I've updated my Storminglord build to level 24 (with a few changes for optimising purposes).
Looking at your build, I'm not sure I get it. You go out of your way to give an opponent vulnerability to both cold and radiant, but then you use two weapons. Each attack only takes advantage of one vulnerbility. Wouldn't it make more sense to use a double frost weapon, cast bless weapon on it, then get both vulnerbilities twice?
Hmm, I thought I had that covered but I can't figure out how I'm doing it now.
I could switch out Swift Blade Style for Pervasive Light. That would take care of the frost weapon attack. My radiant weapon attack though would take a hit and combined with the loss of Swift Blade Style would reduce my DPR to 131.52
I tell you what - with my spare cash I'll buy 280 frozen whetstones. That boosts me back up to 138.15
I second Elder_basilisk's request to put offhand Vanguard and Thundergod as cheese factor... it's extremely powerful (at least in 6th level) and makes no sense @LDB: you got a +3 weapon listed as damage source, you probably copy-pasted @borg: sorry, I tried calculating defenses, but it was totally confusing without obvious factors to optimize for ("what defense is the best? should buy neck or armor?...")
if somehow, someone can tell me how to outDPR the Shifter Avenger with the warlock... it'd be nigh-eternally grateful
Alright, I've got a build together combining the best elements of my hybrid build and the Storminglord. Looks like it's going to be SICK, should have the math done in a bit.
I am skipping the radiant feats that trigger off crits for now, just because the math becomes so complex (odds of critting on current turn, odds of having critted on the previous turn, odds of rolling a save, etc) but these look like they could be highly worthwhile for a later build.
Added elements of the Storminglord to my hybrid build, each attack deals cold and radiant damage AND imposes cold and radiant vulnerability, for HUGE gains in damage.
It's likely that swapping out some feats for Font of Radiance and Punishing Radiance, DPR would get pushed up even further, though quite frankly I found the prospect of doing that math terribly unappealing.
FEATS Level 1: Hybrid Talent Level 2: Two-Weapon Fighting Level 4: Swift Blade Style Level 6: Wintertouched Level 8: Weapon Expertise (Flail) Level 10: Weapon Focus (Flail) Level 11: Soldier of the Faith Level 12: Prime Punisher Level 14: Marked Scourge Level 16: Two-Weapon Opening Level 18: Spiked Chain Training Level 20: Power Attack Level 21: Lasting Frost Level 22: Nimble Blade Level 24: Rending Tempest Level 26: Called Shot Level 28: Prime Hunter Level 30: Acolyte Power
POWERS Hybrid Fighter at-will 1: Wicked Strike Hybrid Ranger at-will 1: Twin Strike Hybrid encounter 1: Two-Fanged Strike Hybrid daily 1: Villain's Menace Hybrid utility 2: Battle Fury Stance Hybrid encounter 3: Parry and Riposte Hybrid daily 5: Two-Wolf Pounce Hybrid utility 6: Weave Through the Fray Hybrid encounter 7: Claws of the Griffon Hybrid daily 9: Dire Bear Maul Hybrid utility 10: Shed the Mark Hybrid encounter 13: Armor Splinter (replaces Two-Fanged Strike) Hybrid daily 15: Blade Cascade (replaces Two-Wolf Pounce) Hybrid utility 16: Mirror of Steel (retrained to Bless Weapon at Acolyte Power) Hybrid encounter 17: Two-Weapon Eviscerate (replaces Claws of the Griffon) Hybrid daily 19: Cruel Cage of Steel (replaces Dire Bear Maul) Hybrid utility 22: Battle Furor Hybrid encounter 23: Fangs of Steel (replaces Parry and Riposte) Hybrid daily 25: Storm's Fury Strike (replaces Villain's Menace) Hybrid encounter 27: Death Rend (replaces Armor Splinter) Hybrid daily 29: Follow-up Blow (replaces Cruel Cage of Steel)
ITEMS Gloves of Ice (epic tier), Ring of Giants (paragon tier), Siberys Shard of Merciless Cold (epic tier), Blood Fury Longsword +1, Waistband of the Grappler (paragon tier), Backlash Tattoo (heroic tier), Iron Armbands of Power (epic tier), Battle Harness Elderhide Armor +6, Deep-Pocket Cloak +6, Grasping Javelin (Large) +6, Frost Spiked chain (Large) +6, Salve of Power (heroic tier) (3), Crown of the Brilliant Sun (paragon tier), Ring of the Radiant Storm (paragon tier), Spark Slippers (paragon tier), Symbol of Divine Light +4, Pelor's Sun Blessing (level 3) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Combat Advantage/Cold + Radiant Vulnerability: This character should be able to land at least one hit every turn, imposing 5 cold and 10 radiant vulnerability and thus granting combat advanage. There is a very small chance both atacks will miss (.25%) but it's not statisticlly signifigant. Longtooth Shifting: Longtooth Shifting is activated using the Blood Fury Longsword, which has an encounter power which makes you count as bloodied for one round. Once active, the damage bonus lasts an entire encounter, meaning this bonus is available at all times. Bless Weapon: As a level 2 power, Salves of Power can be used to make this available 4 encounters per day.
Twin Strike: 2 Attacks, +42 vs AC with CA (95% vs AC 44)Spoiler:Show
+10 Strength Modifier +15 half your level +3 proficiency bonus +6 enhancement bonus +1 bonus - Prime Shot (with Prime Punisher) +1 bonus - Prime Strike +3 bonus - Weapon Expertise (Flail) +1 power bonus - Bless Weapon +1 bonus - Prime Hunter +2 bonus - Combat Advanatage (from Wintertouched) +1 bonus - Nimble Blade -2 penalty - Power Attack
I think I've got me a lvl 12 champion here too. Sorry I have no idea how to do the hide/show tags, but I'll do the best I can. Yeah, I know, Avenger/Student of Caiphon. Nothing new here, move along people, it's just been updated a bit
Assumption: Me and a friend are flanking an enemy. Since I have Githzerai mobility and get +6 vs. opportunity attacks, I have no real fear of getting hit, especially if I'm flanking with a defender, being hard to hit and having mark punishment. I don't think it's that hard to assume I'll do this often.
Censure of Unity Cheese: 3@% Using Bond of Retribution AB: +6 Level +5 WIS +3 Prof +3 Enh +1 Weapon Expertise +2 Combat Advantage=20 Damage: +5 Wis +5 Painful Oath +3 Enhancement +3 Siberys Shard +3 Githzerai Blade Mastery +2 Astral Fire +2 Iron Armbands +2 Censure of Unit=25. Bonus Crit damage= 4d10 +2d12 +6, which gets doubled with the Bloodiron (effectively being 84 damage with the double due to bloodiron) Important Equipment: Bloodiron Fullblade +3, Siberys Shard of Radiance +3, Iron Armbands of Power (Heroic Tier,) Ring of Giants (Nothing above level +1) FEATS Level 1: Pact Initiate Level 2: Improved Armor of Faith Level 4: Githzerai Blade Master Level 6: Weapon Expertise (Heavy Blade) Level 8: Toughness (retrained to Githzerai Mobility at Level 12) Level 10: Durable (retrained to Devastating Critical at Level 11) Level 11: painful oath Level 12: Astral Fire
Again, plugging this whole thing into the Dnd 4E DPR comparifier with bloodiron nets me a neat 53.49 DPR (53.5 for short.) I wouldn;t normally use Astral Fire in a build, truthfully, but this is a DPR competition. Not having combat advantage drops the damage to 51.45.
Assuming Censure triggers and CA every turn?
I think the more true representation would be to assume no CA, BoR rider, or Censure trigger when looking at a build like this, with footnotes indicating bumps those things provide.
Another variant worth looking at would be this things Dwarven cousin-- same basic idea, except feats being:
1. DWT 2. Power of Skill (practical, plus consideration for Epic) 4. Weapon Expertise (Axe) 6. TWF 8. Improved Armor of Faith 10. Pact Initiate (Star Pact) 11. Painful Oath 12. Two-Weapon Opening
Rending Urgrosh +3, Iron Armbands of Power (heroic tier), Assault Boots (to give CA for the two generated attacks on crit), 2 x Ring of Giants.
This version would obviously be Pursuit.
I'd build it out and plug it in the Comparifier right now, but I have to get out the door and head to work. If no one else does it, I'll build it out later.
Auspex, I thought the whole idea of the Censure of Unity was that it was very reliable and very easy to get. If I can get combat advantage and riders as easily as a Artful Dodger rogue, why shouldn't I. Playing this build, there will be very few times that I won't go for the flank with the defender, as it helps him out more than me. The DPR is 49.72 without CA or the rider. I don't know why you listed 2 Rings of Giants, but if they stack, I can do the same for my buildwhich gives it 53.05 without CA or Rider and 56.83 with CA/Rider. It's just about equal to a twin strike radiant half-elf avenger (which I guessed the numbers for, same condition @56.86) but with much less trouble & cheese (also, better AC or HP, your choice)
For yours, I'm going to assume -1 for the DWT (compared to GBM,) +1 from TWF and -2 From Astral Fire. As far as I can tell, that leaves a total of 23. You also get a 15 bonus on your other 2 attacks, since painful oath is once per round and your basic attack isn't radiant, so no Siberys bonus. With your conditions (No CA,) you get 43.13 Damage and with CA for the first attack, you get 45.35 damage. It's quite good, but it's not there yet. I really had no idea how much devastating critical, the high crit property and rings of giants worked together with bloodiron, but they really kick serious butt. On a crit, he deals 126 damage on average, which will outright kill your average monster manual monster (123 hp average.) Only the brute will survive, and just barely.
@ the Gith:
Here's the relevant frame, built with DDi CB, the +1/=/-1 + level equivalent gold itemization standard, etc--
ITEMS Bloodiron Fullblade +3, Siberys Shard of Radiance (heroic tier), Iron Armbands of Power (heroic tier)
The budget wasn't there for Rings of the Giant-- each one costs 13,000 gold, and you start with 9,000. You could use your 'level +1' to assume one, but that means giving up the Bloodiron weapon.
You'll also note the lack of Astral Fire. Astral Fire doesn't make it because it's a feat bonus, just like Githzerai Blade Master. They don't stack.
Using the comparifier, assuming CA, and giving the Unity bonus, your Bond of Retribution is:
+19 vs AC, 1d12+20
and yields 45.10 DPR.
Re: Bloodiron giving you your FULL crit bonus damage again on the subsequent turn... that'll work for some folks, because RAW is LAW here most of the time, but that's one of those things I consider so flagrantly overpowered compared to everything else that I can't buy in-- and I actually play an Avenger/Radiant Servant with a Bloodiron Fullblade, and have been advocating Bond of Retribution + Bloodiron for a long time.
@ the Dwarf TWF SoC-- I didn't bother to look at it, just threw it out there since it's another SoC cookie-cutter variant. Rending Urgrosh +3 is a level 14 item, Assault Boots are level 12, and I had tossed out 2 x Ring of Giants as well. Clearly bankrupt before it ever got off the ground, and still would have come in well behind Bloodiron until Punishing Radiance + Pervasive Light + Symbol of Divine Light kicked in at Epic.
Damage Bonus Sources: +6 (Strength) +5 (Called Shot) +4 item (Iron Armbands of Power) +3 (Siberys Shard of Merciless Cold) +3 enhancement (+3 weapon) +2 (Gloves of Ice) +2 feat (Weapon Focus) +1 (Two-Weapon Fighting, main hand only)
Twin Strike: 2 attacks, +24 vs. AC with CA (+26 vs. AC when no allies are adjacent) Hit, Main Hand: 2d4+24 cold damage Crit, Main Hand: 3d6+32 cold damage Hit, Off Hand: 2d4+23 cold damage Crit, Off Hand: 3d6+31 cold damage Hunter’s Quarry: +2d6 cold damage Swift Blade Style: 5 damage Blade Storm: 5 damage Twin-Blade Storm: 5 lightning damage to two targets
DPR: (0.80)*(29) + (0.05)*(42.5) + (0.80)*(28) + (0.05)*(41.5) + (0.85)*(0.85)*(5) + ([0.80]2 + 2*[0.15]*[0.80])*(7) + (1-[0.05]2)*(12) + (5) + (5) = 70.74 DPR, and 5.00 DPR to a secondary target
Damon_Tor, your 18 14 12 10 10 8 spread is not a legal point-buy array. Starting with an 11 Charisma will give you problems as far as Soldier of the Faith is concerned, which will interfere with taking Morninglord at Paragon. Terrific job otherwise and yeah, hybrids are indeed beasts. My hat's off to you.
POWERS Ranger at-will 1: Hit and Run Ranger at-will 1: Twin Strike Ranger encounter 1: Off-Hand Strike Ranger daily 1: Jaws of the Wolf Ranger utility 2: Yield Ground Ranger encounter 3: Disruptive Strike Ranger daily 5: Frenzied Skirmish Ranger utility 6: Serpentine Dodge Ranger encounter 7: Lashing Leaves Ranger daily 9: Attacks on the Run Ranger utility 10: Blood of the Fallen Ranger daily 15: Blade Cascade (replaces Jaws of the Wolf) Ranger utility 16: Evade the Blow Ranger encounter 17: Untamed Outburst (replaces Off-Hand Strike) Ranger daily 19: Cruel Cage of Steel (replaces Frenzied Skirmish) Ranger utility 22: Master of the Hunt Ranger encounter 23: Nonchalant Collapse (replaces Disruptive Strike) Ranger encounter 27: Death Rend (replaces Lashing Leaves) Ranger daily 29: Follow-up Blow (replaces Cruel Cage of Steel)
ITEMS Blood Fury Longsword +1, Adventurer's Kit, Siberys Shard of Merciless Cold (epic tier), Siberys Shard of Radiance (epic tier), Iron Armbands of Power (epic tier), Gloves of Ice (epic tier), Ring of Giants (paragon tier), Ring of the Radiant Storm (paragon tier), Belt of Vim (paragon tier), Crown of the Brilliant Sun (paragon tier), Spark Slippers (paragon tier), Symbol of Divine Light +4, Pelor's Sun Blessing (level 3), Frozen Whetstone (heroic tier) (100), Tattoo of Vengeance (paragon tier), Agile Elderscale Armor +6, Radiant Bastard sword +6, Frost Bastard sword +6, Cloak of Displacement +5 ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======