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Switch to Forum Live View DPR King Candidates 2.0
3 years ago  ::  Jan 15, 2010 - 3:51PM #141
Netarious
Date Joined: Jan 22, 2008
Posts: 224

Jan 15, 2010 -- 3:28PM, Damon_Tor wrote:

Jan 15, 2010 -- 2:41PM, Netarious wrote:

I've updated my Storminglord build to level 24 (with a few changes for optimising purposes).




Looking at your build, I'm not sure I get it.  You go out of your way to give an opponent vulnerability to both cold and radiant, but then you use two weapons.  Each attack only takes advantage of one vulnerbility.  Wouldn't it make more sense to use a double frost weapon, cast bless weapon on it, then get both vulnerbilities twice?




Hmm, I thought I had that covered but I can't figure out how I'm doing it now.

I could switch out Swift Blade Style for Pervasive Light.  That would take care of the frost weapon attack.  My radiant weapon attack though would take a hit and combined with the loss of Swift Blade Style would reduce my DPR to 131.52

I tell you what - with my spare cash I'll buy 280 frozen whetstones. That boosts me back up to 138.15

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3 years ago  ::  Jan 15, 2010 - 5:10PM #142
tl
Date Joined: Nov 25, 2006
Posts: 270
as promised, I've updated most of my builds and made a new one
first, new 1st level build.Bugbear Ranger|Tempest Fighter; DPR ~13.5 Show
Bugbear Ranger|Tempest Fighter 1
Str 20
Hybrid Talent: Tempest Technique
Short Sword Twin Strike
Attack: +9 vs AC, two attacks
Hit 1d8 + 2
Hunter's Quarry: 1d6

DPR: (0.7*6.5)+(0.05*10) + (0.7*6.5)+(0.05*10) + ((1-(1-0.7)^2)-(1-(1-0.05)^2))*3.5 + (1-(1-0.05)^2)*6 = 13.52875


EDIT: this is embarrassing... I put +Str on Twin Strike damage... fail.

ok, now my previous entries (links still work, but the numbers are outdated): level 1 contesters Show
15.425 DPR - 16.5 DPR (Ch) Dragonborn Melee Warlock (1st) by tl
15.405 DPR (Ch) Longtooth Shifter Charging Avenger (1st) by tl
14.725 DPR (Ch) Longtooth Shifter Barbarian (1st) by tl
19.95 DPR (CA) Bugbear Brutal Rogue (1st) by tl

I also pimped Intro's Githzerai Assassin a bit, now it reaches 15.8125 DPR
level 6 contesters Show
35.12605 (34.64305 without off-hand Vanguard) DPR (Ch) Longtooth Shifter Charging Avenger (6th) by tl (@)
31.7 (31.9 if hybrid) DPR (Ch) Dragonborn Melee Warlock (6th) by tl
23.161 DPR Dragonborn Warlock (6th) by tl

I also improved upon brightbane's druid, now it reaches 32.55 DPR (CA, Ch)

I second Elder_basilisk's request to put offhand Vanguard and Thundergod as cheese factor... it's extremely powerful (at least in 6th level) and makes no sense
@LDB: you got a +3 weapon listed as damage source, you probably copy-pasted
@borg: sorry, I tried calculating defenses, but it was totally confusing without obvious factors to optimize for ("what defense is the best? should buy neck or armor?...")

if somehow, someone can tell me how to outDPR the Shifter Avenger with the warlock... it'd be nigh-eternally grateful
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3 years ago  ::  Jan 15, 2010 - 6:09PM #143
Damon_Tor
Date Joined: Jun 20, 2009
Posts: 3,590
Alright, I've got a build together combining the best elements of my hybrid build and the Storminglord.  Looks like it's going to be SICK, should have the math done in a bit.

I am skipping the radiant feats that trigger off crits for now, just because the math becomes so complex (odds of critting on current turn, odds of having critted on the previous turn, odds of rolling a save, etc) but these look like they could be highly worthwhile for a later build.
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3 years ago  ::  Jan 15, 2010 - 6:36PM #144
lordduskblade
Date Joined: Aug 17, 2007
Posts: 8,387
Thanks, tl. Fixed now. The damage is a bit lower now (128.5).
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3 years ago  ::  Jan 15, 2010 - 7:12PM #145
Damon_Tor
Date Joined: Jun 20, 2009
Posts: 3,590
Added elements of the Storminglord to my hybrid build, each attack deals cold and radiant damage AND imposes cold and radiant vulnerability, for HUGE gains in damage.

It's likely that swapping out some feats for Font of Radiance and Punishing Radiance, DPR would get pushed up even further, though quite frankly I found the prospect of doing that math terribly unappealing.

Level: 30
DPR: 225.03625
Cheese Used: 12468@

Build Show

====== Created Using Wizards of the Coast D&D Character Builder ======
Hybrids Are RADIANT, level 30
Longtooth Shifter, Fighter|Ranger, Morninglord, Eternal Defender
Hybrid Ranger: Hybrid Ranger Reflex
Hybrid Talent: Prime Shot
Background: Windrise Ports (Windrise Ports Benefit)

FINAL ABILITY SCORES
Str 30, Con 12, Dex 18, Int 10, Wis 18, Cha 14.

STARTING ABILITY SCORES
Str 18, Con 10, Dex 14, Int 8, Wis 10, Cha 12.


AC: 40 Fort: 42 Reflex: 36 Will: 35
HP: 170 Surges: 8 Surge Value: 42

TRAINED SKILLS
Athletics +31, Endurance +22, Perception +24, Acrobatics +23, Insight +24

UNTRAINED SKILLS
Arcana +15, Bluff +17, Diplomacy +17, Dungeoneering +19, Heal +19, History +15, Intimidate +17, Nature +19, Religion +15, Stealth +18, Streetwise +17, Thievery +18

FEATS
Level 1: Hybrid Talent
Level 2: Two-Weapon Fighting
Level 4: Swift Blade Style
Level 6: Wintertouched
Level 8: Weapon Expertise (Flail)
Level 10: Weapon Focus (Flail)
Level 11: Soldier of the Faith
Level 12: Prime Punisher
Level 14: Marked Scourge
Level 16: Two-Weapon Opening
Level 18: Spiked Chain Training
Level 20: Power Attack
Level 21: Lasting Frost
Level 22: Nimble Blade
Level 24: Rending Tempest
Level 26: Called Shot
Level 28: Prime Hunter
Level 30: Acolyte Power

POWERS
Hybrid Fighter at-will 1: Wicked Strike
Hybrid Ranger at-will 1: Twin Strike
Hybrid encounter 1: Two-Fanged Strike
Hybrid daily 1: Villain's Menace
Hybrid utility 2: Battle Fury Stance
Hybrid encounter 3: Parry and Riposte
Hybrid daily 5: Two-Wolf Pounce
Hybrid utility 6: Weave Through the Fray
Hybrid encounter 7: Claws of the Griffon
Hybrid daily 9: Dire Bear Maul
Hybrid utility 10: Shed the Mark
Hybrid encounter 13: Armor Splinter (replaces Two-Fanged Strike)
Hybrid daily 15: Blade Cascade (replaces Two-Wolf Pounce)
Hybrid utility 16: Mirror of Steel (retrained to Bless Weapon at Acolyte Power)
Hybrid encounter 17: Two-Weapon Eviscerate (replaces Claws of the Griffon)
Hybrid daily 19: Cruel Cage of Steel (replaces Dire Bear Maul)
Hybrid utility 22: Battle Furor
Hybrid encounter 23: Fangs of Steel (replaces Parry and Riposte)
Hybrid daily 25: Storm's Fury Strike (replaces Villain's Menace)
Hybrid encounter 27: Death Rend (replaces Armor Splinter)
Hybrid daily 29: Follow-up Blow (replaces Cruel Cage of Steel)

ITEMS
Gloves of Ice (epic tier), Ring of Giants (paragon tier), Siberys Shard of Merciless Cold (epic tier), Blood Fury Longsword +1, Waistband of the Grappler (paragon tier), Backlash Tattoo (heroic tier), Iron Armbands of Power (epic tier), Battle Harness Elderhide Armor +6, Deep-Pocket Cloak +6, Grasping Javelin (Large) +6, Frost Spiked chain (Large) +6, Salve of Power (heroic tier) (3), Crown of the Brilliant Sun (paragon tier), Ring of the Radiant Storm (paragon tier), Spark Slippers (paragon tier), Symbol of Divine Light +4, Pelor's Sun Blessing (level 3)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======


Assumptions Show

Combat Advantage/Cold + Radiant Vulnerability: This character should be able to land at least one hit every turn, imposing 5 cold and 10 radiant vulnerability and thus granting combat advanage.  There is a very small chance both atacks will miss (.25%) but it's not statisticlly signifigant.
Longtooth Shifting: Longtooth Shifting is activated using the Blood Fury Longsword, which has an encounter power which makes you count as bloodied for one round.  Once active, the damage bonus lasts an entire encounter, meaning this bonus is available at all times.
Bless Weapon: As a level 2 power, Salves of Power can be used to make this available 4 encounters per day.


Twin Strike: 2 Attacks, +42 vs AC with CA                     (95% vs AC 44)Spoiler: Show

+10 Strength Modifier
+15 half your level
+3 proficiency bonus
+6 enhancement bonus
+1 bonus - Prime Shot (with Prime Punisher)
+1 bonus - Prime Strike
+3 bonus - Weapon Expertise (Flail)
+1 power bonus - Bless Weapon
+1 bonus - Prime Hunter
+2 bonus - Combat Advanatage (from Wintertouched)
+1 bonus - Nimble Blade
-2 penalty - Power Attack


Main Hand: 2d10+52 Cold Damage + 1d6+20 Radiant Damage                 (86.5 average)Spoiler: Show

+6 Enhancement Bonus
+5 Bonus - Called Shot
+3 Feat Bonus - Weapon Focus (Flail)
+1 Bonus - Two-Weapon Fighting
+6 Item Bonus - Iron Armbands of Power (epic tier)
+9 Bonus - Power Attack
+6 Power Bonus - Battle Fury stance
+2 Bonus - Longtooth Shifting
+5 Bonus - Siberys Shard of Merciless Cold
+4 Bonus - Gloves of Ice
+5 Vulnerable 5 cold - Lasting Frost
+15 Vulnerable 15 Radiant - Burning Radiance with Symbol of Divine Light
+5 Radiant Damage - Pelor's Sun Blessing


Main Hand Critical: 6d6+88 Cold Damage + 6+20 Radiant Damage             (131 avg)Spoiler: Show

6d6 Enhancement
+20 Max Damage
+6 Bless weapon
+72 Damage Bonus
+12 Ring of Giants


Off Hand: 2d10+48 Cold Damage + 1d6+20 Radiant Damage                 (82.5 average)Spoiler: Show

+6 Enhancement Bonus
+5 Bonus - Called Shot
+3 Feat Bonus - Weapon Focus (Flail)
+6 Item Bonus - Iron Armbands of Power (epic tier)
+6 Bonus - Power Attack
+6 Power Bonus - Battle Fury stance
+2 Bonus - Longtooth Shifting
+5 Bonus - Siberys Shard of Merciless Cold
+4 Bonus - Gloves of Ice
+5 Vulnerable 5 cold - Lasting Frost
+15 Vulnerable 15 Radiant - Burning Radiance with Symbol of Divine Light
+5 Radiant Damage - Pelor's Sun Blessing
+1d10 (if 1st attack hits) - Rending Tempest
+1d10 (if TWO melee basic hits) - Rending Tempest


Off Hand Critical: 6d6+84 Cold Damage + 6+20 Radiant Damage             (127 avg)Spoiler: Show

6d6 Enhancement
+20 Max Damage
+6 Bless weapon
+68 Damage Bonus
+12 Ring of Giants
+10 (if 1st attack hits) - Rending Tempest
+10 (if TWO melee basic hits) - Rending Tempest


Melee Basic (Two-Weapon Opening): 3d10+62 Cold Damage + 1d6+20 Radiant Damage     (102 average)Spoiler: Show

+10 Strength Modifier
+6 Enhancement Bonus
+5 Bonus - Called Shot
+3 Feat Bonus - Weapon Focus (Flail)
+1 Bonus - Two-Weapon Fighting
+6 Item Bonus - Iron Armbands of Power (epic tier)
+9 Bonus - Power Attack
+6 Power Bonus - Battle Fury stance
+2 Bonus - Longtooth Shifting
+5 Bonus - Siberys Shard of Merciless Cold
+4 Bonus - Gloves of Ice
+5 Vulnerable 5 cold - Lasting Frost
+15 Vulnerable 15 Radiant - Burning Radiance with Symbol of Divine Light
+5 Radiant Damage - Pelor's Sun Blessing
+1d10 - Rending Tempest


Melee Basic Critical: 6d6+108 Cold Damage + 6+20 Radiant Damage         (151 avg)Spoiler: Show

6d6 Enhancement
+20 Max Damage
+6 Bless weapon
+82 Damage Bonus
+12 Ring of Giants
+10 - Rending Tempest


Hunter's Quarry: 3d6 cold damage (10.5 avg, 1 attack must hit)
Swift Blade Style: 4 damage (Both attacks must hit)

Main hand + Off Hand (+Rending Tempest) + Main Crit + Off Crit (+Rending Tempest) + TWO Bonus Attack + TWO Bonus Crit + Swift Blade Style + Marked Scourge + Quarry + Quarry Crit

(0.80)*(86.5) + (0.80)*(85.5) + (0.95)*(5.5) + (0.15)*(0.95)*(5.5) + (0.15)*(131) + (0.15)*(127) + (0.95)*(10) + (0.15)*(0.95)*(10) + (0.15)*(0.80)*(102) + (0.15)*(0.15)*(151) + (0.95)*(0.95)*(4) + (0.9975)*(10.5) + (0.2775)*(7.5) = 225.03625
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3 years ago  ::  Jan 15, 2010 - 7:32PM #146
Damon_Tor
Date Joined: Jun 20, 2009
Posts: 3,590
Ah crap, forgot to factor in the ring's ability to roll all damage twice.  Anyone know how to calculate that?  Aw gimme a minute, I'll figure it out.

EDIT: is it 7.3333333?  Is that the average damage for d10 roll 2 choose highest?

What about crit die?  Can I reroll those too?  By RAW it would seem I can, but I'm not sure if there's a rule to exempt these.
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3 years ago  ::  Jan 15, 2010 - 7:40PM #147
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498

Jan 15, 2010 -- 11:34AM, OpenPalm wrote:

Jan 15, 2010 -- 6:38AM, Auspex7 wrote:

Jan 15, 2010 -- 2:14AM, OpenPalm wrote:

I think I've got me a lvl 12 champion here too. Sorry I have no idea how to do the hide/show tags, but I'll do the best I can. Yeah, I know, Avenger/Student of Caiphon. Nothing new here, move along people, it's just been updated a bit

Assumption: Me and a friend are flanking an enemy. Since I have Githzerai mobility and get +6 vs. opportunity attacks, I have no real fear of getting hit, especially if I'm flanking with a defender, being hard to hit and having mark punishment. I don't think it's that hard to assume I'll do this often.

Censure of Unity
Cheese: 3@%
Using Bond of Retribution
AB: +6 Level +5 WIS +3 Prof +3 Enh +1 Weapon Expertise +2 Combat Advantage=20
Damage: +5 Wis +5 Painful Oath +3 Enhancement +3 Siberys Shard +3 Githzerai Blade Mastery +2 Astral Fire +2 Iron Armbands +2 Censure of Unit=25. Bonus Crit damage= 4d10 +2d12 +6, which gets doubled with the Bloodiron (effectively being 84 damage with the double due to bloodiron)
Important Equipment: Bloodiron Fullblade +3, Siberys Shard of Radiance +3, Iron Armbands of Power (Heroic Tier,) Ring of Giants (Nothing above level +1)
FEATS
Level 1: Pact Initiate
Level 2: Improved Armor of Faith
Level 4: Githzerai Blade Master
Level 6: Weapon Expertise (Heavy Blade)
Level 8: Toughness (retrained to Githzerai Mobility at Level 12)
Level 10: Durable (retrained to Devastating Critical at Level 11)
Level 11: painful oath
Level 12: Astral Fire

Again, plugging this whole thing into the Dnd 4E DPR comparifier with bloodiron nets me a neat 53.49 DPR (53.5 for short.) I wouldn;t normally use Astral Fire in a build, truthfully, but this is a DPR competition. Not having combat advantage drops the damage to 51.45.




Assuming Censure triggers and CA every turn?

I think the more true representation would be to assume no CA, BoR rider, or Censure trigger when looking at a build like this, with footnotes indicating bumps those things provide.


Another variant worth looking at would be this things Dwarven cousin-- same basic idea, except feats being:

1. DWT
2. Power of Skill (practical, plus consideration for Epic)
4. Weapon Expertise (Axe)
6. TWF
8. Improved Armor of Faith
10. Pact Initiate (Star Pact)
11. Painful Oath
12. Two-Weapon Opening

Rending Urgrosh +3, Iron Armbands of Power (heroic tier), Assault Boots (to give CA for the two generated attacks on crit), 2 x Ring of Giants.

This version would obviously be Pursuit.

I'd build it out and plug it in the Comparifier right now, but I have to get out the door and head to work. If no one else does it, I'll build it out later.




Auspex, I thought the whole idea of the Censure of Unity was that it was very reliable and very easy to get. If I can get combat advantage and riders as easily as a Artful Dodger rogue, why shouldn't I. Playing this build, there will be very few times that I won't go for the flank with the defender, as it helps him out more than me. The DPR is 49.72 without CA or the rider. I don't know why you listed 2 Rings of Giants, but if they stack, I can do the same for my buildwhich gives it 53.05 without CA or Rider and 56.83 with CA/Rider. It's just about equal to a twin strike radiant half-elf avenger (which I guessed the numbers for, same condition @56.86) but with much less trouble & cheese (also, better AC or HP, your choice)

For yours, I'm going to assume -1 for the DWT (compared to GBM,) +1 from TWF and -2 From Astral Fire. As far as I can tell, that leaves a total of 23. You also get a 15 bonus on your other 2 attacks, since painful oath is once per round and your basic attack isn't radiant, so no Siberys bonus. With your conditions (No CA,) you get 43.13 Damage and with CA for the first attack, you get 45.35 damage. It's quite good, but it's not there yet. I really had no idea how much devastating critical, the high crit property and rings of giants worked together with bloodiron, but they really kick serious butt. On a crit, he deals 126 damage on average, which will outright kill your average monster manual monster (123 hp average.) Only the brute will survive, and just barely.





@ the Gith:

Here's the relevant frame, built with DDi CB, the +1/=/-1 + level equivalent gold itemization standard, etc--

minus clutter Show


Gith Avenger/Student of Caiphon... Censure of Unity. Assumes 18 starting Wis and pumping Wis at 4th and 8th.

FEATS
Level 1: Githzerai Blade Master
Level 2: Improved Armor of Faith
Level 4: Weapon Expertise (Heavy Blade)
Level 6: Pact Initiate
Level 8: ________
Level 10: _________
Level 11: Painful Oath
Level 12: Devastating Critical

POWERS
Avenger at-will 1: Bond of Retribution

ITEMS
Bloodiron Fullblade +3, Siberys Shard of Radiance (heroic tier), Iron Armbands of Power (heroic tier)


The budget wasn't there for Rings of the Giant-- each one costs 13,000 gold, and you start with 9,000. You could use your 'level +1' to assume one, but that means giving up the Bloodiron weapon.

You'll also note the lack of Astral Fire. Astral Fire doesn't make it because it's a feat bonus, just like Githzerai Blade Master. They don't stack.

Using the comparifier, assuming CA, and giving the Unity bonus, your Bond of Retribution is:

+19 vs AC, 1d12+20

and yields 45.10 DPR.

Re: Bloodiron giving you your FULL crit bonus damage again on the subsequent turn... that'll work for some folks, because RAW is LAW here most of the time, but that's one of those things I consider so flagrantly overpowered compared to everything else that I can't buy in-- and I actually play an Avenger/Radiant Servant with a Bloodiron Fullblade, and have been advocating Bond of Retribution + Bloodiron for a long time.


@ the Dwarf TWF SoC--
I didn't bother to look at it, just threw it out there since it's another SoC cookie-cutter variant. Rending Urgrosh +3 is a level 14 item, Assault Boots are level 12, and I had tossed out 2 x Ring of Giants as well. Clearly bankrupt before it ever got off the ground, and still would have come in well behind Bloodiron until Punishing Radiance + Pervasive Light + Symbol of Divine Light kicked in at Epic.
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3 years ago  ::  Jan 15, 2010 - 7:54PM #148
lordduskblade
Date Joined: Aug 17, 2007
Posts: 8,387
In a related story, here are my DPR numbers for the Stormwarden at the other levels.

Level 6 DPR Show

Ability Scores:
Str 19, Con 13, Dex 17, Int 8, Wis 14, Cha 10

Feats:
Spiked Chain Training
Two-Weapon Fighting
Weapon Expertise (Light Blades)
Weapon Focus (Light Blades)

Gear:
+1 Frost Spiked Chain
Iron Armbands of Power (Heroic Tier)
Siberys Shard of Merciless Cold (Heroic Tier)

Attack Bonus Sources:
+4 (Strength)
+3 (Levels)
+3 (Proficiency)
+1 (Weapon Expertise)
+1 enhancement (+1 weapon)

Damage Bonus Sources:
+4 (Strength)
+2 item (Iron Armbands of Power)
+1 (Siberys Shard of Merciless Cold)
+1 (Two-Weapon Fighting, main hand only)
+1 enhancement (+1 weapon)
+1 feat (Weapon Focus)

Twin Strike: 2 attacks, +12 vs. AC
Hit, Main Hand: 2d4+10 cold damage
Crit, Main Hand: 1d6+18 cold damage
Hit, Off Hand: 2d4+9 cold damage
Crit, Off Hand: 1d6+17 cold damage
Hunter’s Quarry: +1d6 cold damage

DPR: (0.60)*(15) + (0.05)*(21.5) + (0.60)*(14) + (0.05)*(20.5) + ([0.60]2 + 2*[0.35]*[0.60])*(3.5) + (1-[0.05]2)*(6) = 22.82 DPR


Level 12 DPR Show

Ability Scores:
Str 21, Con 14, Dex 19, Int 9, Wis 15, Cha 11

Feats:
Lasting Frost
Prime Punisher
Spiked Chain Training
Swift Blade Style
Two-Weapon Fighting
Weapon Expertise (Light Blades)
Weapon Focus (Light Blades)
Wintertouched

Gear:
+3 Frost Spiked Chain
Gloves of Ice (Paragon Tier)
Iron Armbands of Power (Heroic Tier)
Siberys Shard of Merciless Cold (Heroic Tier)

Attack Bonus Sources:
+6 (Levels)
+5 (Strength)
+3 (Proficiency)
+3 enhancement (+3 weapon)
+2 (Combat Advantage)
+1 (Prime Shot)
+1 (Weapon Expertise)

Damage Bonus Sources:
+5 (Strength)
+3 enhancement (+3 weapon)
+2 (Gloves of Ice)
+2 feat (Weapon Focus)
+2 item (Iron Armbands of Power)
+1 (Siberys Shard of Merciless Cold)
+1 (Two-Weapon Fighting, main hand only)

Twin Strike: 2 attacks, +20 vs. AC with CA (+21 vs. AC when no allies are adjacent)
Hit, Main Hand: 2d4+16 cold damage
Crit, Main Hand: 3d6+24 cold damage
Hit, Off Hand: 2d4+15 cold damage
Crit, Off Hand: 3d6+23 cold damage
Hunter’s Quarry: +2d6 cold damage
Swift Blade Style: 4 damage
Blade Storm: 4 damage

DPR:
(0.75)*(21) + (0.05)*(34.5) + (0.75)*(20) + (0.05)*(33.5) + (0.80)*(0.80)*(4) + ([0.75]2 + 2*[0.20]*[0.75])*(7) + (1-[0.05]2)*(12) + (4) = 47.92 DPR


Level 16 DPR Show

Ability Scores:
Str 22, Con 14, Dex 20, Int 9, Wis 15, Cha 11

Feats:
Called Shot
Lasting Frost
Prime Punisher
Prime Quarry
Spiked Chain Training
Swift Blade Style
Two-Weapon Fighting
Weapon Expertise (Light Blades)
Weapon Focus (Light Blades)
Wintertouched

Gear:
+3 Frost Spiked Chain
Gloves of Ice (Paragon Tier)
Iron Armbands of Power (Paragon Tier)
Siberys Shard of Merciless Cold (Paragon Tier)

Attack Bonus Sources:
+8 (Levels)
+6 (Strength)
+3 (Proficiency)
+3 enhancement (+3 weapon)
+2 (Combat Advantage)
+2 (Prime Shot)
+2 (Weapon Expertise)

Damage Bonus Sources:
+6 (Strength)
+5 (Called Shot)
+4 item (Iron Armbands of Power)
+3 (Siberys Shard of Merciless Cold)
+3 enhancement (+3 weapon)
+2 (Gloves of Ice)
+2 feat (Weapon Focus)
+1 (Two-Weapon Fighting, main hand only)

Twin Strike: 2 attacks, +24 vs. AC with CA (+26 vs. AC when no allies are adjacent)
Hit, Main Hand: 2d4+24 cold damage
Crit, Main Hand: 3d6+32 cold damage
Hit, Off Hand: 2d4+23 cold damage
Crit, Off Hand: 3d6+31 cold damage
Hunter’s Quarry: +2d6 cold damage
Swift Blade Style: 5 damage
Blade Storm: 5 damage
Twin-Blade Storm: 5 lightning damage to two targets

DPR: (0.80)*(29) + (0.05)*(42.5) + (0.80)*(28) + (0.05)*(41.5) + (0.85)*(0.85)*(5) + ([0.80]2 + 2*[0.15]*[0.80])*(7) + (1-[0.05]2)*(12) + (5) + (5) = 70.74 DPR, and 5.00 DPR to a secondary target


Level 24 DPR Show

Ability Scores:
Str 27, Con 15, Dex 25, Int 10, Wis 16, Cha 12

Feats:
Called Shot
Lasting Frost
Light Blade Mastery
Nimble Blade
Prime Hunter
Prime Punisher
Prime Quarry
Rending Tempest
Spiked Chain Training
Swift Blade Style
Two-Weapon Fighting
Two-Weapon Opening
Weapon Expertise (Light Blades)
Weapon Focus (Light Blades)
Wintertouched

Gear:
+5 Frost Spiked Chain
Gloves of Ice (Epic Tier)
Iron Armbands of Power (Paragon Tier)
Ring of Giants
Siberys Shard of Merciless Cold (Paragon Tier)

Attack Bonus Sources:
+12 (Levels)
+8 (Strength)
+5 enhancement (+5 weapon)
+3 (Proficiency)
+2 (Combat Advantage)
+2 (Prime Shot)
+2 (Weapon Expertise)
+1 (Nimble Blade)
+1 (Prime Hunter)

Damage Bonus Sources:
+10 (Ring of Giants, critical only)
+8 (Strength)
+5 (Called Shot)
+5 enhancement (+5 weapon)
+4 (Gloves of Ice)
+4 item (Iron Armbands of Power)
+3 (Siberys Shard of Merciless Cold)
+3 feat (Weapon Focus)
+1 (Two-Weapon Fighting, main hand only)

Twin Strike: 2 attacks, +33 vs. AC with CA (+36 vs. AC when no creatures are adjacent)
Hit, Main Hand: 4d4+33 cold damage
Crit, Main Hand: 5d6+59 cold damage
Hit, Off Hand: 4d4+32 cold damage
Crit, Off Hand: 5d6+58 cold damage
Basic Melee, Two-Weapon Opening: 6d4+40 cold damage
Basic Melee, Two-Weapon Opening, Critical: 5d6+74 damage
Hunter’s Quarry: +3d6 cold damage
Rending Tempest: +2d4 cold damage
Swift Blade Style: 7 damage
Blade Storm: 7 damage
Twin-Blade Storm: 7 lightning damage to two targets

DPR: (0.80)*(43) + (0.10)*(76.5) + (0.80)*(42) + (0.10)*(75.5) + (0.10)*(0.80)*(55) + (0.10)*(0.10)*(91.5) + (0.90)*(0.80)*(5) + (0.90)*(0.10)*(8) + (0.90)*(0.90)*(7) + ([0.80]2 + 2*[0.10]*[0.80])*(10.5) + (1-[0.10]2)*(18) + (7) + (7) = 124.33 DPR, and 7.00 DPR to a secondary target


Also, I'd like to point out that you have the Pit Fighter's L21 DPR labeled as its L30 DPR. The L30 DPR value is 93.62 DPR.
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3 years ago  ::  Jan 17, 2010 - 10:13PM #149
crabcrouton
Date Joined: Sep 24, 2009
Posts: 538
Damon_Tor, your 18 14 12 10 10 8 spread is not a legal point-buy array.  Starting with an 11 Charisma will give you problems as far as Soldier of the Faith is concerned, which will interfere with taking Morninglord at Paragon. Terrific job otherwise and yeah, hybrids are indeed beasts.  My hat's off to you.

/footinmouth
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3 years ago  ::  Jan 18, 2010 - 2:28PM #150
Netarious
Date Joined: Jan 22, 2008
Posts: 224
Here's my Storminglord updated to level 30:

Storminglord, level 30 - DPR: 178.91
Cheese Used: (16@)

====== Created Using Wizards of the Coast D&D Character Builder ======
Norman, level 30
Longtooth Shifter, Ranger, Morninglord, Demigod
Fighting Style: Two-Blade Fighting Style
Divine Spark: Divine Spark Strength
Divine Spark: Divine Spark Wisdom

FINAL ABILITY SCORES
Str 30, Con 14, Dex 18, Int 12, Wis 20, Cha 10.

STARTING ABILITY SCORES
Str 18, Con 11, Dex 13, Int 10, Wis 12, Cha 8.


AC: 44 Fort: 43 Reflex: 35 Will: 35
HP: 186 Surges: 8 Surge Value: 46

TRAINED SKILLS
Dungeoneering +25, Stealth +24, Perception +25, Acrobatics +24, Athletics +32, Religion +21

UNTRAINED SKILLS
Arcana +16, Bluff +15, Diplomacy +15, Endurance +19, Heal +20, History +16, Insight +20, Intimidate +15, Nature +20, Streetwise +15, Thievery +19

FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Two-Weapon Fighting
Level 4: Weapon Focus (Heavy Blade)
Level 6: Weapon Proficiency (Bastard sword)
Level 8: Disciple of Divine Wrath
Level 10: Wintertouched
Level 11: Lasting Frost
Level 12: Armor Proficiency (Chainmail)
Level 14: Armor Proficiency (Scale)
Level 16: Pervasive Light
Level 18: Prime Punisher
Level 20: Prime Quarry
Level 21: Heavy Blade Mastery
Level 22: Two-Weapon Opening
Level 24: Prime Hunter
Level 26: Font of Radiance
Level 28: Called Shot
Level 30: Rending Tempest

POWERS
Ranger at-will 1: Hit and Run
Ranger at-will 1: Twin Strike
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Yield Ground
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Frenzied Skirmish
Ranger utility 6: Serpentine Dodge
Ranger encounter 7: Lashing Leaves
Ranger daily 9: Attacks on the Run
Ranger utility 10: Blood of the Fallen
Ranger daily 15: Blade Cascade (replaces Jaws of the Wolf)
Ranger utility 16: Evade the Blow
Ranger encounter 17: Untamed Outburst (replaces Off-Hand Strike)
Ranger daily 19: Cruel Cage of Steel (replaces Frenzied Skirmish)
Ranger utility 22: Master of the Hunt
Ranger encounter 23: Nonchalant Collapse (replaces Disruptive Strike)
Ranger encounter 27: Death Rend (replaces Lashing Leaves)
Ranger daily 29: Follow-up Blow (replaces Cruel Cage of Steel)

ITEMS
Blood Fury Longsword +1, Adventurer's Kit, Siberys Shard of Merciless Cold (epic tier), Siberys Shard of Radiance (epic tier), Iron Armbands of Power (epic tier), Gloves of Ice (epic tier), Ring of Giants (paragon tier), Ring of the Radiant Storm (paragon tier), Belt of Vim (paragon tier), Crown of the Brilliant Sun (paragon tier), Spark Slippers (paragon tier), Symbol of Divine Light +4, Pelor's Sun Blessing (level 3), Frozen Whetstone (heroic tier) (100), Tattoo of Vengeance (paragon tier), Agile Elderscale Armor +6, Radiant Bastard sword +6, Frost Bastard sword +6, Cloak of Displacement +5
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======



To-hit Matrix Show
 
stat level prof enhance expertise prime total hit
10 15 3 6 3 3 40
to hit ca miss hit both miss either hit ca
40 1.99 0.05 0.95 0 1 1.99



0.85



 

Damage Matrix Show

dice 2wf shifting focus cold prime radiant arms hands set enhancement shard total
M 14.3 1 2 3 4.99 5 19.95 6 4 3 6 5 74.24
MC 53 1 2 3 4.99 5 19.95 6 4 3 6 5 112.94
S 14.3 0 2 3 6.99 5 19.95 6 4 3 6 5 75.24
SC 53 0 2 3 6.99 5 19.95 6 4 3 6 5 113.94

 

DPR Matrix Show
  
Main 2wo Second Chance Quarry Main Dam 2wo Dam Sec Dam Font ring rt Total D Expectation
C C C 0.0010 18 112.94 124 113.94 33 36 10 447.87 0.45
C C H 0.0085 18 112.94 124 75.24 33 24 10 397.17 3.37
C C M 0.0005 18 112.94 124 0 33 24 10 321.94 0.16
C H C 0.0085 18 112.94 85.3 113.94 33 24 7.15 394.32 3.35
C H H 0.0722 18 112.94 85.3 75.24 33 12 7.15 343.62 24.8
C H M 0.0043 18 112.94 85.3 0 33 12 7.15 268.39 1.15
C M C 0.0005 18 112.94 0 113.94 33 24 0 301.88 0.15
C M H 0.0043 18 112.94 0 75.24 33 12 0 251.18 1.08
C M M 0.0003 18 112.94 0 0 33 12 0 175.94 0.04
H - C 0.0850 10.5 74.24 0 113.94 33 12 0 243.68 20.7
H - H 0.7217 10.5 74.24 0 75.24 0 0 0 159.98 115.45
H - M 0.0429 10.5 74.24 0 0 0 0 0 84.74 3.64
M - C 0.0051 18 0 0 113.94 33 12 0 176.94 0.89
M - H 0.0429 10.5 0 0 75.24 0 0 0 85.74 3.68
M - M 0.0026 0 0 0 0 0 0 0 0 0



1.0000







178.91


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