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Switch to Forum Live View One Billion Words - 1001 Fantasy Landscapes
2 years ago  ::  May 11, 2011 - 1:08PM #101
Ibaum
Date Joined: May 7, 2011
Posts: 131
mgbeach: Glad to see you made it over here from CharDev and the character portrait thread.  Thanks for all your hard work there, and thanks for sharing your resources with us here.
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2 years ago  ::  Jun 09, 2011 - 2:00PM #102
Ibaum
Date Joined: May 7, 2011
Posts: 131
Hard to believe a month has flown by.  Here are some gems I've picked up over the last few weeks.

Coven of Dark Oracles by Veshkau Show


arcades by Ben-Andrews Show


Nurmengard by psdholic Show


Magic forest by HentaiNeko Show


Wretched Landscape, Sarilkor by MercurialXen Show


NIERGRAIEN by Supremos-do-DA Show


Olde Mill Inn by Iribel Show


Horseman by AdoC Show


Fountain of Everlasting Life by tariq12 Show


Forest Town by xenomorph-designs Show


Remember to click on the pictures to go to the original artwork.  Some of them are available in higher resolutions at the site.  Also, check around in the artists' galleries to see if there are other inspiring works.

I suppose I should add that all pictures remain the property of their copyright holders, presumably the artists posting them online.
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2 years ago  ::  Jul 12, 2011 - 3:12PM #103
Ibaum
Date Joined: May 7, 2011
Posts: 131
Another month already...wow.  Here goes:

Pandora box by zardo Show


wanderers of Ravine by nebezial Show


Malfurion Stormrage by SiaKim Show


Eder Terehn by CassiopeiaArt Show


Steps of Annwn by SWKerr Show


Xavius by Arteche Show


Frost Kingdom by KennethFairclough Show


What Started as a Demo by k04sk Show


Lava Lake by ApneicMonkey Show


Black Mountain Sunset by Mohain Show



Once again, all images remain the property of their copyright holders, presumably the artists posting them online.  If any copyright holder objects to the usage of their work in one of my  posts, please contact me here (or at deviantart) and I will remove the work.

I'll post again sometime when I've got the chance.
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2 years ago  ::  Jul 19, 2011 - 11:54PM #104
Ibaum
Date Joined: May 7, 2011
Posts: 131
I know what you're all thinking: he's posting within a week!  That's right all you art fans.  I'm hoping to do smaller updates more frequently, because I find it's always nice to either have that one piece to show your players exactly what the scene looks like or to have the one piece that inspires you.

So without further fanfare, I present you with pointy things.

kinkaku-ji temple by jyoujo Show


Uncharted Waters 01 by frankhong Show


Into the Unknown by kerembeyit Show

kerembeyit is a regular contributor to WotC for their various products, so I try not to bring his work over.  But this was just so great, and I thought you might like a link to his page.

Fantasy Falls by Ronin1984 Show


Jagged by annisahmad Show


Hope you enjoyed, and please, feel free to contribute.
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2 years ago  ::  Jul 27, 2011 - 9:48AM #105
DonatoCamino
Date Joined: Jun 10, 2008
Posts: 67
Hey, Trying to keep this awesome post alive!!

So five pics of coastal ladscapes this time.

Coastal Temple by Prasa Show
 


World End by Koramae Show
 


html_removed  Budapest Fantasy Landscape by Kornel Ravadits Show


On top of the mountain by Andres Surya Show

don't know the name or the author Show
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2 years ago  ::  Sep 28, 2011 - 12:37AM #106
Ibaum
Date Joined: May 7, 2011
Posts: 131
So for those of you wondering where this thread went...here it is.  I had been unemployed and got a job, and have had very little timem what with adapting to work and all.  But here is an update, and I'll try to do this a little more regularly.

Tomb Colossus by Calithlin Show



Frozen Cave by artofjokinen Show



War by Asynja Show



Old left 2 by lica20 Show



Salzburg - Stift Sankt Peterby pingallery Show



Postcard 999 by GroovyGeek Show



Sunrise over them Hills by jaydigital Show



Lake Town - The Hobbit by n8package Show



Trees by xxcaojiexx Show



Pabellon Mudejar by Kevrekidis Show



Thanks for looking and keep them images flowing.
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11 months ago  ::  Jul 25, 2012 - 5:51AM #107
Snikkerdoodle
Date Joined: Jul 25, 2012
Posts: 1
Beautiful pics, and wonderful ideas. Thanks for the ideas.
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10 months ago  ::  Aug 28, 2012 - 9:53PM #108
jfilesi
Date Joined: Jun 10, 2008
Posts: 1
this thread has helped lead me to many deviant artist with great stuff to use in my homebrew
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10 months ago  ::  Aug 30, 2012 - 6:53PM #109
YronimosW
Date Joined: Mar 10, 2011
Posts: 1,240
Yronimos Whateley's Dreadful Scrawling Show




I hope it's not in horribly bad taste for me to post one I'd "painted". 

This picture was made using the Quake game engine (the tallest buildings are about waist-high to the Quake Guy), MS Paint, a program that generates fake starfield pictures (Universe Starfield Generator), and about a half-dozen other graphics editors.


Roerich's Himlayas Show




Nikolai Roerich's strange paintings of the Himalayas were one of H.P. Lovecraft's inspirations....



Yves Tanguy: Infinite Divisibility Show



I've always had a soft spot for Yves Tanguy's bizarre not-landscapes. 

Most seem like they would make fine illustrations of other planes.




Underdark Illustration Show



After seeing the illustrations from the 4th Edition Underdark source book, I couldn't resist buying it.  Some beautiful stuff in there!

New DM Tips Show


  • Trying to solve out-of-game problems (like cheating, bad attitudes, or poor sportsmanship) with in-game solutions will almost always result in failure, and will probably make matters worse.
  • Gun Safety Rule #5:  Never point the gun at anything you don't intend to destroy. (Never introduce a character, PC, NPC, Villain, or fate of the world into even the possibility of a deadly combat or other dangerous situation, unless you are prepared to destroy it instantly and completely forever.)
  • Know your group's character sheets, and check them over carefully.  You don't want surprises, but, more importantly, they are a gold mine of ideas!
  • "If it ain't broke, don't fix it."  It's a problem if the players aren't having fun and it interferes with a DM's ability to run the game effectively; if it's not a problem, 'fixing' at best does little to help, and at worst causes problems that didn't exist before.
  • "Hulk Smash" characters are a bad match for open-ended exploration in crowds of civilians; get them out of civilization where they can break things and kill monsters in peace.
  • Success is not necessarily the same thing as killing an opponent.  Failure is not necessarily the same thing as dying.
  • Failure is always an option.  And it's a fine option, too, as long as failure is interesting, entertaining, and fun!


The New DM's Group
Horror in RPGs

"Broken or not, unbalanced or not, if something seems to be preventing the game from being enjoyable, something has to give: either that thing, or other aspects of the game, or your idea of what's enjoyable." - Centauri
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10 months ago  ::  Aug 30, 2012 - 7:27PM #110
YronimosW
Date Joined: Mar 10, 2011
Posts: 1,240
Angkor Wat, Cambodia Show







Mesa Verde, Colorado Show







Forestiere Underground Gardens, California Show









Machu Picchu, Peru Show








New DM Tips Show


  • Trying to solve out-of-game problems (like cheating, bad attitudes, or poor sportsmanship) with in-game solutions will almost always result in failure, and will probably make matters worse.
  • Gun Safety Rule #5:  Never point the gun at anything you don't intend to destroy. (Never introduce a character, PC, NPC, Villain, or fate of the world into even the possibility of a deadly combat or other dangerous situation, unless you are prepared to destroy it instantly and completely forever.)
  • Know your group's character sheets, and check them over carefully.  You don't want surprises, but, more importantly, they are a gold mine of ideas!
  • "If it ain't broke, don't fix it."  It's a problem if the players aren't having fun and it interferes with a DM's ability to run the game effectively; if it's not a problem, 'fixing' at best does little to help, and at worst causes problems that didn't exist before.
  • "Hulk Smash" characters are a bad match for open-ended exploration in crowds of civilians; get them out of civilization where they can break things and kill monsters in peace.
  • Success is not necessarily the same thing as killing an opponent.  Failure is not necessarily the same thing as dying.
  • Failure is always an option.  And it's a fine option, too, as long as failure is interesting, entertaining, and fun!


The New DM's Group
Horror in RPGs

"Broken or not, unbalanced or not, if something seems to be preventing the game from being enjoyable, something has to give: either that thing, or other aspects of the game, or your idea of what's enjoyable." - Centauri
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