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4 years ago ::
Oct 21, 2009 - 12:57PM
#1
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What classes would you like to see? I'd like to see a geomancer, a controler with lot's of hard movement control. Heavy on the difficult terrain, walls, pits, and forced movement. Probably Wis/Con/Str based, with a minor in defender.
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F-111 Interdictor Long (200+ squares) distance ally teleporter. With some warlord stuff. Broken in a plot way, not a power way. Thought Switch Higher level build that grants upto 14 attacks on turn 1. If your allies play along, it's broken. Elven Critters Crit op with crit generation. 5 of these will end anything. Broken. King Fisher Does an excellent job at keeping an enemy disabled in a few ways. Strong. Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading. Very Distracting Warlock Lot's of dazing and major penalties to hit. Overpowered. Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square. Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong. Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked. Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic. Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation. Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses. Indestructible Simply won't die, even if you sleep though combat. Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent. Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof. Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it. Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways. Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful. The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken. Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered. Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5. Super Knight A tough, sticky, high damage knight. Strong. Super Duper Knight Basically the same as super knight, only far more broken. Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken. Swordburst Maximus At-Will Close Burst 3 that slide and prones. Protects allies with off actions. Strong, possibly over powered with the right party.
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4 years ago ::
Oct 21, 2009 - 1:32PM
#2
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Date Joined:
Jun 28, 2006
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I would like to see a Shapechanger Class and a Mountend Fighter Class with cool animals and cool attack combos.
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4 years ago ::
Oct 21, 2009 - 3:35PM
#3
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Date Joined:
Oct 10, 2007
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Incarnate and other classes from incarnum (3.5). Vestige binders, shadow casters and true namers including as much of the tome of magic (3.5) as possible. I wouldn't complain if they released every class found in 3.5, along with every race. Oh, and elemental power classes, shadow power classes and psionic power classes. Everything I can get my hands on.
Long Live Dragonlance and the Nexus! I still want an athasian nightmare beast and a warforged dragon mini! "Look, Meat, I'll tear your face off, rip your throat out and eat what's left-because that's what I do to food like you." ~Thrikreen Intimidation Tactic. My Custom 4th edition Content (New Content:2)
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* My Personal 4e Darksun Material found below: Updated Weapon Options. (critical impact, repair, salvage) http://www.4shared.com/document/bMZK2PNy/Updated_Optional_Darksun_Weapo.html 4th edition Athasian Sloth v1.2 (includes three monster write ups and a new disease) http://www.4shared.com/document/lj561SRh/4th_edition_Athasian_Sloth_v10.html 4th edition Athasian Flailer v1.0 http://www.4shared.com/document/JGi9PqSe/4th_edition__Athasian_Flailer_.html
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4 years ago ::
Oct 21, 2009 - 3:45PM
#4
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I also would like to see some sort of mounted combar focused class. After that? ... perhaps a guy who had a few minions that he could summon and control all the time. Some sort of puppetmaster or necromancer probaly. Id also like to see a ranged defender. but im not sure how that would out 
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4 years ago ::
Oct 21, 2009 - 4:02PM
#5
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a mask everyone has at least two of, one they wear in public and another they wear in private.....
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4 years ago ::
Oct 21, 2009 - 4:48PM
#6
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Date Joined:
Sep 27, 2009
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swashbuckler
I buckle swashes in my spare time.
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4 years ago ::
Oct 21, 2009 - 6:42PM
#7
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arrrr
a mask everyone has at least two of, one they wear in public and another they wear in private.....
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4 years ago ::
Oct 21, 2009 - 7:56PM
#8
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Some prime chocies for me: Swashbuckler Hexblade I like the puppet master idea as well. Mounted combat could be fun, but sounds more like a pp to me But the more the merrier
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4 years ago ::
Oct 21, 2009 - 8:00PM
#9
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Date Joined:
Sep 19, 2007
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I agree, mounted combat is much better handled as a PP, as having a class based on a mount as a number of issues, mostly due to its size, and fitting it everywhere. The other problem is what if your in a throne room and you tick the king off, causing the guards to come at you, odds are they didnt let you bring your horse in.
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4 years ago ::
Oct 21, 2009 - 9:12PM
#10
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Date Joined:
Nov 23, 2003
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I'd like to see a Duskblade (Striker Swordmage. And I don't mean assault ... I mean with an actual striker mechanic. Or a Sorcerer with the ability to channel through a longsword and some powers intended to be channeled.) I'd like to see something that has a "3.5 druid shapechanged into a tiger, with Pounce" feel to it. A primal striker that uses claws, shapechange. Although the pursuit druid can get awefully close, and they don't seem to be much of a controller.... I'm looking forward to the Psionic Warrior. The "I'm weak now, but wait until I've fortified myself with my powers" concept doesn't seem to fit into 4th, and I wouldn't mind seeing some of it (A class that's under power par until they use standard action buff powers that then last for the encounter.)
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus
Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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