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4 years ago  ::  Oct 17, 2009 - 5:28PM #1
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

This thread is to brainstorm synergestic powers/items/feats... for radiant teams or lightsaber teams because everybody is either wielding a radiant weapon or focused on doing radiant damage.


Team Jedi


Administration of Radiant Vulnerability


-Morninglord PP
Requires worshiping amunator
16th level ability: hit a foe with a radiant power, foe gains vulnerable 10 radiant.  Note that this applies before damage is dealt thus applies to the damage roll.
Pure glow (11 enc power) burst 5, Int/Wis/Cha vs will; radiant damage and they take 10 radiant when their turn comes up.  Easily does 50 damage for double dipping on radiant


-Power of the Sun
Hit with {Lance of faith(cleric), Radiant vengeance(Avenger), Sun Strike(Invoker), Virtuous Strike(Paladin)} and administer vulnerable 3/5/8 radiant


-Solar enemy
Channel divinity power. (minor) Targets all enemies in a close burst 2.  Administers/increases radiant vulnerability by 5.


-Brightleaf(125 gp reagent, cheap enough to spam for every attack) use a radiant power of up to 5th level and administer vulnerable 5 radiant.  Comes in a paragon(10 vuln.) version at 3400 gp / use but that extra 5 damage/hit might be worth it.
Pick an at-will and if 125 gp is pocket change spam this to kingdom come.


Ruinous Resistance(warlock 16 utility daily) give vulnerability 5 radiant and fire for whole encounter


Jedi's tools


Punishing Radiance (epic feat, any divine class): Score a crit with radiatn and all foes within 5 gain/increase vulnerability 10.


Radiant Advantage(epic feat, cleric): deal radiant damage = you and allies gain CA till end of your next turn.  


Font of Radiance(epic feat): score a crit with radiant foe glows(save ends).  While glowing any enemy that starts their turn in affected square (critted foe and all adjacent) take 3d6 radiant damage.  Areas do not stack.


Student of Ciaphon (Starlock PP) crit with radiant/fear on 18-20.
Action Point: power gives ongoing 5 radiant(save ends) 


Radiant servant(cleric PP) crit with radiant on 19-20.
Action point: ongoing = level radiant damage(save ends) 
Solar Wrath(enc burst 8 vs will) radiant.  Must use 18 level Brightleaf (3400 gp) to administer radiant vulnerability)
Demons and undead beware 


Boon: Pelor's Sun Blessing(level 3) add con/wis to damage to those vulnerable to radiant


Gifts from Pelor (what you give to other team members that don't want to convert)


Radiant weapon (level 15, any weapon) adds enhancement to damage.  Does radiant damage and makes the power a radiant power.  


Bless Weapon(Paladin utility 2 daily): gives weapon +1 attack, +1d6 radiant damage, if foe attacked by blessed weapon user can crit on 18-20.


Armor of Burning Wrath(invoker) makes armor of wrath deal radiant damage


Radiant Breath (dragonborn feat) make your breath radiant.  It also gives your breath the radiant keyword.  Rod of the dragonborn, while it doesn't add on the keywords, does make the damage type radiant which might be enough


Radiant Power (deva implement user feat) -2 to hit, attack deal 2/4/6 radiant damage.  Does not confer the keyword.  


Hero of faith (MC avenger, req: 15 wis): if you meet the requirements and are melee this feat is pure gold and a great opener to the following 2 things


Pervasive Light (divine feat) hit with non-radiant power you deal extra damage equal to the  vulnerability.  Best way to get this is MC divine (did I hear hero of faith) and then take this feat.


Symbol of Divine light (level 15 Holy Symbol) Property: any enemy with vulnerability to radiant within 5 has that vulnerability increased by 5.  Simply have everyone take a MC [divine] and wear one of these.  The damage will go through the roof.


Radiant Hunter (ranger MC [divine] Paragon feat): your Hunter's quarry damage deal radiant damage.  This is a lesser feat than pervasive light.


Misc


Nimbus of Light(feat), hit with encounter/daily radiant power you create a burst 1 giving all allies +1 power bonus with radiant powers.  Sadly it's typed so we can't do better than having 1-2 maxing out this feat for the team.


Astral Fire(feat) implement users version of weapon focus but for radiant and fire powers


Glowstone(consumable cheap thing)  standard action to ignite, affects only undead but triggers their radiant vulnerability when they start within 2 of where you threw the stone.


Stone of X (level 12 wondrous item) If you can get 5 members in your party to each have 1 of these you all get this following wonderful vacation package: +2 init, +1 item bonus to saving throws.


Radiant Team candidates


Divine feycharger(striker | defender):  I'd like to swap out TWF/TWO for Weakening challenge and forceful challenge to better fulfill the defender roll.  Took arcane mutterings to become the party face using his pimped arcane bonus towards diplomacy/bluff/intimidate.


Cleric / morninglord(healer controler ):  Focused on bursts and healing


[Controler] What do you have in mind?


[Striker]  Can you do better than the feycharger?


Math to show superiority of radiant teams


I know that this trick works for any vulnerability administration, but radiant is the easiest to get.


Let's take a look at a PC with a radiant weapon with n members in the team each wearing a symbol of divine light.  Assume ranger hit using a brightleaf reagent thus administering radiant 5 vulnerability the last round.


n=1 | +10 damage (5 vulnerability + 5*1 symbol) | 10/1 = +10/team member
n=2 | +30 damage (2(5 vulnerability + 5*2 symbol)) | 30/2 = +15/team member
n=3 | +60 damage (3(5 vulnerability + 5*3 symbol)) | 60/3 = +20/team member
n=4 | +100 damage (4(5 vulnerability + 5*4 symbol)) | 100/4 = +25/team member
...


We can see that as we increase the number of team members the total increase in damage for each team member goes up.


 


Please contribute to this thread by brainstorming items/feats.... that synergize well with a radiant team.

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
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4 years ago  ::  Oct 17, 2009 - 6:45PM #2
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498

Controller-- Deva (Preserving) Invoker/Student of Caiphon/Radiant One with Staff of Ruin seems great, right off the top of my head.


Hand of Radiance gives him a 45% chance to fire up Punishing Radiance each turn. If you don't mind cutting that down a tad, you can make it the same, except substituting Radiant Servant, instead. That gives him access to Cleric implements, which lets him wear a Symbol of Divine Light, and he's still got a 30% chance to crit each turn with HoR.


 


For others... nothing is going to out-do the Divine Feycharger, but... for this group, throwing in an Avenger/Angelic Avenger/Radiant One is entertaining. Adding Radiant Advantage at 21st, any bloodied enemy within 5 (?--I don't have books in front of me at the moment) of him take Radiant damage, which causes them to then give up CA, which then causes them to take even MORE Radiant Damage from Starborn (Radiant One lvl 21 feature). IE, they just melt away.


 

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4 years ago  ::  Oct 17, 2009 - 6:55PM #3
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Where is radiant one


Wouldn't an Invoker | cleric do better as he could use holy symbol/staff/rods for all his attacks, then MC warlock for Student of ciaphon or would radiant servent be better there?

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
Quick Reply
Cancel
4 years ago  ::  Oct 17, 2009 - 7:02PM #4
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498

Oct 17, 2009 -- 6:55PM, borg285 wrote:


Where is radiant one


 





Radiant One is wonky in character builder right now, but it's on page 54 or 56 of the Dragon Annual 2009. First page after the Student of Caiphon entry. Requires only level 21. Whenever you have CA and deal damage, you deal extra Radiant damage equal to Int mod as part of the level 21 feature.


Pretty sexy.

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4 years ago  ::  Oct 17, 2009 - 7:04PM #5
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498

Oct 17, 2009 -- 6:55PM, borg285 wrote:


Where is radiant one


Wouldn't an Invoker | cleric do better as he could use holy symbol/staff/rods for all his attacks, then MC warlock for Student of ciaphon or would radiant servent be better there?





The Hybrid is a good option. Even provides some heal support through Utilities. Picks up Consecrated Ground at 5th... I like it!

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4 years ago  ::  Oct 17, 2009 - 7:23PM #6
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

After giving it some thought I think a ranger with a radiant bow using dual arrows would have a greater chance of triggering crits


4 d20 with twin strike on 2 targets

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
Quick Reply
Cancel
4 years ago  ::  Oct 17, 2009 - 7:41PM #7
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498

Oct 17, 2009 -- 7:23PM, borg285 wrote:


After giving it some thought I think a ranger with a radiant bow using dual arrows would have a greater chance of triggering crits


4 d20 with twin strike on 2 targets





That's a 39.5% chance per turn-- 19.75% per target crit rate (assuming Mastery).


Actually, I forgot that HoR is 4 attacks at 21st. 15% each vs 4 targets = 60% total chance to crit per turn. He's also slapping CA on up to 4 targets per turn.

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4 years ago  ::  Oct 17, 2009 - 7:44PM #8
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Oct 17, 2009 -- 7:41PM, Auspex7 wrote:


Oct 17, 2009 -- 7:23PM, borg285 wrote:


After giving it some thought I think a ranger with a radiant bow using dual arrows would have a greater chance of triggering crits


4 d20 with twin strike on 2 targets





That's a 39.5% chance per turn-- 19.75% per target crit rate (assuming Mastery).


Actually, I forgot that HoR is 4 attacks at 21st. 15% each vs 4 targets = 60% total chance to crit per turn. He's also slapping CA on up to 4 targets per turn.




That is what tips the scales.  HoR's 4 attacks is the best way of doing punishing radiance.  The CA I could care less about.  Increasing everybody's vulnerability is what does it for me.

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
Quick Reply
Cancel
4 years ago  ::  Oct 17, 2009 - 8:40PM #9
Mengu74
Date Joined: Nov 16, 2007
Posts: 3,230

Don't forget Pelor's Sun Blessing for adding damage equal to Wisdom or Con modifier. Cleric, Invoker, Paladin, Avenger, and even some Rangers, Fighters, Barbarians, Wardens, Starlocks, etc. can capitalize on that against targets with Radiant vulnerability.

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4 years ago  ::  Oct 17, 2009 - 8:49PM #10
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

After some thinking trying to optimize for crit fishing thus triggering punishing radiance, the feycharger gets the most d20 rolls out of anyone I can think of.


Invoker's hand of radiance 4d20


1/2 elf/ranger dual arrow twin strike w/ radiant bow = 4d20


1/2 elf/ranger hero of faith + twin strike w/ radiant weapon = 4d20


Even punisher of the gods only ups that by a bit


feycharger: charge + ESA + dancing + riposte/aegis + keeper's prescience = 5d20


The best thing I can think to do is to merge a controller invoker with a healer cleric so that he either administers vulnerability or heals the party.


What are some of your thoughts?

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
Quick Reply
Cancel
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