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Sticky: Power Stat Blocks
4 years ago  ::  Oct 15, 2009 - 1:28PM #1
Johnathan_Vagabond
  • Hero Artisan Gold Medalist
Date Joined: Sep 9, 2006
Posts: 3,800


I've been working to build the perfect power stat block on the forums.  It isn't really perfect, but I dare say it's close (thanks to Qube and AbdulAlhazred for more perfectionizing).

Power Name Class Attack/Utility Level
Flavor Text.
Usage ♦ Power Source, Keywords
Action Type - Area Range
Target: Targets
Attack: Attribute vs. Defense
Hit: Text
Level 21: Text.

 

Power Name Class Attack/Utility Level
Flavor Text.
Usage ♦ Power Source, Keywords
Action Type - Area Range
Target: Targets
Attack: Attribute vs. Defense
Hit: Text
Special: Text.

 

Power Name Class Attack/Utility Level
Flavor Text.
Usage ♦ Power Source, Keywords
Action Type - Area Range
Target: Targets
Attack: Attribute vs. Defense
Hit: Text
Effect: Text.


Item Name Level #+
Flavor Text.
Level +Bonus Price
Level +Bonus Price
Level +Bonus Price
Weapon/Implement/Armor: Type
Enhancement: Rolls applied to
Critical: Effects on a critical
Property: Text.
Power (Usage): Action. Trigger: Text if any Effect: Text if any
Level Range: Effect at that level
Level Range: Effect at that level


New Format (MM3 and Beyond)
Monster name Level X Role
Size origin type (keyword, keyword) XP number
HP X; Bloodied X; Initiative +X
AC X; FortitudeX, Reflex X, Will X, Perception +X
Speed
X, alternate movement X; Senses
Immune Immunity; Resist Resistance X, Resistance X
Vulnerable Vulnerability X, Vulnerability X
Saving Throws +X; Action Points X
Traits
Trait Name (keyword)  Area X
Description of Trait
Standard Actions
Power Name (keyword)  At-Will / Encounter / Recharge  
Attack: Attack Type Range (targets); +X vs. Defense
Hit: Damage and on-hit effect.
Effect: Automatic effect.
Miss: Damage and on-miss effect.
Minor Actions
Power Name (keyword)  At-Will / Encounter / Recharge  
Attack: Attack Type Range (targets); +X vs. Defense
Hit: Damage and on-hit effect.
Effect: Automatic effect.
Miss: Damage and on-miss effect.
Triggered Actions
Power Name (keyword)  At-Will / Encounter / Recharge  
Trigger: Triggering action.
Attack: Attack Type Range (targets); +X vs. Defense
Hit: Damage and on-hit effect.
Effect: Automatic effect.
Miss: Damage and on-miss effect.
Skills Skill +X, Skill +X
Str score (+X) Dex score (+X) Wis score (+X)
Con score (+X) Int score (+X) Cha score (+X)
Alignment alignment Languages languages, telepathy X
Equipment equipment


Old Format (MM1 through MM3)
Monster name Level X Role
Size origin type (keyword) XP number
Initiative +X
Senses Perception +X; special senses
Aura Name (Keyword) aura X; effect
HP X; Bloodied X
AC X; Fortitude X, Reflex X, Will X
Saving Throws +X
Speed X
Action Points X
Power Name (action, at-will/encounter / recharge ) Keyword(s)
Reach; range, area or targets; attack bonus vs target defense; effect. Miss: effect (if any). Secondary attack or effect.
Alignment alignment Languages languages
Skills Skill +X, Skill +X
Str score (+X) Dex score (+X) Wis score (+X)
Con score (+X) Int score (+X) Cha score (+X)
Equipment equipment

Class Name
Corny class quote
CLASS TRAITS
Role: Role Name. Description of role and method by which the class fulfills said role.
Power Source: Power Source Name. Description of the classes use of power source.
Key Abilities: Ability, Ability, Ability
Armor Proficiencies: Armor proficiencies
Weapon Proficiencies: Weapon proficiencies
Implement (Optional): Implement, Implement
Bonus to Defense: +X Defense, [+X Defense, +X Defense]
Hit Points at 1st Level: (10,12,15,17)+ Constitution Score.
Hit Points per Level Gained: (4,5,6,7)
Healing Surges per Day: X+ Constitution Modifier.
Trained Skills: Automatic Skill. From the class skills list below, choose X trained skills at 1st level.
Class Skills: Skill (Mod), Skill (Mod), Skill (Mod), Skill (Mod), Skill (Mod)
Build Options: 1st Build, 2nd Build
Class features: Feature, Feature, Feature

Just hit the Quote button and select a power block.  Then you can copy and paste it into your own burgeoning class.  If you need help, I'll go over the slight bit of HTML you'll need to know to manipulate these.  If that's too much of a bother (and there's nothing wrong with it being a bother) follow this link to Qube's website, where you can create statblocks without using your HTML-fu.

Of note, Firefox users!  You're going to need to hit "Quote" and then the "HTML" button.  Then copy the relevant section of HTML.  Hint: It starts with < table >

Resident Shakespeare
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4 years ago  ::  Oct 15, 2009 - 3:05PM #2
GeneralHenry
Date Joined: Jul 10, 2003
Posts: 3,788

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4 years ago  ::  Oct 15, 2009 - 3:35PM #3
Undrave
Date Joined: Jun 30, 2008
Posts: 4,743

Someone needs to sticky this! NOW!!!

Mar 24, 2010 -- 9:35AM, Mcnancy wrote:

I love Horseshoecrabfolk.

What I love most about them is that they seem to be the one thing that we all can agree on.


See for yourself, click here!

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4 years ago  ::  Oct 15, 2009 - 5:34PM #4
Duke5150
Date Joined: Oct 10, 2007
Posts: 2,899

Oct 15, 2009 -- 3:35PM, Undrave wrote:


Someone needs to sticky this! NOW!!!





I second this! Excellent work!

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4 years ago  ::  Oct 16, 2009 - 1:11AM #5
Qube
Date Joined: Nov 1, 2002
Posts: 4,315

Oct 15, 2009 -- 3:35PM, Undrave wrote:


Someone needs to sticky this! NOW!!!



I posted a request on the VLC request thread


edit: question: are they usable on the wiki and/or on blogs ?


 


edit: (test for post 56)


 


Item Name Level # Rarity
Flavour Text
Item Slot: slot #### gp
Property: property
Power (Usage ♦ Keywords): action. Trigger: trigger. Effect: effect.
Special: special
Qube's block builder: if you want to create blocks for powers, items and monsters for this forum, but don't know html
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4 years ago  ::  Oct 16, 2009 - 6:19AM #6
Herrozerro
Date Joined: Aug 13, 2007
Posts: 5,133

It might be just me (using chrome) but the colored bar is half the width of the others, is that wrong?

Play whatever the **** you want.

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4 years ago  ::  Oct 16, 2009 - 1:12PM #7
Fedosu
Date Joined: Jul 19, 2008
Posts: 285

I get the same thing on Firefox.

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4 years ago  ::  Oct 16, 2009 - 10:27PM #8
Qube
Date Joined: Nov 1, 2002
Posts: 4,315

me to (firefox) ... let me test some thing ...

Power Name Class Attack/Utility Level
Flavor Text.
Usage ♦ Power Source, Keywords
Action Type - Area Range
Target: Targets
Attack: Attribute vs. Defense
Hit: Text
Special: Text.

this is how far my html-fu brings me ...

Qube's block builder: if you want to create blocks for powers, items and monsters for this forum, but don't know html
"Signature in a box" Show
For years, I've lived a double life. In the day, I do my job - I ride the bus, roll up my sleeves with the hoi-polloi. But at night, I live a life of exhilaration, of missed heartbeats and adrenalin. And, if the truth be known a life of dubious virtue. I won't deny it - I've been engaged in violence, even indulged in it. I've maimed and killed adversaries, and not merely in self-defence. I've exhibited disregard for life, limb and property, and savoured every moment. You may not think it, to look of me but I have commanded armies, and conquered worlds. And though in achieving these things I've set morality aside, I have no regrets. For though I've led a double life, at least I can say - I've lived.

3.jpg
D&D Home Page - What Monster Are You? - Stone Gaint




Scipio: And Chihuahuas have definitely improved in the "attacking ankles, yapping, and being generally annoying" environment.
Me: OK, am I the only who sees an analogy between forum trolls & Chihuahuas?

"Some of my work:" Show

XDMC 19 (silver): A full fledged assassins guild (with stats, skill challenges, ...)link
XDMC 14 (Bronze): a one shot campaign for beginning DMs/players. link
XDMC 16: Paragon path: the Epitome: being better then all then any one else. link (note: this is balanced)
XDMC 25: The Gelatinous Cube mount
Guide To Disreality: a collection of houserules
-
Introduction & table of content

"My ego in a box" Show
who am I kidding? my ego would never fit in a box
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4 years ago  ::  Oct 19, 2009 - 6:06AM #9
AbdulAlhazred
Date Joined: Jan 9, 2009
Posts: 10,250

Oct 16, 2009 -- 10:27PM, Qube wrote:


me to (firefox) ... let me test some thing ...

Power Name Class Attack/Utility Level
Flavor Text.
Usage ♦ Power Source, Keywords
Action Type - Area Range
Target: Targets
Attack: Attribute vs. Defense
Hit: Text
Special: Text.

this is how far my html-fu brings me ...




There, did away with the little ugly gaps between table cells. I think that's pretty good overall.

That is not dead which may eternal lie
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4 years ago  ::  Oct 19, 2009 - 7:24AM #10
Johnathan_Vagabond
  • Hero Artisan Gold Medalist
Date Joined: Sep 9, 2006
Posts: 3,800

Interesting.  I haven't been able to view the blocks from any browser other than IE.  I had no idea that little space showed up.  I'll replace that nice one in the original Opening Post.


Edit: Also, and Item stat block.  Just for the love.

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