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4 years ago ::
Oct 18, 2009 - 4:27AM
#171
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Date Joined:
May 12, 2009
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Oh i didn't say you couldn't use it, i said that if you do, that will count toward the maximum number of action you can take during a Dzed turn, which is set by it's restriction withing the condition itself, that is taking eighter a Standard, a Move or a minor. That's it. Until this is clarified, this is how i'll do it. There is 6 ways that prevent you from taking an extra action by using an AP IMC, During a Surprise, or when Dazed, Dominated, Petrified or Stunned and when Unconcious or dying. Look a Dominated creature, i don't see why it could take an AP and get an extra action and act in a turn it is not in control of it's actions, which is why Dazed must restrict to only 1 action. The main force of Dominate has two aspects, first to restrict your actions you can take, and second to use this action that is left to you in place of you. Given any extra action to kick in, you could move away before it can use your At-will to hit one of your ally, and not to mention, what and who would decide in which order the actions would happen and everything. An initiative ? the DM ? It start to be complicated for such a simple rule. Without all those explanations, it's fair to assume that you just can't take extra action while Dominated, thus while Dazed.
Yan Montréal, Canada
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4 years ago ::
Oct 18, 2009 - 2:26PM
#172
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Date Joined:
Oct 19, 2008
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Actually you can action point while dominated, it would just let your dominator force you to use another at will power. The biggest problem I'm seeing in how those who feel you can't use the extra action is they are adding the "only one action" to dazed, it doesn't say that, it says you can use either X, Y or Z, nowhere does it state you can't get another X, Y or Z through other means, just that under normal circumstances you'd get either X Y or Z instead of X Y and Z.
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4 years ago ::
Oct 18, 2009 - 3:01PM
#173
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Date Joined:
Oct 19, 2008
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I knew we had this discussion before by the way, I just forgot it was on twitter. Here are some responses that were given Mike Mearls "@ Yay. Action point just adds a std action. Daze doesn't stop you from getting more actions. Just takes move & minor." twitter.com/mikemearls/status/2180886616 Greg Bilsland @ I allow it in my game. I'm with SRM. Intent seems to be that you can use them. Action points tend to be exception to rules. twitter.com/gregbilsland/status/21810194... Chris Tulach @ I say sure. twitter.com/christulach/status/218619331... James Wyatt - Aquelajames, did not reply In response to this question posed by wolfstar76, our RPGA forums VCL.
"Hey, @ @@ @ Action Points while dazed - yay or nay? (off the record). " twitter.com/WolfStar76/status/2177268010
I guess none of that is official but since the raw is unclear to some, the RAI should be obvious from those replies. To me the RAW clearly allows it because it does not forbid it.
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4 years ago ::
Oct 18, 2009 - 4:19PM
#174
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Date Joined:
Oct 12, 2009
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I guess none of that is official but since the raw is unclear to some, the RAI should be obvious from those replies. To me the RAW clearly allows it because it does not forbid it. I thought that was one of the golden rules of 4e. "Say Yes." "If it is not forbidden it is allowed." "Page 42." It does not say that you do not get the action to use when spending your action point while dazed, so it should be allowed, and if in debate, say yes.
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4 years ago ::
Oct 18, 2009 - 5:42PM
#175
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Date Joined:
Sep 29, 2008
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Actually you can action point while dominated, it would just let your dominator force you to use another at will power.
The biggest problem I'm seeing in how those who feel you can't use the extra action is they are adding the "only one action" to dazed, it doesn't say that, it says you can use either X, Y or Z, nowhere does it state you can't get another X, Y or Z through other means, just that under normal circumstances you'd get either X Y or Z instead of X Y and Z.
Well, it's pretty clear that we're all agreed that dazed doesn't mean you get either a standard, move or minor action in addition to your allocation of three actions. So it must be some kind of limitation. The question is how much of a limitation. Have you read the analogy of drawing and playing cards? That still seems to me the clearest way of understanding our side of the argument. I can't see any basis in the rules as written for saying that your dominator can force you to use any extra actions you might get as they wish. Either you can't use extra actions at all, or if you do, you get to use them as you see fit. The 'dominated' text says nothing about the dominator choosing any additional actions. It says that the dominator gets to decide 'your action' (singular). I don't think that there's anything inherently objectionable about dropping the letter of the rules if that would provoke disbelief - but I think the DM should be eyes open that that's what he or she is doing in case the players' standard of disbelief is other than the DMs.
Hoard: may earn you gp; Horde: may earn you xp.
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4 years ago ::
Oct 18, 2009 - 7:11PM
#176
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Date Joined:
Oct 19, 2008
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The playing card analogy is flawed. If you are allowed to normally play 3 cards per turn and have 3 cards, the action point grants you and extra that you can play. Why does limiting the initial 3 to 1 limit the action point from granting you an extra card that you can play? Normal rules are you get 3 actions and can use all of your actions, daze limits you to getting just one of the normal 3, are you saying you can't use an action granted by a warlord while dazed or some other source? Dazed action limitations apply only to the normal allocation of actions in a turn and immediate actions, nothing else, because the dazed condition does NOT say it applies to anything else. Anything that specifically limits you in the game is going to explicitly spell out what it limits. I honestly can't believe that this is really a discussion anymore that people can't see how it was written.
✦ Your Actions: You get the following three actions on your turn: Standard action Move action Minor action If you read that and treat it the same way you are treating your reading of the dazed condition then you can't action point and take an extra action EVER. Even though the standard turn definition says you can take an extra action from action point usage, nowhere in dazed does it say you can't do that. Really that's all there is to it. Read the responses from the dev's I posted above. Suprise round rules say you Can't action point, dazed rules don't say that. The reading is clear, if they wanted you to not be able to action point, they would have said so, since they didn't say so and because the rules say you can action point as a free action (which you are allowed to do when dazed) you can action point and use the action. If you couldn't action point when dazed the rule would be written like the suprise round rule for free actions.
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4 years ago ::
Oct 18, 2009 - 7:30PM
#177
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As has been said countless times before on this thread: spending an action point can have other benefits besides gaining an extra action. Also, the dazed condition overrules what "Actions on your turn" you can take and, thus, overrule the "Spend an action point to take an extra action." It does this because it says, "You can take either a standard action, a move action or a minor action (and you may take free actions.)" It doesn't say "Also, you may spend an action point to take another action." so that part of the "Actions on your turn" is overridden. EDIT: I missed the card analogy, but I think it would be something like this: On your turn, you have a King, Queen and Jack card. Sometime previous to your turn, you were dazed and the dealer at the table says "You can use either a King, a Queen or a Jack (or you can use any Aces.)" Aces in this case can be a King, Queen or Jack. So, you look at your hand, and you decide to use an Ace. Now, your hand contains an Ace, a King, a Queen and a Jack. If you use the Ace, it's the same as using a King, a Queen or a Jack. So, you have these cards in your hand and you use the Ace. That's the end of your turn since you have used either a King, a Queen or a Jack, regardless of the other cards you have left in your hand.
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4 years ago ::
Oct 18, 2009 - 7:50PM
#178
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Date Joined:
Jul 28, 2008
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Ok I get the whole "card" analogy but I still think it's completely bogus. Because doing it that way effectively says that you find the following perfectly acceptable in a 4th ed game: Player: "I'm dazed so I use my standard action to attack." *Resolve attack* Player to DM: "Can I use an action point while dazed?" DM: "You sure can." Player: "Cool I use an action point and attack again." DM: "Hah sucked in you just wasted your action point because even though you can use it, you can't use the standard action from it while dazed." Player: "So I can use it but can't use it?" DM: "Exactly!" A Dazed player can attack if a Warlord lets them via Commanders Strike, so why is it so implausible that using an action point will let someone use an extra Standard action while dazed?
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4 years ago ::
Oct 18, 2009 - 7:51PM
#179
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Date Joined:
Oct 19, 2008
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That is wrong though, the Dazed condition does NOT override the entire section of Actions on Your Turn. It overrides just the "your actions" part because that is what is says that contradicts the actions on your turn section. If it overrided the entire section then the last section "Other combatant's actions" would be broken and other people/enemies would not be able to take free actions, or trigger reactions/interrupts to your action. Something is not disallowed because the Dazed condition doesn't say it's allowed... That is not how the rules work, the rules allow it to happen unless they say it can't be done. That is a base 4e Design principle, quite different than 3.5. If you look at the Extra Action section is says "You can take an extra action by spending an action point" why do people think dazed overrides this, where in dazed does it say "you cannot gain any extra actions" Normal ✦ Your Actions: You get the following three actions on your turn: Standard action Move action Minor action Dazed
✦ You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions). You can’t take immediate actions or opportunity actions. this obviously contradicts the three actions you normally get, but how does it contradict and prevent the extra action section?
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4 years ago ::
Oct 19, 2009 - 1:04AM
#180
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Date Joined:
Apr 16, 2009
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There is no limit placed on a normal turn.
In fact it is a restriction. If it is not a restriction, I'll take five standard actions on one turn (without spending an action point). If "On your turn, you take actions: a standard action, a move action, a minor action, and any number of free actions, in any order you wish." is taken as a restriction then 1) You cannot trade down action types
except that there are rules explicitly stating that you CAN, so you have to ignore explicit RAW to arrive at this RAI. 2) you have to use all of your actions before your turn is considered over;
If this is the rule, then any actions you want to not use, trade down to minor actions, and spend them on adjusting the buttons and ties on your clothing. So it's a pointless time-waster of a rule. And also point out that even if you are dazed you still HAVE TO take all three actions. also the specific rule for standard action says "You can normally take one standard action on your turn."
I am not sure of the point of this. Since trading down is explicitly allowed, you can choose to NOT take a standard action - in which case you CAN choose to take more than one of either of the other action types listed. Here's the RAW that everyone is arguing about: Page 269 (Actions on your turn): You get (does not say "can take") the following three actions on your turn: standard action, move action, minor action... You can take an extra action by spending an action point (page 286). Page 286 (Spend an action point: free action): You gain an extra action this turn. You decide if the action is a standard action, a move action, or a minor action. (But does not say you can take the action.) Page 277 (Conditions, Dazed): You can take either a standard action, a move action, or a minor action. Now let's suppose you are dazed. The argument that you can't take an extra action via an action point is based on the assumption that you get the normal three actions as per p.269, but only can take one of them. And then the text on page 286 does not say that you can take an extra action gained by spending an action point. However, the text on page 269 does say that you can take an extra action by spending an action point. There is only one conclusion that is absolutely justified, and that is.. ... that the rules aren't well written here. Now I happen to think that the INTENT was to allow the expenditure of an action point to take an extra action, but I can't point to any totally unambiguous wording that would allow this to a dazed character. And there are other uses for action points.
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
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