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Switch to Forum Live View Primal Artillery Barage: A Guide to Seekers
4 years ago  ::  Oct 08, 2009 - 9:51AM #21
Kigvan
Date Joined: Nov 15, 2008
Posts: 498

I was thinking that a net might be a great option as it would add slow to all of a seeker's attacks, but the range is quite terrible at 2/5 and even with far throw it would only be 4/7.  With a distance weapon it would be 7/15 or 9/17 with far throw, but that takes out other weapon properties and crit damage.  Seems like it could be quite a good build if the range could be manageble. (maybe the thrown weapon option, which will not be seen until we actually get the PH3, will increase range with thrown weapons).

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4 years ago  ::  Oct 08, 2009 - 12:36PM #22
SanityFaerie
Date Joined: Apr 7, 2009
Posts: 2,698

It occurs to me, given that there are already at least a few powers that make you say "well, this would be nice, but it's poison", poisoner might be a decent MC for the class.

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4 years ago  ::  Oct 08, 2009 - 1:02PM #23
olfactatron
Date Joined: May 24, 2003
Posts: 355

Yeah, that or Assassin to get that feat that lets you completely ignore poison immunity.

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4 years ago  ::  Oct 09, 2009 - 10:37AM #24
Ytterbium_Dragon
Date Joined: Mar 22, 2009
Posts: 2,363

I'd like to point out that Storm of Five Spirits (Seven Fates Archer daily 20) is essentially a 5-hit multiattack, making it one of the most damaging powers in the game. I think that's reason enough to bump it up to sky blue.

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4 years ago  ::  Oct 09, 2009 - 11:28AM #25
RgAgsThMch
Date Joined: May 4, 2007
Posts: 687

I wouldn't call Keen Missiles "useless," as it saves you a feat, which we all know can be useful.


EDIT:  Caught my mistake (ranged basic attacks only), but it could still be useful for that range basic attack build you mention.

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4 years ago  ::  Oct 09, 2009 - 12:45PM #26
stmunks
Date Joined: Jul 4, 2006
Posts: 53

Oct 8, 2009 -- 1:02PM, olfactatron wrote:


Yeah, that or Assassin to get that feat that lets you completely ignore poison immunity.




This.


You should seriously look at putting Assassin on the Multiclass list as Blue or Sky Blue for this feat (Venom Hand Master), along with Venom Hand Killer (+2/3/4 feat bonus to poison damage). Takes poison damage from fail to epic win, plus Assassin actually fits the Seeker's flavor fairly well.

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4 years ago  ::  Oct 09, 2009 - 1:07PM #27
olfactatron
Date Joined: May 24, 2003
Posts: 355

Oct 9, 2009 -- 12:45PM, stmunks wrote:


Oct 8, 2009 -- 1:02PM, olfactatron wrote:


Yeah, that or Assassin to get that feat that lets you completely ignore poison immunity.




This.


You should seriously look at putting Assassin on the Multiclass list as Blue or Sky Blue for this feat (Venom Hand Master), along with Venom Hand Killer (+2/3/4 feat bonus to poison damage). Takes poison damage from fail to epic win, plus Assassin actually fits the Seeker's flavor fairly well.




Yep, forgot about my own advice yesterday when doing the multiclass stuff, I'll drop it in asap.

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4 years ago  ::  Oct 09, 2009 - 1:19PM #28
olfactatron
Date Joined: May 24, 2003
Posts: 355

Oct 9, 2009 -- 10:37AM, Ytterbium_Dragon wrote:


I'd like to point out that Storm of Five Spirits (Seven Fates Archer daily 20) is essentially a 5-hit multiattack, making it one of the most damaging powers in the game. I think that's reason enough to bump it up to sky blue.




Yeah, looking at it again, I agree.  Lack of a Wisdom bonus means you'd be stuck with WF and enhancement bonus though.  So it's not quite as crazy as it could be, but then Seeker isn't a striker.

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4 years ago  ::  Oct 09, 2009 - 1:21PM #29
SanityFaerie
Date Joined: Apr 7, 2009
Posts: 2,698

Oct 9, 2009 -- 12:45PM, stmunks wrote:


This.


You should seriously look at putting Assassin on the Multiclass list as Blue or Sky Blue for this feat (Venom Hand Master), along with Venom Hand Killer (+2/3/4 feat bonus to poison damage). Takes poison damage from fail to epic win, plus Assassin actually fits the Seeker's flavor fairly well.




I'm not sure I'm that impressed with Venom Hand Killer.  If you aren't taking at least half of your powers as poison powers, you're going to want weapon focus (bow) anyway, which means that Venom Hand Killer is really only a feat for +1 to damage for whatever fraction of your powers are poison.  That could certainly be worthwhile, if you're not feat-strapped, but it's not overwhelming.  If you are taking at least half of your powers as poison, you're probably limiting your choices pretty badly.  Mind you, we've only seen part of the class - it could be that the other chunks are chock full of potent poison goodness.

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4 years ago  ::  Oct 09, 2009 - 2:33PM #30
Mommy_was_an_Orc
Date Joined: Apr 25, 2002
Posts: 4,983

I'd note an interesting option for half-elf...


Divine Bolts Dilettante + Versatile Mastery + Acolyte of Divine Secrets + Power of Skill feat + Inevitable Volley - while this does mean you take a -1 to hit, you have to deal with implement issues, and there is a feat cost, on the other hand, it means you get two attacks in the form of an RBA powered by Wisdom in paragon/epic.


You also get Hand of Radiance as an option for the at-will, an almost surefire will miss somebody power. A Half-Elf who uses Hand of Radiance at 11th level can likely get off 7 attacks in the 1st round. i.e.
3 attacks, one of which should miss which then creates 2 RBAs or 4 extra attacks with Divine Bolts.

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