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4 years ago ::
Oct 03, 2009 - 3:22PM
#1
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Well, I have my own oppinions about this but the other guy (my friend) who oftenly make campaigns has his own set of views. I just wanna hear community oppinions about it, and find the best compromise.
In your oppinion, how restrictive Paladin`s ethos (or Code of Honor for example) is? I literally mean, does he strictly separate himself from good-aligned common fighter in his behavior and actions, or he just fits general extremely good character made for greater things? For example, if you have a thief in your party, and he commonly does his thieving from time to time (stealing from market, lying, hiding the loot from the rest of the party), would a lawful good paladin tolerate his behavior or he will clearly explain him few rules in the house before he goes into action?
One more to spice things up: do you think that Paladin should be fearless warrior who will willingly risk his own life for noble cause no matter the greatness of the threat or he should be playing smart character who will avoid tough fights and only go for the ones he is sure about winning? Is backing away from trouble a good solution for playing one of strongest classes in early levels, whose powers come from divine source? I just wanted to know what`s your oppinion people, and how should I form my Paladin ethos and organisations in future to a better use. Thanks!
He that breaks a thing to find out what it is has left the path of wisdom.
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4 years ago ::
Oct 03, 2009 - 3:37PM
#2
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Date Joined:
Apr 21, 2006
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I think if you use the forum search, you can tap the vast resources of at least 6 years of paladin alignment debates.
http://community.wizards.com/go/thread/view/75882/19670890/Keep_on_the_Shadowfell_Character_Errata
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4 years ago ::
Oct 03, 2009 - 3:38PM
#3
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Date Joined:
Nov 27, 2005
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I think it's largely up to the paladin. On the one hand, the whole "defend your allies at the cost of your life" thing is pretty noble, but on the other, a dead paladin isn't going to commit any more acts of justice and whatnot. As for the thief, I imagine most paladins wouldn't stand for it, although it would be reasonable to think that they're still doing more good than harm, and perhaps continue to travel with them in hopes of eventually convincing them to change their ways.
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4 years ago ::
Oct 03, 2009 - 3:48PM
#4
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Kouk - thanks for the tip, I`ll be sure to check them out!
RPJesus - generally, I think you are right about that. You think practically, like every human (and paladin) would do. I personally do not think that they are fearsome beasts, but only humans who try their best at job they do. One of my friends play Paladin like a divine tool who is able to do alot of things "in the name of religion and deity" (if you get my point) which I personally do not like. The other one thinks that Paladin can hang around with women in bars every day and make deal with Orcs like it`s a common stuff. Maybe I am wrong, but should he be an example of some kind of purity and righteousness?
ps: sry for bold, my post went nuts
He that breaks a thing to find out what it is has left the path of wisdom.
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4 years ago ::
Oct 03, 2009 - 3:55PM
#5
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Date Joined:
Apr 21, 2009
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It depends on the god the paladin follows. One of the things i like about 4e is we can now have evil and/or chaotic paladins. I love it!
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Off-topic and going downhill from there
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4 years ago ::
Oct 03, 2009 - 4:46PM
#6
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Date Joined:
Oct 10, 2007
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In your oppinion, how restrictive Paladin`s ethos (or Code of Honor for example) is? I literally mean, does he strictly separate himself from good-aligned common fighter in his behavior and actions, or he just fits general extremely good character made for greater things? For example, if you have a thief in your party, and he commonly does his thieving from time to time (stealing from market, lying, hiding the loot from the rest of the party), would a lawful good paladin tolerate his behavior or he will clearly explain him few rules in the house before he goes into action?
Thats complicated. Is the rogue stealing from the poor? If so, the LG paladin of bahamut would force the rogue to return the goods, or would feel responsible and repay the rightful owners out of the paladins own pockets. This could lead to great in-party rp opportunities. But the paladin would probably tell the rogue, "Don't let me catch you doing that again", telling the player to do its thievery away from the paladin.
A paladin of Avandra or Sehanine would probably just roll its eyes at the rogue, if not applaud the rogues abilities. (but stealing from the poor is almost always bad in any paladins eyes, even evil)
One more to spice things up: do you think that Paladin should be fearless warrior who will willingly risk his own life for noble cause no matter the greatness of the threat or he should be playing smart character who will avoid tough fights and only go for the ones he is sure about winning?
I think a paladin will always be smart about things, but when there is no other choice, a paladin will stand its ground and make the ultimate sacrifice. Which is what makes a paladin in the first place.
A dumb paladin will constantly be willing to throw its life away in the pursuit of an honorable death, where as an intelligent paladin will know the value of its skill and training and not waste its life. A tactical retreat to restrengthen the parties formation and position and then come back at the enemy, having favorable conditions would be the best choice. A living paladin does more good in the world, than a dead one.
So, depending on what kind of paladin you are, determines how you view things. But when push comes to shove, Most paladins will make the sacrifice.
Is backing away from trouble a good solution for playing one of strongest classes in early levels, whose powers come from divine source? I just wanted to know what`s your oppinion people, and how should I form my Paladin ethos and organisations in future to a better use. Thanks!
You can make tactical withdrawls without breaking your code. But if there is no other option and your death would save the party or the world, then you would probably be willing to make that choice. Paladins, are after all, the last resort meat shields.
My replies are bolded.
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4 years ago ::
Oct 03, 2009 - 6:50PM
#7
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Date Joined:
Jul 28, 2007
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In the campaign we're just starting next week (3.5), we'll have at least one LG character and has a "code of honor" from her background and possibly a paladin. So I have my own question: when someone plays a paladin and says they have a "code of honor", do you folks know of a website, or do you have your own questions, to help them flesh it out so they have it better known? (and also so you know what their code is in general)
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4 years ago ::
Oct 04, 2009 - 7:24AM
#8
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Date Joined:
Sep 14, 2009
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If it's a traditional, LG Paladin, then just ask yourself one thing: WWSD (What Would Superman Do?)
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4 years ago ::
Oct 04, 2009 - 7:46AM
#9
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Date Joined:
Feb 11, 2007
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If it's a traditional, LG Paladin, then just ask yourself one thing: WWSD (What Would Superman Do?)
Pfah. WWCBFRCMPD? (What Would Constable Benton Fraser of the Royal Canadian Mounted Police Do?)
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Essentials definitely isn't for me as a player, and I feel that its design and implementation bear serious flaws which fill me with concern for the future of D&D, but I've come to the conclusion that it isn't going to destroy the game that I want to play. Indeed, I think that I could probably run a game for players using Essentials characters without it being much of a problem at all. Time will tell, I suppose.
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4 years ago ::
Oct 04, 2009 - 7:54AM
#10
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Date Joined:
Mar 22, 2008
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If it's a traditional, LG Paladin, then just ask yourself one thing: WWSD (What Would Superman Do?)
Pfah. WWCBFRCMPD? (What Would Constable Benton Fraser of the Royal Canadian Mounted Police Do?)
WWDDD! (What Would Duddly Do-Right Do!)
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