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4 years ago ::
Oct 05, 2009 - 11:54AM
#301
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Date Joined:
Sep 20, 2004
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Ah, but really the rogue doesn't cover that. Sure the rapier and stuff are light blades, but the rogue isn't like the Dread Pirate Roberts (Aka Westly.)
The rogue is ONLY about getting Combat advantage or you suck. You are also limited to light blades (beyond a few minor jerry-rigs), while the duelist/swashbuckler thingy wouldn't have such limitations. Infact the duelist/swashbuckler would be much more like a fighter, but in light or no armor and very very mobile.
The most important thing for me about this duelist/swashbuckler thingy though, like i said isn't bound to light blades, so is the first class that would give the whip MC feat a proper home. Assassins are one of the few classes that actually use Dex for attacking in melee. Most of them use Str or some other stat.
Only reason I use Swashbuckler/duelist thingy is because thats what the 3.5 dex fighter was.
Edit: Heck, really it could be some new path or something in fighter or rogue that breaks some of their norms, but says like you can't use 2h weapons with it or shields or something.The biggest keys for me though is that it has to be able to do acrobatics and be able to use whips with dex.
But my vision of a swashbuckler is a guy who uses either a 1h weapon due to its effinecy, or uses a 1h weapon, with an off hand weapon to parry attacks. Basically an agressive build and a defensive build.
Yea, sorry, I dsiagree with you. I think that the term "rogue," as well as the manner in which the class plays, is exactly what the dread pirate roberts was. The rogue offers a number of ways to get combat advantage via fancy footwork. And in the film, Westly won his combats by knowing the weaknesses of his enemies and using those weaknesses against them (read: sneak attack). I also can't think of a single heavy blade, or really any non-light blade, that I think a "swashbuckler" should be using. Rapier and dagger is the shtick. Both are light blades. I don't agree with you. I don't see the need for a duelist class. Between the fighter and the rogue, its already covered. There is already a good str/dex fighter build. The rogue already covers the straight up rapier/dagger swashbuckler. Between those two classes, hybrid classing, and multiclassing, the concept is covered.
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4 years ago ::
Oct 05, 2009 - 7:34PM
#302
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Date Joined:
Jun 29, 2003
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I don't agree with you. I don't see the need for a duelist class. Between the fighter and the rogue, its already covered. There is already a good str/dex fighter build. The rogue already covers the straight up rapier/dagger swashbuckler. Between those two classes, hybrid classing, and multiclassing, the concept is covered.
One could make the same argument about several other already existent classes. Who needs paladins when a combination of cleric and fighter works about the same. Why have swordmages when one can just combo fighter and wizard. Who needs barbarian when and angry fighter could suffice. Who needs an assassin when we can just play a rogue with some shadowy warlock powers.
Multiclassing and hybrid classing are great tools for realizing concepts that don't exist as an individual class, but declaring that a class concept is unnecessary only because some multiclass/hybrid combination already covers a similar concept is not a valid argument.
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4 years ago ::
Oct 05, 2009 - 8:01PM
#303
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Date Joined:
Aug 11, 2006
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And besides, roberts wasn't about using sneek attacks. He ran straight into combat and challanged them. Never once did he sneek in the shadows, gang up, or truely feint to strike vital spots of the person. Infact nearly all he did was fight them until they got tired. Granted he did manage to bluff/intimidate at the end, but you know there was a helluva lot of endurance rolls being made throughout various portions of the movie. However if a rogue tried to do what he did, they'd be taking a quick trip to the dirt inn. And just as Bocc says, Just because you can use a jackhammer to force a square peg into a round hole, doesn't mean you had round peg.
I'd get along more with people if they didn't jump onto a hyberbole every single time you say something they don't understand.
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4 years ago ::
Oct 05, 2009 - 9:46PM
#304
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One could make the same argument about several other already existent classes. Who needs paladins when a combination of cleric and fighter works about the same. Why have swordmages when one can just combo fighter and wizard. Who needs barbarian when and angry fighter could suffice. Who needs an assassin when we can just play a rogue with some shadowy warlock powers.
Multiclassing and hybrid classing are great tools for realizing concepts that don't exist as an individual class, but declaring that a class concept is unnecessary only because some multiclass/hybrid combination already covers a similar concept is not a valid argument.
Emphasis mine. Word of the day, my fellows! Extant! Look it up! *inner grammar nazi trudges away sourly*
If you look past the plot and the voice acting, Metroid: Other M was an okay game. Not a great game, but an adequate one.
Not using the Metroid item collect jingle though? That, was a mistake.
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4 years ago ::
Oct 06, 2009 - 6:51AM
#305
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Date Joined:
Jun 29, 2003
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One could make the same argument about several other already existent classes.
Emphasis mine. Word of the day, my fellows! Extant! Look it up! *inner grammar nazi trudges away sourly*
Interesting, I was unfamiliar with the word "extant", but my original use of the word "existent" seems equally correct.
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4 years ago ::
Oct 06, 2009 - 9:11AM
#306
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Date Joined:
Sep 20, 2004
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Yea, I don't know, I still don't think that a swashbuckler is necessary. I don't really like class bloat. If a barbarian was nothing but a fighter who got angry, I wouldn't think it was necessary. Its the extra emphasis of primal powers that has sold me on the barbarian in 4e. I suppose I am ok with the paladin because its a staple of D&D. It has been here since the earliest days. But I am not sold on the swashbuckler. In 2e it was just a kit. In 3e it was a class, but I never saw a good reason why. In 4e, there is already a paragon path named swashbuckler, and I don't see anything that a new class could offer that a rogue with that paragon path, a fighter with that paragon path, or a fighter/rogue hybrid with that paragon path, could not already mechanically cover. I also don't agree with your reading of the Dread Pirate Roberts. To me, the way Westley moved was very indicative of a rogue. He just chose to focus on athletics and acrobatics instead of stealth... and one can already do that as a rogue. We will have to agree to disagree.
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4 years ago ::
Oct 06, 2009 - 9:50AM
#307
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Date Joined:
Jun 29, 2003
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Yea, I don't know, I still don't think that a swashbuckler is necessary. I don't really like class bloat. If a barbarian was nothing but a fighter who got angry, I wouldn't think it was necessary. Its the extra emphasis of primal powers that has sold me on the barbarian in 4e. I suppose I am ok with the paladin because its a staple of D&D. It has been here since the earliest days. But I am not sold on the swashbuckler. In 2e it was just a kit. In 3e it was a class, but I never saw a good reason why. In 4e, there is already a paragon path named swashbuckler, and I don't see anything that a new class could offer that a rogue with that paragon path, a fighter with that paragon path, or a fighter/rogue hybrid with that paragon path, could not already mechanically cover.
Maybe, but a similarly named/themed paragon path doesn't preclude the potential for a class any more than multiclass or hybrids do, otherwise we wouldn't have either the avenger (angelic avenger PH1) or the assassin (shadow assassin PH1 and zealous assassin PH2). A classes name is not its concept, it's only a convenient means of labeling.
As for what the swashbuckler could bring that is unique, I envision it as a highly mobile martial defender. The role makes it distinct from the rogue and the mobility makes it distinct from the fighter. In some ways it would function like a reverse avenger, instead of designating a target and doggedly pursuing it, my swashbuckler would mark the target and then lure it into precarious positioning. Furthermore instead minoring in striker like the fighter, it would minor in leader. As a sub-leader the swashbuckler would focus not on healing, but on buffing. My ideal swashbuckler would be the type of class that excels at exploiting the terrain (swing from chandeliers, dropping from balconies, and sliding down banisters), and it would provided effects that encourage it's allies to do the same. This also further distinguishes it from the rogue, as that class focuses mostly on only it's own mobility rather than the group as a whole. I could probably achieve some, maybe even most, of this concept by using both multiclassing and hybrid to combo aerialist rogue, bravura warlord, and a dexterous fighter, but if I have to jump through that many hoops just to get close then there is likely some merit to making the concept into a distinct class. This is my concept, and swashbuckler is merely what I find to be the best label by which to identify that concept.
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4 years ago ::
Oct 06, 2009 - 10:42AM
#308
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Date Joined:
Aug 11, 2006
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I also don't agree with your reading of the Dread Pirate Roberts. To me, the way Westley moved was very indicative of a rogue. He just chose to focus on athletics and acrobatics instead of stealth... and one can already do that as a rogue.
We will have to agree to disagree.
The way he moved, least in the movies, was actually based off real sword fighting. Least thats what i gathered from the special features. And this would mean, by what your saying, every character was a rogue because they had deft foot work rather than the more spartan movements in 300. I pretty much agree with Bocc with what he is talking about. I'd quote him, but the forums hate the community you know?
I'd get along more with people if they didn't jump onto a hyberbole every single time you say something they don't understand.
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4 years ago ::
Oct 06, 2009 - 11:19AM
#309
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FYI: Although there was neither an Assassin Multiclass Feat nor Ki Focuses in the Assassin Articles las month, the updated Compedium and Character Builder now have them both. Everyone can now rejoice.
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4 years ago ::
Oct 06, 2009 - 3:39PM
#310
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Date Joined:
Sep 20, 2004
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I also don't agree with your reading of the Dread Pirate Roberts. To me, the way Westley moved was very indicative of a rogue. He just chose to focus on athletics and acrobatics instead of stealth... and one can already do that as a rogue.
We will have to agree to disagree.
The way he moved, least in the movies, was actually based off real sword fighting. Least thats what i gathered from the special features.
And this would mean, by what your saying, every character was a rogue because they had deft foot work rather than the more spartan movements in 300.
No. What it would mean is that every character who moved with the footing of a swashbuckler, the sword fighting style of a swashuckler, is, in my opinion, a rogue. And yes, that is my opinion. You are free to disagree, of course. But I do not agree with your or Bocc's opinion. I won't be heartbroken if they release a swashbuckler class in the future. But, personally, I don't see the point of creating the class. That character concept can already be created with the current RAW.
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