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Switch to Forum Live View Can a dominated creature attack itself?
4 years ago  ::  Sep 16, 2009 - 9:45AM #51
txporter
Date Joined: May 2, 2009
Posts: 381

Sep 16, 2009 -- 9:23AM, LordOfWeasels wrote:


Sep 16, 2009 -- 8:59AM, octavius wrote:


also, while right now only third party publishers have given dominate to PCs




Uh...  you haven't seen the Wizard or Warlock?





Or Bard or Psion or Invoker or Rogue (?!) or Avenger or Sorceror or Cleric or Druid.

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4 years ago  ::  Sep 16, 2009 - 9:46AM #52
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Sep 16, 2009 -- 9:45AM, txporter wrote:


Sep 16, 2009 -- 9:23AM, LordOfWeasels wrote:


Sep 16, 2009 -- 8:59AM, octavius wrote:


also, while right now only third party publishers have given dominate to PCs




Uh...  you haven't seen the Wizard or Warlock?





Or Bard or Psion or Invoker or Rogue (?!) or Avenger or Sorceror or Cleric or Druid.




Wizard and Warlock were the only ones I was absolutely sure had a power that inflicts Dominated.


But yes!

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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4 years ago  ::  Sep 16, 2009 - 9:52AM #53
txporter
Date Joined: May 2, 2009
Posts: 381

Yeah, wasn't a knock on you.  Just adding to your list pointing out that there are quite a few classes already that can do it.  Every single controller can get dominate, plus 2 leaders and 3 strikers.  And at least two paragon paths give you access: Zealous Demagogue and Dread Imperator, so if you can multi-class cleric, invoker or avenger you can gain access.

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4 years ago  ::  Sep 16, 2009 - 11:53AM #54
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

With Dominate you choose the action, but nothing about Dominate allows you to designate the Dominated foe as his/her own enemy.


You could make someone run off a cliff (I'd call that a form of forced movement and allow a save), use a power that targets all creatures to hurt themselves, or similar things, but you can't make them fall on their own sword in a coup de grace sort of move.


Often, in 4e Dominate, one makes the victim run past their foes, provoking opportunity attacks from them all, and, of course, ending in a tactically disadvantageous position.  If Dominating a POC, I'd expect the DM to use the PCs most deadly at-will power against another PC ) or a whole group of PCs).  It kind of depends if you want to damage the target or use the target to damage others.

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4 years ago  ::  Sep 16, 2009 - 7:56PM #55
octavius
Date Joined: Aug 3, 2005
Posts: 53


i'm not being sarcastic txporter and LordofWeasels, but no, i haven't read every power of every class actually, so sorry for making an ignorant statement.  as it happens, i've spent most of fourth as a DM, and have only become familiar with the powers my players have chosen.  the time i've spent as a player i've barely had enough time to thoroughly research the powers of the class i was playing (paladin, warlord, and fighter in the past, coming up in a week either rogue or assassin, haven't decided yet)


anyway, my point was "what's good for the goose..." and all that.  players wouldn't be happy playing a warlock, bard, wizard, invoker, etc. with a tantalizing yet useless dominate power calling to them from the book, and they would then probably argue for a rules change once they reach a level when they had the ability to dominate a monster.

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4 years ago  ::  Sep 17, 2009 - 11:32AM #56
GrungyFrills
Date Joined: May 4, 2009
Posts: 189

I don't get how you want to empower dominate any more than it already is.  If I'm dominating someone, the list of things I could do to that person is quite horrifying.  In the case of certain characters, where "this power can be used as a melee basic attack" is a byline, and since if I'm in charge of your action it's like I'm playing your character, your character is in trouble.


As for the free action thing, are you saying I can't speak for six solid seconds while I'm taking my turn?  Imagine all the things you could do for six seconds, like walking, chewing gum, talking on a cell phone, dropping something in the trash, and looking and maybe even waving at someone across the street.  Now imagine that I was simply not in charge of one of them (the walk).  That's what the rules say.  I'm not in charge of the walking part, but I can drop something, scream at the top of my lungs, blink any number of times, turn my head (given my head's not up my ...).


If I can send you past up to six enemies for six opportunity attacks each with an effective +7 to the attack, you may certainly close your eyes when I'm doing it.  It won't hurt a bit.


 


Also, I've decided to revamp what I said in explanation to get some agreement:


 


If you're dominated, you're dazed, in which case:


1. You grant combat advantage.


2. You get a single action on your turn, not including free actions or "no actions."


3. You're unable to flank.


4. You're unable to maintain effects requiring you to be able to make opportunity actions.


5. You can take as many free actions as you want.


The ONLY thing dominate adds is that your single (non-free and non-no) action during your turn is chosen by your dominator/-trix.


Moral: as soon as you're dominated, shut your eyes, drop your weapons, and tell your allies to teleport you as far from the combat as possible, because:


Dominator's Plan "A" is - if you're a melee character, you will charge one of your own squishies.


Dominator's Plan "B" is - if you're a squishy (or perhaps even if you are a melee character), your a$$ is running the gauntlet with -5 to all defenses and granting combat advantage.

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4 years ago  ::  Sep 17, 2009 - 12:04PM #57
Suoitidure
Date Joined: Jan 24, 2009
Posts: 3,652

Sep 17, 2009 -- 11:32AM, GrungyFrills wrote:


2. You get a single action on your turn, not including free actions or "no actions."


...


Moral: as soon as you're dominated, shut your eyes, drop your weapons, and tell your allies to teleport you as far from the combat as possible, because:




2 is still wrong.


Also, shutting your eyes has no mechanical effect.

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4 years ago  ::  Sep 17, 2009 - 3:34PM #58
GrungyFrills
Date Joined: May 4, 2009
Posts: 189

Me:    2. You get a single action on your turn, not including free actions or "no actions."


Soi:    No. You are restricted to using one of the main three actions on your turn. Being dazed doesn't take away your default assortment of Minor, Move, and Standard.


I don't understand this objection at all.  Are you saying you get a full turn when dazed?  Further, you are saying no to what?


 


EDIT:  About shutting one's eyes:


This is nuts.  Speaking is not mechanically effective either, but under free actions, "speak a few sentences" is in clear type.  Under other paragraphs in the PHB, they talk about "Seeing and Targeting," "Targeting What You Can't See," "an ally must be able to see and hear you to gain a benefit from this..."  So if shutting my eyes has no mechanical effect, why is seeing inextricable from the game's mechanic? 


Also, if I decide to cover my ears, could I not effectively deafen myself as well in order to gain a -10 penalty to Perception?


SECOND EDIT:


Sorry for the tone of this.  No disrespect intended and thanks for responding to me.  I have trouble with tone.

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4 years ago  ::  Sep 17, 2009 - 5:05PM #59
Suoitidure
Date Joined: Jan 24, 2009
Posts: 3,652

Sep 17, 2009 -- 3:34PM, GrungyFrills wrote:

Me:    2. You get a single action on your turn, not including free actions or "no actions."


Soi:    No. You are restricted to using one of the main three actions on your turn. Being dazed doesn't take away your default assortment of Minor, Move, and Standard.


I don't understand this objection at all.  Are you saying you get a full turn when dazed?  Further, you are saying no to what?


Under your interpretation, if you start your turn dazed, but somehow remove the dazed condition before the end of your turn, your turn is still over because you have no actions remaining.

Under how the rules are actually worded, you never lose your normal allotment of the 3 main actions, you are only restricted to using one of them per turn(while dazed).

 


Sep 17, 2009 -- 3:34PM, GrungyFrills wrote:

EDIT:  About shutting one's eyes:


This is nuts.  Speaking is not mechanically effective either, but under free actions, "speak a few sentences" is in clear type.  Under other paragraphs in the PHB, they talk about "Seeing and Targeting," "Targeting What You Can't See," "an ally must be able to see and hear you to gain a benefit from this..."  So if shutting my eyes has no mechanical effect, why is seeing inextricable from the game's mechanic? 


Also, if I decide to cover my ears, could I not effectively deafen myself as well in order to gain a -10 penalty to Perception?


There are many effects that can give you the blinded condition. There is no voluntary action the rules list allowing a player to inflict that status upon themselves.

Do note, there is a voluntary action the player can do to drop prone--another condition. And it is a minor action--not a free action.

I say shutting your eyes produces no mechanical effect because the game has no rules allowing you to shut your eyes.

Many DMs house-rule to allow a player to close their eyes to inflict the blinded condition, but this does not make it a rule. This is the Rules Q&A forum, after all.

Sep 17, 2009 -- 3:34PM, GrungyFrills wrote:

SECOND EDIT:


Sorry for the tone of this.  No disrespect intended and thanks for responding to me.  I have trouble with tone.






No disrespect taken. I understand your stance, but we aren't talking about house-rules... unless you can cite a rules source that says you can shut your eyes (as a free action) to gain the blinded condition...

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4 years ago  ::  Sep 17, 2009 - 5:47PM #60
GrungyFrills
Date Joined: May 4, 2009
Posts: 189

See, this is the permissivity thing...


I'm trying to come up with something.


OK.


PHB pg 267 lists examples of free actions:


 


Free Action: Free actions take almost no time or


effort. You can take as many free actions as you


want during your or another combatant's turn. The


DM can restrict the number of free actions in a turn.




Examples:


speaking a few sentences, dropping a held


item, letting go of a grabbed enemy.



I say the fact that the text elects to include examples and call them examples, it has granted permission for me to come up with other actions that could technically, under RAW, be called free.  Since I could go a whole day without speaking a few sentences (per the example), whereas I blink my eyes a few thousand times a day, it is perfectly logical that I could close my eyes as a free action in order to be less able to target my allies while dominated.


 


Whatcha think, Soi?

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