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4 years ago ::
May 07, 2009 - 4:53PM
#81
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Date Joined:
Apr 21, 2009
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4 years ago ::
May 13, 2009 - 1:07PM
#82
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Date Joined:
Jul 24, 2008
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4 years ago ::
May 15, 2009 - 7:49PM
#83
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Date Joined:
Apr 11, 2009
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4 years ago ::
May 17, 2009 - 4:16PM
#84
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Date Joined:
May 17, 2008
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I was surprised not to see a homebrew Incarnate, or any of the incarnum classes on the front page, has anyone attempted to homebrew one of those classes yet? Just curious.
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4 years ago ::
May 17, 2009 - 7:44PM
#85
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Date Joined:
Apr 11, 2009
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I was surprised not to see a homebrew Incarnate, or any of the incarnum classes on the front page, has anyone attempted to homebrew one of those classes yet? Just curious. There's a few listed on the other compilation thread: http://forums.gleemax.com/showthread.php?t=1022658
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4 years ago ::
May 22, 2009 - 8:04AM
#86
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Date Joined:
Nov 23, 2004
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The Dragonrider is now a multiclass.
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4 years ago ::
May 29, 2009 - 1:52PM
#87
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Sorry. Forgive my ignorance. I don't know how to insert a link, so I'll just post my class here: Here is a paragon path for rogues as an answer to the fighter's pit fighter. I made a small change due to input. Any more input would be appreciated:
Pit Scrapper “Where is the honor in passing up an opportunity.”
Prerequisite: Rogue Class
Like your pit fighter counterparts, you have learned the art of close-fighting in fighting pits, back alleys, cellars and sewers, realizing the benefits of fighting with small weapons in small spaces. You’ll never realize the glory of the gladiatorial arenas in the big cities, but you are famous in the smaller streets of smaller villages.
Pit Scrapper Path Features Scrapper Action (11th level): Whenever you spend an action point to make an extra attack with your primary weapon, you can also make a second attack with your offhand weapon using any 1st level Rogue at-will attack that you know. Bloodlust (11th level): Anytime you attack a bloodied enemy, you can score a critical hit with off-hand weapons on a roll of 19-20. Blood craze (16th level): When you reduce an opponent to 0 hit points or fewer, the enemy closest to you with line of effect grants you combat advantage until the end of your next turn. (The enemy must have been capable of witnessing the kill.)
Pit Scrapper Exploits First Blood Pit Scrapper Attack 11 You drew first blood in this fight. What chance does this punk have? Encounter * Martial, Weapon Minor Action * Melee weapon Requirement: You must have just successfully damaged an opponent with a melee attack before that enemy damages you. Target: The enemy you just damaged. Attack: Dexterity vs. AC Hit: 2[W] + Dexterity modifier damage, and the target grants combat advantage to you and all your allies until the end of your turn.
Cornered Pit Scrapper Utility 12 “Whatever you do, do not back him into a corner.” Daily * Martial Minor Action * Personal Requirement: At the beginning of your turn, you must have no space adjacent to you that is not blocked or adjacent to an enemy. Effect: You gain a +2 to attack and damage rolls until the end of the encounter.
Off the Wall Pit Scrapper Attack 20 Springing off of the wall, you catch your enemy by surprise, hitting him where it hurts. Daily * Martial, Weapon Standard Action * Melee weapon Requirement: You must be adjacent to both an enemy and a wall. That enemy must have an open space adjacent to him. You must be trained in acrobatics. Target: The enemy mentioned above. Special: Before your attack, shift to any space adjacent to the target and that enemy grants combat advantage to you until the end of your turn. Attack: Dexterity vs. AC Hit: 4[W] + Dexterity modifier damage Miss: 2[W] + Dexterity modifier damage, but no sneak attack damage.
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4 years ago ::
Jun 02, 2009 - 12:13AM
#88
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Date Joined:
Nov 14, 2002
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4 years ago ::
Jun 08, 2009 - 10:33AM
#89
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Date Joined:
Mar 15, 2005
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4 years ago ::
Jun 13, 2009 - 10:19AM
#90
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Date Joined:
Jun 17, 2008
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Would like my (Primal) Elementalist added... http://forums.gleemax.com/showthread.ph … st18796287Still WIP, but up through lv19 thus far, with associated feats and MC feats.
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