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Sticky: Compilation of Homebrew Classes
4 years ago  ::  Feb 05, 2009 - 1:28PM #31
brotherjgizmo
Date Joined: Nov 18, 2008
Posts: 1,061

pigknight wrote:

Also take off my barbarian please.


No more barbarian

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4 years ago  ::  Feb 06, 2009 - 3:37AM #32
emwasick
Date Joined: Oct 7, 2007
Posts: 4,043
Thanks for putting this together and for including my project. Anything that gets more people to look at threads here and offer feedback is great.

One small suggestion: have you considered reducing the number of sblocks for the classes? There aren't terribly many classes right now, so I think readability trumps organization.

For example...

New ClassesNew Classes Show
Controllers Show
Summoner (Arcane)
Time Mage (Arcane)
Lancer(Martial)
Trapsmith(Martial)
Shaper(Psionic)
Dread Necromancer(Shadow)
Shadowcaster(Shadow)
Tinker Class(New power Source)
Strikers Show

Dreadnought(Martial)
Ninja(Martial/Shadow)
Brave Lancer(Martial)
Duskblade(Martial/Arcane)
Battle Sorceror(Arcane)
Shapeshifter(Primal)
Monk(Ki)
Monk(Ki)
Channeler(New power source)
Defenders Show
Leaders Show
Red Mage(Arcane)
Swashbuckler(Martial)
Telepath(Psionic)

Unclassified/Undefined Role Show

Historian(Martial)
Blue Mage(Arcane)
Demonologist(Arcane)
Gambler(Arcane)
Divine Agent(Divine)
New Shinobi(New power source)


This cuts down on clicks a bit, and I think it will be a long time until the lists get unwieldy. I realize it's a PITA to change though =\
Ed_Warlord, on what it takes to make a thread work: I think for it to be really constructive, everyone would have to be honest with each other, and with themselves.

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Areleth: How does this help the problems we have with Fighters? Do you think that every time I thought I was playing D&D what I was actually doing was slamming my head in a car door and that if you just explain how to play without doing that then I'll finally enjoy the game?


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TD: That's why they put me on the front of every book. This is the dungeon, and I am the dragon.

A word of warning though: I'm totally not a level appropriate encounter.
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4 years ago  ::  Feb 06, 2009 - 9:06AM #33
ff6shadow
Date Joined: Sep 10, 2004
Posts: 10,574
Another consideration might be adding the name of the classes creator beside the class. Nothuge now,but when you start getting lots of classes with the same name it could be usful.
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Jun 9, 2012 -- 9:12AM, HairlessThoctar wrote:

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4 years ago  ::  Feb 06, 2009 - 10:10AM #34
brotherjgizmo
Date Joined: Nov 18, 2008
Posts: 1,061

emwasick wrote:

Thanks for putting this together and for including my project. Anything that gets more people to look at threads here and offer feedback is great.

One small suggestion: have you considered reducing the number of sblocks for the classes? There aren't terribly many classes right now, so I think readability trumps organization.

For example...

New ClassesNew Classes Show

Controllers Show
Summoner (Arcane)
Time Mage (Arcane)
Lancer(Martial)
Trapsmith(Martial)
Shaper(Psionic)
Dread Necromancer(Shadow)
Shadowcaster(Shadow)
Tinker Class(New power Source)
Strikers Show

Dreadnought(Martial)
Ninja(Martial/Shadow)
Brave Lancer(Martial)
Duskblade(Martial/Arcane)
Battle Sorceror(Arcane)
Shapeshifter(Primal)
Monk(Ki)
Monk(Ki)
Channeler(New power source)
Defenders Show
Leaders Show
Red Mage(Arcane)
Swashbuckler(Martial)
Telepath(Psionic)

Unclassified/Undefined Role Show

Historian(Martial)
Blue Mage(Arcane)
Demonologist(Arcane)
Gambler(Arcane)
Divine Agent(Divine)
New Shinobi(New power source)


This cuts down on clicks a bit, and I think it will be a long time until the lists get unwieldy. I realize it's a PITA to change though =\


Well I chose this methods because if someone has a concept for a psionic controller he'll find it easier this way than having to click controlers and reading the parenthesis at the end of a class. Also color coding isn't good, it tires the eyes and colorblind people won't benefit from it.

Thanks for the suggestion though

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4 years ago  ::  Feb 06, 2009 - 10:11AM #35
brotherjgizmo
Date Joined: Nov 18, 2008
Posts: 1,061

ff6shadow wrote:

Another consideration might be adding the name of the classes creator beside the class. Nothuge now,but when you start getting lots of classes with the same name it could be usful.


Will start Working on it.

Finished with first part will continue tomorrow (or later).

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4 years ago  ::  Feb 06, 2009 - 11:34AM #36
KangsRegiment
Date Joined: Nov 23, 2004
Posts: 97
I am officially categorizing Dragonriders as Martial controllers. Also, I really don't mean to nitpick, but Dragonrider is one word for the class.
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4 years ago  ::  Feb 06, 2009 - 1:07PM #37
brotherjgizmo
Date Joined: Nov 18, 2008
Posts: 1,061

KangsRegiment wrote:

I am officially categorizing Dragonriders as Martial controllers. Also, I really don't mean to nitpick, but Dragonrider is one word for the class.


Placed Dragonriders under Martial Controllers and fixed the name.

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4 years ago  ::  Feb 07, 2009 - 8:56PM #38
Aluman
Date Joined: May 21, 2008
Posts: 2,081
*hopes this gets stickyied soon*
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4 years ago  ::  Feb 08, 2009 - 9:57AM #39
brotherjgizmo
Date Joined: Nov 18, 2008
Posts: 1,061
If somebody submits it to the VLC request thread in Community Business it should.
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4 years ago  ::  Feb 08, 2009 - 10:17AM #40
brotherjgizmo
Date Joined: Nov 18, 2008
Posts: 1,061
Moved the Beast Pact Warlock and New Shinobi to Works in Progress

Added the names of creators next to all clasess

Will begin adding author's names to PP's and ED's

Also: Aluman thanks for asking it be stickyed.
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