I'm toying with the idea of an alternate fighter for the pseudo picto-celtic campaign I am starting to work on.
I arbitrarily assigned higher hit points to make up for the lack of armor. I am not too worried about game balance but I would like to know what yall think, any suggestions or comments are appreciated.Pict Warrior
CLASS TRAITSRacial Restrictions:
Human onlyArmor Proficiencies:
Light shieldWeapon Proficiencies:
Simple melee, military melee, simple rangedBonus to Defense:
+2 FortitudeHit Points at 1st Level:
20 + Constitution scoreHit Points per Level Gained:
8Healing Surges per Day:
10 + Constitution modifierTrained Skills:
Choose three trained skills at 1st level from the list below.Class Skills:
Athletics (Str), Endurance (Con), Intimidate (Cha), Nature (Wis), Perception (Wis), Stealth (Dex)Class Features:
Cult of the Severed Head, Boar Hunter, Woad WarriorCult of the Severed Head
If you are the only one who has damaged an opponent from fully healed down to bloodied and you score a critical hit with a sword or axe you decapitate your enemy.Boar Hunter
You gain +1 bonus to attack rolls and AC when using a Spear and Shield or a longspear Woad Warrior
You gain a bonus to Armor Class equal to your Wisdom modifier if you go into battle covered in woad (without armor or shield).
I also was thinking about possibly adding some rituals as well. I'm not very familiar with customizing the rules so the levels assigned are random. Any thoughts on improving or refining these? RitualsBattle BlessingYou ask the Raven Queen for glory in battle.Level:
12 hoursKey Skill:
You must drown a prisoner and throw a head taken in battle into a large body of water (lake, spring, sacred well, ocean, etc).
At the completion of this ritual make a Religion check and the result determines the bonus.Religion Check19 or lower:
+1 to AC20–39:
+2 to AC40 or higher:
+3 to ACCrows FeastYou honor the Raven Queen for victory in battle.Level:
See belowKey Skill:
You must throw your weapons used in battle into a large body of water (lake, spring, sacred well, ocean, etc).
At the completion of this ritual you receive a +3 bonus to all defenses, make a Religion check and the result determines the duration.Religion Check19 or lower:
1 day 40 or higher:
1 weekHeroes ChaliceYou draw strength from your fallen enemy.Level:
You craft your enemy's skull into a drinking cup. must be from one taken in battle and you cannot have more than one.
If you drink from your cup during a feast you gain a bonus to your next attack roll or saving throw,
make a Religion check once per feast and the result determines the bonus.Religion Check19 or lower:
+240 or higher: