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Rogue Paragon Path Compendium (Shadow Assassin, Cat Burglar, Master Infilitrator)
2 years ago  ::  Jun 28, 2008 - 2:23PM #1
Vikingkingq
Posts: 282
Date Joined: 10/08/05
After trying to homebrew a Shadow Assassin Paragon Path that would hold up to Daggermaster, I thought I'd try to finish out the list of Paragon Paths, leaving Rogues with 4 viable alternatives.

So here you go:
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2 years ago  ::  Jun 28, 2008 - 2:24PM #2
Vikingkingq
Posts: 282
Date Joined: 10/08/05
Shadow Assassin
“When you need something dead, you’ll be hard pressed
to find someone better at the job than me.”
Prerequisite: Rogue class
You become a killing machine, striking from the shadows
with deadly and bloody efficiency, and overwhelming your
target with ferocious speed and reckless disregard for you
own safety. You believe in the principle of “one hit, one kill”,
and you know how to deliver punishment as only a striker can.

Shadow Assassin Class Features
Spoiler: Show

Shadow Assassin’s Action (11th level): When
you spend an action point to take an extra action, you
also gain a +4 bonus to attack rolls until the start of
your next turn.
One Hit, One Kill (11th level): when you hit with a Sneak Attack
from cover or concealment only, you may make an additional at-will attack
against the same target.
Bloody Evisceration (16th level): Gain an extra
die of Sneak Attack damage when attacking a bloodied
enemy, and increase all Sneak Attack dice by one die level (d6->d8, d8->d10)


Shadow Assassin Powers:
Spoiler: Show

Martyr’s Rush Shadow Assassin Attack 11
Uncaring of your own safety, you throw yourself into your opponent’s
Guard in order to deal a devastating blow.
Encounter ✦ Martial, Weapon
Standard Action Melee Weapon
Requirement: You must be wielding a light blade
Attack: Dexterity vs. Reflex
Hit: as any At-Will Power of your choice
Special: You may choose to maximize damage on this attack as
If you had rolled a critical hit; however, you take ½ the damage you
deal to the target.

Killer’s Eye Shadow Assassin Utility 12
You strike with a killer’s eye, seeking to take down your enemy as
quickly and efficiently as possible.
Encounter ✦ Martial,Weapon
Minor Action, Melee or Ranged weapon
Requirement: You must spend a standard action performing an Insight check
on the target.
Target: One creature
Effect: Until end of encounter, All Rogue Powers against that target gain + 1[W].

Final Blow Shadow Assassin Attack 20
Your enemy is wounded. This shot will finish it off.
Daily ✦ Martial, Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding a crossbow, a light blade,
or a sling.
Target: One bloodied creature
Attack: Dexterity vs. Reflex
Hit: 5[W] + Dexterity modifier damage, and you shift a
number of squares equal to your Charisma modifier. You
must end this movement adjacent to an enemy.
Miss: Half damage, and no shift.
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2 years ago  ::  Jun 28, 2008 - 2:28PM #3
Vikingkingq
Posts: 282
Date Joined: 10/08/05
Cat Burglar
“I am the rogue acrobat, able to leap and roll with amazing
agility. I have the grace and quickness of the great cats.”

Prerequisite: Rogue class
You hone your body to a razor’s edge, adding a higher
level of athletic skills to your repertoire of rogue tricks.
As a master athlete, you become a rogue of a higher
caliber who can surprise adversaries with unbelievable
moves and amazing feats of physical stamina while
remaining true to your roots as a thief and scoundrel.

Cat Burglar Path Features:
Spoiler: Show

Acrobatic Action (11th level): When you spend
an action point to take an extra action, you also gain a
move action.
Body Control (11th level): Whenever you are
affected by a push, a pull, or a slide, or attempt a push, pull, or slide,
you may decrease or increase the result by your Dex modifier.
Athletic Master (16th level): Roll twice whenever
you make an Athletics check. Use whichever result
you prefer. In addition, your AC against OAs is increased by 10.


Cat Burglar Exploits:
Spoiler: Show

Cat Burglar’s Gambit Cat Burglar Attack 11
You spring into action, expertly strike, and then sidestep to position
yourself for either certain glory or imminent doom.
Encounter ✦ Martial,Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Special: You can shift 3 squares before making the attack.
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage.
Effect: Shift to any square adjacent to the target.

Instant Escape Cat Burglar Utility 12
With supreme effort, you escape.
Encounter ✦ Martial
Immediate Interrupt Personal
Trigger: You are hit with an attack.
Effect: You teleport three squares in any direction, and a puff
of smoke grants you limited concealment.

Dance of Death Cat Burglar Attack 20
Swift as a zephyr, you rush past your opponents guards, using their surprise
And imbalance to land devastating blows.
Daily ✦ Martial, Weapon
Standard Action Melee weapon, Burst 3
Requirement: You must be wielding a light blade and have
moved at least half your move score this turn.
Target: All creatures in burst
Attack: Dexterity vs. Reflex
Hit: 3[W] + Dexterity modifier to each target. In addition, for the rest of the
Encounter, your sneak attacks against targets struck by that attack add one
die.
Miss: 1[W] + Dexterity modifier against all creatures in burst, no added die.
Effect: Shift 1 square.
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2 years ago  ::  Jun 28, 2008 - 2:32PM #4
Vikingkingq
Posts: 282
Date Joined: 10/08/05
Master Infiltrator
“I can get in there. No problem.”
Prerequisite: Rogue class
You are an expert at getting into and out of places
unseen. Furthermore, you have the skills and training
you need to handle any infiltration situation that
comes your way, from spying and scouting to sniper
attacks and assassinations.

Master Infiltrator Path Features:
Spoiler: Show

Infiltrator’s Action (11th level): When you spend
an action point to take an extra action, you also gain a
move action.
Skillful Infiltrator (11th level): On Perception checks
to notice you, enemies must roll twice and take the lower
of the two scores.
Invisible Infiltrator (16th level): When you drop
a target that is your level or higher to 0 hit points or
fewer, or when you score a critical hit against a target
that is your level or higher, you become invisible until
the end of your next turn.

Master Infiltrator Exploits:
Spoiler: Show

Strike From the Shadows Master Infiltrator Attack 11
You strike from the shadows, delivering a wound that distracts
your foe and makes him drop his guard.
Encounter ✦ Martial,Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding a crossbow, a light blade,
or a sling, you must have concealment.
Target: One creature.
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage, and you may reroll
Any 1s on your damage die. You gain CA against that target
Until the end of your next turn.

Impossible to Catch Master Infiltrator Utility 12
With practiced ease, you step into the shadows and disappear
from view.
Encounter ✦ Martial
Minor Action Personal
Effect: You become invisible until the start of your next turn.

Smoke Bomb Master Infiltrator Attack 20
Glittering blades pin your foes in place before any of them have a
chance to blink, let alone run away.
Encounter ✦ Martial, Weapon
Standard Action Close blast 5
Requirement: You must be wielding a crossbow, a light
thrown weapon, or a sling.
Target: Each enemy in blast you can see
Attack: Dexterity vs. Fortitude
Hit: You gain total concealment against all targets within the area of the burst
for two rounds. In addition, you may make a secondary attack against
one target in the burst.
Secondary Attack: Dev. Reflex
Secondary Hit: 2[W] + Dex modifier.
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2 years ago  ::  Jul 02, 2008 - 3:18PM #5
Vikingkingq
Posts: 282
Date Joined: 10/08/05
Ok, done. Any thoughts?
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2 years ago  ::  Jul 06, 2008 - 10:16AM #6
Vikingkingq
Posts: 282
Date Joined: 10/08/05
Comments? Some people have complained about SA being overpowered, but I was hoping for a second opinion.
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2 years ago  ::  Jul 07, 2008 - 6:07PM #7
Theninjad
Posts: 243
Date Joined: 04/22/07
Bump. I don't have time ATM to go over the crunch but hope someone else does or this doesn't get buried by the time I do.
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2 years ago  ::  Jul 07, 2008 - 9:15PM #8
Vikingkingq
Posts: 282
Date Joined: 10/08/05

TheNinjaD wrote:

Bump. I don't have time ATM to go over the crunch but hope someone else does or this doesn't get buried by the time I do.


Hey, thanks.. I shall await your chrunching of the chrunch.

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