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Switch to Forum Live View H1-H3: Demon Prince of Undeath Conversion
8 months ago  ::  Nov 18, 2012 - 2:18AM #851
Myrhdraak
Date Joined: Feb 17, 2006
Posts: 634

Nov 17, 2012 -- 5:25PM, Jacktannery wrote:

Great - the more info you give me the better map I can make - I read the updated info on the lighting (no light sources) - I was going to ask about that. You have a few typos in your tactics description.

-You mention twice in your description that the water is black, or dark. Is it blood, or dark water?
-The 'Living Wall' seems to be a permanent feature on the map now. You'll need to tell me where it is. 




I have updated the feature description. Color should be blood-red, close to black - while still looking like a liquid. The living wall feature will be one the walls around the central pool. You should not be able to see on the map where they are (as they require a DC 37 Perception check to notice).

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7 months ago  ::  Nov 24, 2012 - 4:01PM #852
Myrhdraak
Date Joined: Feb 17, 2006
Posts: 634

H1-P3: Bookmark Update
The last couple of weeks I have spent making a modified version of Chapter 5: Skills and Chapter 9: Combat in Player's Handbook. I have incorporated all the Rules Compendium material and all Errata material, all under the original Player's Handbook graphical layout (the result was really great). As WotC is abandoning us 4th Edition players (while me and my group are still only in the H2 adventure). I wanted at least to have an updated version of the 4th Edition PHB core rules, and now we have it.

In the process I learnt how to convert Word headings into PDF bookmarks, so now all the Orcus Conversion have been updated with bookmarks.

I have incorporated the almost finished battle map from Jacktannery for the P3 Shadowheart encounter. Its is really stunning. Once I have the final version I will add it to the map pack as well. It is in high resolution - 100 dpi (compared to the 50 dpi I usually make my maps in). Enjoy a masterwork map!!!
       
 
Spoiler: Show

PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES


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7 months ago  ::  Nov 24, 2012 - 6:53PM #853
AndrewDru
Date Joined: Nov 21, 2006
Posts: 29
Hi,

rather than reading all 86 pages (wow!) could you let me know if you've done or planning to do soon the E1-E3 conversion guides like you have for H and P series? Those are fantastic.

Thanks
Dru
 
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7 months ago  ::  Nov 25, 2012 - 2:17PM #854
Myrhdraak
Date Joined: Feb 17, 2006
Posts: 634

Nov 24, 2012 -- 6:53PM, AndrewDru wrote:

Hi,

rather than reading all 86 pages (wow!) could you let me know if you've done or planning to do soon the E1-E3 conversion guides like you have for H and P series? Those are fantastic.

Thanks
Dru
 




E1-E3 follows the Orcus plot line very well, so there is very small changes needed. I will try to update the monsters and maybe do some minor changes and additions.

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7 months ago  ::  Nov 28, 2012 - 10:43PM #855
Myrhdraak
Date Joined: Feb 17, 2006
Posts: 634

P3: Shadowheart Map
I have now added the excellent map contributed by Jacktannery to the Heart of Shadow encounter. I have also included it in the Map pack. It looks great!

Spoiler: Show

PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES


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7 months ago  ::  Nov 30, 2012 - 5:48PM #856
Jacktannery
Date Joined: Aug 26, 2007
Posts: 97
Thanks Myrhdraak - it was a pleasure to contribute something small to your superb project - anytime.
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7 months ago  ::  Dec 01, 2012 - 5:36AM #857
Myrhdraak
Date Joined: Feb 17, 2006
Posts: 634

Nov 30, 2012 -- 5:48PM, Jacktannery wrote:

Thanks Myrhdraak - it was a pleasure to contribute something small to your superb project - anytime.




Are you as good at drawing as doing maps? If so, I am later planning to try to recreate a battle in the E-series similar to this one:
www.youtube.com/watch?v=3MBJv5D5OUw&feat...

But then I will need a number of maps as the characters battle their way up the immortal body of an awaken primordial, given life by Orcus servants. 
 

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7 months ago  ::  Dec 01, 2012 - 1:51PM #858
Jacktannery
Date Joined: Aug 26, 2007
Posts: 97
No I'm terrible but that sounds like a fun challenge. Count me in.
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7 months ago  ::  Dec 04, 2012 - 9:53AM #859
Hershall
Date Joined: Jun 11, 2009
Posts: 44
I had an idea to add a weird twist to the fight with Urishtar.

So my idea (because I'm kind of obsessed with typing up notes to players ahead of time and passing them out during tense moments) is this: When a PC gains a soul point, you hand the player a note.

That note contains the bundle of memories which are all that is left of the soul that just got dropped into the Well.

I plan on writing up maybe half a dozen of them (to be on the safe side). Just short paragraphs with highlights of the life and death of the poor person whose newly-dead spirit energy was grabbed by Urishtar's minions.

I'm going to try and have a mix of heroic, villainous, and mundane lives in the mix.
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7 months ago  ::  Dec 04, 2012 - 1:51PM #860
Myrhdraak
Date Joined: Feb 17, 2006
Posts: 634

Dec 4, 2012 -- 9:53AM, Hershall wrote:

I had an idea to add a weird twist to the fight with Urishtar.

So my idea (because I'm kind of obsessed with typing up notes to players ahead of time and passing them out during tense moments) is this: When a PC gains a soul point, you hand the player a note.

That note contains the bundle of memories which are all that is left of the soul that just got dropped into the Well.

I plan on writing up maybe half a dozen of them (to be on the safe side). Just short paragraphs with highlights of the life and death of the poor person whose newly-dead spirit energy was grabbed by Urishtar's minions.

I'm going to try and have a mix of heroic, villainous, and mundane lives in the mix.




That was a great idea. Is it something you would like to share with everybody else? 

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