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8 months ago ::
Nov 18, 2012 - 2:18AM
#851
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Date Joined:
Feb 17, 2006
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Great - the more info you give me the better map I can make - I read the updated info on the lighting (no light sources) - I was going to ask about that. You have a few typos in your tactics description.
-You mention twice in your description that the water is black, or dark. Is it blood, or dark water? -The 'Living Wall' seems to be a permanent feature on the map now. You'll need to tell me where it is.
I have updated the feature description. Color should be blood-red, close to black - while still looking like a liquid. The living wall feature will be one the walls around the central pool. You should not be able to see on the map where they are (as they require a DC 37 Perception check to notice).
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7 months ago ::
Nov 24, 2012 - 4:01PM
#852
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Date Joined:
Feb 17, 2006
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H1-P3: Bookmark Update The last couple of weeks I have spent making a modified version of Chapter 5: Skills and Chapter 9: Combat in Player's Handbook. I have incorporated all the Rules Compendium material and all Errata material, all under the original Player's Handbook graphical layout (the result was really great). As WotC is abandoning us 4th Edition players (while me and my group are still only in the H2 adventure). I wanted at least to have an updated version of the 4th Edition PHB core rules, and now we have it.
In the process I learnt how to convert Word headings into PDF bookmarks, so now all the Orcus Conversion have been updated with bookmarks.
I have incorporated the almost finished battle map from Jacktannery for the P3 Shadowheart encounter. Its is really stunning. Once I have the final version I will add it to the map pack as well. It is in high resolution - 100 dpi (compared to the 50 dpi I usually make my maps in). Enjoy a masterwork map!!! Spoiler:
Show
PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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7 months ago ::
Nov 24, 2012 - 6:53PM
#853
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Date Joined:
Nov 21, 2006
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Hi,
rather than reading all 86 pages (wow!) could you let me know if you've done or planning to do soon the E1-E3 conversion guides like you have for H and P series? Those are fantastic.
Thanks Dru
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7 months ago ::
Nov 25, 2012 - 2:17PM
#854
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Date Joined:
Feb 17, 2006
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Hi,
rather than reading all 86 pages (wow!) could you let me know if you've done or planning to do soon the E1-E3 conversion guides like you have for H and P series? Those are fantastic.
Thanks Dru
E1-E3 follows the Orcus plot line very well, so there is very small changes needed. I will try to update the monsters and maybe do some minor changes and additions.
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7 months ago ::
Nov 28, 2012 - 10:43PM
#855
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Date Joined:
Feb 17, 2006
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P3: Shadowheart Map I have now added the excellent map contributed by Jacktannery to the Heart of Shadow encounter. I have also included it in the Map pack. It looks great!
Spoiler:
Show
PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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7 months ago ::
Nov 30, 2012 - 5:48PM
#856
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Date Joined:
Aug 26, 2007
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Thanks Myrhdraak - it was a pleasure to contribute something small to your superb project - anytime.
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7 months ago ::
Dec 01, 2012 - 5:36AM
#857
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Date Joined:
Feb 17, 2006
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Thanks Myrhdraak - it was a pleasure to contribute something small to your superb project - anytime.
Are you as good at drawing as doing maps? If so, I am later planning to try to recreate a battle in the E-series similar to this one: www.youtube.com/watch?v=3MBJv5D5OUw&feat...
But then I will need a number of maps as the characters battle their way up the immortal body of an awaken primordial, given life by Orcus servants.
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7 months ago ::
Dec 01, 2012 - 1:51PM
#858
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Date Joined:
Aug 26, 2007
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No I'm terrible but that sounds like a fun challenge. Count me in.
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7 months ago ::
Dec 04, 2012 - 9:53AM
#859
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Date Joined:
Jun 11, 2009
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I had an idea to add a weird twist to the fight with Urishtar.
So my idea (because I'm kind of obsessed with typing up notes to players ahead of time and passing them out during tense moments) is this: When a PC gains a soul point, you hand the player a note.
That note contains the bundle of memories which are all that is left of the soul that just got dropped into the Well.
I plan on writing up maybe half a dozen of them (to be on the safe side). Just short paragraphs with highlights of the life and death of the poor person whose newly-dead spirit energy was grabbed by Urishtar's minions.
I'm going to try and have a mix of heroic, villainous, and mundane lives in the mix.
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7 months ago ::
Dec 04, 2012 - 1:51PM
#860
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Date Joined:
Feb 17, 2006
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I had an idea to add a weird twist to the fight with Urishtar.
So my idea (because I'm kind of obsessed with typing up notes to players ahead of time and passing them out during tense moments) is this: When a PC gains a soul point, you hand the player a note.
That note contains the bundle of memories which are all that is left of the soul that just got dropped into the Well.
I plan on writing up maybe half a dozen of them (to be on the safe side). Just short paragraphs with highlights of the life and death of the poor person whose newly-dead spirit energy was grabbed by Urishtar's minions.
I'm going to try and have a mix of heroic, villainous, and mundane lives in the mix.
That was a great idea. Is it something you would like to share with everybody else?
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