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10 months ago ::
Aug 03, 2012 - 9:33AM
#781
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Date Joined:
Feb 17, 2006
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P3: Crypts of Umberfell
I have added the Crypts of Umberfell, where the characters will find the empty tomb of Sartine and learn her fate [Page 31]. I have also added a small puzzle outside - a writing on the wall that the adventurers might spot. It is also provided in the Player's Handout section [Page 85]. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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10 months ago ::
Aug 03, 2012 - 11:23PM
#782
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Date Joined:
Feb 17, 2006
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P3: Memory of Sartine Encounter
Finished up G10: Memory of Sartine encounter, where I also updated the map from P3, as well as the picture of the obelisk. Now the text on the floor is Draconic as the text read [Page 62-64]. A large version of the map is in the Battle Map section as well [Page 94]. I have also added a Player's Handout with the full story of Sartine, which the ghost tells them [Page 86-87]. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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10 months ago ::
Aug 04, 2012 - 10:50PM
#783
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Date Joined:
Feb 17, 2006
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P3: Izran and Amalia
I have started to put some mortar between the bricks, providing more material to the love story between Izran and Amalia, as well as providing role-playing guidance for mediating between the two warring houses [Page 29-31]. I have also started on the two encounters G10: The Undead Manor, and G1a: The Shadow House, which provides some encounters in each of the warring families manors [PAge 64-65]. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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10 months ago ::
Aug 10, 2012 - 2:53PM
#784
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Date Joined:
Feb 17, 2006
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P3: Maps for the two mansion encounters Well it is always nicer with some maps, so I created two maps for the monster encounters in Barrowmere and Umberfell Mansion. [Page 64 & 66, 99-100]. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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10 months ago ::
Aug 14, 2012 - 11:58AM
#785
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Date Joined:
Feb 17, 2006
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P3: Finished mansion encounters I have finished the description of the mansion encounters. [Page 64-67]. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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10 months ago ::
Aug 16, 2012 - 6:35PM
#786
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Thank you for sharing your hard work. I hope your players are enjoying it.
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10 months ago ::
Aug 17, 2012 - 8:25AM
#787
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Date Joined:
Feb 17, 2006
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Thank you for sharing your hard work. I hope your players are enjoying it.
Sadly we do not play that often these days. Maybe live three times a year and then online every second or third week for just a couple of hours - so progress is slow. We are just starting up H2. So it feels a little strange to close down 4th Edition already now. I think I will try to steal some of the best elements in D&D Next and incorporate it into 4th Edition instead.
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10 months ago ::
Aug 21, 2012 - 12:59PM
#788
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Date Joined:
Jan 27, 2009
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Thank you for sharing your hard work. I hope your players are enjoying it.
Sadly we do not play that often these days. Maybe live three times a year and then online every second or third week for just a couple of hours - so progress is slow. We are just starting up H2. So it feels a little strange to close down 4th Edition already now. I think I will try to steal some of the best elements in D&D Next and incorporate it into 4th Edition instead.
Good plan, I think I will probably do the same thing
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10 months ago ::
Aug 24, 2012 - 10:13AM
#789
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Date Joined:
Feb 17, 2006
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P3: Barrowmere Mansion Maps I have created new maps for the final fight versus the undead dragons of Barrowmere Mansion and Caldrus study. [Page 72+75+102-103]. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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10 months ago ::
Aug 27, 2012 - 10:37AM
#790
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Date Joined:
Feb 17, 2006
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H2: Perditazu Update I just played through the House of Silence encounter in H2 and realized that the perditazu (maze demon) supposed to be an elite lurker in my conversion, was not much of a challenge. It was dealing out way to little damage for an elite according to the new Monster Vault guidelines in moster design [Page 118]. I did some changes to make it better. I also made some changes in the order of the encounters in the XP Analysis, to better fit in the recommended order of playing them. This allowed me to check that my players was following the XP progression I wanted to achieve [Page 82].
If you have run through encounter where you found design errors on the monsters, please notify me so I might change it for other DMs. Spoiler:
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PLEASE NOTE THERE ARE MAJOR SPOILERS IN HERE - DO NOT READ IF YOU WANT TO ENJOY PLAYING THE ADVENTURES
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