"Hello, Nixis. I do hope I'm not interrupting anything. I wanted to speak with you."
Within the War Quarter magewrights pored over manuscripts written in untold numbers of hands. Copies by the best scribes money could buy the scrolls comprised centuries, nay millenia, of information gained by the Loremasters. The information a priceless commodity within the hands of the magewrights.
Years of study, years of practice. Alexandria's War Quarter began to experiment with the bindings of elemental entities within newly found precious gems, using them to power magical creations. Before long a new type of soldier was wound into the city, Artificers who were put through rigid tests and years of training.
And from the War Quarter sprang a new type of airship. Created by tree-shapers and Artificers in concert. These ships were recognizable for their speed and sleek profile as they began to be put to use by Alexandria.
1PP from the Great Cathedral, Guide Populace: Alexandria masters the Artificer class
1PP, Guide Populace: Alexandria learns the construction of Airships. Alexandrian airships use an (literal) elemenatal power source usually bound within a massive construction of precious gems. These airships are designed more for speed and maneuverability than as transports. Though som transports do exist.
1PP from the Stars, Nourish Land: Precious gems are in abundance within the shattered lands and some of their surroundings.
5PP, Gifted: This goes to Veros' project.
Azor'Chapien turned to Shurka and said, "Shurka? What happened to your face? I don't remember a single, gold eye..."
Eon muttered, "It's kinda creepy.", earning a slap from Azor'Chapien.
"Friendship?" Chroma wondered. Before beaming eagerly. "Sounds like fun! Count me in!"
When Hensen appeared, Chroma squealed with excitment. "Of course I remember you Mr Hensen! And Mr Hensen," he went on, looking at another head. "And Mr Hensen, and Mr Hensen, and Mr Hensen, and- it's great to see you!"
"What's wrong with one eye?" Chroma asked a little sullenly of the exarch, grabbing onto his pink skin and pinching it as though to feel it's texture. "And see, you're all pink and squishy. You don't even have any scales or fur to keeep the weather off!"
Meanwhile, the minotaurs were having a population boon with the Sons of Slaughter firmly defeated. For the first time in centuries they could travel with little fear, and could let their children play without fearing that a slaughter crazed gnoll would steal them off into the night.
PP Expenditure Show
0PP - +1 Nourish PP from Fountain - Nourish Minotaurs
The nations had not fought together, bled together, and died together for nothing. In the wak of the Imperium's retreat, they marched into the shattered remains of Terena.
What they found was an outrage. Such a horrible crime against so many people. For generations the people of the continent would hold a grudge against the Imperium. There acts would not be forgotten.
As ambassadors made their way through the feywild, seeking the humites, the nations gave all they could spare. Master dwarven and halfling architects worked along side the mages of Sivera, guided by the most knowledgable men and women the loremasters could find, in the name of healing what had been rent, in deidcation to Shurka, to rebuild the city. They cleared all traces of the horrible atrocities from the grounds, and laid down the framework for a city that would surpass what it had been.
From the fire and ashes or war, Terena was rebuilt greater than before. Now, all it awaited was for it's inhabitants to return to it.
Veros sighed. So much to do and so little time to do it. He reached out and grabbed the gift Xirinet had sent, focusing his mind. It was time to finish this latest project. He gathered the gifted power along side his own, and channeled it into the stars. As the power rippled through them, thirteen new constellations developed, scattered across their expanse. Each one was a sigil with a specific meaning, a specific power. In time to come, mortals would come to understand these sigils, understand their meanings, and possibly even tap into their power. Finished, he vanished from the aether, reappearing on Ardune, a short distance away from Chroma. “An excellent job with this swamp. It is quite unique.”
His appearance after such a powerful act was not without unknown consequences. The gates of power were still open, and unknown to him, the power of undeath leaked out into Ardune. From the remains left on the battlefield after the slaughter of the Sons of Slaughter, the fallen warriors of both sides rose from the ground, hunger for the living lodged deep in their hearts and minds.
1 PP (Artifact) - Nourish Populace – Terena
1 PP – Nourish Populace – Terena
1 PP - Mold Land - Terena is rebuilt atop the hill covering it’s ruins, a city of flowing and supernaturally graceful architecture.
9 PP + 1 PP (Artifact) – Create Artifact (Lesser) – These, along with the 3 I create last turn, create a grand total of 13 new constellations added to the Stars, each is a power source. I’ll begin filling in what they are the power source for next turn.
4 PP – Shape Populace (Greater) - Ghouls
The Dorne guild was quite generous in helping with the rebuilding of Terena, most of the time charging the work of his people almost nothing and offering its architects help in rebuilding the city.
"Hey Chroma, I like how you shaped the boggarts, how are they doing? They look funny..." told the red head.
"And while my brothers here might be in a "serious mood" they acutally appreciate that creation too."
All the heads saluted Chorma, the grey ones with a polite and maybe a little impersonal "hello", the black one with a nod and a smile, the green one with an "Hey Chorma". And the white one with a "Nice to see you too my friend"
Then the white head turned again toward Azor Chapien, "I'm Hensen, the master of change and regent of the Bronze Pantheon, I think that we met at the trial but we never had the occasion of a proper presentation. I have an offer for you, that might be extended to the other gods present here, but I'll need to need to spend a small time dealing with divine diplomacy before I can do that, until that time we should talk in a more private environment. Don't worry it will not take much time and I think I should move back to the inner world too, I see many gods that I consider friends here and I'd love to have a talk with all of you."
One of the grey heads turned toward Shurka,
"Lord Shurka, we are pleased that a solution for the bloody war that plagued the mortal realm was found after all, I'm sorry for those who died and that I have sent my minions to fight it too, there was some agreement between me and Vymrl and I hate breaking promises. At least now my Chosen son will stop bugging me about that.
I'm not gifted with oracular power as you are, but I think that my people will soon try to make amend for their actions."
The other one to Nixis instead.
"We have heard about you and your people Lord Nixis, and found them quite interesting, we also appreciate your help in fighting the usurper."
"Well I think that now we should depart, even if briefly, we will be back quite soon I presume..."
And then Hensen prepared to move back to the palace of Xa'an, waiting for Azor to go with him.
Nixis turned to acknowledge Hensen then turned back to Shurka.
"You have my attention, friend. What is on your mind?"
Turn 46 begins now. 11,500 years have elapsed since the beginning of existence.
8 - Veros
6 - Xirinet, Vymrl, The Empress, Shurka, Mara, Hensen Jijou,
5 - Kiptar, Eijra, Nixis, Hammu,
4 - Chroma, Azor-Chapien, Starl, Honissia, Torvek
Admin Awards Show
Chroma has 1 additional PP to spend this turn
Chapien has 1 additional PP to spend this turn
What? Topheh? 5 PP? AND I WON AN AWARD!!!!
Eon squealed and said, "Ow! Stop... pinching... me...! And... I don't need to be protected from the environment. We Azorans got clothing... plus, nothing's wrong with one eye. I'm just not used to it..."
Azor'Chapien moved to Hensen and said, "Lead the way. And Eon, stay here."
The envoys looked up from their grim task as the man approached.
"My sorrow, and the sorrow of my nation, runs deep for this horrific act. This was not War, this is not Honor. My nation owes the people of this land a debt than at the end of a long and ardous road for the Imperium. Please, I beg you, do not judge us by the acts of this mad dog. His family even now wanders the Wastes, and he bears this agony, and the agony of his elemination from our annals, as his pennace."
As the soldier uttered these words, Sarosk, a crazed, mad light in his eyes looked up, panting, his words coming out of cracked an bloodied lips in a high pitched whine.
"Damn you all, animals. Cowards and blasphemers around me, blind to light, shut to truth. Blind prophets and false messiahs of my faith, hear me now! This land shall be cleansed by the touch of Frost! Grain shall blacken and wither, mothers shall cry out in their agony as children are born, blue and cold. Only sorrow lives in this land now, and naught that you can do will stop it. In the days of ending, those final years of Time, all you creatures shall weep and shudder as I am reborn, riding silence, bearing famine and loss in my wake. Damn you all as fools!"
The Drakhorn, bolstered now by their following of the Pantheon, bent their power now to opening gates to the Imperium, to re-establish ties of trade that had fallen by the wayside in the years of turmoil. In a few decades, goods from the Imperium, metals, wheat, and weapons filled the marketplaces of Xanthor, while stained glass and mechanical marvels appeared in the great bazaars of Ssabrec and Brelund.
Vymrl stirred once more, leaving Light Child to continue his conversation with Hossania, the god stepped into the void, both of space and time. Endless eons stretched around him. The world, bereft of gods and mortals, a blackened mass of slag spinining endlessly through the Aether reared up at him. Fearful of this bleak time, Vymrl flashed away, back through desperate ages, to the very begginings of it all.
There, he found the tamperings of another with Time. Enraged, the god followed the tamperings, warped traces of the proper order. At the end of them, trapped in limbo, Vymrl found the Elder Things. Intrigued now, the Grand Marshal of War seized the Things and tore them free from the fabric, cast them through meandering byways of the world, to send them soaring along a meteoric path of sky in his time.
The creatures dealt with, Vymrl returned his proper age.
Still, some fragment of the creatures drifted onward through the footless halls of air, drifting until they struck the oceans. There, life roared back into them. These new things, Illithids, Mind Flayers as the mortals they new they would terrorize in future ages would call them. They knew all this because in that vast cross temporal odyssey, they had seen the coming ages, and the falling darkness.
That act, that contact with the Elder Things had not left Vymrl unchanged, and so a single worm of taint slipped within his crystalline armored shell, diluting and spreading, metastasizing, as ink in water, insubstantial, yet altering the whole character. Writhing under its grip, Vymrl fell, a streak of icy fire, to slam into the ocean, to vanish down into its vast silent embrace.
4PP (Flesh-Pools)-Spawn Populous, Greater: Illithids
3PP-Claim Domain, Greater: Abberation
1PP (Ssabrec)-Nourish Populous: Drakhorn
I'm gone till wednesday, so I need to spend all my PP at once. I might be able to pop in here or there, but don't expect much.
"And what made you think you had the right? Goodbye. Enjoy your Toy."
Convincer slammed the door behind him, leaving the gnome Poison and his contraption behind. It had taken the better part of a week to track him and the Astral Shard down, but he had finally gotten ahold of it, hidden as Poison was from both the Circle and the Alexandrians in this old mine. Muttering to himself, he faded from view, and appeared among the Humites and Gnomes in the Feywyld. He brought along some of the leaders of the Humites and Gnomes so they could see what was about to happen to Sarok.
Later that same day, leaders from all the present nations in what once had been Terena gathered above the pit containing the bound Mournelord. Convincer had ordered even more molten iron to be gathered together, and giant vats of the stuff rested above the pit, bubbling and splashing red hot on the ground around the cauldrons. Their handlers, all humites who had lost family members among the slaughtered captives, looked eager to complete the task that had been given them, but Convincer had something much more... satisfying... in mind. Convincer glanced down to the amulet in his hand that he had fashioned from the power of the Astral Shard. A round circle of burnished gold set with a massive red gem the size of Convincer's fist. Reaching down, he fastened the amulet around the Mournelord's neck, settling the gem over the Mournelord's heart, where the red gem began to pulse in time with the Mournelord's heartbeat. Then, Convincer raised his voice, shouting so that all those gathered could hear him as he spoke the last words the Mournelord would ever hear.
"For your crimes, I sentence you to an eternity of torment, trapped in your body, for this amulet will not let you die. May you be wracked by hunger and thirst and pain until the end of Time, abomination."
Turning away from the Mournelord's oaths of vengence, he returned to the surface and signaled to those tending the iron vats.
"Take your revenge."
Convincer watched as the ironiron fell towards the Mournelord, when his eyes met Convincer's for a long moment. Convincer stepped back as if struck, and the Mournelord laughed. Convincer felt the Staff of Earth getting hotter and hotter, until he was forced to let go of it. Cradling his hand, he saw the Mournelord's eyes flash in triumph, and then all that could be heard was his screams as the iron hit, entombing the Mournelord. As if by magic, the Amulet was not melted, and in fact floated up to rest at the top of the solidifying iron, finally coming to rest atop the encased form.
Moments later, it was over. The Mournelord was completely encased, face frozen in rage and agony, but the slow pulsing of the amulet reassured Convincer that he was still alive. He smiled a cruel smile, then looked to the gathered laborers.
"And now our revenge is complete. Fill it in."
The laborers began dumping dirt into the pit, covering up the Mournelorde forever.
Nixis paused in his conversation with Shurka as a message from Chukwa reached him.
"Excuse me. I am urgently needed."
He dissapeared, curling in upon himself and slipping between the planes to reach Chukwa, who related to him the somewhat dire situation of the Children of the Aether. Nixis thought for a moment, then reached out to the Aether and... twisted.
Before Chukwa and Nixis a large form appeared, the size of Chukwa himself. Chuwka began swimming backwards as he felt himself pulled towards the being before him. As the two watched, the being undulated slowly, moving slowly through the Aether.
"ITS ALIVE?" Chukwa asked, surprised.
"Yes. It lives on the nutrients that still permeate the Aether. Eventually it will split into two, and the two will part ways. They will grow, become four, etc, etc. Place the Children on this one, and they will survive without worry of overpopulation."
Chukwa nodded his approval, then breathed out some air onto the being, who appeared to not be concerned by the difference.
"Bring them over to the Yogloid when you get a chance, Chukwa. I must be going."
With that, Nixis returned to Ardune.
"Sorry about that, my people needed me all of a sudden."
1 PP from Astral Shard: Create Artifact(lesser): Amulet of Eternal Life. Highly coveted gold amulet that grants its wearer immortality aside from violent death (so, immune to age,hunger,thirst,lack of oxygen, etc). Currently embedded in iron around the entombed form of the Mournelord.
1 PP from Staff of Earth: Mold Land (lesser): The mind of the Mournelord taps into the Staff of Earth, using it over the next 250 years to excavate earth around him and through parts of the old, buried Terena. None reach the surface, and the integrity of the hill is maintained, but several places, notably any location that has the iron-coated faces, is now excavated.
3 PP: Spawn Creature(greater): Yogloids: Giant space Amoebas. They, like the Zaratans, provide their own gravity in proportion to their size. They absorb nutrients from the Aether, and have a surface that is hard enough to walk on. As they grow larger, they eventually split in two, and continue on their way.
1 PP from Chukwa: Nourish Land: A layer of Air covers the Yogloid.
"I just wanted to know if you would help me with something. What happened to Terena was attrocious, but not final. I wish to use my powers to start anew. I come to you because I know that your gnomes populated Terena in addition to my humites. I belive it would benefit the both of us."
He turned to Azor'Chapein.
"Hmm? I suppose my face is different. I find it odd that an oracle would be blind, don't you agree?"
Azor, once again, disappeared from the waters, and reappeared just west of Kalafi Krak.
Azor'Chapien frowned and said, "Oracle? I didn't know you were an oracle...."
1 PP Mold Land: Azora moves just west of Kalafi Krak.
"I can see events that will happen to a certain degree. My visions ended after Vymrl attacked me a while ago. That's why I wasn't sure whether to expect help or not. I had a feeling it would work out in the end. Anyway, Nixis, I was thinking of having multiple places of power. When only one city has so much power over a race, when leadership is corrupted... well, bad things happen. In addition, I would like the humites to become more accepting of gnomes. Perhpas we'd even see a gnome elder in the future. But the most important thing I want to create... is a good defense. Protective artifacts that could discourage future invasions."
"Yes, that sounds like a great idea. Here, take some of my power to do what needs to be done."
Nixis extended his hand into Shurka's form, and the god was bolstered by a blaze of energy.
Unknown to Convincer, the Mournelord had connected with him in the moment their eyes had met, and his mind called out to small numbers of undead, drawing them under Terena, where they joined the shades of those who had died in guarding the Mausoleum of Terena.
2 PP given to Shurka
1 PP from convincer: Guide Populace (Lesser): Draw assorted undead (not enough to actually create a population center, but enough to create a fun adventure site)
A lot was going on, but Chroma knew one thing: none of it was about playing. And if it wasn't about playing, it was boooring. At least the pink thing seemed to be a little fun, though he didn't seem to like to play.
"Clothes are good, but what if you're in rain, clothes couldn't help and I doubt this fur," the god ruffled the top of the exarchs head. "Will keep the wet off you... when my children get wet, all they have to do is shake themselves and they're all dry," he boasted with a smile.
Hunger. It consumed him like it had never consumed him before. It consumed them all like it had never done before, whether they be his packmates or... no, they were all packmates now. More than packmates, comrades, siblings, kin. They had all been thrust into the same boat, and they had no choice but to live in it. Or unlive, as it were.
The King of Ghouls continued to munch down on the large carcass of the beast, ripping off fresh red fleash and shovelling down, as if it could somehow cure the hunger that had been thrust upon him. Tossing it aside in disgust at how little it did to quench the starvation that didn't kill, the prize as soon beset upon on all sides by ravenous undead gnolls, picking it clean in no time flat. Reclining into the large throne made entirely of the bones of their feasts, Russet looked up at the roof of the cave they called home, his fangs baring in frustration and anger.
After the battle, after they're... he didn't even want to think about it, they'd lain in the earth for some time. Until some cruel, cruel force decided to thrust them from their well earned afterlife of hunt and blood and put them back inside their stinking corpses! And given them the hunger... oh how much hunger, he'd never felt this hungry even when the Sons of Slaughter had fallen on lean hunting in an area and couldn't eat for days or even weeks.
But all that was in the past now... the former Prince of Slaughter, now King of Ghouls had a few things left to do in this world, after all. As torturous as mere existance was, it was a blessing that he would be able to set certain things to rights.
In the caves in the valley that had been their grave, Russet stood from his throne. They hadn't come when they needed them most, but perhaps the devils would answer his call now...
PP Expenditure Show
0PP - 1 Guide PP from Beryl - The ghouls make a sort of 'home base' in the caves of the Valley of the Dead, where the Sons of Slaughter lost their lives in the decisive battle for Ardune. Though they are concentrated most heavily there, and it's where Russet makes his home, the ghouls spread throughout Ardune at large, going wherever they can quench their hunger.
Veros looked the assembled gods and settled his gaze on Shurka. "I am glad you survived your battle."
He closed his eye, gazing upon them through the Temporal Vortex. "I have gazed on a world without you, and I would not relish living in such a world."
He opened his eye once more and gazed off at Chroma playing, marveling at his innocence. "Where we ever so innocent, my old friend?"
He lifted his hand, veiling them both. Shurka Show
"I'm beginning to believe I should withdraw from the world. The actions of my faithful among the humites are horrible, and that they would believe that such things would be okay disgust me. To betray one's family and friends."-----
"And worse, my own actions rendered me unable to aid you in your hour of need. That is the worst. That I was not there when one I consider an ally needed me
The dwarves and halflings of Meribia had dug too deep. Delving beneath their lands, not for the war, but for the precious metals and stones they had found during the war, they had reached ancient passages long forgotten by other gods.
In these deepest of tunnels, some of their kind began to go missing. As first there were only a few disappearances, but as the losses began to increase, they withdrew from the deepest of their tunnels, favoring the safety of the upper tunnels to the risk of the lowest ones. Still, there would always be some brave or foolhardy enough to venture into the deepest tunnels, and some among them would vanish.
The disappearances were no coincidence. Long forgotten deep in the tunnels of the underdark, the mind flayers still lurked, picking off the stragglers of mining companies and those lost in the tunnels.
Though they ate most of their finds, some were instead used to give birth to new members of their race. These new mind flayers, filled with memories and knowledge of the surface, began to bring about change in the scattered people of the deep.
They began to unite their brethren, offering them the strength of numbers, as well as something that they had never had, faith.
1 PP (Artifact) - Guide Populace - Mind Flayers worship Veros
1 PP (Artifact) Nourish Populace - Mind Flayers
1 PP - Nourish Land - Great wealth lies hidden under Meribia, awaiting miners
1 PP - Nourish Populace - Meribia
Eon frowned and said, "This is hair, not fur. I believe there is a difference! Besides, I'm happy I don't have fur... I'd be hot all the time."
Eon looked at Chroma and asked, "You want to play, don't you?"
Azor'Chapien said to Shurka, "The Azorans actually recently landed near Terena, if I am correct."
"Hair?" Chroma asked quizzidley. "Isn't that just fur that's fallen off? And wouldn't you be hot wearing so much clothes anyway, I mean there's not that much you have to cover."
Of course when the exarch mentioned 'play' he forgot all about learning more about the confusing squishy thing. "Yay! Let's play let's play!" he called out eagerly, beaming with his one eye.
Meanwhile, in the Chaos Wastes, the genasi had learned to take advantage of the creatures around them. The plant eating behemoths, resistant to the chaos energies around them, had attracted their claw footed, meat eating kin to the wastes. The genasi saw these creatures, and thoughts of hunting with the speed of the wind enterred their minds.
Soon enough, Claw-foot Riders would become an intergral part of manifesting Windsoul, allowing the windsoul genasi to hunt while mounted, scout more efficently, and serve as cavalry in the event that the genasi ever had to make battle. No genasi but a windsoul could truly ride a Claw-footed behemoth: they seemed to sense a kindred spirit in the wind, and rejected all other elements.
PP Expenditure Show
2PP - Guide Populace - The Genasi learn to domesticate and ride the larger strain of claw-footed behemoths
Eon said, "Do you know any games? Because I honestly don't know many that we could play out here."
Chroma frowned in thought. "Well... there's the game of creation, but I don't think squishy things can play that. I know furry things can't... oo, oo, we can chase butterflies!" he said eagerly. "Or gazelle, my children like to that, or or we can splash in a river, or play ball with a coconut, or or.. that's all I have," he finished a little sheepishly.
Eon looked at the Boggarts, grinned and said, "Well, splashing in the river sounds fun, or we could try to catch the Boggarts. That sounds fun. Of course, we'd let them go if we caught any, but still..."
Hensen sent a message to Azor Chapien mind.
to Azor Chapien Show
"I have come here, as I told you, with an offer for you, one of alliance, long ago a group of like minded gods decided to create a new divine order a Pantheon, whose purpose was to increase the divine glory of creation and gain enough strength to ensure that no other god could make an act of deicide against anyone of them. It was called the Bronze Pantheon, ruled by the lord of Creation and Destruction, until he went to a deep slumber, the Pantheon now follow my lead.
The Pantheon values much martial skills, as well as honor, two virtues that you incarnate and for this reason I want to ask you to join our order.
I think we could extend such an offer to your friends soon enough, but some diplomacy might be needed to set aside some differences between some of the eldest members of the Pantheon and them.
Meanwhile in Chillhund the Warp Dragons were experimenting with the possessed ones magics, they wanted to find a way to create servants on their own, to use as pawn in silent bid for power between them and their own creators. However nothing proved as efficient as possesssion and their own power can not match the one of the unshaped, as by gaining form they lost the power to alter the one of others.
However after a while the manage to discover an impressive property of dragon blood, apparetly they were looking for the wrong source of powers. Using arcane magic combined with it they could empower mortals with a tiny portion of their essence, even if this does not grant control of the target, it still make him much stronger, and become a good way to gaining another mortal gratitude. They also discovered that it created some kind of empatic bond, allowing a limited sharing of emotions, they could not force this link on their "exarchs" but even if volutary it still proved to be useful.
The Boggart "priest" was still figuring out what to do with the "uneatable thing", once known as the Orb of Nightmares by the possessed ones, while he heard the divine ones that were speaking in the sky on top of him...
"Chasing Boggarts, What?!"
The gods was unable to hear him, however he begun to pray for that, as it will for sure be a new great experience.
2 PP Guide (1 from Aether Ripples) - Warp Dragons learn how to imbue mortals with a small portion of their power, empowering their allies and increasing their loyality in the struggle for power with their unshaped creators.
(OOC = If the admisn agree we can make this power accessible to other dragon races as if they have cultural contact with the warp dragons, as it is fluffed as a property of their blood, that's just because I like the idea of forming blood bonds with dragons, if this can't be done no problem)
Chroma beamed eagerly. "Chasing Boggarts? Sounds like fun! Be careful though, they're blood is poisionous so don't try and eat them once you catch them."
Eon grinned and said, "Then lets get started!"
to Hensen Show
"Very well, this Pantheon intrigues me. I'll join this pantheon, and I can assure you, I will contribute in anyway possible. One thing though, if I were to be attacked the pantheon would aid me, right?
Chroma grinned with his one eye. "Okay, let's go!"
And go they did, chasing the funny looking boggarts throughout the swamp. It was rather comical: the boggarts had an odd, wobbley gait and clearly weren't designed for speed. Sometimes they fell over just trying to sprint away, meaning it wasn't exactly a challenge to catch them.. but it was still fun.
Eon himself caught a few, but Chroma was having much more luck (he is, after all, a god). Eon said, "These Boggarts are fun! I've never had this much fun in my life! My people are all... boring... and we have to listen to the Code... but here..."
"To be honest, I was a bit ashamed that I was so absorbed in my own conflicts that I was unable to help you for a while. I belive we have both realized that we are not as powerful as we may think."
Shurka was silent for a moment.
"...If you were to leave, that would make me the oldest of those still awake. To think that I used to be innocent. Used to think I could rid the world of all that blighted it. I can make changes for the better, but the world will never be perfect in my eyes. I now know that I need to accept that. I'm not sure if I can offer you any counsil on whether you should withraw from the world or not. Such an important decision... should probably be made by yourself.
"Azor'Chapien. I do not know what Azorans are. Could you enlighten me?"
Azor'Chapien turned to Shurka and said, "They have recently been moved again... they're currently just west of Kalafi Krak, on my island of Azora. Why do you wish to know?"
"I suppose you are right. For now . . . always before we have been at least cordial and friendly enough with each other. I wish to go further, that we truly be allies and friends, to aid one another in times of need. There is little reason I could see for us opposing one another, but there are many ways we can aid one another. This would, in my eyes, simply be taking what we have always done, and acknowledging it."
He looked into the distance. "I don't wish to rush you though. Whenever you wish to answer me, feel free. I'll take no offense either way."
Kiptar sighed. It had cast its vote and watched the proceedings. It could not have asked for better. The return of Veros and the destruction of Drevan had been something that It would remember for a long time. It had slept for a short time, but It began to move again.
It reached out and touched the Gear gates that he had created so long ago. They warped and extended, where more popped into existence, extending out into the Aether and below, into the inner world. The Iron State learned to use these portals, Extending their reach enormously, into many new worlds...
1 PP: Guide Populace(Lesser)(City of Gears): Alexandria's Artificers worship Kiptar
2 PP: Create artifact(Intermediate)(Gear of Creation): Gear gates expand into the inner world and out into the aether. They also become more populous in Far Home.
2*2 PP: 2 Guide Populace(Greater): Iron state learns how to make Aether-tight air-ships to explore the Aether, using the Gear gates to reach it. Eventually they make Aether-ships rigorous enough, as well as using the techniques learned from their Advanced Airships tech to make Aether-Ships that can stay up for 10-20 years at a time, and support a large populace, basically becoming small villages. These techs are not for trade, as they jealously guard these secrets.
Out of curiosity, would a fun domain count as a part of the joy domain? Because if it isn't, Chroma needs it :D
"I'm sure it will." He said before doing just that. He looked at the child of light and thought for a second. "I think I'm going to go for a time. Tell your master That I will be back."
With that he went into the guild training house and put himself in place as a rather average assassin.
Over in the imperium some of the giants saw the benefit of getting paid to kill things. They were planning on starting their own guild but a 'merchant' passing through pointed them towards the one already set up and they joined.
Over in Alexandria the guild starts to have stirring and quickly gains power. They slowly start to smuggle more exotic substances from the free nations.
Quickly they realized that they were going to need to hide their members now that they were spreading so they started putting them in the trade jobs that everybody in the community would rely on. This not only made them look ordinary but explained their somewhat flexible income.
1 [Exarch](Guide) The frost giants assassins join the Guild
1 (Guide) The guild spreads its' operations to alexandria.
1 (nourish) Guild operations expand and more assassins join the guild in Alexandria
1 (Nourish) the guild in the free nations expand greatly, now having guild houses in every city and town.
1 (Guide) The guild puts its operations even more in the dark. Hiding their true intentions by setting up their members in various trade jobs.
Chroma frowned in thought. "Wait, if this is the inner world... and there's an outer world... like how there's an inside of a hyena and an outside of a hyena..." His eye widened in realization. "We've been swallowed whole by something! Wait, what if it isn't like a hyena, and is like a rock which is hollow... or a piece of fruit with that rich, gooey center, yum," the god of chaos went on, smiling at his thoughts. Before he frowned in thought again. "Wait, what were we talking about?"
"Ohhhh, right, the outer world, well I'm sure I can work it out, it can't be too difficult to teleport to somewhere you've never been!" Chroma claimed. "...you might want to hold your breath though, it wouldn't be fun if we ended up in an ocean and you drowndeded."
Hensen saluted the other gods and moved back toward the Palace of Xa'an, but first he went to visit the realm of the Drahkorn, there he visited the Herald, Drathor appointed leader of his people.
They spoke for long, Hensen told him about the slumbering state of his master and his new regency of the Bronze Pantheon. The Herald himself has sensed his brothers weakened by the lack of faith and with his master sleaping he could not restore that wich was lost. Hensen made him an offer, the god of change would restore the Drahkorn to their glory, in exchange for their loyality. The Herald would have never accepted to betray his master, not even if tempted by the promises of power coming from the Changer of Ways. But Hensen has predicted that, in order to ensure that the Drahkorn keep prospering he will infuse them with his own power, but should their master ever wake up the spells and charms that bind these creatures to the will of the Lord of Change and the Bronze Pantheon will collapse naturally, allowing the lord of Creation and Destruction to restore his power over his favorite sons.
Finally the Herald accepted the master of change offer, he would remain with his people, but he will be no more the Herald of his kind only, but of the Changer of Ways and even Bronze Pantheon itself.
Back to the Palace od Xa'an the Changer of Ways was tempted to go again at the Eye of the Pantheon, its visions were so enticing that he could have looked trough it for a whole age.
However he had things to do...
Gathering his energies he sent a message to the members of the Bronze Pantheon, new and old ones, including the God of Artifice, Kiptar, who has asked for ammission back when Lord Drathor was still awake...
Vymrl, Azor Chapien, Honassia, Kiptar, The Empress, Hammu Show
"This is a glorious day, my brothers and sisters, the Bronze Pantheon is getting ready for the beginning of a new age"
"When the founders joined the first time they decided to form an alliance to protect each other and eventually to become a force that should be able to impose its will on the whole existence.
"When they accepted the embrace of the Pantheon they knew that a time of war would have come, one where Unity would have allowed them to overcome every enemy and they were not wrong...
"An age of darkness begun, with the lives of many gods at stake, even the First One, the killer of Xa'An, was in danger in that perilious time...
"Today, after the shadows dissipated, apparently at least, the valors of unity and brotherhood of the Pantheon have not being forgotten, they have become even more important...
"And in the name of that values that I'm honored to present you all the new brothers and sisters that will join the Pantheon in its glory.
Welcome Kiptar, master of Artifice, Honassia, who walks in the shadows and Azor Chapien, the knight god.
I wish you to always be strong and I'm sure that your presence will bring a renewed glory to the Broze Pantheon and to the world itself."
3 PP Create (1 from the Wondermaker), the Lake of Fire now allow even the souls that worship Drathor as a part of the Bronze Pantheon to reincarnate.
This effect will end in two cases:
1st: Drathor is back for any reason, the effect will stop (but will resume should he vanish again).
2nd: Hensen or Drathor are no longer part of the Bronze Pantheon. In that case its power will be limited to the souls that share faith in Drathor or in both gods. The First case is dominant over the second.
Azor'Chapien decided to do some meddling with the Azorans, so he vanished and reappeared in his fortress. He guided to Azorans to set sail for the main continent, to a land called... Meriba... so that the Azorans could head to the place he heard Nixis speaking of, Terena, so he could better aid his allies.
Eon said, "Um... ya... should be safe... I've done it hundreds of times with Azor'Chapien, so I'm used to it... kinda..."
1 PP Guide Populace: The Azorans have an expedition sail to Meriba and begin moving to Terena.
Chroma frowned in thought. The squishy person seemed to have confidence in him, but he really didn't want to accidentally take his new friend to a place there was no air... maybe he could sense where these Azorians were? It worked well enough with his gnolls, and his genasi and boggarts come to think of it. Concentrating on finding something that felt kind of similar to the exarch before him... minus the shard to divinity of course... the child god gathered all his power in preperation to unleash-
"Whoops, if I did that who knows where we'd end up," he noted out loud a little sheepishly. Taking the power down a few notches, the child go bathed the two in a soft stream of coloured light. When they next appeared... they had, by some miracle, arrived in Azoria.
Albeit several hundred feet above it.
"Whoops, don't want you to fall," the floating god noted, grabbing onto the exarch. "Splatting doesn't sound like fun..." He smiled. "Although the word is fun to say. Splat! Splat splat splat!"
Eon closed his eyes and said, "Please don't say splat while I'm dangling hundreds of feet above the ground... you now, I could make an awful mess if I fell from up here... Can we please land?"
"You want land? I thought you said you didn't want to fall... but if you want to hit land then- ohhhh, you want TO land. Silly me," Chroma giggled. "Okay, going down!"
One sickeneing shift in perspective later, the two were at ground level, though Chroma as usual floated a little above it. He knew Veros put a lot of thought into this gravity, but it was too orderly for him to obey... no law could bind Chaos, not even phisics.
"Well that was fun," the child god commented, looking about the place with his one eye. It was all so... different. Ardune was nothing but jungle and savanaha, but this place was... what was the word, temperate? It led to some frighteningly green grass, and the air was neither humid nor hot. "So how about a grand tour?" The child god asked, not seeing any of the squishy things immediately around.
"It was a bit scary for me... are you sure you want to see other Azorans- er, 'squishy things'? They're a bit... erm, well... ordered and, needless to say, oppressive," said Eon.
Opressive? Ordered? Chroma barely knew the meaning of those words... Russet had been opressive to the Sons of Slaughter, but he'd never seen a society that was in any real way 'ordered'... except perhaps his Genasi, but even they change manifestations, jobs and lives with the morning sun. The prospect of seeing an ordered race was... both curiosity inducing and slightly scary.
"It'll be fun to see something so different, almost as fun as making something like it I'm sure," Chroma replied cheerfully.
Eon frowned and said, "Ok, but promise me you won't actually make yourself visible. I really don't get along with my kind. In fact, without Azor'Chapien, I'd be dead... anyway, I think I saw a village while we were coming down. Over here!"
Eon moved through the forest for a few minutes until the forest broke off into a field. In the field was a small Azoran village, and on a nearby hill was the local Lord's castle. Eon said, "There. We saw. Can we leave now? Again, I don't get along with other Azorans..."
Chroma peered off at the village. It didn't seem very fun to hide and look at it from so far away, but Mr Squishy probably knew what he was talking about... all of those buildings and such reminded him of the Rakshasa. Except no Rakshasa could build anything like THAT. The temple was impressive, but it was one building, not an entire stone village.
"Okay Mr Squishy, if you're su- wow, what's that!"
A group of knights trotted towards the town, bedowed in metal armour. "Those are the biggest, humanest insects I've ever seen! And their car... carapa... shelly things are so hard and shiny looking!"
Eon saw the knights and started to back away back into the forest. He said, "Um... sorry to tell you this, but those aren't insects... they're trouble... and I mean BIG trouble. Their Azor- ahem, 'squishies', like me, but their wearing armor and riding horses... And I think I'm still wanted..."
Eon cursed the fact that he had told Azor'Chapien to not spread word of his new exarch-lyness.
Armour? Horses? These were all knew to the child god, but he thought he could work it out... the horses were those four legged things that looked kind of like a gazelle, and the armour were those hard clothes. Hm, those hard clothes gave him some ideas... but for now he was more curious about the Azorians than the armour.
Deciding that if Mr Squishy wanted to back away Chroma would with him, the two retreated into the forest a little ways, the village still in view of the gods sight if not the exarchs. "Why do they wear such hard clothes?" The child god asked. "And what do these Azorians do for fun anyway? They may be stuffy and orderly, but they must do something fun, otherwise they'd die from lack of funness!"
The veil broke and Veros looked away from Shurka. "I have other things to attend to. I hope to see you and your people's hiomeland rebuilt."
He vanished in a cloud of darkness, moving on to his next destination. Reappearing just outside the moon, he called out for her. "Mara? I would like to speak to you, if you have the time."
Eon said in response, "Actually, most people don't wear those hard clothes, only the leaders do. The rest of us are stuck with little but rags... a little depressing really. They wear it for war, and a little bit for show, because its shiny. If you wanted to see a normal squishy, you'd have to go into the actual village, but I don't think that's a good idea..."
"Why not? Oh, right, you not getting along with them... oh poo, I really wanted to see some of the inside of the squishy nest," Chroma pouted. Rubbing his chin, he thought for a few moments. "We could fly above it... but I don't think you'd want to risk going splat again. Heh heh, splat. Splat splat- sorry. Hmm, I suppose I could use my power over colour to make us invisamable.. would that work, or can squishies see invisamable people?"
The Azorans who had landed on the mainland worked their way until they finally reached Terena. They briefly camped outside, awaiting permission to enter.
Eon said, "Ya, that would work. Go ahead, I'm pretty sure my kind can't see invisible people."
Mecha and Topheh, we could start a three way MS for the Azorans reaching Terena.
1 PP Guide: The Azorans reach Terena
"Okay," Chroma replied, starting to gather his power. Before relinquishing it again, he REALLY needed to get out of the habit of blast everything full force... if he did that here, half the forest would be invisible too!
Letting out a small stream of coloured light, the power bathed the two, taking away their colour and storing it to be returned later. The result was... well, nothing. Or the appearance of nothing anyway: where once there was a god and exarch, now there was an invisible god and exarch.
"Yay, I'm invisamable!" the child god couldn't help but boast excitedly. "Now you can show me the squishies!"
Eon said, "Um... sure. Just... well, you might not like what you see... Its basically all work and no play... little sad really."
As they walked into town, the day's work was in full swing. All of the adult peasants looked dangerously thin and they wore little more then rags. Their backs were bent from hard work. Even the old and sick sometime had to work in the fields. Chroma could also spot some children having to work. Eon shook his head and muttered, "Home sweet home..."
Chroma had expected something... different. The metal skinned people had seemed so shiny and fun looking, and the village had seemed so grand from afar compared to what he was used to. But close up... he wasn't sure he like Azor'Chapien as much anymore. Sure he made fun flaming birds, but how could he do this to his children? Or let his other children do this to his children, he supposed. Although the child god confessed he hadn't done much better to deal with the Sons of Slaugher... but at least they hadn't been slaughtering his own children for the most part!
"This is... whoever's in charge better be having a tonne of fun at these peoples expense. Because if treating these people like this IS the fun, then... then... I don't even know what I'm going to do! Even then, no fun is worth this... this... tyranny!" A few heads turned to see where the booming voice had come from, but seeing nothing the peasants returned to their duties.
Eon sighed and said, "Ya... but before you go out and blame Azor'Chapien, it actually isn't his fault... he constantly tries to tell the nobles that their duty is to protect the peasants, not take advantage. But, as Azor'Chapien says, 'Giva a man a bit of power, and he'll get drunk with it' . Atleast, I think he says that... but he really didn't intend this mess."
Chroma frowned in thought. "I suppose he wouldn't have... what we need, is something that can not just say, but DO something about this sort of thing... another power to help free people who aren't having fun, and are bullied by those higher than them..." The child god slumped slightly. "But I wouldn't even know where to begin to make something like that... I don't have the knowledge to do it."
The child god rubbed his chin, still lost in thought. "I wonder... that Mr Veros sent me a note on piece of paper with scribbley things on it. Would there be any more around anywhere on this Outer World place?"
I'm angling towards taking him to the Loremaster's Keep, but I'm not sure if Eon knows about it or not..
Kiptar listened to the message from Hensen.
It turned, transporting back into Mechanus, and began to sketch plans. He wasn't sure where they were going, but vague ideas had been floating around in the back of his head. Here, maybe they could come together.
(I did post that the humites came back from the Feywyld. It was a while back. But everyone is acting like they aren't there, so I'll just post as if they just came back.)
Shurka responded to Veros before he broke the veil.
"I accept your offer. This could possibly be the only alliance that actually means anything. The others just seem like schemes for power."
With Nixis' power, Shurka set off toward Terena. Rebuilding had already started, but Shurka still wanted the people to know his will. As the re-construction of Terena was near an end, the former nation was divided into three different states. All were loyal to eachother, but had different methods of ruling.
New Terena was the largest of the states. It retained the old democracy that Terena had before the giants had invaded. It allowed all people (with the exception of giants) to enter their walls. The worship of any god is allowed in the city, although Shurka has the most worshippers in the city. Research in this town prospered, with the new ideas of many people contributing to advances in technology. It's banner is two adjacent squares with a staff in one, and a book in the other
The smallest state is the Theocracy of Menior. While any race is welcome here, they must worship Shurka, which is why most of the inhabitants are humites. A council of seven rules Menior which chooses replacements if one should die or resign. The arts flourish in Menior, with ornate statues being seen all over, and music being heard in every street. The banner of Menior is the symbol of Shurka: A golden eye with a cross for a pupil.
The last state is Rusten. The military in this state is larger than the other two states. The military essentially controls the politics of this state, much like Old Terena's Defense Coalition. As with the other two states, any race is allowed inside of Rusten. This was the location that the Meribians had initially started the reconstruction, so the architecture is of a much different style than the other two states. Rusten also has a large number of air ships, built for both trade and transportation. The banner of Rusten is a shield with the design of a sword and axe crossing eachother.
0 PP [+1 Eorna] - Guide Populace - The humites come back to Terena
3 PP - Guide Populace x3 - The humites make the Terenean States as instructed above
2 PP - Guide Populace - Humites can be bards. This is most common in Menior
2 PP [From Nixis] - Guide Populace - The people of New Terena learn advanced mathematics.
1 PP [+1 Eorna] - Nourish Populace x2 - The military in Rusten grows in size.
Meanwhile, in Azora, a mountain grew on the eastern half of the island. This mountain attracted large amounts of Phoenix's to it, and the Phoenix's set up nests on the mountain, gaining the name Flamewing Peak. The feather of a Phoenix is nearly priceless, so many adventurers brave the peak in search of shed Phoenix feathers.
Eon frowned and said, "I'm not sure. I haven't ever left Azora really... Hang on, can I do something really quick? Follow me if you like..."
Eon walked towards a small hovel at the outskirts of town. After all the years, it was still here...
Eon said, "At first, I wasn't sure, but now I'm sure... this is the village I lived in before I entered exarchhood."
1 PP Mold Land: Flamewing Peak rises in eastern Azora.
1 PP Guide Beast: Phoenix's move to Flamewing Peak.
Hensen magic saturated the Lake of Fire and soon it begun warping new generations of Drahkorn, at first some was born without a soul, as the blood of the changer of ways begun mutating the very essence of the lake. But after a while its "purity" was restored and new Drahkorn begun to born, carrying the souls of those who worship the Bronze Pantheon, and linking the new generation to the Changer of Ways...
Meanwhile in the Free Nation a group of arcane researchers, necromancers, artificers or just philosophers, decided to combine their resources and create a new city state.
They only had one thing in common, a strong desire to unveil the misteries of creation, no matter the cost. Usually this lust for knowledge was satisfied with forbidden researches and practices that many in the world will consider foul.
Knowing that the Free Nations have no limit, religious or moral, to research they decided to build there a place where they can enjoy their activities without being disturbed by the outsiders.
The found a large natural cave under one of Bloodmyst islands and there, supported by money from Novost and Freedomguard, they build an underground city, filled with arcane libraries, laboratories, workshops and even tranquil gardens where the researchers can rest or share their discoveries. So the new city state of Qar'Dask was born...
3 PP Shape Paragon Race - the Drahkorn, are reshaped to accept the souls of Bronze Pantheon worshiphers, the souls are judged by Hensen in person and by the Herald, until Drathor awake again. Also the Lake of Fire sometime spawn souless Drahkorn.
1 PP Mold Land (from Bloodstones) - Create the cave complex to house the city state of Qar'Dask
1 PP Nourish (from Bloodtones) - Free Nations, the new city state of Qar'dask is born.
The squishy was moving off somewhere... and Chroma was going to follow him, he really was. But first, he had something else to do real quick... he'd notice in passing that these shiny people seemed to like beating at eachother with weapons, whether they be swords or long sticks while on those horses of theirs. It seemed to be fun for them, if a different kind of fun than the child god was used to, but after seeing how they treated the peasants, the god of chaos was feeling something he'd never felt before... spite, perhaps? Righteous rage? Whatever the case, he had an idea that would make those tournaments of theirs a little more fun, and maybe put the shiny people in their place...
Seeing as he was still invisible in the town, the god of chaos quickly ran into a nearby blacksmiths, which thankfully was empty. But the armor of knights who'd had their armour put in to be repaired, of store armor designed for the new knight or fool hardy adventurer was still there in abundance, much to the child gods glee. Grabbing up as much of it was possible (which, since he was a god, was all of it), Chroma then teleported himself and the armour outside the town, in a place where hopefully no-one would see him unleash his power. Gathering up his energy, the child god threw the suits of armour onto the ground before him, before blasting them with a coloured ray of light.
The results were... interesting. The armour stood up all by itself, or so it seemed. But in truth, it was armour no more. It was a steel like carapace for something a little more sinister, though neither good nor evil. Simply a craver of competiton. The aberrant creatures had a skin of metal, barring of course the visor which couod be lifted to reveal the fleshy insectoid face of the knightmares. They preffered not to do so however, never lowering their visor and never speaking, for they had no vocal chords to speak of. These creatures would however forever be a bane and boon for Azoria, wandering the land in search of tournaments to enter, strong looking travellers to challenge to honourable combat, and generally competiton and conflict that wasn't too far beneath or above them. Becoming the quintessencal rogue knight, so to speak, as unless you opened it's visor or caused enough damage to make it bless it's green blood and reveal that the armour was in fact it's skin, you would never suspect it was anything but human.
The knightmares didn't really have the mental factilities to recognize wrong from right, and so it wouldn't become an infrequent sight to see a member of the species tagging along with a band of bandits, in the service of an evil overlord, or as a personal champion of a righteous king. For the most part though, the creatures were content to wander the land alone. Knightmares only came together to mate, as when knightmares meet, their natural competiveness means they must fight.
Content that his creation would cause a little chaos in the overly orderly Azoria, and one up those opressive knights, the child god teleported back to the exarchs side, realizing that they'd come to a little shack. "Wow, really? That's neat!"
The ghouls king munched the flesh of the bones of the genasi, throwing it onto the pile to form a complete, fleshless genasi skeleton. They'd been lucky to find the scouting party so far from the wastes... but it seemed a shame to waste the bones like that. He wondered...
Raising his hands over the bones, Russet willed them to live, willed them to serve him and his kind. And rise they did, forming a loyal servant of the ghoul king. A smile touched his muzzle... if he could create servants like this, and continued to do so, maybe taking down his devil overlords wouldn't be as difficult as he'd feared.
And, in the Chaos Wastes, something that would forever shape the destiny of the genasi and the continent as a whole took place as Chaos heated stone finally cooled after centuries of burning, revealing large veins of copper and tin.
Metal had finally come to Ardune.
PP Expenditure Show
1PP + 1 Spawn PP from Veil - Spawn Paragon Tier Monster Population: Create Knightmares
1PP - Nourish Land - Tin and Copper form in the Chaos Wastes
1PP - Spawn Heroic Tier Monster Population - Russet raises the bodies of those with flesh picked clean to form skeletons.
With the disappearance of Azora from the western coasts of Taldar, Silvena lost their lone trading partner. However, despite this sudden disappearance, they did manage to learn several valuable bits of knowledge from the short time they traded with them.
Far to the south of the rebuilding of Terena, the Defense Coalition's remains, newly renamed Naru, had worked and struggled with the ancient wasteland. Though it had taken centuries, they set the land on course to recover, restoring life to the blighted lands.
The loremasters, no longer co-coordinating the defense of the continent, turned their attention back to their task. Slowly but surely, their enclaves spread into Menosa in the west and Zophar to the north. With this expansion, minotaurs began to join the ranks and the organization prospered.
With the discovery of a variety of metals high in their mountain homelands, the minotaurs began to master the art of blacksmithing.
With an eerie green glow, the portal slowly opened up, pyre flies in the area scattering, avoiding the gateway's light. A new farscape gateway had opened.
Veros called out again. “Mara!? Where are you?”
1 PP - Guide Populace (Lesser) - Silvena learns blacksmithing
1 PP - Nourish Land - The southern wasteland controlled by the Defense Coalition finally begins healing
1 PP - Nourish Land - Minotaurs on Ardune find metal deposits in their mountains
2 PP - Guide Populace (Greater) - Minotaurs master blacksmithing
1 PP - Nourish Populace - Loremasters accept minotaurs into their ranks
1 PP (Artifact) - Guide Populace (Lesser) - Loremasters begin sending expeditions to Zophar
1 PP (Artifact) - Create Artifact (Lesser) - A new farscape gateway forms in the depths of Skypeak
Hammu stirred. His head cleared.. he remembered the trials, Veros reclaiming his power, Mara destroying Beacon in a fit. Mara. He would have to exact justice for that. Retribution was a concept that she could understand.
Rakshasa scouts on Ardune discovered the presence of veins of rich ore, and Rakashasa smiths learned to work it into tools and armor.
Beacon saw the nations around them using magic to bend the elements to their will, and some of the most diligent scholars went abroad to study in academies of magic. Some stayed, and some returned and began to train others.
The introduction of arcane magic on a wide scale had great consequences for Beacon. Arcane rituals terraced the land, and fruits and vegetables were grown in even greater numbers than before. Magic guided the hammers of the smiths, too, and Beacon learned to weave magic and steel.
The portal Rabi called Zenith irised open again. Through it fell what looked like drops of blood, which spattered the stone inside the cavern called the Place Between Places. Where the blood landed, it stuck, and seemed to swell a little. The spray never dimmed in time, but went on always looking as if it was fresh.
1 PP nourish land: common metals are found in veins in the hills surrounding The Well
1PP (-1PP from cultural contact) Guide Populace: The Well learns metalsmithing
1 PP + 1PP (The Code) Guide Populace: Beacon learns Wizard
+1PP (Ahura) Nourish Populace: Beacon grows in numbers
1 PP (-1PP from Human members) Guide Populace: All of Beacon learns Agriculture
1PP (-1PP from Human members) Guide Populace: Other races in Beacon learn the art of metalsmithing.
+1PP (The Zenith) Create Artifact: a permanent portal forms between the Place Between Places and the Bloodstones.
Eon smiled and said, "Neat if you like overrwork, thievary, and unfairness. It's why I actually love Azor'Chapien... he saved me from this life, and he even saved me from death."
"Wait, he saved you from life... and saved you from death... isn't that kind of like saying that it's day and night at the same time? Though I suppose there's sunrise and sunset..." The child god frowned in confusion, before shaking his head, deciding to let it be. "Well, I'm glad to hear Mr Orderly has some love from his followers too," he said with a smile.
The genasi quickly remembered the art that had long fallen dormant of blacksmithing, and soon were mining the tin and copper, melting it down, and forming it into bronze. With the advent of the metal, hunting became a lot easier, as did defending their lands from enemies.
PP Expenditure Show
0PP - +1 Nourish PP from Fountain - Nourish Genasi - The genasi grow in numbers and power.
The sight of the giant ameoba was as if ghastly abominations had crept unto the serenity of the aetherscape, and Ae-Sylvani exploreres in their ships and on the Zaratan reported about the new creatures back to their leaders. There was also a rumor of a rogue Zaratan out there, sighted several times, with strange creatures on their backs.
The Ae-Sylvani debated what to do, but the override concerns were for their safety and the invasion of their dominion. The Ae-Sylvani had been alone in the aether for literally thousands of years, and the cultural shock of newcomers was great indeed. The fact that these amoba apparently fed on the aether itself, condenscing it into their growth only feeded an environmental argument. Would eventually all the aether be eaten by the amoeba? Such a catastrophe must surely be avoided!
Still, even with the resolve, the wherewithal to do something remained to be had. These things were large. An Ae-Sylvani could walk on them, not easily, but stabbing it with a valin spear wouldn't do much at all. In the short term, a solution was found--a group of Zaratan made a pass at one Amoeba, and by pure coincidence got a taste of it. And it tasted good! The pack of giant space turtles proceeded to gobble down the Amoeba, and sang happy and contented songs for quite a while.
The farmers of the nation of Silan slowly cultivated a curious large leafed crop that for many generations had been assumed to have no nutritional value. And yet some Silan becam engrossed with chewing on it while working, giving a pleasant taste. Further refinement, by accident it would seem, let to the discovery that it was even better when burned and inhaled. The farmers who developed the plant began to go to market and sell to the higher nobles and priests in the villages, and soon the practice of smoking the plant spread. So activity even spread to the neighboring nations, while enriching the same cultivators with great amounts of wealth, and Silvan as a whole.
Mara appeared behind Veros. "So you are back." She said coldly.
1 PP - Guide Populace - Ae-Sylvani - Knowledge of Amoeba, trying to kill them, eventually might succeed!
0 PP - Zaratans (an exarch) - NOM NOM NOM some Amoeba. In significant number so far.
2 PP - Guide Populace (1 from Astral Orrery) - Silan - Discover, cultivate, and use Tobacco for recreational smoking (more like Native Americans, not like us modern Americans)
3 PP - Guide Populaces - Tobacco and use spreads to Tarana, Latane, and Huilon.
1 PP - Nourish Populace (from Exarch) - Silan - Silan grows more prosperous and wealthy.
Eon frowned and said, "No, its just that my life was so terrible that I had to kill an animal for food... and the noble lord didn't like that, so he called me a poacher and started chasing me through that forest when Azor'Chapien came, made me an exarch, and basically saved me."
"Poacher? Is that like... ohhhh, I understand now, it's like other people hunting in my gnolls land!" Chroma beamed at having worked out most of the oddness of the exarchs story. "Still, it was mean of that lord to let your life get so bad that... wait, aren't you an exarch now?" the child god asked quizzidley. "Why were you afraid of those knights and such, you're like... a little god! You could have turned them into frogs or something, pewpew!"
Eon said, "No, I wasn't an exarch then, that was just before I was made an exarch."
" I know," Chroma replied, slightly frustrated at being misunderstood. "But just now, you were all 'let's hide' and 'let's be invisamable', but you're like... a jillion times stronger than all of them put together now!" he pointed out with a smile.
Turn 47 begins now. 11,750 years have elapsed since the beginning of existence.
8 - Veros
6 - Xirinet, Vymrl, The Empress, Shurka, Mara, Hensen Jijou,
5 - Kiptar, Eijra, Nixis, Hammu, Chroma
4 - Azor-Chapien, Starl, Honissia, Torvek
Veros turned to her. "Such a cold tone, Mara. How have you been? I was concerned for you when you did not answer my message."
Eon said, "Ya, but I don't really want to hurt anyone, and I'm not really supposed to mess in the lives of mortals... against the Code and all."
Chroma frowned to himself. "This code of yours doesn't sound like a lot of fun. I don't like to hurt mortals either, but I certainly wouldn't let them chase me without my permission. That wouldn't be very fun..."
Sorry about the double post, I'm currently moving so I'm not sure how often I'll be able to post for the next few days and want to avoid spending all my PP in one clump
The boggart looked with a cocked eyebrow (er, upper eye, the boggart isn't exactly well known for it's hair) at the squiggles it had made in the dirt, nodding satisfactorly. It should be noted that though boggarts speak common, they prefer to speak in a more squeaky dialect of goblinoid that seems panicked even when perfectly calm. And it is in this dialect that the boggart that appraoched the boggart squiggling lines in the mud from behind spoke.
*What are you doing?* the boggart asked.
*I am making squiggles that have meaning,* the first boggart replied. *With this, we can make records, and speak without voices!*
*Wait, why do we need to do that?* the second boggart asked. *We know everything of who we eat, so we have no need to set words into mud*
*We can not eat everyone,* the first boggart pointed out, not turning away from its work. *And some lessons are too important to only let those who ate learner to learn. Besides, do you remember Squeebob?*
*Ah yes, he fell into a bog. A shame, I wanted to eat him and learn of all he had learned...*
*Exactly,* the writing boggart replied, turning to look at his companion. *We can not rely on- HOLY CHROMA ARE YOU ON FIRE?!*
The second boggart was indeed on fire, the flames crackling away but seeming to burn only slowly into the creatures moist hairless flesh.
*Yes I am,* the flaming boggart replied. *I saw this fire, and though 'I have never been on fire', and one thing to led to another and so I let myself aflame for a new experience*
*Oh...* the first boggart hesistated a moment before asking *what does it feel like?*
*Extremely, extremely painful,* the second replied sadly.
*Well then, roll around in the mud to put it out!* the first snapped.
The second boggarts eyes widened as if the thought had never occured to it, before dropping down onto it's belly and rolling around in the clay, eventually putting the flames to rest.
The first boggart frowned at the mess the second had caused, rolling all over his writing. *I cannot believe you thought... wait... what is this?*
The first boggart reached his hands into the mud like clay, and brought out... a mishapened, but definitey firm portion of baked clay, his writing still engraved on it.
*This is.. amazing!* the first boggart cried. *This thing is hard, and the words will stay in it forever! I will call it... tablet!*
The second boggart frowned in confusion. *This hard stuff is a tablet?*
*What?* the first boggart questioned. *No, no, this hard stuff will be pottery, or just clay. This object is a tablet!*
*So... the squiggly lines are a tablet?*
The first boggart shook his head. *No, no, the squiggley lines will be called writing, the clay which is hard is pottery, and when they're... did you just light yourself on fire again?*
*I'm a tablet!*
PP Expenditure Show
0PP - +1 Guide PP from Beryl - Guide Populace - The boggarts learn writing
1 PP - Guide Populace - The boggarts learn to bake clay to make pottery, bricks etc
Kiptar looked on the network of gear gates that it had so recently extended. Despite the divine power that had supported it, the fabric of the gates was stretching and could very well tear without warning. It sighed. It was inevitable, it supposed, that it would need to tear a creation down. Ah-well.
The Iron State continued to access the aether. Dispite the recent collapse of most of the gear gates, they still reached out of the aether and into Mechanus to Far Home. Utilizing the technology and magic at their command, they created an Aether-Ship large enough, and with enough self-sufficiency to serve as a city, floating around in the aether. This, called Aether Home, would grow, and become strong.
2 pp: Decreate artifact(Gear of Creation): The recent addition to the Gear gate network collapses, along with most of the gates. Now only a few remain, reaching into Mechanus and the Aether.
2 pp: Guide populace(Greater): The Iron state creates a Aether City called Aether Home.
1 pp: Nourish populace(Gears): Aether Home grows larger.
Shadow, I just remembered that the gear gates also led into Mechanus, which is how Far Home was founded.
2 PP Mold Land: A cavern system opens up beneath Azora's surface, with the main entrance at Flamewing Peak.
(Wyld, going to jump our MS story ahead a little ways so we have something more interesting to RP about. check your PMs)
On the streets of Alexandria, angels began to dissapear, not at a high enough level to be alarming, but noticable to anyone who spent the time. At first, many thought they had just left the city, hired out individually to some party or another somewhere across the world. But then,Angel's Draught, a new drug that proved fatal to those with weak minds and absolutely exhillarating (and horridly addictive) to those of stronger stock, appeared on the market.
The Circle was confused, as this was certainly not one of their drugs, and their spies within the Alexandrian government would have informed them if the Alexandrians were creating some new drug. They sent out people to determine what was creating the drug, and the rumors they got back were horrifying enough to make many of the Sneaks on the council debate whether or not to even continue their inquest.
The rumors were that Angel's Draught was the distilled blood of gNoth'd Angels, the same angels that had been disappearing for the past few months. Rumors spoke of a gnome... noone knew his name, who drugged angels, then led them to his hideaway... no one knew where, although there were many ideas. There, rumor spoke of a horrible machine that literally pressed the lifeforce out of the angels and turned it, through dark and nefarious means, into Angel's Draught, a golden, faintly glowing liquid.
Alarmed, the Circle decided to send representatives to the Alexandrian leadership, assuring them that they had nothing to do with this travesty and offering their help in tracking down this rogue gnome.
High above, Chukwa didn't know that his fellow Zaratans had begun to devour some of the Amoebas, and was busy continuing to help prepare the Yogloid before him for habitation, as per Nixis' orders. The planetoid had a thick layer of air. Now, it was time for vegetation. Chukwa breathed, and dotting the surface of the Yogloid, groves of trees and other plants appeared. Like the Yogloid itself, these plants fed off of the Aether/Air and turned it into their own mass, providing food and wood from the very air. Since the plants and the creature itself ate in similar fashions, it would be important for the Children to tend their groves carefully. If the trees covered too much of the Yogloid, it would starve.
Finally, it was time, and the Children used the Archway to arrive on the back of the Amoeba, where they began to set up shop. Chukwa watched the Children as they set up along a particular line atop the Yogloid. When the Amoeba split in a hundred years or so, half the village would go with one Yogloid, the rest with the other. Every month, the new colonies of the Children of the Aether would communicate back to Diaspora, and new colonists would be brought to one of the new, every expanding colonies.
And elsewhere, the Zaratans continued eating. It was only a matter of time before an inhabited Amoeba would come into contact with the ravenous horde.
Below, the Gnomes returned to Terena, settling primarially in New Terena.
2 PP: Guide Populace: Gnomes learn how to create Angel's Draught, an epic-level drug that can easily overwhelm the defenses of all but the most powerful minded. Provides a feeling of intense power, and increases natural strength.
1 PP: From Chukwa: Nourish Land: Special Trees and Flora grow on the Yogloid
1 PP: Guide Populace(lesser): Children colonize the Yogloid, ensuring more than ample space for their future expansion.
Chroma frowned to himelf. He didn't really like complicated things... Ardune was nice and simple. Everyone lived how they wanted to and thought was right, the dangers were blatant, and in general everything was easy to take in without straining your head thinking of little rules beyond 'don't eat people'.
"You squishies make things way more complicated than they have to be," the god pointed out. "If someone in charge can't be trusted, then no-one should be in charge or they should be replaced... or everyone could live without any of this order stuff, it's icky and head hurty."
The ghoul king Russet looked out on the scene as his skeletons dug, his muzzle peeling back in a smile. Centuries ago, an event had occured here... a seeming insignificant one, but if his theory held true, one that could prepare to cement his victory in the future war against his slave drivers. After he had attained the power to stand up to that cursed pact maker... but time enough for that. A wise warrior stocked up on weapons before starting battle, after all, and if death had made Russet one thing, it was wise. Wise and twisted and filled with malicious cunning. And the hunger, but he forced himself to ignore it for now. This was too important to call off for the sake of some gazelle.
Some time passed, until eventually there came a cry of triumph from the ghouls overseeing the skeletons. A runner ran towards their glorious ruler, kneeling before Russet before speaking with long dead lungs. "My king, we have found it, jussst as you ssssaid we would," the ghoul intoned, it's long dead tongue giving it an odd lisp.
"Of course we did, I remember this day... I did not see it personally, but while in life some of the Sons of Slaughter... now devil worshipping fools," he added venomously. "Saw it and reported... is it in good condition?"
The ghoul winced. "I am sssorry my king, but the imprint is misssssing the wingsss, and the rear legssss. I am unsssssure whether we can procsssseed."
"Is the spark still in the earth?" the ghoul king asked testily.
"Well, yesssss, but-"
"Then we shall proceed as planned," the ghoul king continued, turning his back. "So our little creation won't be able to fly, it's power should more than make up for that. Bring out the rot."
"Yessss my king," the ghoul replied, running down to the group to relay the order.
The ghoul kings muzzled lifted into another smile. Who knew one little accident on behalf of a youngling god could very well cement his part in the war? If that dragon god with the chakram hadn't left his imprint and a spark of his power in the earth he'd crashed into to be covered and solidified as the centuries went by... well, this day wouldn't be possible.
The ghouls brought forth a bubbling container of rotted flesh, so far gone that even to the ghouls it seemed unfit to eat, containing so much disease and plague that any living creature would have passed out from it's stench nearly a mile from it's source.
"Careful with pouring that in!" Russet shouted. "We need that mould in tact if we're to create more than a single strain of our new allies!"
Nodding in response, the ghouls carefulyl poured the bubbling liquid into a small hole in the somewhat damaged mould of the dragon god, pouring and pouring until there was no space left to pour. And then... silence. Nothing happened for some time, and Russet began to wonder whether he'd miscalculated the power left by the injured god. But then...
A flash. A green, sickeneing flash that would have sent every ghoul in the area to their death bed with plague had they not been above it's touch. And when the flash cleared... the mould was no longer filled with putrid flesh, but a living being.
Russet cursed to himself, running down to the mould and peeling apart the top enough that the creature could crawl out rather than have to burst the entire thing to make it's escape. They needed that mould, and that power to remain for some time... seeing an oppurtunity, the creature crawled out of the mould, it's two powerful arms effortless taking it out of the dug crater and onto ground level.
The creature was a dragon. Sort of... it looked like what you'd get if you cut off a dragons wings and hind legs, bit gave it extra large and strong front legs to make up for it. And what would happen if a dragon had twenty terminal illness' at the same time: the creature was a sickly white purple, and had so many boils and scars that it seemed as though touching it alone would kill you from contracting fifty different afflictions.
The ghoul king merely smiled at the scourge dragon of plague, seeing in it a new ally for his ghouls... and a new weapon to bring against his enemy.
In the swamps, a new kind of predator was emerging, a long lizard that could restrict it's prey and swallow it whole. The poisonous boggarts were relatively safe from them, but the same couldn't be said of the giant insects and giant toads that called the swamp home.
The boggarts grew and thrived in their home however, growing in number and influence, spreading throughout the mangroves.
PP Expenditure Show
4PP - Guide Epic Populace - Create the Plague Dragons, scourge dragons that embody phisical infliction and spread it wherever they go. These creatures often act independtly, but hold their allegiance to the ghoul king.
0PP - 1 Spawn PP from Veil - Spawn Heroic Teir Monster Population - Spawn Crushgrip resitrictor snake
0PP - 1 Nourish PP from Fountain - Nourish Populace - The boggarts grow in number.
1 PP - Guide Populace - Ae-Sylvani - Attack Yogloid colony(s). At least one instance of attacking a Yogloid colony, killing all the colonists, and destroying the gate and Yogloid. Again, probably not enough to justify a de-nourish--yet.
( That would be the one I named...too lazy to search back for it right now.)
Representatives from Meribia and Sivera came together in a small outpost built between Meribia and Terena during the war. Beginning discussions with each other, they arranged for messages to all the nations of the continent, the newly reborn nations of Terena and Alexandria alike, asking that their rulers, or at very least representatives, come to meet with them, to discuss the future.
Veros shrugged. "The message was sent to request my bauble back. When you did not respond, I grew concerned that something may have happened to you in my absence. So here I am, come to make sure you are safe."
Eon shrugged and said, "Well, we can't question the Code. It's hard for you to understand, after all, you are the living embodiment of Chaos, but Azora follows the Code almost to the letter."
After a few disturbances in the new cavern system underneath Azora, Azora expands outwards to be twice its original size. The Azorans currently live only in the inner portion of Azora now.
1 PP Mold Land: Azora grows to twice its size.
"And I see no need for being aggressive toward the continental nations, the war was fought for the wrong motives and already costed us too many resoucres" told Dargos, Vassen representative in the council, a short man, with dark eyes, sharp lineaments, dressed in ornate and precious gabrs "... and lives" he added, not too convinced, as money, after all, was his main concern.
"The Free Nations needed to honor its alliance with the Imperium, we have to show that we are loyal to our words or our promises will only be considered empty worlds and we can't allow that." Replied lady Karhis, Novost representative, a tall and athletic bloodborn woman, that looked like a giantess in confront of the Dargos, but most people know that her city state has invested much in the war and so her words did not sound that convincing.
"We have already offered more than enough to them as a compensation, now it is time to look again toward the continent with friendly eyes" told High Priest Yensen, an half humite and the official leader of Freedomguard government.
"We have being reported that the war has incresed the unity in the continental powers, opening the potential for collaboration and for profit"
"And for danger, should they unite against us..." replied lady Kharis.
"Another reason to initiate a friendly relation, I guess..." told Yorik, he had listened to all Eldest Council meeting in the last few years, as trough his influence in the priesthood he has managed to gain a permanent seat there, he has sensed that something strange was happening in the archipelago and he wanted to be near to the halls of power to prevent another war
"I propose to send new envoys to the Humite Nations, Meribia and Silvera, so that we can begin an healtly relation with them"
"Maybe you are forgetting that---"
The council kept discussing for a few hours, while most of the city states agreed with Yorik proposition the unexpected vote from the monastery city of Nitha in favor of Novost forced the council to a long debate and to reduce the majority necessary for the decision.
Finally the Eldest council decided to send tree separate missions to the Humite Nations, Meribia and Silvera.
Hensen finally left the Drahkorn land, for a while he watched over the world using the Eye of the Pantheon, some time granting small boons or causing positive or negative coincidence to affect the lives of the ones he was observing, watching their changes with interest and measuring the ripple effect caused by changing small events of a single mortal life.
His choice did not follow a planned pattern as most of his actions have done for a long time, his boons or banes was granted randomly, when inspiration guided him. After a while the mortals begun to pray to him for this kind of blessing, but he was not interested in what they asked and he kept acting randomly, soon the people begun to tell a new proverb:
"Luck has many eyes, but is deaf to prayers"
The actions of mortals has an unexpected consequence on the lord of Change, as he himself was far from immutable they managed to alter a minor part of his being.
After a while he decided that it was time to go back to work, there were other gods that he wanted to talk to.
At first Mara, the twin goddes, worshiped by the dark eladrin in the south and by free nations pirates, a plague for its merchant but an interesting element in their society in Hensen opinion. She also created the Weapon that Shurka was planning to use in battle against Vymrl and Drevan an impressive work indeed.
Then Nixis, patron of the gnomes, of tales and mischief, a friend of the Kinigth God that might provide a good addition to the Pantheon, but would require a little diplomacy, considering the presence of Vymrl, as the gnomes and the Imperium was on opposite fronts in the war.
So he begun looking for Mara, sending to her a brief vision...
to Mara Show
Hensen appeared to Mara in his Hydra form, its eyes locked for a second in the one of the goddess,
"I salute you, Mara, I'm Hensens, the Changer of Ways and I'd be pleased to see you in person at a time and place determined by you, as I have a proposition"
PP Expenditure Show
2 PP Form Domain (Moderate) - Luck.
The duke of Alve'rath, the northernmost duchy of Azora, was exploring the many forests surrounding his domain, intent on taming the mostly wild northern portion of Azora. Yet, he went to far, and he went missing in the heart of the forest.
Many months later, Alve'rath was completely consumed by forest. None of the inhabitants of the duchy ever left the forest, and their fate remained unknown. Many knights decided to tepmpt fate's rewards and explore the forests, but none ver return.
1 PP Mold Land: The northern portion of Azora grows into a massive forest.
Mara, unless you're attacking my Exarch, there are no gates on any other colony of the Children, the artifact creates a temporary gate and then dissapears... they get back via rituals.
When one of the Colonies did not check in for its monthly status report, Chukwa traveled to where it most likely was... the Yogloids, being mostly mindless, made it easy to extrapolate their most likely position based on where they had been the last month.
When the Children found the dead Yogloid, they were, needless to say, horrified. Their parents and grandparents had fled the surface below to avoid having to deal with this same sort of destruction, and yet here it was once more. Several of the older Children, the first wave of refugees from the surface, could not even bear to look, remembering too well the destruction of their homes long ago.
Finally, several Children left Diaspora and traveled to the surface of the Yogloid. There, they gathered up what they could from the surface, trying to salvage something, anything, from this devastation. It was there that they found the body of an Ae-Sylvani, thrown from his ship and killed upon impact with the surface.
With a mighty roar of fury, Chukwa began heading towards the fortress city of the Ae-Sylvani, intent on destroying it. As they approached though, one of the village elders, an old Azoran with grey hair and cataract-filled eyes, reached the Zaratan's head, and asked to speak to the Ae-Sylvani before anything else occured. He gave the Zaratan a message to relay to the Ae-Sylvani.
Chukwa sent his voice through the Aether:
"AE-SYLVANI. I AM CHUKWA, EXARCH OF NIXIS. I COME BEARING A MESSAGE FROM THOSE WHOM YOU HAVE ATTACKED. WE ARE THE CHILDREN OF THE AETHER. WE SEEK NO QUARREL WITH YOU, YET YOU ATTACK US, WE WHO HAVE FLED THE SURFACE FOR THIS VERY PURPOSE. COME OUT AND SPEAK WITH US, THAT WE MAY SOLVE OUR MISCOMMUNICATION."
The Old man waited on Chukwa's head for a response.
(Massive, take this to MS?)
Meanwhile, the dead Yogloid began falling slowly towards the Azure Aegis, slowly picking up speed as it went.
The Staff of Earth grew warm once again in Convincer's hands, and the Gnome looked at it, slightly concerned. He could have sworn that he had heard a sinister chuckle the moment it had flared hot...
1PP (from Convincer): Guide Populace (lesser): Gnomes resettle the Humite Lands (forgot to put this in last post)
1PP: from Staff of Earth: Mold Land (lesser): More of Old Terena is excavated, and a hard layer of earth and stone forms along the top of the hill, providing structural support for the city as more and more of the earth beneath it is removed. Roughly half the old City is uncovered now.
He bowed his head. "I apologize, Mara. If you are angry with me, I shall remove myself from here. I see not need to continue to bother you."
OOC - Mechalibur, Wyld_Mutation Show
Just a reminder, I've asked for representatives of Alexandria and the three new nations of Terena. Hoping to get you guys into Mortal Stories
He considered it for a moment. "I was gone a while. You must have returned it to him. Thank you, daughter. Do you have any need of me before I depart?"
"Now that they have rebuilt their nation, I must ensure that it does not go to waste..."
Shurka dropped a seed into the earth. This seed did not grow a tree, but many red vines that thrived beneath the ground. The vines could easily tear flesh of the most powerful beings. But since they were uneeded at the moment, they lay dormant, ready to strike any beings that would cause harm to the Terenean states.
Eorna, for the first time ever, bore fruit. The deep-orange, bulbous fruits were not disturbed by the people, as they were considered sacred. Like the vines that were just created, their purpose would be revealed if Terena were ever attacked. Each fruit contained large amount of explosive force that could harm even the most defended creatures. The fruits would also regrow in around an hour if one were to be removed.
I didn't see that post. I looked back 5 pages in MS and I still couldn't find it. Could you direct me to it?
6 PP - Create Artifact x2 - Created the Bloodvines and Fruit of Eorna. Bloodvines provide spawn PP, and the fruits provide mold PP.
That would be because I posted the start of it here, and was hoping to move it there. Technically, I sent invitations to the Iron State, the elven nation, as well as Naru (former defense coalition) as well, but I'm not expecting them to come.
I've got no ideas on what I should be doing this turn, and honestly I'm too eager for my vacation so...
2PP: This is going to Mechalibur.
2PP: This is going to Topheh
2PP: This is going to ff6shadow
Once I get back I'll do something big.
Mostly forgotten by the world around them, the city of Babble, nestled in and amongst the trees to the east of the Humite lands, prospered, growing larger and spinning off several more smaller towns.
The gnomes happily greeted the Azorans who visited them, welcoming them on their way towards New Terena. Many of the Bard families of the Gnomes recalled the time their ancestors had traveled to visit the Azorans, and several of the Azoran soldiers recalled similar stories told by their forebears. The Azorans shared stories of their voyages across the ocean to reach the continent, and the gnomes laughed and gasped at the tales of heroism and danger. Several gnomes, mostly the Hammers and Nails, asked more pointed questions to the Azorans, and by the end of the night, had figured out, basically, how the Azorans were able to create ships to travel across the waters.
The work in the Library had nearly finished when Nixis appeared before the scholars.
"My Chosen, thank you for undergoing this task. I know it has been many generations of your time, but your task is nearly finished. The Library is nearly ready for its next phase, where you will all still be needed, but the work of you and your forebears will not go unappreciated. "
Snapping his fingers, Nixis summoned the Astral Shard to himself, and used its raw energies of creation to create a special connection from the Library to a particular doorway in the Loremaster's keep, which had previously gone to a storage room. Now, any Loremaster that stepped through it would find himself here, stepping out of the Prime Portal on the uppermost floor of the Library. Nixis also willed into being a keyhole in the stone of the archway, etched above and below with the words 'Loremaster's Keep'. He also created two golden keys, one for this lock, and one for the door in the keep. If either side were locked, the portal would not function. His favored could, of course, still make their way too and from the Library via their portal stones, but general access would be limited.
Nixis dropped one of the keys into the hands of one of the three leaders of the scholars, and locked the door behind him as he traveled into the Keep. Once there, he found the study of the head Loremaster, and hid the key under a spell of invisibility, one that was set to expire in one month's time. He then wrote a note to the Loremaster, letters flowing off his own body to form the words on the page.
shadow/loremaster missive Show
Long ago, I swore to thank the Loremasters for their work in gathering the knowledge that gave me birth. I do so now. In one month's time, a key will appear in this room that you have never seen before. Travel to the east-most storage closet two floors below you and use the key on the lock. My Library awaits you... a haven of knowledge safe from the predations of this world.
I do have one request. Please respect those who have devoted their lives to filling the Library with information. Do not cast them out, for there are more than a few ways into the Library.
Nixis, God of Stories.
Among the lesser members of the Circle, a new hobby arose, where one would imbibe different types of drugs: Noth, gNoth, Madness, Zip, even the forbidden Angel's Draught, and attempt to use the benefits of the drugs to do feats of great strength and daring. Most such experimenters failed, falling to their doom after trying to jump between buildings with Zip was a common way to go.
Others, however, learned to harness the power of the drugs in a facinating way. By walking the thin line between addiction and control, they found that they could use the drugs to do things never thought believable. The simplest charge, under the influence of Zip, became a powerful blow. The feelings of mind-reading given off by gNoth became dangerous psychic abilities that could lay guards flat in seconds. And for those strong enough, and stupid enough, to try and tame Angel's Draught, the boost to the force of their blows was enough to scare the strongest minotaur.
1 PP: Guide Populace (discount from Azorans): Shipbuilding
1 PP: Nourish Populace: Gnomes prosper, founding more villages around Babble
1 PP: from Astral Shard: Create Artifact (lesser): A doorway appears connecting the Library to the Loremaster's keep.
2 PP: The Circle learns the Addict-Savant class (will stat over the weekend)
Dorvask has searched the world for the possessed ones lost weapon, jumping host to host or using divination as being a pure Unshaped he can't exist in reality for much, with no luck, however while getting nearer to the pole he sensed an extremely faint arcane disturbance that rememberd him the Orb of Nightmares.
However he was unable to go trough that passage, as there were no bloodstoner there and no host can survive the travel trough that abyss.
After a few years he found another way, under Bloodmyst Archipelago, the place where the first drop of Hensen blood fell to the world, bloodstone has excavated the planetary crust, he followed the vains of that material until the dimentional bulkwark and than attempted to cross it, but the bulkwark was too strong to be crossed even by the powerful unshaped. Maybe with proper preparation and trough channelling more of Hensen power he should have being eble to cross properly, but he had never met something like the bulkwark.
The creature was shatterd, by the attempt, however a few drops of his liquid form managed somehow to cross, emerging near to Red Claw Mountains a large bloodstone formation in the inner world.
The lone Kruthik was looking for food as the ever growing hives requires a lot of meat to survive, after a little exploration he found a strange blue goo and tasted it. As it looked good he called for other Kruthik and many begun to eat the unshaped remnants.
After the queen itself was fed with the unsholy substance it begun to create strange mutated spawns. With larger heads but almost defenseless these creatures developped strange telepatic powers allowing them to guide the lesser Kruthik for protection.
The new race, infused with the unshaped essence begun to awake in the world, the brain Kruthik soon acquired some knowledge of the apparently dead demon, learning of the existance of Hensen and gaining a kind of twisted "culture".
Crime was always a plague in the Free Nations the free form of the nations laws somehow hinderesd the diffusion of the most vicious crimes, expecially the one done due to hereditary or family matters as free nations have no "traditional" form of inheritance or marriage, however this form of soft law favored other kind of crimes that was not persecuted with attention, from pirates to mere thiefs or con artists the free nations was full of people dedicated to a life of crime.
After a while the "rogue" life style become a profession, or probaly alredy it was trough the so called "merchant princes", with skilled thiefs hired by the powerful ones and the merchant princes or even the governament when in need of spies.
With the still increasing level of criminals present Freedomguard Governament decided to use some of this "talented individuals" for its onw purpose, as it was already done with the pirates, new rogue "guilds" was created in Bloodmyst, secretly funded by freedomguard in order to maintain a stronger control on the criminal activities end some of them were even recruited to form a new web of agents and spies for the Eldest Council, called the Thousand Masks, this special order become some kind of internal secret policy and a spy ring for foreign lands.
Meanwhile on the artificers of Qar'Daks, begin to create a new ambitious project, that finished with the creation of a new ship, this design was extremely expencive and so only one was ever produced, named Desiryon, a vessell large as a small island hosted a large portal linked with Qar'Dask port. The portal was quite more stable than the bloodways and could be used to facilitate trading and military operations in a more reliable way.
A battleship is able to pass trough the Desiryon portal and the ship is equipped to allow such a feature and discharge the passing ships directly in the nearby seas.
The massive amount of arcane energy consumed by the portal and the ingegneristic requirements to build such a large ship however posed some limits to its efficiency in battle. At first even its massive engines can only allow it to move slowly, also a really limited amount of weapons could be installed on it, so it has to rely on a fleet of battleship as an escort.
2 PP Shape Heroic Race - Brain Kruthik.
1 PP Guide - Brain Kruthik recive a portion of the unshaped ratial memory and begin to worship Hensen.
2 PP Guide (1 from Aether Ripples), the Free Nations learn the Rogue Class
1 Pp Nourish (from bloodstones) - Free Nations, criminal activities is "organized" and used to increse the power of the nation, the Thousand Masks organization is created.
1 PP Create (from the Wonderkmaker) - Desyrion Portal Ship.
1 PP Mold Land (from Bloodstones) - Bloodstone spread to the ocean floor around Bloodmyst Archipelago.
As Nixis finished his letter, he heard a voice coming from all around him. "You aren't one of the people who live here, but I couldn't keep you out either. Who are you?"
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