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Sticky: Open discussion: BUILD A CITY 4.0!!!
5 years ago  ::  Jul 10, 2008 - 10:40AM #611
Thukad
Date Joined: Jun 25, 2008
Posts: 193
dear god I killed the thread
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5 years ago  ::  Jul 10, 2008 - 8:38PM #612
PerennialRook
Date Joined: May 18, 2004
Posts: 1,099
That isn't it really. A lot of us have been extremely busy lately.

To comment on your suggestion: I first thought that it would be horrible, unfitting, and... ...too bizarre. Then I gave it a while to mull over the idea. I like it, and here's why:

4e, for better or worse, is a bit higher fantasy than many of us anticipated.
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5 years ago  ::  Jul 20, 2008 - 6:37PM #613
Johnny_Angel
Date Joined: Oct 13, 2005
Posts: 2,218
It's nice to see the thread still going. I haven't had the chance to read all of the recent posts yet though. Can someone give me a brief overview of what I've missed? Has the City Building started?
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5 years ago  ::  Jul 20, 2008 - 7:43PM #614
PerennialRook
Date Joined: May 18, 2004
Posts: 1,099
Some discussion needs to be had about 4e as it relates to our thread. The feel of 4e is so different, that I am not sure that our low-magic/commoner refugee group is the way to go. If everyone is okay with a high magic setting, I need to have this flushed out soon, as my players are on their way to Thorast Kax as we speak.

Really, the more people who speak up, the easier this will be.
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5 years ago  ::  Jul 20, 2008 - 10:05PM #615
james_gaines
Date Joined: Jan 15, 2008
Posts: 345
Yeah, I'm ok with a high-magic setting. The whole no-PC-classes thing is a bit more difficult in 4E, but I believe the idea of no adventurers still works.

I'm setting my campaign here too, although I'm making it 20 yrs later for various reasons.
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5 years ago  ::  Jul 22, 2008 - 12:59PM #616
Valdark
Date Joined: Nov 22, 2007
Posts: 3,362

PerennialRook wrote:

Now that I understand what you are trying to represent, what about using total defense as a framework like so?:

Iron Shell (standard; recharge when first bloodied)
The tortoise heals one-quarter of hit total hit points, becomes insubstantial, and gains a +2 bonus to all its defenses until the start of its next turn.  The tortoise cannot attack while using this power.

Also, I am working on the wranglers, but I'll be away from the computer for most of this week.


How about treating it as cover instead.

✦ Superior Cover (–5 Penalty to Attack Rolls): The
target is protected by a significant terrain advantage,
such as when fighting from behind a window, a
portcullis, a grate, or an arrow slit.

Iron Shell (Standard Action recharge when first bloodied)
The tortoise uses a healing surge and gains Superior Cover until the end of it's next turn.  The tortoise cannot attack until the end of it's next turn.

Brave Knights of W.T.F. Gryphon Helm Winner.

Edition wars kill players, this will kill Dungeons and Dragons.
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5 years ago  ::  Jul 22, 2008 - 1:09PM #617
Valdark
Date Joined: Nov 22, 2007
Posts: 3,362
Another suggestion in keeping with the point of light idea.

The Spring Thaws.

Every year the spring thaw brings a surge in the rivers levels.

In particularly warm years this thaw brings zombies washing down the river due to the thawing of an ancient undead city that lies frozen in the highest mountain reaches.

Dragon Spawning Season

This occurs east of the city every 5th Fall. During this time trade is restricted due to the Eastern Pass being overrun by breeding Dragons.

The season lasts 3 months.

ON the first day of the following Spring the town has Green Dragon Day.

On Green Dragon Day the families go out with their children in search of the egg clutches. Green dragon eggs are a delicacy and fetch a pretty copper at market or make a very nice meal for 20.

Those eggs that are not found produce green baby green dragons.

The Hatching occurs roughly three weeks after Green Dragon Day.


Adventurers are hired to clear these little beasts. Dragon Veal is also a delicacy and brings much profit and easily offsets the cost of hiring the adventurers.
Brave Knights of W.T.F. Gryphon Helm Winner.

Edition wars kill players, this will kill Dungeons and Dragons.
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5 years ago  ::  Jul 25, 2008 - 12:13PM #618
PerennialRook
Date Joined: May 18, 2004
Posts: 1,099

Valdark wrote:

...snip...


In short, no. You might develop that further and post it to the Points of Light (and Dark) thread which is also stickied in this forum. If you'd like to discuss the matter further, I would be more than willing to, but barring a seriously awesome argument in favor I can almost guarantee that this does not fit in with the vision of the TBACT4. (<--- Not intended to be harsh)

Speaking of the 4th TBACT, I will be working up the OP of the thread over the next week, unless anyone objects. I hope to have this thing up and running by the end of the month.

anyone that would like to contribute anything that they may have already worked on, you can PM me or post it here to the thread. Also , anyone that would like to see the completed OP before it gets posted (so that we can catch all of my mistakes early), send me a PM.

Thank you and have a nice day.
~Pk

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5 years ago  ::  Jul 25, 2008 - 12:14PM #619
PerennialRook
Date Joined: May 18, 2004
Posts: 1,099

Valdark wrote:

How about treating it as cover instead.

✦ Superior Cover (–5 Penalty to Attack Rolls): The
target is protected by a significant terrain advantage,
such as when fighting from behind a window, a
portcullis, a grate, or an arrow slit.

Iron Shell (Standard Action recharge when first bloodied)
The tortoise uses a healing surge and gains Superior Cover until the end of it's next turn.  The tortoise cannot attack until the end of it's next turn.


That's an awesome idea.  Good call.  When I get time, I'll look at working it in.

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5 years ago  ::  Jul 26, 2008 - 3:52AM #620
Valdark
Date Joined: Nov 22, 2007
Posts: 3,362

PerennialRook wrote:

In short, no. You might develop that further and post it to the Points of Light (and Dark) thread which is also stickied in this forum. If you'd like to discuss the matter further, I would be more than willing to, but barring a seriously awesome argument in favor I can almost guarantee that this does not fit in with the vision of the TBACT4. (<--- Not intended to be harsh)

Speaking of the 4th TBACT, I will be working up the OP of the thread over the next week, unless anyone objects. I hope to have this thing up and running by the end of the month.

anyone that would like to contribute anything that they may have already worked on, you can PM me or post it here to the thread. Also , anyone that would like to see the completed OP before it gets posted (so that we can catch all of my mistakes early), send me a PM.

Thank you and have a nice day.
~Pk


No worries mate, I'm actually using this in the city I'm building for my next campaign and thought I'd throw in my 2 copper.

And I'm glad you like the Superior Cover idea, it seemed to fit with what you were looking for.

Brave Knights of W.T.F. Gryphon Helm Winner.

Edition wars kill players, this will kill Dungeons and Dragons.
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