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2 years ago ::
Apr 04, 2011 - 4:28AM
#71
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Date Joined:
Mar 25, 2007
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Just wanted to say this is a neat idea Shiftkitty. And yes I know I'm really late!
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2 years ago ::
Aug 31, 2011 - 9:51AM
#72
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Date Joined:
Mar 20, 2009
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Shiftkitty,
It's been a couple years since you posted this. Would there possibly be any updates as to your guidelines ? Things that you now do a little bit differently since you originally posted your PDF ? Or things that you would add to enhance the experience that you weren't doing before ?
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3 weeks ago ::
May 04, 2013 - 11:01PM
#73
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This is a great guide, some very helpful stuff in it. I am fairly new to table top D&D so just found this post.
I have a regular D&D group that meets every 2 weeks but when I feel like playing some D&D in between I have been playing through some adventures solo. The trickiest part is figuring out how not to know stuff you aren't supposed to know and ruin the experience. With 4E I think its still fun to play solo and explore around and play encounters...
Honestly I think if you want to play D&D alot and you are busy you have to play some solo stuff. I have very little time so meeting with people more than every other week isn't really do-able for me.
So does anyone else still play solo? I'm currently playing through the Twisting Halls in the 4E starter set and then might give Keep on the Shadowfell a go. My regular group plays a homebrew.
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