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4 years ago  ::  Mar 26, 2009 - 8:59AM #51
SYB
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Date Joined: May 19, 2004
Posts: 1,561

Derren S. wrote:

And just when I was willing to give 4E another try I am reminded of why I dislike it so much....
When the PCs want to spend their money on a house why shouldn't they? Because that would mean that they can get the next + on their weapon 1 adventure later? So be it then. 4E should not assume that everyone is playing a ascetic mass murderer who is only interested in having better combat weapons and forgoes all other worldly goods.


Ever notice that when someone has a certain mindset, they can pick out the one post in a thread that supports their mindset and ignore every other post that refutes it. About half a dozen posts have refuted the statement made by GregT, but those were ignored here.

-SYB

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4 years ago  ::  Mar 26, 2009 - 10:55AM #52
canamrock
Date Joined: Oct 15, 2002
Posts: 802

yrogerg wrote:

Honestly, despite the transparent baiting attempt, this thread has been fairly helpful to me, at least. I was planning to run a 3.5 adventure where the PCs find themselves in possession of an airship, and wondering how exactly to make that work. Thanks to this thread, it occurs to me that I can make this available at somewhat earlier level than I had initially intended as it's a story reward unrelated to WBL, and that it's pretty easy to hand-wave standard maintenance as breaking even with "legitmate", i.e, non-quest revenues from shipping.


Fun point, you are now capable of using starship story tropes for your game! Basically, when it's not plot appropriate or particularly awesome to care about ship specifics, you're allowed to hand wave them aside. You can suddenly have an outlet for skill challenges and the occasional 'we need part X' quest when you feel it's right, and can bring in people interested in the ship as much or more than the PCs themselves.

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4 years ago  ::  Mar 26, 2009 - 12:11PM #53
Derren_S.
Date Joined: Mar 26, 2002
Posts: 1,732

SYB wrote:

Ever notice that when someone has a certain mindset, they can pick out the one post in a thread that supports their mindset and ignore every other post that refutes it. About half a dozen posts have refuted the statement made by GregT, but those were ignored here.

-SYB


Yes, I noticed it by you ignoring all posts who support GregTs point of view of not charging the PCs money because it would (according to them) screw up the game.
So don't pretend that GregT stands alone with this and that everyone else thinks that it is a bad idea.

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4 years ago  ::  Mar 26, 2009 - 12:24PM #54
jseipp
Date Joined: Mar 11, 2009
Posts: 72
It's 17,985 gold pieces for a 3-br (+4,000 for each extra br), to answer your question.

(in all seriousness, I like the quest-based suggestion the best. And I can't imagine being so wedded to the rules that worrying that players spending gold on things other than weapons and armor would skew the balance - goes directly against my rule of fun)
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4 years ago  ::  Mar 26, 2009 - 1:34PM #55
Samyueru
Date Joined: Jun 21, 2006
Posts: 2,265

Derren S. wrote:

And just when I was willing to give 4E another try I am reminded of why I dislike it so much....


Because someone has a particular way of doing things in their game, which, while no one is under any obligation to follow, he thought might help someone out, because it's helped him?

4E should not assume that everyone is playing a ascetic mass murderer who is only interested in having better combat weapons and forgoes all other worldly goods.


It... Doesn't.

If anything I say is wrong, clueless or spelt incorrectly, it is because, I am, in general, wrong, clueless and... Well, I'm usually spelt correctly.
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4 years ago  ::  Mar 26, 2009 - 1:38PM #56
Vaalingrade
Date Joined: Jan 16, 2003
Posts: 5,539

Samyueru wrote:

Because someone has a particular way of doing things in their game, which, while no one is under any obligation to follow, he thought might help someone out, because it's helped him?


Sam, he really wasn't. This was just an all to convenient soapbox for him to tell everyone who still doesn't care that he doesn't like the game.

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4 years ago  ::  Mar 26, 2009 - 1:43PM #57
Samyueru
Date Joined: Jun 21, 2006
Posts: 2,265

Vaalingrade Ashland wrote:

Sam, he really wasn't. This was just an all to convenient soapbox for him to tell everyone who still doesn't care that he doesn't like the game.


Oh I know, I was just pointing out his obvious conceptual block.

If anything I say is wrong, clueless or spelt incorrectly, it is because, I am, in general, wrong, clueless and... Well, I'm usually spelt correctly.
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4 years ago  ::  Mar 26, 2009 - 1:59PM #58
wrecan
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Derren S. wrote:

Yes, I noticed it by you ignoring all posts who support GregTs point of view of not charging the PCs money because it would (according to them) screw up the game.


Could you gve me some post numbers where people said such a thing, because as far as I could tell, nobody agreed. In fact, in post 4 ItaruKoto gave him another option -- let them buy it and then up their treasure later to make up for it -- and in post 5 GregT agreed that would work too.

Nobody else ever said they shouldn't let them buy it with gold, unless I missed one.

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4 years ago  ::  Mar 26, 2009 - 2:14PM #59
Derren_S.
Date Joined: Mar 26, 2002
Posts: 1,732

wrecan wrote:

Could you gve me some post numbers where people said such a thing, because as far as I could tell, nobody agreed. In fact, in post 4 ItaruKoto gave him another option -- let them buy it and then up their treasure later to make up for it -- and in post 5 GregT agreed that would work too.

Nobody else ever said they shouldn't let them buy it with gold, unless I missed one.


Probably the point of the post was more like "Don't charge cash as it unbalances the game" (screws wealth by level which apparently is too important to be screwed.)
Partial agreement:
http://forums.gleemax.com/showpost.php? … ostcount=4
http://forums.gleemax.com/showpost.php? … stcount=30

Full agreement:
http://forums.gleemax.com/showpost.php? … stcount=32
http://forums.gleemax.com/showpost.php? … stcount=33

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4 years ago  ::  Mar 26, 2009 - 2:31PM #60
Vaalingrade
Date Joined: Jan 16, 2003
Posts: 5,539
Let's just ignore how funny it is that 4e is getting attacked for WBL when no previous edition fared to well without it. No, let's look at the facts.

Just flipping through the book and doing a little number crunching and I've come to the realization that Greg's original thought doens't actually gel with how 4e rolls. You actually end up with a TON of disposable income.

Assuming the castle is still 1 million gp, (and let's remember that the OP is asking for on *near* a castle, not a castle), that's 200k per party member. Savvy?

Okay then, well going by the reward guidelines, you're going to get that and some change as just one parcel at 17th level. That's the level 21 item, which will replace one of your older items. And item, I will note, you don't have to sell for this upgrade, so it's free money [at 1/5 it's value of course, because you don't have a storefront].

Considering the price the game expects you to pay for rituals, and the fact that the parcel guidelines will upgrade you pretty much automatically (assuming a DM that's not out to cheat you), there is virtually no way that pooling thier cash to buy a castle at 20th level would be a problem.
Sig to be rebuilt soon
The Descendants-- the webserial that reads like a comic book!
World of Ere-- A campaign setting that puts style to the fore.
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