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4 years ago ::
Dec 01, 2008 - 12:54PM
#1
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Date Joined:
Nov 21, 2008
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I've recently started working on a campaign world, and I've discovered that it's a lot different than world building for fiction: you have no idea where you're going to end up, so there have to be points of interest everywhere. Since the action could take place anywhere, every place has to have some definition. Every town has to be different, every city unique -- and every country has to have some sort of distinctive characteristic, even before the PCs get there. You have to have something to start with in case they ever do. To that end, and because I personally am running out of ideas, I propose that we come up with 1001 tidbits of information to build up countries around. I'll start:
1. An underwater kingdom in a lake, the size of one of the great lakes.
2. A country ruled by three royal bloodlines who switch places every twelve or so years.
3. A country ruled by half-elves, who insist on keeping it that way.
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4 years ago ::
Dec 01, 2008 - 3:58PM
#2
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Date Joined:
Aug 25, 2008
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4. A country that is so xenophobic that they have erected a wall all around their country (think Great Wall of China) and are resource rich enough that they don't need to trade with other nations.
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4 years ago ::
Dec 01, 2008 - 7:30PM
#3
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5. A country where when one dies the body becomes the propery of the state. Which will use necromancy to make an undead for some govermental use.
6. Noble families have to keep up the standard military options, plus one flying mount. (Wyvern, pegasus, Gryffin, something...)
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4 years ago ::
Dec 01, 2008 - 11:44PM
#4
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Date Joined:
Aug 25, 2008
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7. A country where slaves outnumber masters 40:1 and the slaves aren't aware of this. Or maybe they are.
8. A very small country that consists of a few hundred square miles of lashed together rafts and floats to and fro around the ocean.
9. Two bordering countries locked in a centuries long war over whose Queen was fairer.
10. A country where all weapons are registered and all magic users have to be licensed.
11. A country with a very rigid caste system based on race.
12. A country where mounts are taboo.
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4 years ago ::
Dec 02, 2008 - 3:48AM
#5
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Date Joined:
Nov 21, 2008
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13. A country where all adults are required to not only bare arms, but to sojurn for a week in the upper part of the Underdark upon reaching adulthood.
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4 years ago ::
Dec 02, 2008 - 2:52PM
#6
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Date Joined:
Aug 25, 2008
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13. A country where all adults are required to not only bare arms, but to sojurn for a week in the upper part of the Underdark upon reaching adulthood. Bare arms or bear arms?
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4 years ago ::
Dec 02, 2008 - 2:53PM
#7
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Date Joined:
Aug 25, 2008
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14. A country that has hired out it's standing army to orcs and other such races.
15. An isolated island nation of minotaur that have completely deforested their land and have begun sending out heavily armed expeditions to find wood.
16. A country ruled by a [benevolent/tyrannical] dragon.
17. A long forgotten and isolated island nation that centuries ago was cursed and is now completely populated by undead who have set up a republic style government.
18. A country where all nobles must spend 2 years living as a peasant and 2-4 years adventuring in foreign nations.
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4 years ago ::
Dec 03, 2008 - 4:35AM
#8
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Date Joined:
Nov 21, 2008
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19. A country ruled by a puppet government whose duties include municiple matters and petty political squabbles to keep the nobles busy.
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4 years ago ::
Dec 03, 2008 - 4:56AM
#9
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Date Joined:
Mar 16, 2006
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20 A country where it is illegal to be a spellcaster
21 A country where every 28 days they change leadership by a contest of strength in the Arena.
22 A country that works like a parasite. A group of seven thousand nomads settle in an area and take over till they strip all the resources and move on.
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4 years ago ::
Dec 03, 2008 - 7:13AM
#10
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23) A country ruled by some race of monster and is percieved as the empire of evil by ousiders. Turns out the place isn't bad and actually, the monsters aren't any more evil than other people. Maybe the king and his court are vampires that feed on criminals or volontary donations. Maybe the place was invaded by orcs and gradualy turned into a real country with trade (think the New Human Empire from Trinity Blood or Oboulds orc nation in Forgotern Realms).
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