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5 years ago ::
Jan 21, 2008 - 4:59PM
#11
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Date Joined:
Apr 17, 2007
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Maybe I'm silly for thinking this but isn't all of the new fluff easily replaced with just about anything else. If your group wants dwarves to be decended from angels and elves be natural enemies with werewolves then that's up to your group, it should be pretty easy to replace the entire new cosmology with any cosmology your playing group wants and so on and so forth.
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5 years ago ::
Jan 22, 2008 - 7:57AM
#12
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Date Joined:
May 21, 2003
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Part of what made Sigil what it was was its location at the hub of the Great Wheel. With no Wheel, there's no hub. Where exactly is the middle of the 4E multiverse?
The one thing that occurs to me is this: the Astral Dominions (the former Outer Planes) have been described as islands in the Astral Sea, but are they really islands? Are they anchored? Or do they actually float through the Astral Sea? Do they move with respect to each other? I don't know if there's been any discussion of that anywhere, but let's suppose that they do (more or less aimlessly - I'm not picturing anything as ordered as Eberron's outer planes). Now what if there were one island that didn't move, that really was anchored in place relative to everything else? That would be unique. Maybe that one anchored domain is in the middle of the Astral Sea. Maybe that's Sigil. Heck, the City of Doors could still be atop a big spire - except that, instead of being at the center of an infinite plane (and how exactly did that work?), it's in the middle of the one anchored domain in the Astral Sea.
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5 years ago ::
Jan 22, 2008 - 9:36AM
#13
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Please no! Isn't anything sacred anymore?!
They twisted and perverted so many good things yet, please let keep at least this one last thing that survived from 2nd Ed.  No, nothing is sacred, has been sacred or ever will be sacred about D&D, its just a game. That is the cancer that is killing D&D.
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5 years ago ::
Jan 22, 2008 - 9:48AM
#14
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Date Joined:
Jan 28, 2004
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No, nothing is sacred, has been sacred or ever will be sacred about D&D, its just a game. That is the cancer that is killing D&D. Indeed. The sacred-ification of Greyhawk's canon had a major part in GH's death, thank the fandom for that. FR may get this fate, sadly...
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5 years ago ::
Jan 22, 2008 - 11:59AM
#15
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Date Joined:
Aug 21, 2007
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Sigil is in, mostly because I whined at James Wyatt until he gave me a paragraph about it for the DMG.
Ah, editor power...!
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5 years ago ::
Jan 22, 2008 - 12:42PM
#16
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Date Joined:
May 21, 2003
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Sigil is in, mostly because I whined at James Wyatt until he gave me a paragraph about it for the DMG.
Ah, editor power...! What does it look like? Can you say anything about it? Please drop us a couple acorns of knowledge....
(Acorns.... Y'know, 'cause your avatar's a squirrel....)
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5 years ago ::
Jan 22, 2008 - 1:10PM
#17
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Date Joined:
Feb 19, 2006
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I predict Miko will either have just calmed (10%), or ignited the fires (90%) of 50% of the whining in this forum.
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5 years ago ::
Jan 22, 2008 - 1:27PM
#18
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Date Joined:
Aug 21, 2007
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What does it look like? Can you say anything about it? Please drop us a couple acorns of knowledge.... (Acorns.... Y'know, 'cause your avatar's a squirrel....) SUPER-squirrel. 
Sigil is still under development, as it were, and you'll see more about it in future projects. But it still exists, and the Lady of Pain still rules it, and it's still the City of Doors.
Purely for my own amusement I've done some speculation about Sigil's place in the 4E cosmology, and I'm very, very excited to see where it goes. The soul of Planescape (near and dear to me) will remain very much alive.
I predict Miko will either have just calmed (10%), or ignited the fires (90%) of 50% of the whining in this forum.  Only 50%? Must be slipping.
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5 years ago ::
Jan 22, 2008 - 6:13PM
#19
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Date Joined:
Nov 15, 2006
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Sigil is in, mostly because I whined at James Wyatt until he gave me a paragraph about it for the DMG.
Ah, editor power...! Now that was unexpected.
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5 years ago ::
Jan 22, 2008 - 8:46PM
#20
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The soul of Planescape (near and dear to me) will remain very much alive. Ex-cellent. [rubs hands together]
I've always thought of Planescape as ultimately a city-based game. I'd love to see Sigil get some better treatment than it got as a throw-away in 3e (with all the factions scattered to the winds and ignored).
Just... no need for gratuitous cockney profanity, please...
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