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Dungeons & Dra.. Homebrew Campaigns A note to whomever writes adventures for 4th ed:
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5 years ago  ::  May 07, 2008 - 12:33AM #11
The_Ubbergeek
Date Joined: Jan 28, 2004
Posts: 5,536
Tastes are tastes, there is many kinds of adventures - and a battles-heavy one is as worthy as a dramatic WW-grade one.
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5 years ago  ::  May 08, 2008 - 2:02AM #12
Slivvy_Gaidin
Date Joined: Jul 30, 2002
Posts: 161
One of my favourite preprinted adventures was some old Ravenloft thing I downloaded a long while back. There was a murder in a little town in Kartakass (a big forested region, with small lumberjack towns and and dark moonlit nights filled with howling wolves). The only potential fights were some wolfweres stalking from the forest (just to increase tension, and make the players assume that it must have been one of them invovled in the murder), a ghost, and the actual killer, right at end

The rest of it was pure roleplaying, and it must have been one of my most memorable times DMing. The players really took to the game, questioned the NPCs, thought about motives- and I had a blast playign all these NPCs and trying to convey their personalities...


I really hope we can get some solid RP style adventures like this, and I really think this Skill Challenge mechanic will encourage more producers to include RP sections in their game, since its now possible to actually write an encounter for the situation, rather than just saying "okay. heres some NPCs. roleplay them"
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Dungeons & Dra.. Homebrew Campaigns A note to whomever writes adventures for 4th ed:
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