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5 years ago ::
Apr 13, 2008 - 12:54PM
#21
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The title of the thread gave me a sweet idea for a campaign...the players are seeking after a library/museum in which is kept a secret that they need. Of course, the city it was located in is destroyed, so they have to fight through the current inhabitants in order to find it. When they do, there's just a big tome on a pedestal in the middle of a 20' square room. When they open it up, light spills out of it, and they fall into the middle of a deserted library full of books...and the librarian won't let them out until they help him out a bit:
"Reshelve the books on the goblin wars. Be careful, they've come to life." "There's a golem made entirely of books rampaging through the divinity section. Get rid of it, but if you hurt the books, I'll have your hide." "The last patron we had in the necromancy aisle just got animated. How good are you with vampires?"
Plus, you can add in the idea of world books from Myst as gates to different planes...now I have to write some stuff up.
On the topic of games which are played in a library, I should try that over the summer. Sounds like you have an outstanding imagination. Rock On
Spread the game and teach others at your local library.
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