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5 years ago ::
Mar 22, 2008 - 4:40AM
#21
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Date Joined:
Jan 30, 2005
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If there was another contest, I would gladly throw Danthalas into the mix, but its not a world, its a megacity, and the surrounding countryside. The bordering nations are only spoken of, not traveled to... I dunno if a big magic city as the only shining beacon of hope in a desolate and feral (yes I used the term right, the world used to be civilized, but is now wild and dangerous) world is what WotC wants to sell as a 4E setting. O_o
There is much of the continent of my setting that is largely un-re-explored, let alone the whole world! Actually, that fits in pretty well with the whole "points of light" idea...or in your case "point of light"
Kind of reminds me of Dark Sun a little...I like it.
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5 years ago ::
Mar 22, 2008 - 5:35AM
#22
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Date Joined:
Jan 30, 2005
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I have a few setting ideas, one of which is yet another iteration of the magitech universe based in an alternate history of our Earth, where Atlantis resurfaces in the not too distant future and disrupts the space time continuum, essentially removing the linear component from time so that wild west cowboys, modern superheroes, and fantasy tropes all exist in the same setting. So yeah, D20 rifts come to think about it...so that's hardly original.
The other is a setting based around the idea of a "New World" Essentially it would be analogous to Pre-Columbus America, a wild and untamed land full of magic, strange creatures and D&D demihuman races. The twist here is that the Elves, Dwarves, Gnomes (I just plain like them better than Halflings) and such have built large civilizations while humans are nomadic tribesmen alluding to Native Americans, or Viking settlers.
The campaign assumes that players will be taking part of characters who are indigenous to this continent, while the primary antagonsists exist in the form of invading colonials from another continent analogous to crusading, Papal controlled Western Europe. A monotheistic society with armies made up largely of humans and enslaved monstrous races with superior technology (that is iron weapons and armor, crossbows, catapults, siege engines)
Anyway, that's my story and I'm sticking to it.
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5 years ago ::
Mar 22, 2008 - 10:17PM
#23
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Date Joined:
Sep 29, 2006
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I'm loving reading about everyone's settings, but no one who's posted so far entered the original contest? There's gotta be someone out there that submitted - after all, there were 11,000 entries. :D
I'd like to try writing up a world description in whatever format WotC originally asked for, but all my searching around on their site hasn't been able to turn up any specifics from when the Setting Search was announced. Does anyone remember what was asked for? Or better yet, have the setting description that they submitted? That'd be pretty cool to check out...
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5 years ago ::
Mar 23, 2008 - 7:42AM
#24
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Date Joined:
Jan 23, 2004
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Anyway, I was just wondering - if a new competition got underway, how many people from the forums would be entering? Would you enter the settings that you're developing to use for the introduction of 4th, or would you make up a new world (worlds) specifically for the contest? What kind of setting would it be? Did you enter last time, and if so, have you used that world in your campaigns since then? Personally I'd love to see what the two main condenders were about first.. You know, there were three winners of lots of dollars in the setting search. Eberron won first prize, but two more (Rich Burlew and someone else) won large sums to let their settings remain under NDA, well, forever?
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5 years ago ::
Apr 01, 2008 - 7:20PM
#25
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Date Joined:
Jul 20, 2006
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I have a prospective 4e world in the works as well that I'd love to enter; I took the whole Material-Feywild-Shadowfell concept and twisted it to fit into a perpetual-war-between-the-planes scenario that I think might help sell Points of Light on both a planar and a cosmological scale. I too would like to know if anyone has the Setting Search forms; might as well do a writeup now to get ahead of the competition.
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5 years ago ::
Apr 04, 2008 - 12:23AM
#26
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I entered the original contest; didn't get past the first level. I made another setting just for the contest (a more primitive and primal world) because I wanted to do something of my own with he 1st world I already had (vaguely spell jammer-esque, but more serious). Since then, even if I'd sold the 1st world as it was then, the 1st world now is so terribly mutated that I could have sold its earlier state and kept my mutated form as material for something else. Consideration shows when you make a world, so if you make one for the contest, start early! For the record, I too run (& would submit) a campaign with some interesting technological quirks. Regardless, I'd want something that doesn't use "action," "hordes," "heroic," and "good versus evil" as buzz phrases. Exploration, adventure, and role-playing can be many things without apostrophes in every place name, and without nightmares of bad movie trailers leaping off the pages to haunt you, it can even be inspiring.
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5 years ago ::
Apr 05, 2008 - 6:07AM
#27
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My idea of a campaign is set on a world recovering from a great cataclysm where the gods grew angry at the hubris of men and hurled a flaming mountain upon them, after which mortals came to believe that the gods had abandoned them. But then they start to resurface, and the Goddess of Evil, probably some reiteration of Tiamat, starts a war and all of her generals fly around on dragons... Oh wait... Okay how about this...A really magic heavy high fantasy setting spanning a vast continent where epic struggles are commonplace and the gods like to go on regular strolls. The NPCs are all godlike magic users and they control everything that goes on in the world, while a secret group of Bards and Druids or something attempts to thwart evil through guile and subterfuge. Also there's this kick ass Dark Elf but...you're not going to believe this part...he's actually one of the good guys! Umm...maybe not... Okay...how about a world that's based around high fantasy and pulp adventure, with a lot of stuff not generally associated with traditional sword & sorcery tropes like androids, and airships, and trains, and yeah...not gonna work Okay...I got one...it's D&D...IIIIINNNNNN SPAAAAAAACCCCEEE...no... I know! D&D in a post-apocalyptic desert world with lots of psionics! Okay...I got nothin'
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5 years ago ::
Apr 05, 2008 - 8:21AM
#28
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Date Joined:
Apr 11, 2007
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Dude! You totally forgot a setting where the world is hollow and... and... awwww PUCKERNUTS!:D
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5 years ago ::
Apr 06, 2008 - 10:19AM
#29
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Date Joined:
Jan 23, 2004
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Hey, how about all PCs can get to have a touch of divine blood in them, because only those of divine stock can become rulers or powerful wizards? Then they get powers from their ancestors association with the now-dead gods, and their adversaries are other such beings, but horribly marred by some dark gods blood. Eh? Eh? :D
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5 years ago ::
Apr 06, 2008 - 7:50PM
#30
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Date Joined:
Aug 25, 2007
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DnD Wiki has some good campaign setting ideas. http://www.dandwiki.com/wiki/DnD_Campaign_SettingsI am personally partial to the idea of Sewer Rats.
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