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Dungeons & Dra.. What's a Player to.. I rolled a 1... (Epic fail stories)
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I rolled a 1... (Epic fail stories)
9 months ago  ::  Mar 04, 2009 - 7:53PM #1
WilwarinAndamar
Posts: 180
What are the kinds of things that have happened when you've rolled a 1?

Some from my group:
- (on a Perception Search check) "You see a rock." "You see your own feet."
- Tiefling Warlock ripped open his robes and was au natural from the waist down
- My halfling rogue PC with Boots of Spider Climbing was on the ceiling of some underground catacombs, after I had pried out an light-emitting orb. Underneath me was a zombified dog (grave hound). I was using a daily power to get the advantage and drop down onto the grave hound. Instead, I did a belly-flop onto the stone floor below... and stayed there until my next turn.
9 months ago  ::  Mar 04, 2009 - 8:43PM #2
oxybe
Posts: 3030
my wednesday group plays with crit hit & fumble rules.

about a month ago my 3.5 warlock was trying out his newly retrained invocation: eldrich glaive.

regretfully i rolled a 1. then failed a 2nd attack roll (the failure confirmation roll) and was told to draw from the fumble deck... (we have a crit deck too)

Double damage to adjecent ally... roll random ally next to me... rogue or paladin... rogue of course and now damage... 42... rogue is dying and bleeding.

at least i managed to kill the enemy on the backswing of the 2nd attack so the pally could stabilize the rogue long enough for the cleric to heal.
9 months ago  ::  Mar 05, 2009 - 2:07AM #3
Koradzi
Posts: 252
  • Heroic Dungeon Master
I have one from my time DMing - a BBEG who ended up as a casualty of Epic Fail.

A Greater Barghest with a grudge against the party had been hounding them for months. The party Barb in particular had really responded to this villain, so I decided to make the last encounter with him memorable - a one-on-one, samurai showdown style final battle between the Barb and the Barghest.

The two go at it for a while, and it's a pretty intense fight; silence falls around the table as the Barb drops to single-digit HP.

Barghest attacks: natural 1. I roll to see the effect: natural 1.

Barghest crits self and dies. :eek:
"The first adventurer was a nuisance.  I am sure he acted against his mother's, his wife's, and the council of old men's strict orders when he did it; but it was he that found where the mammoths die and where after a thousand years of use there was still enough ivory to equip the entire tribe with weapons.  Such is the ultimate outline of the adventurer; society's benefactor as well as pest."

-William Bolitho, Twelve Against the Gods
9 months ago  ::  Mar 05, 2009 - 6:43AM #4
piromaniacson
Posts: 12
Me and a group of my friends were playing 1st edition and were trying to escape using a series of tunnels. Two of my friends jump down into a tunnel and find a drow waiting for them. Both of the PCs rolled 1's and dealt damage to themselves. Then it was the drows turn and he rolled a 1, confirmed the crit, and was using a blade with sharpness. Rolled the decapitation dice and it was full body.

Our DM explain it like this:
As you jump down into the tunnel you're confronted with a menacing looking drow. With your weapons drawn each of cuts their wrists and arms before battle to try and intimidate him. The Drow doesn't want to be out done so he exclaims, "Is that the best ya'll can do? Watch this!" He then takes his sword and commits Seppuku. He thrusts his sword clean into his side and drags it all the way across. At this time your other members jump down after ya'll and see the drow's guts spill all over the place!
9 months ago  ::  Mar 05, 2009 - 8:35AM #5
Roac
Posts: 31
My first campaign (3.5. I was playing a human warlock.

DM: every one roll spot checks.

My die bounces funny and lands in the middle of the play area where everyone sees the Nat 1.

DM: (sigh) looking down you notice your big toe nail is overgrown.
Me: Through my boot?
DM: . . . yes.

In RL I lower my hands showing that I was going to attempt to trim my toe nail with eldritch blast. The dm ruled I shot my toe off. I make some complaint about how I'm high level, it's a touch attack, I should get to make an attack roll.

dm: (shuddering from laughter) its called eldritch BLAST!

That character retired missing a toe, a stone pinky finger, purple skin, horns, glowing, and growing leaves.
9 months ago  ::  Mar 05, 2009 - 12:36PM #6
Pyro_Azer
Posts: 965
My group used to have mean fumble rules. As in, you shatter your waepon on a one.
The Rules of Life:

1: Everything burns.

2:If something does not burn see rule 1.
9 months ago  ::  Mar 05, 2009 - 12:58PM #7
Shiftkitty
Posts: 3796
*sigh*, My brother, the ninja...

To begin with, he enjoyed creating generic character pools. A group of constructs, all with the same stats. When one died, he'd use the same sheet for the next one. Same with the ninjas, but hie messed up big time with the DEX roll. They all had a DEX of 4. As if this wasn't bad enough, the first time one successfully snuck up on his target without tripping or crashing through the roof right on top of the pen of rabid and hyperactive pekingeses, he managed to roll a 1 on his shuriken throw. It was all in fun as he grabbed the d20 and rolled again, getting a 1. He pulled out another d20 and guess what? Another 1. The ruling:

DM(me): The shuriken flies silently through the air, barely making a whisper as it courses, boomerang-like, around the room, making a neat little loop around His Lordship's head, slicing a mosquito in two before it can inject any contaminated blood into him. Barely paused in its path, the shuriken continues its flight, the candlelight gleaming off of it and delighting the guests with it's radiant display. As they applaud this unexpected light show, the little blade heads back your way, neatly cutting the main support rope for the chandelier you were hanging on. Moments before it drops, the shuriken buries itself in your neck. You plunge 40 feet to the floor below, the heavy iron chandelier tumbling over and landing on top of you. The decorative spikes taht you found so handy for holding on to impale your body. Roll for damage.

Needless to say, this was not a serious campaign after that.
"Usually, the unholy howling of lost souls and the gnashing of teeth is a really bad sign." -Cleo Carter, Tutenstein

I am Blue/White
I am Blue/White
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Created with Rum and Monkey's Personality Test Generator.
What's frightening is how accurate the above statement is...
9 months ago  ::  Mar 05, 2009 - 1:23PM #8
Draco_Strang
Posts: 111
This was 3.5

My 11th level illusionist had just died a ridiculously embarassing death (fell off of a bridge in an antimagic zone, eaten to death by gargoyles) and I rolled up an 11th level fighter that was min-maxed to the hilt. Two flaws, monkey-gripped large heavy keen adamantine poleaxe, huge strength, high dex, combat reflexes, improved trip, improved sunder, power attack, combat brute, etc. I was there to trip people and then break their stuff, hardcore.


Seriously, before buffs, I was rocking 3d6 +15 damage a hit, without taking power attack (x3 your str if you'd set up with the combat brute feat). It was ugly.

I died 5 minutes after joining the party. We came out of a tower, were faced with a necromancer, a legion of mooks, and a mid-level fighter. This was how it happened:

Round 1-I drink a potion of enlarge person, move
Round 2-double move (lots of ground to cover)
Round 3-Hit with an enervation (an empowered one) for 4 negative levels.
Round 4-Hit by the Invisible Green Hag Assassin with a death attack. That was poisoned. I then proceeded to roll a natural 1 on the poison save, thus taking 2d6 con damage, for a total of 11 Con damage. Then I got to roll the save vs. the death attack. Rolled another natural one. Flavor description stated that I got my throat ripped out as the green hag spit bile down the exposed hole.

To be fair, in another game, my neutral thief/priest burned the DM's PC's keep down, and got him killed while going on a wild goose chase. But really? Really folks?:rolleyes:

Everyone else at the table was pretty taken aback by the INVISIBLE GREEN HAG ASSASSIN that just showed up. Didn't see her on the notes when I peeked later, either. :rolleyes:


-----The ninja story was good, too.
9 months ago  ::  Mar 05, 2009 - 4:18PM #9
Drecon84
Posts: 120
I broke my Lute once...
9 months ago  ::  Mar 05, 2009 - 4:28PM #10
Steelmirror
Posts: 602
In a recent campaign i started the PCs began in a maze made by the Adventurer's Guild to train new recruits. In one part of the maze, a gnome asked riddles in exchange for magical rewards. The halfling rogue decided that logic wasn't his strong point and lit the gnome's beard on fire, demanding the gnome's help in exchange for extinguishing the fire.

Flash forward a few sessions, and the gnome returns as a big bad with a serious grudge against the PCs, and designs another death maze for them, this time devoted to killing them once and for all (especially the halfling). Since he hates the halfling so much, the dungeon is filled with tricky traps and locked doors with especially negative consequences for anyone who attempts and fails to disarm them. Obviously a few of these end up harming the halfling.

My favorite one was a poisoned needle. The effects? Every time the character rolled a natural 1 on a physical d20 roll (attacks, physical skills etc.) he sh@t himself. I've never seen anyone roll so many natural 1's in a single session. The stench got so bad that by the end of the dungeon, the dragon boss wouldn't even attack the halfling and instead targeted other PCs who didn't smell like . . . well, s**t.
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