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5 years ago ::
May 09, 2008 - 6:52PM
#1
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Date Joined:
Oct 21, 2007
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. Hey There!!
:rolleye2: Got a DM that's great, but has a few HOUSE RULES that get on your nerves?--rules that don't make any sense , are inconsistent, or seem to 'POP' out of no where? 
WELL!!! This is the place to vent about it! 
Yup, that's right! By posting in this thread, it is assumed that you have the utmost respect for your DM. Thus, this gives a safe place to share and resolve your specific issues. So, instead of holding it in until you're ready to explode :headexplo or you develop a nervous twitch , you should LET US KNOW BEFORE IT'S TOO LATE!!!!! :surrender
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5 years ago ::
May 09, 2008 - 6:53PM
#2
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Date Joined:
Oct 21, 2007
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Note: Again by posting in this thread the user should NOT assume all risks of injury :fight!: . If you are a DM reading this thread, these posts are not intended to flame , insult , disrespect or destroy our beloved DMs. As players we are thankful to have DMs out there willing to do so much work for us . After all, . . . without DMs, the game would not exist! However, despite how much we love you , it is worth while to have a healthy place to bring issues out into the open. So, players, . . . LET LOOSE! 
However, PLEASE refrain from vulgar language. This thread is NOT intended to insult our DMs. Please tell your side of the story in good taste. Inappropriate posts will be REPORTED.
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5 years ago ::
May 09, 2008 - 7:10PM
#3
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Date Joined:
Oct 21, 2007
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I'll start us off again...just like old times  Our group has gone through many changes, but we have a particular friend that has been our core DM. Great DM and is known for being well thought out. However, like many of us, can be very stubborn! One rule that stuck around for ages (though in various forms), was in regards to levels. If you were a new player, you would come in at one level lower than the lowest level character. In addition, if you carried a character over from a previous game, you would sometimes come in at a level higher than everyone else. On the other hand, if you ever changed characters, you would come in at the bottom like a new player; if you did this after dying, you would come in at 2 levels lower than the lowest! As you can imagine, there grew quite a spread of players....that one guy that was several levels higher than everyone else and that poor chum who was perhaps 7 levels lower! Fun times :D
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5 years ago ::
May 09, 2008 - 7:58PM
#4
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Roll d20+spell level+modifier for spell DC. Roll a 20, double damage if a damage spell or perhaps something extra otherwise. Roll a 1 spell fizzles, as in, so sorry so sad, no spell.
I've gotten a 20 here and there. Charmed a kraken, but I've also rolled a 1 which because my spell did not work, the party couldn't escape and a TPK resulted. Which do you think I remember or care about more?
The DM knows I don't like this rule, despite getting the 20 and charming a kraken the first time it applied.
I blame a former roleplaying buddy of his who moved down south whom he visited one time. It was his ridiculous house rule.
Support Cedric Diggory, the real Hogwarts Champion!
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5 years ago ::
May 09, 2008 - 9:58PM
#5
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Date Joined:
Jan 24, 2008
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Recently looking for a game I got sent a 13 page "house rules" document that included such gems as halflings suffer -1 to all rolls in a day without a “masterwork” breakfast, and -2 to all rolls if they also miss brunch or “elevensies.” He also required a paladin to play in every game. Yarg.
I stopped browsing quickly and decided to stay far, far away. This is no small document either- we're talking 10,071 words, small font, no margins.
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5 years ago ::
May 09, 2008 - 10:01PM
#6
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Date Joined:
Apr 13, 2007
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This one DM I knew that used a ton of Smilies in his online documents.
It was tough to take him seriously.
Wow, people who play Magical Teaparty Make-Believe Time bashing people who play Magical Live-Action Make-Believe Time? It's like I'm really on the Internet! - Rustmonster, commenting on RPGers vs. LARPers
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5 years ago ::
May 10, 2008 - 5:24AM
#7
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Got 3, last has a story:
1: Role-master critical/fumble charts in 2nd Ed D&D. It was fun/amusing at times but very frustrating.
2: Random encounters ( 2nd ED, same game with Role-master crit/fumble) Every creature ffrom manuals and Dragon magazine was a possible Random encounter. TPK's from random encounters is annoying.
3: Falling (3.5), if you don't have FF or try to tumble to reduce damage etc... then the fall distance doesn't count as movement. This gem appeared so that a BBEG could get away, an on the spot rule determination, which then became a mainstay for that adventure until....
My character was falling, last round fell 300 feet per the falling rules. I was at 3 HP's, used a quick stand skill from CoScoundrel and took of running and escaped the BBEG and his flying mount, because he couldn't get turned around quickly enough.
DM of course indicated that you can't move after falling, oh how quickly they forget as the BBEG would have been defeated weeks earlier if that was the case.
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5 years ago ::
May 10, 2008 - 6:15AM
#8
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Recently looking for a game I got sent a 13 page "house rules" document that included such gems as
He also required a paladin to play in every game. Yarg.
I stopped browsing quickly and decided to stay far, far away. This is no small document either- we're talking 10,071 words, small font, no margins. May I see those rediculous house rules, if you still have a copy? Unlikely, true; but I might get a chuckle.
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5 years ago ::
May 10, 2008 - 6:39AM
#9
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Date Joined:
Sep 14, 2003
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GM created home-brew race of monsters. Regardless of what damage was inflicted it would only take 1HP of damage per hit.
10 minutes of hack'n'slash later GM intervenes.
GM: You've got to run away, or this will take too long. Player: Why? I've hit him 10 times now. GM: Yeah, well, he's got 1000HPs !!! Player: WTF?!!!
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5 years ago ::
May 10, 2008 - 6:52AM
#10
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no power gaming, this one stinks, and no better roleplaying than the dm, as an actor "Eye gots me ah edge on da lota O dem":P
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