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5 years ago  ::  Apr 12, 2008 - 12:28PM #1
Drider90
Date Joined: Jun 18, 2007
Posts: 17
Plain and simple, I don't know how to roll for damage for things like:

Attack: Claw +4 melee (1d2-1)
Full Attack: 2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)


???
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5 years ago  ::  Apr 12, 2008 - 12:32PM #2
Shaggy_Shaggs
Date Joined: Dec 22, 2005
Posts: 836
For a d2, flip a coin. For a d3, roll a d6 and if you get any result above 3, subtract 3 (so 4 is 1, 5 is 2, 6 is 3). For negative modifiers, subtract the result from whatever damage you rolled, and if the total is equal to or less than 0, the damage inflicted is 1 because that's the minimum damage an attack can do (though damage reduction can later reduce this to 0).

For your specific example, if the monster only gets one attack (it's a surprise round, or it has moved and thus doesn't have the option to full attack), you roll d20+4 and compared it to the target's armor class to see if it hits, then check damage if it does hit (though since 1d2-1 can only ever do 1 damage, you might as well not bother rolling). If the creature does nothing but attack all round (exceptions: 5' step and free actions), you do that twice, and also roll d20-1 and check its bite damage (likely another 1 but not necessarily, so roll this one) if that connects.
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5 years ago  ::  Apr 12, 2008 - 12:33PM #3
MCP_8000
Date Joined: Apr 1, 2008
Posts: 11
For d2 and d3 just roll the d4. For a d2, the 1 & 2 = 1, and 3 & 4 = 2.

Same for d3, except 1 and 2 equal 1 nd 2 while 3 & 4 both equal 3.

Hope that helps.
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5 years ago  ::  Apr 12, 2008 - 12:35PM #4
Drider90
Date Joined: Jun 18, 2007
Posts: 17
So what does the
Melee + 4 mean or do?

Thnx for the help tho.
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5 years ago  ::  Apr 12, 2008 - 12:36PM #5
Ecalsneerg
Date Joined: May 23, 2007
Posts: 332

MCP_8000 wrote:

Same for d3, except 1 and 2 equal 1 nd 2 while 3 & 4 both equal 3.


No, you roll a d6. 1-2: 1, 3-4: 2, 5-6: 3

Rolling using youtr method gives a skewed chance of rolling a 3.

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5 years ago  ::  Apr 12, 2008 - 12:37PM #6
Shaggy_Shaggs
Date Joined: Dec 22, 2005
Posts: 836

Drider90 wrote:

So what does the
Melee + 4 mean or do?

Thnx for the help tho.


It means the attack is a melee attack. It does not draw attacks of opportunity for being used in threatened space, and it cannot hit somebody on the other end of a football field. It also means that to determine whether it hits the target's armor class, when you roll the d20, you add 4 to the result before comparing it to the target's armor class.

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5 years ago  ::  Apr 12, 2008 - 12:40PM #7
Drider90
Date Joined: Jun 18, 2007
Posts: 17
Oh okay.
Thanks again!
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5 years ago  ::  Apr 12, 2008 - 12:52PM #8
Evil_DM_Mk3
Date Joined: Oct 16, 2005
Posts: 245
the above posts are right, but in future a title like d2? What is a d2? would be better than just ?

? tells us nothing. It is just

?
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5 years ago  ::  Apr 12, 2008 - 1:03PM #9
Senevri
Date Joined: Nov 7, 2005
Posts: 1,725
also, there's the rules questions forum below this. Try there if you have further trouble.
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5 years ago  ::  Apr 12, 2008 - 2:52PM #10
High_Octane
Date Joined: Apr 12, 2004
Posts: 689

Drider90 wrote:

Plain and simple, I don't know how to roll for damage for things like:

Attack: Claw +4 melee (1d2-1)
Full Attack: 2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)


???


1d2 - Even/odd works, or flip a coin, or 1-2 on a d4 is 1 and 3-4 on a d4 is 2.

1d3 - use a d6, half the result (round up)

IMPORTANT NOTE: You cannot do 0 damage with a hut of 1d2 - 1. 1 is the minimum damage of any hit. So the first attack described you dont even have to roll, cause it will be 1 damage.

The 3 possible net damages of the other roll are: 1, 1, or 2.

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