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3 years ago ::
Nov 23, 2006 - 8:59PM
#1
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[/quote] Wow...if all of that was done by other players in your group, I really feel sorry for you.
Of course, if they were done by you then you have my eternal loathing, but hey; what can you do?
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3 years ago ::
Nov 24, 2006 - 12:52AM
#2
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Wow...if all of that was done by other players in your group, I really feel sorry for you.
Of course, if they were done by you then you have my eternal loathing, but hey; what can you do?[/quote] I was the DM for that particular campaign actually. It was heavily magic based and with a lot of rule changes by me and as well as additions from Unearthed Arcana and other sources. :D
Anyways, back to the topic. I'm here to add a few more to the list:
2984. Just because I am no spellcaster and some holy power worshiper, I am not allowed to insult and harass the only party Cleric and then tell him, "Heal me, okay?" at any time.
2985. This also includes during an intense overwhelming battle.
2986. The fact that he has the highest AC among everyone else in the party due to the full plate mail and spells does not mean I am able to do that in the first place.
2987. And because he's the only party healer, I am not allowed to toss him out and shutting the door close to let him confront a group of enemy archers behind wall slits all alone while everyone else is safe.
2988. And also because I know he just leveled up and gain new spells.
2989. I am not allowed to pee on an angel just because I do not believe in them.
2990. After carefully sneaking stealthily into the deep reaches of the enemy temple with the whole party, I shall not leave a note saying, "We're here."
2991. I am not allowed to find thugs in the city alleyways and beat them up just because I'm bored.
2992. And whine on how I am trying to rid the city of evil because of it after getting lock up in the city jail.
2993. I am not allowed to constantly ask anyone new I meet for a +1 Great sword.
2994. And for a +2 Great sword, after getting a +1 Great sword already.
2995. And for a +5 Great sword, after getting a +4 Great sword already.
2996. And for a +6 Psionic Great sword, after leveling up as a Psionic Warrior and getting a +5 Great sword.
2997. I am not allowed to disguise as a Drow, sneak into the lairs of the Drow temple, slaughtering half of the drows on the way, then telling them that I am here on a peaceful diplomatic meeting with their leader to inquire some information on a certain NPC.
2998. I am not allowed to throw shurikens at new NPCs whom I just meet together with the whole party.
2999. Nor when the whole party and NPCs could not understand each other at the moment.
3000. Nor when the whole party and NPCs are trying to communicate using non-hostile hand signals & body language to prevent any hostility.
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3 years ago ::
Nov 24, 2006 - 1:05PM
#3
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3001  My character's name is not Uncle 3002. nor is his catch phrase "One more thing"
Proof that your game isn't the "red head step child" In 2002 D20 modern was published Good support to begin with D20 future was published with little to no thought about the Core book Down hill spiral In 2005 we are promised a full fleged campaign called Project Javelin 2005 is the last year that Notes from the bunker is published 2006 is the last time that Bullet Points is published along with the last Web enhancement 2006 Frist and last adventure for Project Javelin is published 2006 The last book Dark Matter is published 2008 During an interview on the illfated Radio Gamer Zero podcast Chris Perkins says they wll work on a new D20 modern in 2009 Forums are reorginzied consistenly causing the d20 modern forum existence to hang in the blance and many members of that community to openly rebel aginst WotC So really when you whine and moan that your game is the "red headed step child" remeber the above history lesson. __
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3 years ago ::
Nov 26, 2006 - 6:50PM
#4
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3003: There is no such thing as an anti-ninja.
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3 years ago ::
Nov 26, 2006 - 8:11PM
#5
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3004) Putting your finger in the barrel doesn't work on bows. 3005) Or crossbows.
3006) You can't kidnap aliens and buttrape them "as payback for your uncle Farmer Brown." 3007) Or in the name of science.
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3 years ago ::
Nov 27, 2006 - 5:34PM
#6
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3008: When escape a dragon's breath weapon, I am not allowed to say "Dude, one word; breathmints."
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3 years ago ::
Nov 27, 2006 - 5:50PM
#7
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2972. There's no such thing as a LG blonde half-orc Paladin with blue eyes no matter what his back story is. 2973. Said half-orc Paladin do not have a huge fascination of blood and keep cutting himself in rituals for his deity to the point that the other party members start wondering how much pints of blood he has. I'm afraid to ask...
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3 years ago ::
Nov 28, 2006 - 4:43PM
#8
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3009. If the words "like Batman/Scooby Doo" come up in my character creation, he (OR SHE!) is instantly vetoed 3010. Any utterance of words such as "Jinkies," "Wowzers," "Shazaam," "Suffering Succotash," or anything slightly related must be saved for a relevant situation (not just used at every possible chance). 3011. My character cannot end every single sentence by muttering a vulgarity under his breath. Especially if he does not have tourrettes syndrome.
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3 years ago ::
Nov 28, 2006 - 7:05PM
#9
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3012. When starting a campaign, there should be an age limit when creating PCs. No playing children under the age of 13 nor adults above 70 (ESPECIALLY WHEN YOU'RE PLAYING HUMANS)! 3013. No playing a 12 year old sorceress who have a star/heart shaped wand and has spells with names like "Takey" and "Jumpy". 3014. Especially when the one playing the sorceress is a guy. 3015. Do not try to steal a NPC's ring in broad daylight if you're not a rogue. 3016. Don't burn a farm to cause a distraction, so that the party member who were caught stealing the ring can try to escape, in the town you were all dispatched to help clear the kobold scourge. 3017. Before leaving to scout a distant dungeon, make sure you remember to distribute the party money you've been carrying since we left the academy. 3018. There is a limit as to how much pebbles you can carry. 3019. Carrying all those twigs and sticks to be made into arrows is moot if you don't have any craft arrow skill and you don't have any money to pay someone to craft them for you.
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3 years ago ::
Nov 29, 2006 - 10:38AM
#10
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3020: Only the DM can summon/use were-goats. 3021: There is no such thing as a were-rock, were-arewe, were-lawyer, or were-ring of protection.
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