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3 years ago  ::  Nov 04, 2010 - 1:12PM #1181
Skrittiblak
Date Joined: Oct 13, 2003
Posts: 2,692
Woot... d20-40k lives.

Btw, has anyone looked at Rogue Trader from Fantasy Flight. I'm really impressed with it overall.

I've had a brief one-shot and I really like the approach of making it "Rogue Trader centric" since they and their crew make for a really interesting party of gamers in an otherwise difficult setting to RP in. 
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2 years ago  ::  Jan 11, 2011 - 11:03AM #1182
kooseer
Date Joined: Oct 17, 2009
Posts: 1
Hello everyone. I was looking for something like this and found references all over the web to Skrittiblak's creation. Im glad to see there was some fairly recent activity. Sadly, the rapdishare link posted does not work anymore Anyone with a working copy of this genius that can send it to me? This is an awesome project and I would love to partake in its greatness!

Hopefully it is still alive.. 
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2 years ago  ::  Feb 23, 2011 - 4:20AM #1183
Shesheyan
Date Joined: Mar 4, 2010
Posts: 77

Nov 4, 2010 -- 1:12PM, Skrittiblak wrote:

Woot... d20-40k lives.

Btw, has anyone looked at Rogue Trader from Fantasy Flight. I'm really impressed with it overall.

I've had a brief one-shot and I really like the approach of making it "Rogue Trader centric" since they and their crew make for a really interesting party of gamers in an otherwise difficult setting to RP in. 




Yes I'm starting a campaign in April. We are in the process of creating the characters. The Origin Path system is excellent. My 4 players are currently working on the parts were the characters met prior to the beginning of the campaign.

D&D DS :: Modern :: SAGA :: 3000pts of Space Marines :: 3000pts of Necrons :: 2000pts of BFG Necrons :: 35pts of Khador :: Visit : http://modernd20unlimited.freeforums.org/ Read my DS campaign at : http://www.thepiazza.org.uk/bb/viewtopic.php?f=5&t=4413
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2 years ago  ::  Mar 01, 2011 - 12:09AM #1184
Prom
Date Joined: Jan 11, 2007
Posts: 2,127

Jan 11, 2011 -- 11:03AM, kooseer wrote:

Hello everyone. I was looking for something like this and found references all over the web to Skrittiblak's creation. Im glad to see there was some fairly recent activity. Sadly, the rapdishare link posted does not work anymore Anyone with a working copy of this genius that can send it to me? This is an awesome project and I would love to partake in its greatness!

Hopefully it is still alive.. 




I'd be interested also as this looks like a alot of work, but with a offical 40k rpg already on the market they most be stopping anything that might affect sales.

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2 years ago  ::  Jul 26, 2011 - 2:10PM #1185
Stirfry90
Date Joined: Jul 12, 2008
Posts: 42
I found a link:
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1 year ago  ::  Jan 11, 2012 - 8:22PM #1186
Skrittiblak
Date Joined: Oct 13, 2003
Posts: 2,692
*poke*

Still slightly alive. :-) 
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1 year ago  ::  Apr 04, 2012 - 10:35AM #1187
curufaukor
Date Joined: Apr 11, 2007
Posts: 11

Jan 11, 2012 -- 8:22PM, Skrittiblak wrote:

*poke*

Still slightly alive. :-) 


Hey Skrittiblak! Could I get your source file for the 40k_d20.pdf? I'd love to edit to fix typos and rule inconsistencies (references to classes that were removed/changed, etc).

In addition, I've done some conversions of other material, including some Eldar and Ork stuff and would like to add. In about a year, going to be running a campaign based on this stuff.

Thanks! 

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12 months ago  ::  Jun 10, 2012 - 12:15PM #1188
lichmewtwo
Date Joined: Jun 10, 2012
Posts: 1
is there a website for the revamp of this game? i would love to see it.
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7 months ago  ::  Oct 29, 2012 - 8:41AM #1189
Emirikol
Date Joined: Mar 16, 2001
Posts: 160

Jan 12, 2005 -- 5:23PM, Toptomcat wrote:

*heartily endorses*


Our group is winding down our WFRP3 campaigns, so we were looking at the 40k option.  We'll check out your stuff

jh

Gamer Chiropractor - Hafner Chiropractic 305 S. Kipling st,Suite C-2, Lakewood, Co 80226 www.hafnerchiropractic.com
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5 months ago  ::  Jan 09, 2013 - 6:26PM #1190
chris_valera
Date Joined: Oct 31, 2012
Posts: 23
I'm working on the rules for Plaguebearers from Warhammer and Warhammer 40,000. I got this far, but could use some help, as noted below.

d20 Plaguebearers

It is said that the fate of those who die of the foul disease Nurgle's Rot is to serve the Lord of Decay forever in the most disgusting form of a daemon called a Plaguebearer.

Plaguebearers are the rank and file of Nurgle's legions, but are more than a match for any man. These loathsome Lesser Daemons are crafted from the blighted soul-stuff of mortals who have been slain by Nurgle's Rot. A Plaguebearer carries the marks of Nurgle's Rot through eternity.

The Plaguebearer's body is swollen with contagion, and churning innards spill from tears in their rancid skin. What little of its skin that can be seen beneath the discharge of innumerable sores tinged with suppurant greens and vile browns. Huge black flies lay their filthy eggs on these foul daemons, and clumps of maggots crawl and clamber over their putrid hides, feeding on the putrescent matter that drips from their oozing sores. When the flied hatch, they swarm around the Plaguebear in a buzzing could of vileness and will turn upon and attack its enemies.

It has a single baleful eye and from its head sprouts a long horn. In its clawed hand the daemon carries a sword with a distorted barbed edge, dripping with noxious infection. This is the Plaguesword of Nurgle whose touch brings disease and death to mortal creatures.

STR 19
DEX 3
CON 15/19 (Mark of Nurgle)
INT 11
WIS 10
CHA 9

Will Save +9

FEAT: Plague Bearer
You carry a highly contagious disease to which you are immune, spreading disease and pestilence wherever you travel. You are a carrier for the disease Nurgle's Rot. You are immune to this particular disease. You carry this disease and may infect others.

FEAT: Mark of Nurgle
Gains +4 Con, becomes evil-aligned, can never be changed back, for any reason.

PLAGUESWORD
The Plaguesword drips with venemous slime A wound from this weapon will likely kill a mortal creature outright
Magical weapon, slashing, masterwork (+1 to hit) causes 1d10 points of damage.

(rules? cause some kind of aggravated damage, maybe 1 damage point caused becomes d3 to d6 damage caused, due to being racked by pain? Always causes max damage, since a tiny scratch hurts like a major blow? Addt'l chance of infection, catching Nurgle's Rot?)

UNNATURAL CLOUD OF FLIES
The Plaguebearer is surrounded by a black cloud of flies. When the Plaguebearers are fighting these evil buzzing creatures fly into the eyes and mouths of their enemies, clogging their ears and mouths, and crawling ip their nostrils. You suffer a -4 to hit penalty when attempting to attack a Plaguebearer. Models wearing comprehensive ear, nose and throat protection (ie, a space helmet still suffer this bonus becasue the cloud of flies still markes the target hard to hit.

NURGLE'S ROT
(Need rules for some kind of super-disease.)




DEMON TRAITS
Plaguebearers possess the following traits

- Immunity to electricity, poison, a disease-based effects of any kind.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description). Demons are often reluctant to use this power until in obvious peril or extreme circumstances.
- Telepathy.

Except where otherwise noted, Plaguebearers speak Abyssal and Infernal.

NURGLE MUTATIONS (optional)

Horn
You have a horn jutting from your forehead. A common Plaguebearer mutation.
You gain ??? (natural attack?)

Chitinous Skin
Chitinous plates that begin to grow on your flesh.
You gain a +1 natural armor bonus to Armor Class.

Single, large baleful eye
Most Nurgle Plaguebearers have this mutation
A common mutation among Nurgle. +2 to Spot checks.

Bloated Form
Your body is grossly bloated and your limbs thick with flesh.
You gain +6 hitpoints

Terrible Body Odour
You have a terrible body odour
You suffer a -2 Cha penalty.

Improved Natural Strength.
Your strength is greater than that of your peers.
You gain a +1 bonus to your Str score.

Poor Natural Strength.
Your strength is worse than that of your peers.
You suffer -1 penalty to your Str score.

Hearty Constitution.
You are well-built compared to your peers.
You gain a +2 bonus to your Con.

Fragile Constitution.
You are sickly and weak.
You suffer a -2 penalty to your Con.

Hardness
Your skin can deflect natural blows.
Non-magical attacks against the target do two less points of damage (e.g. a sword blow for five points of damage would actually inflict only three, unless it was a +1 sword - then it would do six points of damage).

Putrescent Exposed Flesh
Your skin is soft and tears easily.
Non-magical attacks against the target do two more points of damage than they would normally.

Blessed by the Gods of Chaos
You are blessed by the gods.
All rolls to hit are at +1.

Cursed by the Gods of Chaos
You are cursed by the gods.
All rolls to hit are at -1.

Fingers like Talons
The bones of your fingers have grown and hardened into talons.
You gain a natural weapons attack that deals 1d4 damage, plus your Strength modifier.

Teeth as Sharp as Needles
Your mouth is filled with hundreds of fine, pointed teeth.
You gain an additional bite attack that deals 1d3 damage, plus your Strength modifier.

Sharp Spines
Sharp taloned spines jut from your back
You gain an additional spine attack that deals d3+3 damage, plus your Strength modifier.

Bloated Form
Your body is grossly bloated and your limbs thick with flesh. You gain 5 wounds and the Sturdy
You gain +6 hitpoints, but may no longer run. Re-roll this mutation if you already have the Elongated Form or Withered Form mutations.

Withered Form
Your body is withered, your flesh hanging loosely from your bones.
The Plaguebearer suffers a -2 penalty to Con. Re-roll this mutation if you already have the Bloated Form mutation.

Hardy Form
Your body is withered, your flesh hanging loosely from your bones.
The Plaguebearer receives a +2 bonus to Con. Re-roll this mutation if you already have the Bloated Form mutation.

Strangely Jointed Limbs
Your limbs have extra joints that articulate differently to a normal human.
The Plaguebearer can squeeze into tight spaces and suffers no penalties to movement or attacks while doing so.
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