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Switch to Forum Live View Abusing the Aptitude Weapon Enhancement
5 years ago  ::  Dec 16, 2007 - 10:53PM #1
Gryftir
Date Joined: Mar 24, 2006
Posts: 115
The Aptitude Weapon Enhancement is a +1 Enhancement that can be found on pg. 148, of Tome of Battle that allows you to apply feats that reference a specific weapon to the Aptitude weapon.

If you have those feats for the weapons you are using, you get a small bonus to attack and damage.

Unlike the Warblade ability Weapon Aptitude, this weapon enhancement changes the weapon to match the feats, not the feats to match the weapon. Thus feats where you don't pick the weapon to focus on, such as weapon styles, can be used.

It also references type of weapon, which may mean that this can be applied to feats that reference categories of weapons, such as bows. However the listed example feats suggest otherwise.

Since some spells are a type of weapon (rays), it may be possible to apply feats that effect rays to aptitude weapons.

Since shields can be used as weapons, some feats that reference shields may be useful with aptitude weapons.
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5 years ago  ::  Dec 16, 2007 - 10:54PM #2
Gryftir
Date Joined: Mar 24, 2006
Posts: 115
[size=+2]Feats and Combos[/size]

Possible Uses:

  • Axespike: RoS Make a full Attack with an Aptitude Weapon, and use armor spikes like a natural secondary weapon at half str.
  • Boomerang Daze: here Throw bigger weapons, increase daze dc.
  • Boomerang Richochet: ECS hit two people, and with the above, daze both of them.
  • Eagles Claw: SS Get an extra attack that stacks with TWF requires an exotic weapon proficiency
  • Improved Weapon Familiarity: if your race has racial weapons, slightly better then EWP:Any only because your more likely to get the small bonuses.
  • Lightning Mace: CW while TWF use a weapon with a larger crit range then a mace.
  • Hand Crossbow Focus: DotUD Reload any Crossbow (or other weapon that needs to be reloaded) as a free Action, and get a Weapon focus to boot.
  • High Sword, Low Axe: CW Wording may require you to use two different weapons. Second Weapon focus wasted.
  • Shield Charge: CW Make a trip attack on a charge with no Aow or return trip. But requires Improved Shield Bash.
  • Spell Razor: RoS cast and attack with both a melee touch attack spell and an aptitude weapon. Would be good for a gish if it didn't require both Combat Casting and an exotic weapon proficency.
  • Spinning Halberd: Make a full attack with an aptitude weapon, get +1 dodge AC, and an additional attack at -5 that deals 1d6 + .5 str blugeoning. Combos nicely with a chain fighting build, Combat Rhythm or any number of things, possibly the only wasted feat is TWF which can still be useful.
  • [size=+1]Stunning Fist[/size]: PHB use any aptitude weapons, even ranged weapons, to stun.
    The following are unarmed strike or stunning fist related:

    • Eagle Claw Attack: OA
    • Earth Fist: RoS
    • Falling Star Strike: OA
    • Fist of Iron: CW
    • Freezing the Life Blood: CW
    • Pharoh's Fist: SS
    • Round About Kick: CW Would stack with Lightning Mace
    • Toothed Blow: SW
    • Unbalancing Strike: OA

  • Sugliin Mastery: FB can attack with an aptitude weapon as a standard action or make a full attack as a full round action. Requires a EWP. maybe for aptitude Ballista?
  • Three Mountains Style: A useful power, works with AoW, but Cleave sucks, and Improved Bullrush may or may not be useful.
  • Versatile Combatant: DoTUD Can TWF and any aptitude weapons with ranged attacks can avoid provoking attacks of opportunity.
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5 years ago  ::  Dec 16, 2007 - 10:56PM #3
Gryftir
Date Joined: Mar 24, 2006
Posts: 115
Builds

Note currently these aren't legal builds, as Xeraph's has bab issues for the DoD reqs, and littlefreak's doesn't meet the requirements for lightning mace.

Xeraph's Build Show


Human
Warblade 11/ Kensai 1/ Disciple of Dispater 8

1 - Warblade 1 Combat Expertise, Power Attack
2 - Warblade 2
3 - Warblade 3 Weapon Focus (Kukri)
4 - Warblade 4
5 - Warblade 5 Combat Reflexes
6 - Kensai 1 Disciple of Darkness
7 - Disciple of Dispater 1
8 - Disciple of Dispater 2
9 - Disciple of Dispater 3 Two-weapon Fighting
10 - Disciple of Dispater 4
11 - Disciple of Dispater 5
12 - Disciple of Dispater 6 Lightning Mace
13 - Disciple of Dispater 7
14 - Disciple of Dispater 8
15 - Bloodclaw Master 1 Improved Two-weapon Fighting
16 - Bloodclaw Master 2
17 - Bloodclaw Master 3
18 - Bloodclaw Master 4 Greater Two-weapon Fighting
19 - Bloodclaw Master 5
20 - Kensai 2
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Aptitude is the answer by littlefreak Show

Human
1/Lion Pounce Barbarian (Complete Champion) - Power Attack, Combat Reflexes, Weapon Focus (Kukri) (Flaw) Whirlwing Frenzy Variant
2/Fighter - Two-Weapon Fighting
3/Fighter - Disciple of Darkness, Combat Expertise
4/Warblade
5/Warblade
6/Warblade - Ligthning Mace
7/Disciple of Dispater
8/Disciple of Dispater
9/Disciple of Dispater - Improved Critical
10/Disciple of Dispater
11/Disciple of Dispater
12/Disciple of Dispater - Improved Two-Weapon Fighting
13/Disciple of Dispater
14/Disciple of Dispater
15/Bloodclaw Master - Greater Two-Weapon Fighting
16/Bloodclaw Master
17/Bloodclaw Master
18/Bloodclaw Master - Free (Maybe Extra Rage)
19/Bloodclaw Master
20/Warblade

Maybe you dont need that many attacks, you can switch Improved and Greater TWF for Improved Bull rush and Shock Trooper for making a hell of a charge after all its just 2 extra attacks, if you are looking at a threat range of 9-20 with the Aptitude Kukris you dont have to worry that much.
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5 years ago  ::  Dec 17, 2007 - 12:30AM #4
TheJollyLlama875
Date Joined: Sep 4, 2007
Posts: 17
Best thread ever.
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5 years ago  ::  Dec 17, 2007 - 1:11AM #5
JaronK
Date Joined: Jun 29, 2006
Posts: 4,742
Lightning Mace + Keen Enfeebling Kukris + Disciple of Dispater 8 = Instantwin.

JaronK
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5 years ago  ::  Dec 17, 2007 - 1:24AM #6
tsuyoshikentsu
Date Joined: Jul 12, 2004
Posts: 2,876

JaronK wrote:

Lightning Mace + Keen Enfeebling Kukris + Disciple of Dispater 8 = Instantwin.

JaronK


You be needin' some Psionic Weapon Master goodness in there, mon.

On the CO IRC, generally as TorpedoFish.

Vain? Me?  NEVER. Show

Mar 19, 2010 -- 6:09PM, lordduskblade wrote:

You're the straightest shooter I know on these boards. You don't mince words about your opinions, and I respect that about you. The whole fiasco you described in the last State of the CO Forum was particularly enlightening (and kind of disappointing with regards to how they see us).

Mar 26, 2010 -- 12:33AM, Khan_the_Destroyer wrote:

Ah, Tsuyo. When your post isn't one sentence long full of asterisks, you have much wisdom to share with us .

From the IRC:

(19:52) RuinsFate: You know, I was gonna agree with something PalOn said... but I think I'm just gonna through my lot in with tsuyo's sudden train-wreck grade interjection.

(01:45) Nausicaa: yes your rage is a righteous rage :D
(01:45) Nausicaa: righteous rage of torpedo



My sci-fi writing.
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5 years ago  ::  Dec 17, 2007 - 1:25AM #7
CrimsonDeath
Date Joined: Oct 5, 2005
Posts: 1,880
Would this work with weapon style feats like High Sword Low Axe?
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5 years ago  ::  Dec 17, 2007 - 1:39AM #8
CantripN
Date Joined: Apr 10, 2006
Posts: 1,609
Of course, you still need to qualify for all those feats in the first place... And if you were to "adapt" as a Warblade and change your EWP, for instance, it would disqualify you from the feats that need that EWP, regardless of your being able to use them otherwise.
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5 years ago  ::  Dec 17, 2007 - 1:41AM #9
Gryftir
Date Joined: Mar 24, 2006
Posts: 115
Yes... though you may have to use two different types of weapons. However you'd have a wasted feat, with an extra weapon focus.
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5 years ago  ::  Dec 17, 2007 - 1:54AM #10
CantripN
Date Joined: Apr 10, 2006
Posts: 1,609
It also seems to work with the ToB Tactical Feats that require you use a specific weapon.

Spinning Halberd seems fun for +1 AC and an additional attack that deals 1d6+1/2 STR mod. Bludgeoning damage, even with a Longsword. And now add in Snap Kick...
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