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The Trouserfang Dwarf: A Rebirth
3 years ago  ::  Oct 25, 2006 - 10:25AM #1
ChrisAsmadi
Posts: 79
Date Joined: 10/15/05
Posted a while back on the old forum, due to various reasons(GCSEs and going on holiday), I never actually got around to moving this to the new boards. Thus, I present this to you, the CO board...

The Trouserfang Dwarf
Also known as 'Snakes on a Dwarf'
Original Build by ChrisAsmadi and DragonChild_
Additons made by ChrisAsmadi


Part 1: The Components

Poison Healer(HotA) - this feat allows you to heal your Con mod in hp each time you make a fortitude save vs poison.

Resistance to Poison's effects - to gain the full effect of this plan, you require a method to either negate the ability damage caused by the saves you DO fail, or simply not fail. The following methods work:
-Strongheart Vest(MoI): This reduces ability damage by the ammount of essentia invested +1, and thus, if five essentia is invested(via various methods), it can render one immune to the full effects of the poison.
-Steadfast Determination(PHB2): Don't fail fort saves. 'nuf said.
-Knight 20(PHB2): More not failing of fort saves.

Fort Save +9 - to reliably hit the save DC of a Tiny Viper's method.

Part 2: The Plan

a) Dwarven Incarnate 3
Relevant Stats: Con 18
Relevant Soulmelds: Strongheart Vest with 2 invested essentia.
Feats: Great Fortitude, Poison Healer
Fort Save vs Poison: +3(base) +4(con) +2(feat) +2(racial) = +11

b) Buy a large amount of Tiny Vipers and stuff them down your pants. Each time one bites you, you have a 19 in 20 of gaining 4 hp, or a 1 in 20 chance of being poisoned, which should be reduced by your soulmeld. Later on, this can be reduced to a full 100% chance of being healed.

c) ???

d) Profit!

Sources:
Hordes of the Abyss
Magic of Incarnum
Player's Handbook 2

Also, suggestions of other methods to reduce the ability damage or not fail on a one would be appreciated.
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3 years ago  ::  Oct 25, 2006 - 11:05AM #2
Maarakthepatient
Posts: 6
Date Joined: 10/24/06
Perhaps one could take some levels in druid as well so that one could control all the snakes as well?
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3 years ago  ::  Oct 25, 2006 - 12:18PM #3
PhaedrusXY
Posts: 3,960
Date Joined: 09/21/02
What the !
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3 years ago  ::  Oct 25, 2006 - 1:50PM #4
Surreal
Posts: 1,900
Date Joined: 01/03/05
How does poison immunity affect the poison healer feat?
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3 years ago  ::  Oct 25, 2006 - 2:10PM #5
Lyinginbedmon
Posts: 774
Date Joined: 11/09/04
I never thought having one's joy center viciously attacked by a multitude of poisonous snakes could be so...rewarding
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3 years ago  ::  Oct 25, 2006 - 2:23PM #6
GaffeR
Posts: 175
Date Joined: 04/05/04
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3 years ago  ::  Oct 25, 2006 - 2:33PM #7
jameswilliamogle
Posts: 2,500
Date Joined: 06/01/05
The Vestige Naberius gives ability healing 1 / round: requires Binder 1.

Kudos on a funny, funny build :D.
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3 years ago  ::  Oct 25, 2006 - 2:39PM #8
Khan_the_Destroyer
Posts: 1,645
Date Joined: 04/04/04
O. M. G.

Wow, well done!

Nice build.
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3 years ago  ::  Oct 25, 2006 - 2:47PM #9
ChrisAsmadi
Posts: 79
Date Joined: 10/15/05

Surreal]How does poison immunity affect the poison healer feat?


I really don't know.

Depends if poison immunity counts as automatically passing the save, in which case it would work, or if it counts as the save is never needed and thus not taken, in which case, it wouldn't.

Also, I recall seeing a spell in the Spell Compendium that granted immunity to ability damage, but I can't remember which one.

How does poison immunity affect the poison healer feat?[/quote]
I really don't know.

Depends if poison immunity counts as automatically passing the save, in which case it would work, or if it counts as the save is never needed and thus not taken, in which case, it wouldn't.

Also, I recall seeing a spell in the Spell Compendium that granted immunity to ability damage, but I can't remember which one.

jameswilliamogle]The Vestige Naberius gives ability healing 1 / round: requires Binder 1.

Kudos on a funny, funny build :D.


Ah, I'll add tha wrote:

The Vestige Naberius gives ability healing 1 / round: requires Binder 1.

Kudos on a funny, funny build :D.[/quote]
Ah, I'll add that soon.

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3 years ago  ::  Oct 25, 2006 - 3:13PM #10
Surreal
Posts: 1,900
Date Joined: 01/03/05
All this needs is a giant snake supermount. Don't forget a wild cohort for another one, and maybe undead leadership for, um... a bone naga?
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