Community

 
Jump Menu:
Post Reply
Page 34 of 144  •  Prev 1 ... 32 33 34 35 36 ... 144 Next
Switch to Forum Live View Realms NPC Characters
9 years ago  ::  May 24, 2004 - 2:38PM #331
Green_Giant_02
Date Joined: Jan 4, 2003
Posts: 529

Originally posted by Karthios
I don't know that many either, but would it be possible to see The Magister? I know she was used as an avatar for Azuth during the Time of Troubles from what I remember. I also think that she was once an apprentice of either Elminster or Vangerdahast (Vangy).

If you know anything about her it would be greatly appreciated.

Karthios


The current Magister (along with the template) can be found in Magic of Faerun p. 185-187. Hope that helps.



Originally posted by Harun
Thanks for your great court of the Night Masters, really appreciated.

My son is actually preparing a campaign in wich will figure the high Princes , high mages from evermeet.

Would you tell me about the majors Npc's from evermeet?

Thanks again and please keep going that awesome work for all our pleasure.


Much obliged and the NPCs from the Elves of Evermeet sourcebook have already been posted. Check the index on page one to find out where they are. As for NPCs from novels such as Evermeet, I can no longer post such stats and even if I could, I've never read the novel.



Originally posted by Par-Salian
Green Giant mate, could you please try and do Zhengy from the Bloodstone Lands, Icelia the demilich, Ahghairon the founder of Waterdeep and the Teraseer of Netheril pretty please?!?


I'd be glad to create such NPCs but I'll need a little bit of help. Does anyone have the stats for Zhengyi from the Bloodstone adventure trilogy? Not the full stats, I just need his class level and his ability scores if possible. Which sourcebook is Icelia the demilich found in? I believe I once saw Ahghairon's caster level but I can't remember where it was (I think it had to do with the defenses in his tower, what level it was need to dispel the barriers). If anyone can post the level and where it can be found, I'd be grateful.

Quick Reply
Cancel
9 years ago  ::  May 24, 2004 - 3:07PM #332
Kuje31
  • Self Confessed FR Junkie
Date Joined: Jun 13, 2002
Posts: 212

Originally posted by Green Giant

I'd be glad to create such NPCs but I'll need a little bit of help. Does anyone have the stats for Zhengyi from the Bloodstone adventure trilogy? Not the full stats, I just need his class level and his ability scores if possible. Which sourcebook is Icelia the demilich found in? I believe I once saw Ahghairon's caster level but I can't remember where it was (I think it had to do with the defenses in his tower, what level it was need to dispel the barriers). If anyone can post the level and where it can be found, I'd be grateful.


In the Throne of Bloodstone module Zhengyi is listed as a 30th level mage and a lich. No ability scores are listed though.

Quick Reply
Cancel
9 years ago  ::  May 25, 2004 - 4:33PM #333
Green_Giant_02
Date Joined: Jan 4, 2003
Posts: 529
Thanks for the quick reply, Kuje31. I'd figure it would be you who could answer some of the questions I posted. Now I just gotta figure whether to give Zhengyi the Nar Demonbinder PrC or the Thrall of Orcus PrC or maybe both. However if I give him both prestige classes he won't be able to cast epic spells which is what he probably used to create Castle Perilous overnight. Guess I'll stick with the Thrall of Orcus PrC.
Quick Reply
Cancel
9 years ago  ::  May 25, 2004 - 7:48PM #334
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
GG you are my Greater Power of NPC Creation.

What do you think about taking a shot at King Kendrick and the characters from the Moonshae books?
Quick Reply
Cancel
9 years ago  ::  May 25, 2004 - 7:56PM #335
Kuje31
  • Self Confessed FR Junkie
Date Joined: Jun 13, 2002
Posts: 212

Originally posted by Green Giant
Thanks for the quick reply, Kuje31. I'd figure it would be you who could answer some of the questions I posted. Now I just gotta figure whether to give Zhengyi the Nar Demonbinder PrC or the Thrall of Orcus PrC or maybe both. However if I give him both prestige classes he won't be able to cast epic spells which is what he probably used to create Castle Perilous overnight. Guess I'll stick with the Thrall of Orcus PrC.


I've looked for Ahghairon's info but I don't see that passage in the small info that was written about his tower in City of Splendors.....

Quick Reply
Cancel
9 years ago  ::  May 26, 2004 - 11:12PM #336
Green_Giant_02
Date Joined: Jan 4, 2003
Posts: 529
Here are the NPCs as requested by Par-Salian. Enjoy.



Zhengyi the Witch-King: Male Mulan Human Lich Wiz20/Thrall of Orcus 10; CR 32; Medium-size Humanoid; HD 30d12; hp 195; Init +0; Spd 30 ft.; AC 15 (touch 10, flat-footed 15); Base Atk +20; Grp +21; Atk +21 melee (1d8+5, touch); Full Atk +21/+16 melee (1d8+5, touch); Face/Reach 5 ft./5 ft.; SA Touch of fear, death touch, touch attack, paralyzing touch, fear aura; SQ Carrion stench, demon wings, summon undead, pallor of death, summon nightwing, turn resistance, DR 15/bludgeoning and magic, undead traits, lich immunities; AL CE; SV Fort +15, Ref +11, Will +24; Str 12, Dex 10, Con -, Int 30, Wis 20, Cha 20
    Skills and Feats: Bluff +14, Concentration +37 (+41 when casting defensively), Craft (alchemy) +30, Decipher Script +20, Diplomacy +6 (with evil creatures only), Escape Artist +2, Hide +18, Intimidate +16 (+18 with evil creatures only), Knowledge (arcana) +35, Knowledge (architecture and engineering) +20, Knowledge (dungeoneering) +20, Knowledge (geography) +20, Knowledge (history) +20, Knowledge (local-Vassa) +20, Knowledge (nature) +20, Knowledge (nobility and royalty) +20, Knowledge (religion) +35, Knowledge (the planes) +35, Listen +13, Move Silently +18, Profession (apothecary) +14, Search +18, Sense Motive +13, Speak Language (common, mulhorandi, aglarondan, abyssal, chessentan, damaran, draconic, giant, goblin, orc, thorass, untheric), Spellcraft +43, Spot +22; Augment Summoning, Combat Casting, Craft Magic Arms and Armor, Craft Rod, Craft Wondrous Item, Deformity (gaunt), Epic Spellcasting, Evil Brand, Greater Spell Focus (necromancy), Greater Undead Legion*, Improved Animation*, Lichloved, Quicken Spell, Scribe Scroll, Silent Spell, Simple Weapon Proficiency (heavy mace), Spell Focus (conjuration), Spell Focus (necromancy), Spell Penetration, Still Spell, Thrall to Demon, Undead Legion*
    Special Qualities: Carrion stench (DC 25), touch of fear 3/day, demon wings, summon undead, pallor of death 1/day, death touch (DC 25), summon nightwing. Touch attack (DC 30), paralyzing touch (DC 30), fear aura (DC 30), undead traits, lich immunities (immunity to cold, electricity, polymorph [though he can use polymorph effects on himself], and mind-affecting attacks), turn resistance +4.
    Wizard Spells Prepared (4/7/7/6/6/6/6/5/5/5; base DC = 20 + spell level; DC 21 + spell level with conjuration spells; DC 22 + spell level with necromancy spells; caster level 20th).
    Epic Spells Per Day: 2
    Possessions: Unknown
    Height: Unknown, Weight: Unknown, Hair: Unknown, Eyes: Unknown.

* Found in Dragon Magazine #298 pg. 64


Icelia the demilich: Female Rashemi Human Demilich Wiz21/Durthan 10; CR 37; Diminutive Undead; HD 31d12; hp 202; Init +1; Spd fly 180 ft. (perfect); AC 51 (touch 46, flat-footed 50); Base Atk +16; Grp +4; Atk +48 melee (10d6+20, touch); Full Atk +48/+43 melee (10d6+20, touch); Face/Reach 1 ft./0 ft.; SA Touch attack, paralyzing touch, fear aura, frightful presence, paralyzing gaze, trap the soul; SQ Turning resistance +20, DR 30/-, undead traits, demilich immunities, magic immunity, phylactery transference, acid, fire, and sonic resistance 20, place magic, telthor companion, utter cold; AL NE; SV Fort +11, Ref +12, Will +28; Str 10, Dex 13, Con -, Int 38, Wis 25, Cha 23
    Skills and Feats: Concentration +40 (+44 when casting defensively), Craft (alchemy) +34, Decipher Script +24, Diplomacy +11, Disguise +11, Intimidate +11, Handle Animal +8, Hide +21, Knowledge (arcana) +48, Knowledge (architecture and engineering) +30, Knowledge (dungeoneering) +30, Knowledge (geography) +30, Knowledge (history) +30, Knowledge (local-Rashemen) +30, Knowledge (nature) +39, Knowledge (nobility and royalty) +30, Knowledge (religion) +30, Knowledge (the planes) +39, Listen +27, Move Silently +21, Profession (herbalist) +12, Search +34 (+36 with hidden or secret doors), Sense Motive +27, Speak Language (common, rashemi, abyssal, aglarondan, chondathan, damaran, draconic, elven, gnome, goblin, infernal, mulhorandi, orc, thorass, tuigan, undercommon), Spellcraft +52, Spot +27, Survival +19 (+21 avoid getting lost and underground, +23 aboveground and other planes); Automatic Quicken Spell, Blinding Speed, Combat Casting, Craft Wondrous Item, Empower Spell, Epic Spellcasting, Ethran, Leadership, Improved Counterspell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Iron Will, Maximize Spell, Quicken Spell, Scribe Scroll, Silent Spell, Spell Penetration, Still Spell, Tenacious Magic
    Special Qualities: Touch attack, paralyzing touch (DC 47), fear aura (DC 20), trap the soul (DC 47), undead traits, demilich immunities (immunity to cold, electricity, polymorph [though she can use polymorph effects on herself], and mind-affecting attacks), perfect automatic still spell, spell-like abilities (as 31st level caster; DC 47) at will – alter self, astral projection, create greater undead, create undead, death knell, enervation, greater dispelling, harm, summon monster I-IX, telekinesis, weird; 2/day – greater planar ally, magic immunity, phylactery transference. Place magic, two telthor companions, utter cold.
    Wizard Spells Prepared (4/8/8/7/7/7/7/6/6/6/4; base DC = 24 + spell level; caster level 31st).
    Epic Spells Per Day: 3
    Possessions: Unknown
    Height: Unknown, Weight: Unknown, Hair: Unknown, Eyes: Unknown

Note: Used the same spellcasting requirements for the Hathran PrC from PGtF.


Arthindol the Terraseer: Male Sarrukh Lich Wiz25/Acm5; CR 37; Medium Undead; HD 44d12; hp 301; Init +9; Spd 30 ft.; AC 45 (touch 20, flat-footed 40); Base Atk +29; Grp +38; Face/Reach 5 ft./5 ft.; Atk +43 melee (1d8+18 plus 1d6 acid plus poison, Crown-Staff of Isstosseffifil) or +38 melee (1d6+5 plus paralysis, touch); Full Atk +43/+38/+33/+28 melee (1d8+18 plus 1d6 acid plus poison, Crown-Staff of Isstosseffifil) and +33 melee (1d6+3 plus poison, bite) or +38 melee (1d8+9, 2 claws) and +33 melee (1d6+4 plus poison, bite) or +38/+33/+28/+23 melee (1d6+5 plus paralysis, touch); SA Damaging touch, fear aura, paralyzing touch, poison, manipulate form, spell-like abilities, spells; SQ +4 turn resistance, Archmage high arcana, darkvision 60 ft., DR 15/bludgeoning and magic, familiar, immunity to cold, electricity, fire, polymorph, and mind-affecting effects, SR 20, undead traits; AL LN; SV Fort +23, Ref +33, Will +40; Str 29, Dex 21, Con -, Int 52, Wis 29, Cha 29
    Skills and Feats: Appraise +38 (+42 with alchemical items), Bluff +28, Concentration +56 (+60 when casting defensively), Craft (alchemy) +54, Decipher Script +54, Diplomacy +34, Heal +26, Hide +13, Intimidate +28, Knowledge (arcana) +68, Knowledge (architecture and engineering) +46, Knowledge (dungeoneering) +46, Knowledge (geography) +46, Knowledge (history-Netheril) +66, Knowledge (local-Netheril) +51, Knowledge (nature) +46, Knowledge (nobility and royalty) +46, Knowledge (religion) +56, Knowledge (the planes) +46, Listen +36, Move Silently +28, Profession (historian) +21, Profession (scribe) +21, Search +37 (+41 with secret or hidden doors), Sense Motive +32, Speak Language (common, sarrukhar, abyssal, aquan, aragrakh, auran, celestial, draconic, dwarven, elven, gnome, halfling, hulgorkyn, ignan, infernal, loross, netherese, orc, seldruin, terran), Spellcraft +103, Spot +36; Alertness, Combat Casting, Combat Expertise, Craft Artifact, Craft Construct, Craft Magic Arms and Armor, Craft Rod, Craft Staff, Craft Wondrous Item, Empower Spell, Epic Skill Focus (Spellcraft), Epic Spellcasting, Extend Spell, Fortify Spell, Heighten Spell, Improved Iniative, Improved Spell Capacity x3, Quicken Spell, Persistent Spell, Practiced Spellcaster (wizard), Scribe Scroll{B}, Skill Focus (Spellcraft), Spell Focus (divination), Spell Focus (transmutation)
    Special Qualities: Poison (bite, injury, Fort DC 41, initial and secondary damage 1d6 Con), manipulate form (Fort DC 41 negates). Damaging touch (DC 41), paralyzing touch (DC 41), fear aura (DC 41), undead traits, lich immunities (immunity to cold, electricity, polymorph [though he can use polymorph effects on himself], and mind-affecting attacks). Familiar. Archmage high arcana: arcane fire (600 ft., 5d6 plus 1d6 per spell level sacrificed), arcane reach, mastery of elements, mastery of shaping, spell power +1.
    Spell-like abilities (as 14th level caster): 3/day – disrupt undead, identify, invisibility, knock, magic missile, misdirection (DC 21), see invisibility, sleep (DC 20); 2/day – confusion (DC 23), fireball (DC 22), lightning bolt (DC 22), polymorph; 1/day – teleport (DC 24), wall of force.
    Spell-like abilities (as 44th level caster): at will – avoid planar effects (self only, always constant, if dispelled can be reactivated as a free action); 1/day – plane shift. [Abilities gained from Nether Scrolls].
    Wizard Spells Prepared (4/10/9/9/9/8/7/7/7/7/5/5/5; base DC = 32 + spell level; DC 33 + spell level with divination and transmutation spells; caster level 34th).
    Epic Spells Per Day: 4
    Possessions: Crown-Staff of Isstosseffifil, amulet of proof against detection and location, belt of magnificence +6, bracers of armor +10, carpet of flying (10 ft. by 10 ft.), major circlet of blasting, cloak of etherealness, crystal ball with telepathy, glove of storing x2, potion of displacement, potion of greater magic fang +3 x2, potion of haste, major ring of spell storing, ring of defense +5, greater metamagic rod of enlarge, Netherese blast scepter (7 charges), arcane scroll: protection from spells, moment of prescience, arcane scroll: greater teleport, limited wish, arcane scroll: cone of cold, fireball, lightning bolt, tome of clear thought +3 (already read), vest of false life, wand of slow (18 charges), wand of suggestion (heightened 4th level) (27 charges), wand of dimensional anchor (38 charges). As one of the rulers of Oreme, Isstosseffifil, Arthindol has access to an incredible amount of resources.
    Height: Unknown, Weight: Unknown, Hair: None, Eyes: Unknown.
    Note: Arthindol the Terraseer has the benefits of being venerable age, without suffering any of the physical effects. Skills modified by the Crown-staff. As a member whose empire created the Golden Skins of the World Serpent (the Nether Scrolls), Arthindol has gained all the benefits that can be derived from them. Placed the challenge rating of the sarrukh at 12, since I believe it was mistyped. CR is created as follows: 12 (base) + 23 (nonassociated class 14/2=7 + 16=23) + 2 (lich).
    Sources: Netheril: Empire of Magic (2E), PHB 3.5, DMG 3.5, MM 3.5, Forgotten Realms Campaign Setting (3E), Player’s Guide to Faerun (3.5E), Serpent Kingdoms (3.5E), Lost Empires of Faerun (3.5E), Epic Level Handbook (3E), Complete Arcane (3.5E), Miniature’s Handbook (3.5E), Sword and Fist (3E), and Dragon #303.

Crown-Staff of Isstosseffifil (minor artifact): In the hands of any Scaleless One, the Crown-Staff of Isstosseffifil functions as a +3 acidic burst trident crafted from jade whose features are three snakes entwined, with their heads forming the tines of the trident and their bodies forming the pole. In the hands of a Scaled One, the crown-staff becomes a +5 acidic burst extending viper trident whose snake heads become alive as small vipers and can increase their reach to make attacks to anyone within 5 or 10 feet of the wielder (see Dragon #302 for the extending special ability). When used with an attack action, only one viper head can attack; when it is used with a full attack action, all three heads can attack. Its more powerful abilities are reserved for sarrukh only. In the hands of a sarrukh he can use the following spells:
* Bands of steel [CA] (1 charge)
* Charm monster (Scaled ones only) (1 charge)
* Summon monster IV (fiendish huge viper only) (1 charge)
* Venom bolt [SK] (1 charge)
* Vipergout [MoF] (fiendish vipers only) (2 charges)
* Whirl of fangs [SK] (2 charges)
* Ability rip [SK] (3 charges)
The Crown-Staff of Isstosseffifil has 25 charges and any spent charges are renewed every day. Furthermore as long as the staff is in the sarrukh’s possession he gains the use of the Forked Tongue feat and is immune to all poisons.
    Strong (all schools); CL 20th; Weight 5 lb.


Ahgharion: Male Illuskan Human Wiz20/Acm5; CR 25; Medium-size Humanoid; HD 25d4; hp 64; Init -1; Spd 30 ft.; AC 10 (touch 10, flat-footed 10); Base Atk +13; Grp +12; Face/Reach 5 ft./5 ft.; SQ Archmage high arcana; AL NG; SV Fort +8, Ref +7, Will +20; Str 8, Dex 8, Con 10, Int 27, Wis 18, Cha 15
    Skills and Feats: Concentration +28 (+32 when casting defensively), Craft (alchemy) +23, Decipher Script +18, Diplomacy +13, Knowledge (arcana) +36, Knowledge (architecture and engineering) +20, Knowledge (dungeoneering) +18, Knowledge (geography) +18, Knowledge (history-the North) +23, Knowledge (local-Waterdeep) +23, Knowledge (nobility and royalty) +20, Knowledge (the planes) +23, Profession (scribe) +14, Search +13 (+15 with secret or hidden doors), Sense Motive +11, Speak Language (common, illuskan, chondathan, draconic, dwarven, elven, giant, goblin, orc, thorass), Spellcraft +43; Combat Casting, Craft Magic Arms and Armor, Craft Staff, Craft Wondrous Item, Empower Spell, Enlarge Spell, Forge Ring, Negotiator, Quicken Spell, Scribe Scroll, Skill Focus (Spellcraft), Spell Focus (abjuration), Spell Focus (transmutation), Spell Penetration
    Special Qualities: Arcane fire (600 ft., 5d6 plus 1d6 per spell level sacrificed), mastery of counterspelling, mastery of elements, mastery of shaping, spell power +1.
    Wizard Spells Prepared (4/6/6/6/6/4/4/4/4/3; base DC = 18 + spell level; DC 19 + spell level with abjuration and transmutation spells; caster level 25th).
    Possessions: Unknown
    Height: Unknown, Weight: Unknown, Hair: Unknown, Eyes: Unknown
Quick Reply
Cancel
9 years ago  ::  May 27, 2004 - 12:26AM #337
Par-Salian
Date Joined: Mar 29, 2004
Posts: 10
Thank you so very much GG, another top rate job from the king of npc creation!
Quick Reply
Cancel
9 years ago  ::  May 28, 2004 - 8:46AM #338
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
The Jolly Green Giant
has cometh again, to take me from this boring place called work
I am sat here bored and lonley, life is a jerk..
I turn on my computer and what do i see..
GF has added more information , but not just for me..

Him and Kudj31 goddess them both.... you have saved me from the darkest off all CE god's


Bordem


Thank you :D
Quick Reply
Cancel
9 years ago  ::  May 29, 2004 - 12:00PM #339
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
May have missed it but any stats for Erevis Cale please....
Quick Reply
Cancel
9 years ago  ::  May 29, 2004 - 5:50PM #340
Green_Giant_02
Date Joined: Jan 4, 2003
Posts: 529
Here are the heroes from the Moonshaes Trilogy and Heroes' Lorebook. Enjoy.



Tristan Kendrick: Male Ffolk Human Ftr10/Rgr4 of the Earthmother; CR 14; Medium-size Humanoid; HD 10d10+20 plus 4d8+8; hp 105; Init +2; Spd 30 ft.; AC 12 (touch 12, flat-footed 10); Base Atk +14; Grp +17; Atk +26 melee (1d8+8/17-20, Sword of Cymrych Hugh); Full Atk +26/+21/+16 melee (1d8+8/17-20, Sword of Cyrmrych Hugh); Face/Reach 5 ft./5 ft.; SA Favored enemy; SQ Wild empathy, animal companion; AL NG; SV Fort +13, Ref +9, Will +7; Str 17, Dex 15, Con 14, Int 18, Wis 16, Cha 20
    Skills and Feats: Climb +13, Diplomacy +18, Handle Animal +16, Hide +7, Jump +13, Knowledge (nature) +9, Knowledge (nobility and royalty) +9, Move Silently +7, Ride (horse) +18, Sense Motive +10, Speak Language (common, illuskan, aquan, chondathan, elven, sylvan), Survival +11 (+13 aboveground), Swim +13; Cleave, Endurance, Great Cleave, Greater Weapon Focus (longsword), Improved Critical (longsword), Leadership, Mounted Combat, Negotiator, Power Attack, Ride-By Attack, Spirited Charge, Track, Two-Weapon Fighting, Weapon Focus (longsword), Weapon Specialization (longsword)
    Special Qualities: Wild empathy +11, favored enemy (evil outsider +2), animal companion (Canthus, moor hound).
    Ranger Spells Prepared (1; base DC = 14 + spell level; caster level 2nd).
    Possessions: Sword of Cymrych Hugh. Celestial heavy warhorse (Avalon). As former High King of the Moonshaes, Tristan has access to many more equipment, both mundane and magical.
    Height: Unknown, Weight: Unknown, Hair: Brown with gray streaks at the temples, Eyes: Unknown

Sword of Cymrych Hugh: +4 evil outsider bane alchemical silver longsword; AL NG; Int 10, Wis 17, Cha 17; Speech, telepathy, 120 ft. darkvision and hearing; Ego Score 19.
    Greater Powers: Detect evil at will.
    Special Purpose: Defeat/slay Kazgoroth
    Dedicated Power: Fear (heightened 9th level).


Robyn Kendrick: Female Ffolk Human Drd14 of the Earthmother; CR 14; Medium-size Humanoid; HD 14d8+14; hp 73; Init +1; Spd 30 ft.; AC 13 (touch 13, flat-footed 12); Base Atk +10; Grp +10; Atk +12 melee (1d6+2, Staff of the White Well); Full Atk +12/+7 melee (1d6+2, Staff of the White Well); Face/Reach 5 ft./5 ft.; SQ A thousand faces, animal companion, nature sense, resist nature’s lure, trackless step, venom immunity, wild empathy, wild shape; AL NG; SV Fort +12, Ref +7, Will +17; Str 11, Dex 13, Con 13, Int 18, Wis 22, Cha 20
    Skills and Feats: Concentration +18 (+22 when casting defensively), Diplomacy +17, Handle Animal +19, Heal +16, Knowledge (local-Moonshaes) +9, Knowledge (nature) +23, Listen +13, Ride (horse) +10, Sense Motive +8, Speak Language (common, illuskan, chondathan, elven, giant, sylvan), Spellcraft +21, Spot +13, Survival +22 (+24 aboveground), Swim +7; Combat Casting, Craft Wand, Craft Wondrous Item, Extra Wild Shape, Natural Spell, Negotiator
    Special Qualities: A thousand faces, animal companion, nature sense, resist nature’s lure, trackless step, venom immunity, wild empathy +21, wild shape (large, plant, tiny) 7/day, woodland stride.
    Druid Spells Prepared (6/7/7/5/5/4/4/2; base DC = 16 + spell level; caster level 14th): 0 – create water, detect magic, detect poison, guidance, purify food and drink, read magic; 1st – charm animals, detect animals or plants, entangle, faerie fire, obscuring mist, produce flame, speak with animals; 2nd – barkskin, delay poison, fire trap, heat metal, hold animal, summon swarm, warp wood; 3rd – call lightning, neturalize poison, plant growth, protection from energy, water breathing; 4th – air walk, control water, cure serious wounds, dispel magic, giant vermin; 5th – animal growth, commune with nature, cure critical wounds, tree stride; 6th – fire seeds, liveoak, mass cure light wounds, wall of stone; 7th – control weather, fire storm.
    Possessions: Staff of the White Well (as Great Druid’s Staff except all animals), torque of the deity. As former High Queen of the Moonshaes, Robyn has access to many more equipment, both mundane and magical.
    Height: Unknown, Weight: Unknown, Hair: Black, Eyes: Green


Alicia Kendrick: Female Ffolk Human Ftr6/Drd7 of the Earthmother; CR 13; Medium-size Humanoid; HD 6d10+12 plus 7d8+14; hp 95; Init +1; Spd 30 ft.; AC 11 (touch 11, flat-footed 10); Base Atk +11; Grp +11; Face/Reach 5 ft./5 ft.; SQ Animal companion, nature sense, resist nature’s lure, trackless step, wild empathy, wild shape, woodland stride; AL NG; SV Fort +12, Ref +5, Will +10; Str 10, Dex 13, Con 14, Int 15, Wis 17, Cha 17
    Skills and Feats: Climb +6, Concentration +9 (+13 when casting defensively), Diplomacy +16, Handle Animal +10, Heal +10, Jump +6, Knowledge (nature) +11, Knowledge (nobility and royalty) +7, Ride (horse) +10, Sense Motive +8, Speak Language (common, illuskan, chondathan, sylvan), Spellcraft +10, Survival +12 (+14 abovground), Swim +6; Chariot Charge, Chariot Combat, Chariot Sideswipe, Combat Casting, Leadership, Mounted Combat, Natural Spell, Negotiator, Weapon Focus (quarterstaff), Weapon Specialization (quarterstaff)
    Special Qualities: Animal companion, nature sense, resist nature’s lure, trackless step, wild empathy +13, wild shape 3/day, woodland stride.
    Druid Spells Prepared (6/5/4/3/1; base DC = 13 + spell level; caster level 7th): 0 – create water, detect magic, guidance, purify food and drink, read magic, resistance; 1st – charm animals, cure light wounds x2, entangle, produce flame; 2nd – barkskin, cat’s grace, delay poison, hold animal; 3rd – call lightning, protection from energy, water breathing; 4th – command plants.
    Possessions: As High Queen of Moonshaes, Alicia has access to many equipment, both mundane and magical.
    Height: Unknown, Weight: Unknown, Hair: Wheat-colored, Eyes: Green


Keane: Male Tethyrian Human Wiz18; CR 18; Medium-size Humanoid; HD 18d4+36; hp 82; Init +1; Spd 30 ft.; AC 11 (touch 11, flat-footed 10); Base Atk +9; Grp +8; Face/Reach 5 ft./5 ft; AL NG; SV Fort +8, Ref +7, Will +14; Str 8, Dex 12, Con 14, Int 23, Wis 17, Cha 12
    Skills and Feats: Concentration +23 (+27 when casting defensively), Craft (alchemy) +16, Decipher Script +11, Diplomacy +10, Knowledge (arcana) +27, Knowledge (history-Moonshaes) +18, Knowledge (local-Moonshaes) +16, Knowledge (nobility and royalty) +18, Knowledge (the planes) +16, Profession (fisher) +8, Profession (herbalist) +8, Ride (horse) +6, Sense Motive +5, Speak Language (common, illuskan, chondathan, draconic, dwarven, elven, giant, halfling), Spellcraft +29, Swim +4; Combat Casting, Craft Staff, Craft Wondrous Item, Empower Spell, Forge Ring, Negotiator, Quicken Spell, Scribe Scroll, Silent Spell, Spell Focus (evocation), Spell Penetration, Still Spell
    Wizard Spells Prepared (4/6/6/5/5/5/5/3/3/2; base DC = 16 + spell level; DC 17 + spell level with evocation spells; caster level 18th): 0 – detect magic, read magic, ray of frost, resistance; 1st – burning hands, magic missile, obscuring mist, ray of enfeeblement, shocking grasp, sleep; 2nd – blur, detect thoughts, flaming sphere, Melf’s acid arrow, resist energy, true strike (silent); 3rd – daylight, dispel magic, fireball, hold person, lightning bolt; 4th – arcane eye, charm monster, ice storm, stoneskin, wall of fire; 5th – cone of cold, summon monster V, teleport, transmute rock to mud, wall of force; 6th – antimagic field, fireball (empowered), disintegrate, phantasmal killer (silent, stilled), stone to flesh; 7th – banishment, finger of death, prismatic spray; 8th – prismatic wall, protection from spells, shout (quickened); 9th – chain lightning (empowered), meteor swarm.
    Possessions: Major ring of fire resistance 20. As High King of Moonshaes, Keane has access to many equipment, both mundane and magical. 
    Height: Unknown, Weight: Unknown, Hair: Brown, Eyes: Unknown


Pawldo of Lowhill: Male Lightfoot Halfling Rog7/Ftr6; CR 13; Small-size Humanoid; HD 7d6+14 plus 6d10+12; hp 86; Init +7; Spd 20 ft.; AC 16 (touch 14, flat-footed 13); Base Atk +11; Grp +8; Atk +16 melee (1d4+3/19-20, masterwork short sword) or +15 ranged (1d4/x3, masterwork short bow); Full Atk +16/+11/+6 melee (1d4+3/19-20, masterwork short sword) or +15/+10/+5 ranged (1d4/x3, masterwork short bow); Face/Reach 5 ft./5 ft.; SA Sneak attack; SQ Halfling traits, trapfinding, evasion, trap sense, uncanny dodge; AL NG; SV Fort +10, Ref +11, Will +7; Str 12, Dex 17, Con 15, Int 17, Wis 15, Cha 18
    Skills and Feats: Appraise +10, Bluff +11, Climb +10, Disable Device +10, Gather Information +13, Hide +19, Jump +12, Knowledge (local-Moonshaes) +8, Listen +10, Move Silently +17, Open Lock +10, Profession (merchant) +7, Ride (pony) +9, Search +10, Sleight of Hand +12, Speak Language (common, halfling, illuskan, dwarven, elven, sylvan), Spot +8, Swim +8, Tumble +15, Use Magic Device +11; Dodge, Improved Iniative, Improved Low Blow*, Low Blow*, Mobility, Stealthy, Weapon Finesse, Weapon Focus (short sword), Weapon Specialization (short sword)
    Special Qualities: Halfling (lightfoot) Traits: +1 size bonus to AC, +1 size bonus on attack rolls, +4 size bonus on Hide checks, +2 racial bonus on Climb, Jump, Listen, and Move Silently checks, +1 racial bonus to all saving throws, +2 morale bonus on all saves against fear, +1 racial attack bonus with thrown weapons and slings. Sneak attack +4d6, trapfinding, evasion, trap sense +2, uncanny dodge.
    Possessions: Masterwork leather armor, masterwork short sword, masterwork short bow, 20 masterwork arrows.
    Height: 3’1”, Weight: Unknown, Hair: Brown with streaks of gray, Eyes: Brown

* Found in Dragon Magazine #285 pg. 33.


Daryth of Calimshan: Male Calishite Human Rog10; CR 10; Medium-size Humanoid; HD 10d6+30; hp 67; Init +6; Spd 30 ft.; AC 18 (touch 16, flat-footed 12); Base Atk +7; Grp +8; Atk +10 melee (1d6+2/15-20, +2 defending, keen alchemical silver scimitar); Full Atk +10/+5 melee (1d6+2/15-20, +2 defending, keen alchemical silver scimitar); Face/Reach 5 ft./5 ft.; SA Sneak attack; SQ Trapfinding, evasion, trap sense, uncanny dodge, improved uncanny dodge, special ability; AL NG; SV Fort +6, Ref +13, Will +4; Str 13, Dex 22, Con 17, Int 15, Wis 13, Cha 14
    Skills and Feats: Balance +18, Climb +11, Disable Device +12, Escape Artist +21, Handle Animal +7, Hide +19, Jump +13, Listen +6, Move Silently +19, Open Lock +21, Search +12, Sleight of Hand +21, Speak Language (common, alzhedo, chondathan, illuskan), Spot +6, Tumble +19, Use Magic Device +12; Dodge, Martial Weapon Proficiency (scimitar), Mobility, Spring Attack, Stealthy
    Special Qualities: Sneak attack +5d6, trapfinding, evasion, trap sense +3, uncanny dodge, improved uncanny dodge, special ability (improved evasion).
    Possessions: Masterwork leather armor, +2 defending, keen alchemical silver scimitar, gloves of thievery and escape.
    Height: Unknown, Weight: Unknown, Hair: Unknown, Eyes: Black

Gloves of Thievery and Escape: These leather gloves provide the wearer a +2 enhancement bonus on Dexterity and also give him a +5 competence bonus to Disable Device, Escape Artist, Open Lock and Sleight of Hand.
Quick Reply
Cancel
Page 34 of 144  •  Prev 1 ... 32 33 34 35 36 ... 144 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing