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7 years ago  ::  Dec 14, 2005 - 8:25PM #61
MrFilthyIke
Date Joined: May 7, 2002
Posts: 120

Who knows, I don’t have to fight it forever. In time, even Death itself may die…”


Thank you miss Dread Cthulian Necromancer. 

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7 years ago  ::  Dec 14, 2005 - 8:49PM #62
Edymnion
  • Stuck in the 80's
Date Joined: Feb 9, 2002
Posts: 3,262

MrFilthyIke]Thank you miss Dread Cthulian Necromancer. wrote:

Thank you miss Dread Cthulian Necromancer.




Heh, it was just too good of a quote not to work in somehow.

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7 years ago  ::  Jun 26, 2006 - 9:17PM #63
Edymnion
  • Stuck in the 80's
Date Joined: Feb 9, 2002
Posts: 3,262
And a rather weak "background" for a character that is as much fitting the True Name system into Eberron as it is a character background.
Spoiler: Show
In the beginning of time, the world was already old, and had grown corrupt beyond redemption. In the end of days, that was to become the beginning, the three great dragon gods fought for control. Siberys fought to redeem the world, Khyber to destroy it, and Eberron to make peace between her kin. In the end, Khyber shattered the world along with his sister Siberys, and Eberron wept as she was forced to bind her brother within her own coils. She looked across the emptiness, and saw nothing but wreckage, so she lifted up her voice and spoke. When she spoke, the land reformed around her. She spoke and spoke, transforming her own body into the foundations of the world, while her tears for her sister's fate filled the crevices and formed the oceans.

Thats what the stories say, anyway. It might even be true, for all I know. What I do know is that words do indeed hold great power, and that it is quite likely that the world really was spoken into existance, because some of those words are still remembered. The dragons know much of this universal language, and it was they who taught it to the giants of Xen'Drik to repel the other worldly invaders. And it was from the giants that the elves stole the words of power before escaping their bondage. It is true that several of the first Deathless could speak words of this true language, perhaps even using them to aid in their escape.

Essentially, those that know how can speak the language of creation, and the universe listens to them, granting the speaker the ability to rewrite creation as they see fit. Is is the oldest, most pure form of magic, and the hardest to master. Should I manage to learn to speak the language of the universe, my place within the Undying Council would be assured. The only problem is that true speech was never intended to be spoken with tongues such as ours, and our minds cannot possibly comprehend all of it's intricacies. But even the simplest of words and phrases hold enough power to rival the greatest of wizards, enough to lay low the mightiest of warriors.

All I need are the words of power, and my place in eternity is assured.
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7 years ago  ::  Jun 26, 2006 - 10:51PM #64
Rabidclipper
Date Joined: Mar 9, 2005
Posts: 4
Hey all, here is the character soliloquy for one of my PC's, a tiefling bard/demonologist (possibly the most angsty, goth, "emo" character ever in our campaign... fun to ham it up, or to switch to heavy RP mode) Feedback is appreciated... (sorry about the long post.. I don't know how to put a spoiler button in...)


It was a miracle that I made it back from Thrane. Not surprising, given the theocrats’ convictions regarding the blessed nature of their land. I doubt they had this kind of miracle in mind, of course… but I should start at the beginning, instead of the middle (or the end, as it turned out).
     
My former life was as common a cliché as a man could conceive (a statement that is, itself, a cliché). Korth has more than its share of war orphans, and I am far from the only one who saw the Last War for what it was: a rich man’s war, but a poor man’s fight. I wasn’t about to go to the front to fight for the crown when my sister needed me at home. What “my sort” do is as important as any shining knight’s battlefield honors. The streets have hungers that cannot be satiated by propaganda posters. There will always be goods that need to be somewhere they aren’t allowed by the decrees of the rich and powerful. That is where men of my profession come into the picture. If we take our own –paltry!- share, who is to say we are any different than the wealthy relations of the noble houses, with their mercantile empires and fine mansions?  We all had a justification for walking the dodgy path, and that was mine.

I had all I knew to ask for; a way with words that got me past innumerable guards and borders, the respect of careful men, and the fear of violent ones. A smuggler’s fair winds and a thief’s cloudy skies were mine more often than not. To the street children and beggars of the poor quarters, I was the Lucky Devil of Korth… not too far from the truth, it turns out.

Lucky or not, it was only a matter of time before our beloved ruler’s dogs sniffed me out and grew tired of keeping me in prison until someone bailed me out. I was surprised at how generous their offer seemed to be. Work for the crown for a rate that was almost fair, and no more nights sleeping on prison cots? It seemed a godsend, and I have to admit I was taken with the romance of it all. No one is above the seductive lure of becoming a “hero,” especially if it lines your pockets with gold along the way!

Again, my luck fueled a string of successes that seemed never to end – guards slept whenever a creaky floor would have revealed my presence, Thrane clerics stumbled in their incantations searching for the goods I carried, and arrows that seemed to fly true fell short at the last moment. Eventually it caught up with me, and my handlers “requested” something more than casual smuggling. With the wealth they offered I  could have kept my sister in a lady’s fine home amongst the respectable merchants catering to Korth’s well-heeled nobility, perhaps even taken my place amongst the city’s dons. When they sweetened the deal – I could keep as much flametouched iron as was captured from the shipment – they had me.

Of course, things turned out very differently than planned. Little of the shipment survived, and I was in no position to carry any back with me. Two years in the clutches of the church inquisitors! Two years alone in the dark, a toy for the self-righteous fools to play out their fantasies of “saving” me… No feigned conversion of mine was sufficient to fool them, what I believed didn’t matter to them as much as what I was.

I prayed to Kol Korran to bring some mercantile, corrupt churchmen to me, someone who could be bought or bargained with! It wasn’t the Merchant’s Friend who answered me… The whispering in the darkness explained the heritage I bore, and the barriers I had erected within myself crumbled. The flamist inquisitors were in for a shock when they came to check on their plaything… The whisperer was as good as its word, even as Kol Korran failed me. The inquisitors fell by song and sword, and I suffocated each in the dark.

I wonder what Celia would think of her brother now? If I had escaped earlier, I might have known, and If the Thranes hadn’t vented their self-righteousness on the poor quarters of Korth, she would still be here.
   
All that remains is for the Lucky Devil to live up to his name, and one day I will.
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6 years ago  ::  Jan 18, 2007 - 3:35PM #65
Edymnion
  • Stuck in the 80's
Date Joined: Feb 9, 2002
Posts: 3,262
*wanders by and accidentally bumps into thread*
Oh, sorry, wasn't watching where I was going, my fault.

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6 years ago  ::  Jan 18, 2007 - 6:04PM #66
Kreistor2
Date Joined: Dec 18, 2006
Posts: 24
Bored, Edy? Heheh...
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6 years ago  ::  Jan 19, 2007 - 6:23AM #67
Edymnion
  • Stuck in the 80's
Date Joined: Feb 9, 2002
Posts: 3,262

Kreistor2 wrote:

Bored, Edy? Heheh...


Just don't want it to fall so far back that it gets pruned next time around.

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6 years ago  ::  Feb 16, 2007 - 7:38PM #68
Edymnion
  • Stuck in the 80's
Date Joined: Feb 9, 2002
Posts: 3,262
I've got a character rattling around my brain that I'm trying to pull together.
This is the extent of what I have on him so far:

Race: Dwarven
Class: Martial Rogue (variant rogue from unearthed arcana, trades sneak attack for bonus feats)

Basic premise:
Carries a heavy crossbow as his primary weapon (which would be nearly as big as he is), named "Bessy". He's a foundling with the Mark of Warding, and spams the daylights out of his mark's Firetrap ability. Sort of a gruff street level chicago police officer type personality, who sees locks as an inconvenience, has no problems with "borrowing" anything he wants as he sees fit. Has a perpetual half-chewed cigar butt in his mouth, a flask of dwarven ale under his belt, and has a thing for halfling women because "they make him feel tall". Not much of one for subtlty, he's more of the kick in the door and start firing his massive crossbow type. In his off time, its time for big mugs of ale and lots of halfling wenching.

Going to have maxxed out ranks in Bluff, Gather Information, Knowledge (Local), Knowledge (History), Diplomacy, etc. In other words, he's going to be one to talk his way out of (and into) things, and have the history ranks needed to ensure that I don't really have to worry about seperating my metagame setting history knowledge from his in-game knowledge. He'll be a touch on the older side for a dwarf, so I can play him as a jaded "been there, done that" type. Still likes to get in trouble though, makes him alive. And given that he has no problems bluffing that he's a member of House Kundarak when it suits him, he's bound to get in trouble with the real Kundaraks sooner or later.
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6 years ago  ::  Feb 16, 2007 - 10:45PM #69
Kreistor2
Date Joined: Dec 18, 2006
Posts: 24
Spending the feat for a Repeating Crossbow would be both a good idea mechanically as well as making the character more unique, if you can afford the feat. (I don't think I've ever seen a Repeating Crossbow in any of the campaigns I've played in or run.) Heavy works better since it gains the most from the upgrade in terms of reload time.
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6 years ago  ::  Feb 17, 2007 - 11:30AM #70
Edymnion
  • Stuck in the 80's
Date Joined: Feb 9, 2002
Posts: 3,262

Kreistor2 wrote:

Spending the feat for a Repeating Crossbow would be both a good idea mechanically as well as making the character more unique, if you can afford the feat. (I don't think I've ever seen a Repeating Crossbow in any of the campaigns I've played in or run.) Heavy works better since it gains the most from the upgrade in terms of reload time.


Eh, why bother with Repeating when I can spend the same feat on Rapid Reload?

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