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5 years ago  ::  Mar 16, 2008 - 2:14PM #1
Dark_Wizard_02
Date Joined: Jul 5, 2005
Posts: 755
I've been meaning to start a thread like this for a long time. Ever since Eberron came out, one of the main criticisms of the Realms in contrast to Eberron has been that magic use in the Realms is entirely oriented to combat and adventuring uses (and thus completely illogical and unrealistic).

This is an understandable perception given the relatively few mentions of more mundane magic use in the official sources (where as Eberron makes a point to heavily emphasize widespread magic use). This is not aimed at attacking Eberron, but rather to see just how far magic suffuses the setting of the Forgotten Realms for constructive purposes. Previous sources have mentioned non-destructive uses of magic, so this thread will try to catalogue and reference them, to see how much there really is. There could be pages of examples or so few that the criticism is accurate and warranted. I'm willing to bet the number and scale of examples will be surprising one way or another.

I will admit I am not at all qualified for this (my knowledge in the Realms is very limited), but I will try my best to help organize the information. The outcome of this will be a thread listing off the various examples of constructive, practical magic use in the Realms. Perhaps this will give people a better image of how life is in Faerun. I am not aware of any effort to do this before, but I would be very happy to hear about any previous listing compiled for this area of Realmslore. Like previous efforts in other threads, this is a community effort, so write in if you see or recall something of note.

A few basic guidelines, I would like to limit this to official sources, source books, novels, web and magazine articles, author and designer commentaries, essentially primary sources. It would be ideal if page numbers and other such references accompany each entry to facilitate easy finding for any interested reader.

The sorts of magic use we're looking for there will focus on non-combat, constructive, practical uses. That is not to mean it cannot be used for combat purposes, but the primary reason for this magic is not with fighting or offense in mind. These examples can include spells, individual examples in history, individual casters or organizations of spell-casters who use their magic for creative or utility purposes, any magical items used for such, wards, enchantments, guilds, etc.

I'll start the ball rolling with a few entries off the top of my head, additional entries, references for page numbers and sources to follow as I look them up. The entry format will grow in sophistication as the list improves.

Compilation below.
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5 years ago  ::  Mar 16, 2008 - 2:16PM #2
Dark_Wizard_02
Date Joined: Jul 5, 2005
Posts: 755
Agriculture
- Goldenfields outside of Waterdeep:

- Minimals:
Magically miniaturized animals, notably used by the Harpell family of wizards to reduce the space needed to keep livestock.

- Plateau-wide wards and enchantments of Thay:
Increases rainfall on the otherwise arid landscape of Thay. Necessary to help feed Thay's population.

Architecture and Urban Development
- Magic of Wealthy Calishites: (Source book: Races of Faerun, Calishite Magic Items)
"Magic is an important aspect of Calishite culture, and many mundane objects are crafted to pamper the whims of Calimshan’s idle rich. Doors and gates that recognize those allowed inside and open automatically for them, clothing that sheds stains and dirt, torches that extinguish and relight automatically as needed, or levitating feather fans to keep air circulation constant and cool are all examples of Calishite arts of this sort."

- Imaskari Architecture: (Novel: Darkvision (The Wizards series) by Bruce Cordell)
Imaskari construction makes grand scale use of extra-dimensional space.

- Magical Street Lighting in Ankhapur: (Novel: King Pinch (The Nobles series), by David Cook)

- Narbondel in Menzobarranzan:
A construction in Menzobarranzan that uses faerie fire for time keeping and lighting purposes.

- The Trade Way across the Calim Desert: (Source book: Empires of the Shining Sea)
The paved road across the desert enchanted during the Shoon Imperium. The enchantments prevent damage to the roads by purple worms burrowing beneath. Magically warded minaret flank each side of the road every two miles. At the top of the arched parapets for each tower is a brazier that when lit cloaks the road in a magical blue field. This fields keeps sand off the roads, reduces the winds blowing over the roads by half and reduces the glare of sunlight over sand and salf flats.

Health and Medicine

- Crystal Prosthetics: (Novel: Darkvision (The Wizards series) by Bruce Cordell)

Travel and Transporation

- Crossroads and Backroads: (Source book: Magic of Faerun, page 44 - 47)
Magical routes tied to fey magic known only to fey, and some druids and bards. Backroads can be used for travel, much like portals, and for communications, carrying a vocal message to another site as if the speaker stood at the other site. Crossroads are watched over by guardians who can allow or deny use of a backroad. Fey can access backroads whenever, wherever they wish without restrictions. Druids have mapped out or created portions of these backroads. Some have regular schedules that use the communication features of backroads to quickly spread news and information.

- Halruaan Skyships: (Source book: The Shining South (2e and 3e))

- Magical Portage at Featherdale: (Source book: The Dalelands, page 27)
The wizard Cholandrothipe used to provide a portage service to boats around Featherdale Falls. He diminished the boats and then dispelled the effect on the other side. Red Wizards later killed him. The dalesman upgraded the old non-magical portage equipment after his death.

- The Moonbridge of Silverymoon: (Source book: The Silver Marches)
A gigantic force construction (much like a wall of force) that spans across the River Rauvin connecting the two parts of Silverymoon.

Labor, Production and Maintenance

- Gold Dwarf Magical Craftsman Tools: (Source book: Races of Faerun, Gold Dwarf Magic Items)
"Magic items particularly prevalent in the Great Rift and the trade cities at its edge include anvil of the blacksmith, belt of dwarvenkind, forge of smithing, hammer of the weaponsmith, and tongs of the armorer. These items can be purchased at a 10% discount in the Great Rift."


Information and Communication

- Crossroads and Backroads: (Source book: Magic of Faerun, page 44 - 47)
Magical routes tied to fey magic known only to fey, and some druids and bards. Backroads can be used for travel, much like portals, and for communications, carrying a vocal message to another site as if the speaker stood at the other site. Crossroads are watched over by guardians who can allow or deny use of a backroad. Fey can access backroads whenever, wherever they wish without restrictions. Druids have mapped out or created portions of these backroads. Some have regular schedules that use the communication features of backroads to quickly spread news and information.


Arts and Entertainment

Defense, Security and Investigation

- Temple Security: (Source book: Magic of Faerun, page 50)
Some temples rely on extraplanar for storage of sacred relics. Others use magic to hide the relics in plain sight. Some special sites are protected by divine power. Gods can place geas or curses directly on a site to prevent theft or even violence (or at the very least heavily punish those transgressors).

- Elven Mythals
- Netherese Mythallars
- The Udoxia of the Twelve Cities of Jhaamdath
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5 years ago  ::  Mar 16, 2008 - 2:16PM #3
Dark_Wizard_02
Date Joined: Jul 5, 2005
Posts: 755
Reserved for possible future development
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5 years ago  ::  Mar 16, 2008 - 2:30PM #4
Rinonalyrna_Fathomlin
Date Joined: Sep 9, 2001
Posts: 6,327

Dark Wizard wrote:

I will admit I am not at all qualified for this (my knowledge in the Realms is very limited),


Are you kidding? You always struck me as a person who knows what he's talking about.

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5 years ago  ::  Mar 16, 2008 - 5:45PM #5
Khaelieth
Date Joined: Aug 27, 2006
Posts: 745
Whaddabout sewers in Shade (They've gotta be magic!) and Halruuan skyships?
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5 years ago  ::  Mar 17, 2008 - 12:49AM #6
MarkusTay63
Date Joined: Dec 11, 2006
Posts: 7,640
There is some 'slight' evidence that the Imaskari had 'Maintenence magics' built into many of their structures. Several novels note the 'amazing condition' of Imaskar ruins, and several sources mention places like Solon that seem to have some sort of 'repair work' taking place covertly.

I'm thinking Automatons that are designed to handle the routine maintenance of the cities, but unfortunetly most of the destruction has been beyond their ablity to 'fix'.
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5 years ago  ::  Mar 17, 2008 - 2:04AM #7
Meldread
Date Joined: Oct 26, 2006
Posts: 1,221
MarkusTay63-

Could it be a form of Prestidigitation that they cast upon the buildings after they were built? (So that they naturally repair and keep themselves clean.)
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5 years ago  ::  Mar 17, 2008 - 10:31AM #8
MarkusTay63
Date Joined: Dec 11, 2006
Posts: 7,640
It could easily be cantrips overlaid in a single-building mythal-type effect, but since they have already been associated with Automatons (thats where the Raumather supposedly got the knowledge), I just thought that little 'Maintenance Droids' with would be kinda cool, ya know, scurrying around a site serepticiously, making the PCs all nervous as hell...

I remember earlier editions had quite a few mainteneance/non-combat orientated spells, but most of those got down-graded to cantrips. No ones going to take Polish Boots over a Fireball...

I believe a good deal of Eds replies over at CK dealt with this day-to-day sort of stuff, so that would be a good place to start searching, DW.
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5 years ago  ::  Mar 17, 2008 - 10:36AM #9
Rinonalyrna_Fathomlin
Date Joined: Sep 9, 2001
Posts: 6,327

MarkusTay63 wrote:

It could easily be cantrips overlaid in a single-building mythal-type effect, but since they have already been associated with Automatons (thats where the Raumather supposedly got the knowledge), I just thought that little 'Maintenance Droids' with would be kinda cool, ya know, scurrying around a site serepticiously, making the PCs all nervous as hell...


Domo Arigato, Mr. Roboto?

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5 years ago  ::  Mar 17, 2008 - 10:38AM #10
MarkusTay63
Date Joined: Dec 11, 2006
Posts: 7,640
Also, Halaster seemed to be pretty handy with them (or was it one of his apprentices?), and since we now know for a fact that he is indeed Imaskari, it also lends credence to my musings.

Domo... :D
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