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Dungeons & Dra.. D&D Insider Character Builder Needs to be able to run on a Mac
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4 years ago  ::  Aug 10, 2009 - 1:14PM #341
Nephelim
Date Joined: Jul 10, 2001
Posts: 144

lokiare wrote:

I'm sorry but if you don't have access to the internet nearly all the time you are either 1) dirt poor, or 2) in a third world country. Neither of which bode well for your entertainment experiences.


Wow, who knew that a Sysadmin for one of the largest banks in the world living in the third largest city in the wealthiest nation on earth was Dirt Poor and and\or living in a third world country?

I spend a lot of my time commuting, I'm not about to install an application like this on my work machine, even if it is only for use at lunch, and I can't get an open wireless connection from my office. I don't have an iPhone, and I can't\won't tether my Macbook on a smartphone.

Do try not be a putz, M'kay?

Truth does not require Fiction for balance.
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4 years ago  ::  Aug 10, 2009 - 1:22PM #342
Dalzig
Date Joined: Dec 31, 2007
Posts: 3,272

lokiare wrote:

I'm sorry but if you don't have access to the internet nearly all the time you are either 1) dirt poor, or 2) in a third world country. Neither of which bode well for your entertainment experiences


That is a very ignorant and offensive statement. There are many more places where you can play D&D or create D&D characters than have an open internet connection.

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4 years ago  ::  Aug 11, 2009 - 3:33AM #343
Nephelim
Date Joined: Jul 10, 2001
Posts: 144
Apologies. I was probably a bit snarkier than I needed to be. My point was that assuming that there ARE ways for people to poach internet connections most anywhere with a population density over 5, does not mean that one has the time or inclination to use them.

Casting aspersions on people based on a voluntary decision they make is obnoxious. And moreover, using "dirt poor or living in a third world nation" as malediction is elitist claptrap and I have very little tolerance for it.

Besides, most third-world nations have demonstrably better cellular networks than the US does.

Trathor - everything I said is my own opinion. I often can't even articulate my own thoughts, much less what people are thinking that exist outside of my skin, so in that regard, I agree wholeheartedly.

*deep, calming, breath*

Now, how about that Character Builder? I think it should be available on a Mac without virtualization. Anyone else?
Truth does not require Fiction for balance.
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4 years ago  ::  Aug 11, 2009 - 5:40AM #344
Guivre
Date Joined: Jun 2, 2008
Posts: 261

Nephelim wrote:

Now, how about that Character Builder? I think it should be available on a Mac without virtualization. Anyone else?


Of course or there wouldn't be 12 pages of posts.

IMO they should open up the GSL to include software releases and REALLY open up he interface to the compendium etc.

I could turn out an OS X version of the tools very quickly if I had access to the data I needed to drive it. Allow people to write their own software, brand it, but force a login to DDI to get the info they needed.

Man that would be nice, charge for DDI access but get out of the UI business for the most part.

That would be really slick.

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4 years ago  ::  Aug 11, 2009 - 7:22AM #345
Nephelim
Date Joined: Jul 10, 2001
Posts: 144

Guivre wrote:

Of course or there wouldn't be 12 pages of posts.

IMO they should open up the GSL to include software releases and REALLY open up he interface to the compendium etc.

I could turn out an OS X version of the tools very quickly if I had access to the data I needed to drive it. Allow people to write their own software, brand it, but force a login to DDI to get the info they needed.

Man that would be nice, charge for DDI access but get out of the UI business for the most part.

That would be really slick.


Actually... I think that's bloody brilliant.

Truth does not require Fiction for balance.
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4 years ago  ::  Aug 11, 2009 - 7:49AM #346
Trathor
Date Joined: Nov 23, 2008
Posts: 84

Nephelim wrote:

Actually... I think that's bloody brilliant.


Actually... it really is!

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4 years ago  ::  Aug 11, 2009 - 11:27AM #347
lokiare
Date Joined: Nov 3, 2008
Posts: 14,539

Guivre wrote:

Of course or there wouldn't be 12 pages of posts.

IMO they should open up the GSL to include software releases and REALLY open up he interface to the compendium etc.

I could turn out an OS X version of the tools very quickly if I had access to the data I needed to drive it. Allow people to write their own software, brand it, but force a login to DDI to get the info they needed.

Man that would be nice, charge for DDI access but get out of the UI business for the most part.

That would be really slick.


Actually there are several people doing this already. I don't know what the GSL has to say about it, but its pretty much already possible to read the compendium in a program, then parse what is returned.

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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4 years ago  ::  Aug 11, 2009 - 11:50AM #348
Guivre
Date Joined: Jun 2, 2008
Posts: 261

lokiare wrote:

Actually there are several people doing this already. I don't know what the GSL has to say about it, but its pretty much already possible to read the compendium in a program, then parse what is returned.


I'm aware of that, that's why I said "really" open it up. Right now it's mildly useful, but it could be much better. With express consent from WotC to build 3rd party tools you'd see much more coming out of that arena.

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4 years ago  ::  Aug 11, 2009 - 12:49PM #349
Nephelim
Date Joined: Jul 10, 2001
Posts: 144
Actually, I think HeroLab is already doing this, now that you mention it, but it kinda moot, because HeroLab is not available on Mac (and does not play well with Winex).

It seems like opening that license up and opening access to the data structures would be a brilliant way for Wizards to off-load the lion's share of the cost of development, make money on licensing, and shut up an increasingly noisy group of gamers, without really costing them anything nor poaching lost sales.

Dare I say Win-Win?
Truth does not require Fiction for balance.
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4 years ago  ::  Aug 11, 2009 - 12:55PM #350
MugofAiel
Date Joined: Jul 24, 2009
Posts: 4
Why developers build this sort of software on the .NET framework, restricting their product to Windows users when Java and Adobe AIR are available and cross-platform is beyond me. .NET has its uses, but it's a bad choice for desktop deployment, in my opinion.
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