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Switch to Forum Live View did the cancel the virtual tabletop for dnd insider?
4 years ago  ::  Oct 18, 2009 - 2:02PM #241
Devereaux
Date Joined: Jul 21, 2007
Posts: 278

Oct 15, 2009 -- 12:51PM, lokiare wrote:


As I've reiterated a billion times: All of the 3rd party tools require you to (if you wish to remain legal) enter manually all of the information that you use from the books. For players this might not seem to bad, but for DMs its disastrous.





Not true - Masterplan downloads everything for you, if you have an Insider subscription.

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4 years ago  ::  Oct 19, 2009 - 12:36PM #242
lokiare
Date Joined: Nov 3, 2008
Posts: 14,566

Oct 18, 2009 -- 2:02PM, Devereaux wrote:


Oct 15, 2009 -- 12:51PM, lokiare wrote:


As I've reiterated a billion times: All of the 3rd party tools require you to (if you wish to remain legal) enter manually all of the information that you use from the books. For players this might not seem to bad, but for DMs its disastrous.





Not true - Masterplan downloads everything for you, if you have an Insider subscription.




Which many of us do not!

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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4 years ago  ::  Oct 19, 2009 - 12:45PM #243
Herrozerro
Date Joined: Aug 13, 2007
Posts: 5,133

Oct 19, 2009 -- 12:36PM, lokiare wrote:


Which many of us do not!




Which is not the fault of masterplan.  Which is a third party program which does what you say it cannot... at a small price to you To WotC

Play whatever the **** you want.

Never Point a loaded party at a plot you are not willing to shoot.

Arcane Rhetoric. My Blog.
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4 years ago  ::  Oct 20, 2009 - 4:30AM #244
MigarFrobert
Date Joined: Jul 26, 2006
Posts: 18

Oct 15, 2009 -- 12:51PM, lokiare wrote:


Oct 15, 2009 -- 4:16AM, MigarFrobert wrote:


Maptool (or other VTT) plus Skype (or other VOIP) really work well. Don't give up on remote gaming because we don't have an official Wizards product for it.


There are campaign structures that generous gamers have built out there for 4E (you have to put in your own powers etc. so that there is no copyright infringement), so getting started is not hard. Just do it incrementally as required.


Now, if only Wizards would give us downloadable maps for all published adventures without the placement of traps and enemies revealed on them! Put that under DND Insider and it would be another reason to subscribe.




As I've reiterated a billion times: All of the 3rd party tools require you to (if you wish to remain legal) enter manually all of the information that you use from the books. For players this might not seem to bad, but for DMs its disastrous.




Not finding it disastrous myself...

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4 years ago  ::  Oct 20, 2009 - 9:51AM #245
bettand
Date Joined: Jul 17, 2008
Posts: 139

Holy cow this is awesome: blogs.msdn.com/surface/archive/2009/10/1...


This is D&D played on the Mircorsoft surface. WOTC, are you guys involved with this at all? Is this what you had in mind when you launched 4th edition? This is such a cool integration of gaming and technology.


Sorry boardmasters if I posted this in the wrong place. I will try a few other forums here also.

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4 years ago  ::  Oct 24, 2009 - 9:36AM #246
AH_hellstorm
Date Joined: Apr 19, 2006
Posts: 65

that is cool...however WoTC will never do that!!!

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4 years ago  ::  Nov 13, 2009 - 3:09AM #247
Jynx_lucky_j
Date Joined: Nov 1, 2007
Posts: 32

Just speaking as someone in the game industry, according to the latest survey, and entry level game programmer (that is someone with less than 3 years of experience) makes an average salary of $59,375. Having 3-6 years experience will net you an average of $75,526. While 6+ years you are looking at $98,571. And that is ith out looking at the program lead or technical director positions which obviously demand further still. 

Then for the art/animation side you are looking at $45,985 for less than 3 years, $59,017 for 3-6 years, and $79,221 at 6+ years.

I'll assume that they already have competent designers, and producers in house, though they'd still likely have to hire audio engineers, and quite possibly QA testers. 

Make of these numbers what you will, but as was mention before, people in the gaming industry tend to make less that the same skills, and quality of work would fetch in other industries.

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3 years ago  ::  Dec 15, 2009 - 8:22AM #248
thomas.j.theobald
Date Joined: Sep 2, 2009
Posts: 846
Okay, guys, let's simplify this.

There never needed to be "every rule in the book" built into this game.  There just needed to be a referee who could place terrain tiles and place/move monster icons, and players who could be tagged with an icon and move it.  If you wanted to get fancy, you could add effect template overlays and an initiative cycle that the referee could override.

This was doable within months of the showing I saw at GenCon, and what's more, it would have been useful for all manner of games, not just D&D

That they stopped, indicates to me that whoever started it quit and left their code in crap shape, or that they simply mismanaged the dev effort.  

In either case, WotC bears the brunt of this, and the marketing goons who decided to pretend to the rest of us that this was a potentially viable outcome.

Which is, contrary to some opinions expressed here, fraud.

  T 
Yeah.  I did just kill your BBEG with a vorpal frisbee.  Problem?
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3 years ago  ::  Dec 15, 2009 - 8:26AM #249
thomas.j.theobald
Date Joined: Sep 2, 2009
Posts: 846

Oct 15, 2009 -- 12:51PM, lokiare wrote:


Oct 15, 2009 -- 4:16AM, MigarFrobert wrote:


Maptool (or other VTT) plus Skype (or other VOIP) really work well. Don't give up on remote gaming because we don't have an official Wizards product for it.


There are campaign structures that generous gamers have built out there for 4E (you have to put in your own powers etc. so that there is no copyright infringement), so getting started is not hard. Just do it incrementally as required.


Now, if only Wizards would give us downloadable maps for all published adventures without the placement of traps and enemies revealed on them! Put that under DND Insider and it would be another reason to subscribe.




As I've reiterated a billion times: All of the 3rd party tools require you to (if you wish to remain legal) enter manually all of the information that you use from the books. For players this might not seem to bad, but for DMs its disastrous.




Call me crazy, but http://www.bestbuy.com/site/Canon+-+CanoScan+Flatbed+Scanner+with+Z-Lid+Expansion+Top/9239594.p?id=1218077784413&skuId=9239594&st=scanner&cp=1&lp=10

  T 



Yeah.  I did just kill your BBEG with a vorpal frisbee.  Problem?
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3 years ago  ::  Dec 26, 2009 - 10:21PM #250
Archaeologist
Date Joined: Dec 26, 2009
Posts: 106

Dec 15, 2009 -- 8:22AM, thomas.j.theobald wrote:

Okay, guys, let's simplify this.

There never needed to be "every rule in the book" built into this game.  There just needed to be a referee who could place terrain tiles and place/move monster icons, and players who could be tagged with an icon and move it.  If you wanted to get fancy, you could add effect template overlays and an initiative cycle that the referee could override.

This was doable within months of the showing I saw at GenCon, and what's more, it would have been useful for all manner of games, not just D&D

That they stopped, indicates to me that whoever started it quit and left their code in crap shape, or that they simply mismanaged the dev effort.  

In either case, WotC bears the brunt of this, and the marketing goons who decided to pretend to the rest of us that this was a potentially viable outcome.

Which is, contrary to some opinions expressed here, fraud.

  T 




It's quite exasperating, especially as a new player.  I'm very interested in some of the offerings that D&Di provides.  For some people it's a good value.  However, despite that, I know that even just the three Core books (DM's Guide, MM, and PH1) alone provide more content than I'll ever, EVER get through in my life time.  The virtual tabletop though was what would have gotten me to sign up.

I would have loved having access to a all encompassing tabletop program that would have let me keep playing with my current group all year round.  I would have loved to be able to set a virtual game up without spending hours setting up the maps, making sure all the monsters, items, terrain, and everything else worked properly.  I would have loved to not have compatability issues, or to try and explain tech support for a network connection problem over the phone.

Let me reiterate:  I would have really liked having a official program that made playing the latest edition online with my friends very easy. 

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