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6 years ago ::
Nov 18, 2007 - 10:47AM
#31
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Date Joined:
Nov 25, 2005
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Darn it, Sigs seem to sometimes disappear on this forum if you edit your post. Thanks for the heads-up, Valdrax.
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6 years ago ::
Nov 18, 2007 - 11:15AM
#32
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Darn it, Sigs seem to sometimes disappear on this forum if you edit your post. Thanks for the heads-up, Valdrax. NP. (Weird, it happened to my last post too.)
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6 years ago ::
Nov 18, 2007 - 11:26AM
#33
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Check your posting settings. Your sig is missing. Not sure it is settings, because many sigs are missing. More likely the brainless gleemax is causing display problems.
Hey, I hope no one's going to pass on 4e because of this (though it's a risk). Just D&D Insider. Of course there are other reasons to pass on 4th that some will take. In fairness to WotC game Table, the ezines and what ever other DI features offered are stated not to effect playability of 4th Ed.
Plans are always subject to change.
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6 years ago ::
Nov 18, 2007 - 11:36AM
#34
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Date Joined:
Aug 15, 2007
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Are you sure you don't have the "Display signatures multiple times per page" option deselected?
(In My Account -> My User Control Panel -> Edit My Thread Viewing Options -> Thread Display Options -> Thread Display Options )
I just turned it on and could see the signatures fine.
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6 years ago ::
Nov 18, 2007 - 11:41AM
#35
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Are you sure you don't have the "Display signatures multiple times per page" option deselected?
I just turned it on and could see the signatures fine. I never selected the option.
Plans are always subject to change.
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6 years ago ::
Nov 18, 2007 - 11:44AM
#36
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Date Joined:
Aug 15, 2007
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I never selected the option. It defaulted to off for me so I would assume it did the same thing for you.
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6 years ago ::
Nov 18, 2007 - 11:55AM
#37
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Date Joined:
Nov 25, 2005
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Are you sure you don't have the "Display signatures multiple times per page" option deselected?
(In My Account -> My User Control Panel -> Edit My Thread Viewing Options -> Thread Display Options -> Thread Display Options )
I just turned it on and could see the signatures fine. Smart man. That was it. Thanks.
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6 years ago ::
Nov 18, 2007 - 11:58AM
#38
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Well off topic for the thread, at least I got rid of those bloody images I been fighting for years.
Plans are always subject to change.
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6 years ago ::
Nov 19, 2007 - 2:04PM
#39
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Yet another mac user (two more of which are in my gaming groups) that would love the gametable to work on the macs. I understand why, being a software developer myself, they chose the route they did. Though it really would have been nice if they possibly shopped around a bit more for an existing graphics engine that was cross platform and save themselves some potential development time later down the road...
Guess we'll see how well it runs under VMWare...
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6 years ago ::
Nov 19, 2007 - 8:27PM
#40
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Date Joined:
Mar 27, 2004
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Actually, as far as the D&D crowd is concerned, I see it going the other direction:
DnD players are gamers, as gamers they like video games, the windows PC is the superior video game plattform, DnD players buy windows PCs :P It is just the OS that has took over the pc, not the end all of gaming goodness. Vista made a big mis-step when it axed the file swapping and better data storage that was supposed to be the pinnacle of security, and went with the useless content protection that prevents HD content from working, regulates sound into a choking pathway that gets checked for piracy twice before hitting the speakers, and a host of other little tid bits that take computing back 20 years.
Windoze is doomed if Vista isn't reined back and made into a basic pretty XP or pulled from the market and replaced by an OS that doesn't have the Virus like properties that has been dubbed "content protection compliance."
Terms you should know... Spoiler:
Show
Kit Build - A class build that is self sustaining and has mechanical differences than the normal scale. Started in Essentials. Most are call their own terms, though the Base Class should be said in front of their own terms (Like Assassin/Executioner)
Power Points - A mechanic that was wedged into the PHB3 classes (with the exception of the Monk) from the previous editions. This time, they are used to augment At Wills to be Encounters, thus eliminating the need to choose powers past 4th level. Mage Builds - Kit builds that are schools of magic for the Wizard. A call back to the previous editions powering up of the wizard. (Wizard/Necromancer, for example) Unlike the previous kit builds, Wizards simply lose their Scribe Rituals feature and most likely still can choose powers from any build, unlike the Kit Builds.
Parcel System - A treasure distribution method that keeps adventurers poor while forcing/advising the DM to get wish lists from players. The version 2.0 rolls for treasure instead of making a list, and is incomplete because of the lack of clarity about magic item rarity.
ha ha
Show
They will Essentialize the Essentials classes, otherwise known as Essentials2.
The new sub-sub-classes will be:
* Magician. A subsubclass of Mage, the magician has two implements, wand and hat, one familiar (rabbit) and series of basic tricks. * Crook. A subsubclass of Thief, the Crook can only use a shiv, which allows him to use his only power... Shank. * Angry Vicar, a subsubclass of warpriest, the angry vicar has two attacks -- Shame and Lecture. * Hitter. A subsubclass of Slayer, the Hitter hits things. * Gatherer. A subsubclass of Hunter, it doesn't actually do anything, but pick up the stuff other players might leave behind.
Future Essentials2 classes include the Security Guard (Sentinel2), the Hexknife (Hexblade2), the Webelos (Scout2), the Gallant (Cavalier2) and the Goofus (Knight2).
These will all be detailed in the box set called Heroes of the Futile Marketing.
(Though what they should really release tomorrow is the Essentialized version of the Witchalok!)
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