|
5 years ago ::
Aug 13, 2008 - 5:22AM
#21
|
Date Joined:
Aug 26, 2002
|
One thing that might help is to clarify if the Compendium is intended to explain baseline level rules (such as "what is a healing surge" or "how do AC and Defenses work") or if it only intended to explain higher level rules (such as "Dwarves can use healing surge as a minor action" or "the Lightning Reflexes feat adds +2 to your Reflex defense"). The Compendium DEFINITELY needs this functionality; most of the time that our gaming group has come to use it has been in combat when we can't remember a specific rule; e.g. how bull rush works etc.
The clean interface thats in use is very quick, easy to use and uncluttered; all we need is another tab for something like 'game mechanics'.
Including FAQ entries with these basic rules would also be useful; might settle a lot of arguments around the table immediately.
Finally, you need to be able to access the compendium on mobile devices; iphones, mobiles etc. Our gaming group has found that using laptops completely destroys any atmosphere - and they take up too much space!
|
|
|
|
5 years ago ::
Aug 13, 2008 - 5:41AM
#22
|
Date Joined:
Jan 20, 2006
|
Consolidation and cross referencing are my two biggies.
Consolidation: When I search for "Athletics" and go to "Skills", I get 4 results, one for each class which has it as a class skill. It the same skill every time, so why not just have it list all the classes for a single result?
Cross Referencing: When I'm in a class description and it lists the class skills, link to those skills. If I'm reading about Teiflings and it mentions Dragonborns, link to Dragonborns. There should (pretty much) never be mention of something else which is in the Compendium which isn't a link to that entry in the Compendium.
My subcomplaint is that things like conditions should be in there, too. So if I'm reading a power and it says "Target is dazed", I can click on "dazed" and it will tell me what that condition means. It's kinda silly to have the compendium, be reading the compendium, and now, oh look, I need to open my book after all because I can't remember that dazed is "single action only, grants combat advantage, and doesn't count as a flanker." This ruins the "quick reference" for me.
As for the pricing, I'm cool with the $5/month (yearly sub) as long as it includes the magazines. The "Bonus Tools" are currently a little weak in my opinion, but that's minor. (I know, this thread is supposed to be Compendium related...)
Back to the Compendium: I really wonder if it would work best as a Wiki. Among other things, it would make it easy to see what's changed and when, and it would allow people to see what the rules were before the change. Even if WotC internal are the only folks who get to edit the Wiki, I think it would still be a major improvement.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 7:06AM
#23
|
Date Joined:
Apr 17, 2008
|
Ok, here is what I want answered: What will be free and what will be subscription. When you go to DDI and select each application tab and read through what your offering, the tab for the Dungeon Builder specifically says that it will be a FREE application usable by anyone and everyone. Under Character Visualizer, you say that ANYONE will be able to use it with limited options. And Character Builder implies it will be FREE to anyone and everyone but if you are a subscriber, you get specific information rather than having to paw through the printed materials.
Now so far, everything I'm reading is that nothing will be free after a month and that the demos will be very limited time and very limited options. So what gives? Seem like you enjoy promising the moon only to deliver a lump of coal. Keep this in mind WotC: If you keep breaking the promises you make to us, then you can just take DDI and shove it. We don't want the BS you spouting. We want the tools and accessibility you promised us at the beginning. Learn to decide what you want to offer before you offer and then change you mind to the disadvantage of you customers.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 8:13AM
#24
|
Date Joined:
Feb 17, 2004
|
The compendium site has great potential. I hope that Wizards will actually realize some of it. Some things I can think of that would help: 1. Cross referencing. This has been mentioned previously, but it's what makes the web great. When I see a power, like say Sleep, that knocks its victims unconscious, I should be able to click on unconscious to see the rules for that. Extra gravy for having a mouse-over that gives a quick overview of the unconscious condition, with the link leading to more information. 2. Predictable, meaningful URLs. The URLs to the compendium should be human-readable, and they should follow a reasonable pattern. This would allow people to go directly to their chosen topics more easily, even guessing at the URL of those things that they don't know. This also allows people to write automated tools that can link to pages within the compendium without having to have a master list of every URL in the compendium. The D20 SRD website ( http://www.d20srd.org/) was good for this. 3. Page references. It's great to have the rules online, and the Compendium does indicate from which book the rule originates, but how about some page numbers? I can imagine using the Compendium in my games, and having my players at the table there with their copies of the books wanting to read a given rule for themselves. It would be really nice if I could just tell them which page number to flip to. 4. Last updated dates. The Compendium is meant to be a living document. We the readers should know when a rule was last change, and perhaps even why. This is rather a must to keep people from going insane. Bonus points for implementing a sort of change log like Wikipedia or something so that people know not only when it changed, but why and how it changed. Right now, I'm not sure I would pay for the compendium, I think it needs work before it transitions from a curiosity to a usable tool for me.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 8:18AM
#25
|
|
|
3. Page references. It's great to have the rules online, and the Compendium does indicate from which book the rule originates, but how about some page numbers? I can imagine using the Compendium in my games, and having my players at the table there with their copies of the books wanting to read a given rule for themselves. It would be really nice if I could just tell them which page number to flip to. The last word we got on page numbers was that it would not be implemented, because future printings may have elements end up on a different page depending on the date the book was printed.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 8:41AM
#26
|
Date Joined:
Mar 27, 2008
|
I have not seen the changes implemented in the compendium yet for browse, or the monsters...but it was mentioned that this may not be immediate. I look forward to checking these out. The Compendium will be very valuable if it retains it information from all sourcebooks, including Dragon. I would like to see any new content or creatures from Dungeon or other published modules as well, as well as campaigns such as Forgotten Realms.
In my game, the laptop is a staple for the DM (in fact, most players bring theirs, too). We currently play 2nd Edition, and are using the Expanded Core Rules. It is very convenient to look up spells, monsters, etc. on the computer, rather than thumbing through stacks of books. Especially when we have 8 or more people at the game. So the Compendium will be very useful and welcome addition to our game...when we someday, possibly decide to play 4th Edition. But that doesn't rule out the fact that if I played it now, it would be useful.
One other thing I would like to point out, amid all the whining online, is that I really appreciate the current communication that Randy Buehler is providing to us. Throughout the launch of 4th Edition, Wizards did an abyssmal job of letting the consumer know what was going on...especially in the digital gaming arena. My masters degree and career is in marketing, so it makes me cringe whenever I see companies making such blatant consumer-vendor relation blunders. I think that is why the backlash has been so harsh in recent months. The build up of what is happening, what we are getting, etc. is so strong that it has built up a frenzy with the customer base. The consumer of D&D is not just a buyer, they are a fan, and the product is a big part of their life...so there is an emotional investment in every release. There are still many, many unknowns in pricing. The cost of Virtual Minis? (And for the love of Pete, why charge individually for them?!) But in light of these issues, I do truly appreciate the increase in consistent and open communication that Randy has recently opened. This has gone a long way to begin re-establishing my own personal trust as a consumer and fan...and I hope it indicates a trend.
Let's stay in this together. We want Wizards to succeed, and they want us to stick around.
- Roc
|
|
|
|
5 years ago ::
Aug 13, 2008 - 8:41AM
#27
|
Date Joined:
Jan 20, 2006
|
2. Predictable, meaningful URLs. The URLs to the compendium should be human-readable, and they should follow a reasonable pattern. This would allow people to go directly to their chosen topics more easily, even guessing at the URL of those things that they don't know. This also allows people to write automated tools that can link to pages within the compendium without having to have a master list of every URL in the compendium. The D20 SRD website (http://www.d20srd.org/) was good for this. As much as this would be nice, I don't see it happening. They plan on charging for it, which means no automated tools are going to be able to access it. Meaningful URLs are always nice, but the automated tools bit isn't gonna happen. (By my guesses, at least)
Right now, I'm not sure I would pay for the compendium, I think it needs work before it transitions from a curiosity to a usable tool for me. I'm pretty much with you on this. If it were just the compendium and bonus tools, it would be a "no go" for me, and the rest of DDI isn't going to be compatible with any computer I run, which ruins that for me... $4.95/month for the magazines, however, is worth it to me, even if I never use any of the other stuff.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 9:02AM
#28
|
Date Joined:
Jul 23, 2006
|
The last word we got on page numbers was that it would not be implemented, because future printings may have elements end up on a different page depending on the date the book was printed. well then how about just chapters, they should not change. its not as good as page numbers but it couldn't hurt.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 9:29AM
#29
|
Date Joined:
Jul 23, 2006
|
My subcomplaint is that things like conditions should be in there, too. So if I'm reading a power and it says "Target is dazed", I can click on "dazed" and it will tell me what that condition means. It's kinda silly to have the compendium, be reading the compendium, and now, oh look, I need to open my book after all because I can't remember that dazed is "single action only, grants combat advantage, and doesn't count as a flanker." This ruins the "quick reference" for me. This a huge problem for me. I know the big rule elements like the entry for humans off the top of my head but dazed not so much. Leaving out this kind of thing means that the compendium with out rules and pg numbers is pretty pointless.
|
|
|
|
5 years ago ::
Aug 13, 2008 - 11:08AM
#30
|
Date Joined:
Aug 24, 2005
|
The skeptic in me sees far more comments of the "LUL!!!11! This power is GRAET! I used it to kill Orkut. EPIC POWA, ALWAYS USE THIS!" or messages of the "this power sucks, don't take it" variety.
Errata is actually supposed to land in the compendium first (as with the Stealth rule change) and then be updated in the Errata. One way in which D&D is different from MMOs, at least in my experience, is that our player-base is not that immature. The problem is that one such immature player could ruin it for the rest of us.
Perhaps moderation is in order. Let people make comments, but someone, such as yourself, has to review them and approve them before they are publicly visible. Hopefully, that wouldn't be necessary though.
As for Errata, that would be great, if it actually happened that way. But I don't think it has so far.
One other suggestion... Add the playable Monster Races (Warforged, Shifters, Etc) to the Races area in the Compendium.
|
|
|