|
5 years ago ::
Aug 16, 2008 - 5:40PM
#261
|
Date Joined:
Mar 26, 2008
|
I cannot sit by and let subpar software roll out when I could say something that could effect it to becoming a better product I think I speak for many when I say: thanks for nothing.
P.S. I doubt WotC is going to pay much attention to your angry rantings.
|
|
|
|
5 years ago ::
Aug 16, 2008 - 7:06PM
#262
|
Date Joined:
May 31, 2008
|
I think I speak for many when I say: thanks for nothing.
P.S. I doubt WotC is going to pay much attention to your angry rantings. I respectfully agree.
|
|
|
|
5 years ago ::
Aug 18, 2008 - 7:53AM
#263
|
Date Joined:
Dec 11, 2006
|
Assuming a monthly subscription Dragon- +2.95/month Dungeon- +2.95/month Compendium- +1.95/month Visualizer- +1.95/month Builder- +1.95/month Table- +4.95/month I would pay for the following...not because the other stuff is bad (or might be), but for the simple reason that I don't need it, and as a result don't want it.
Dragon- +2.95/month Dungeon- +2.95/month Builder- +1.95/month
$7.85
I won't pay more for stuff I don't want than the value I see for stuff I do want.
$8.85
That just seems a bit silly, and while I have money to spend, I fail to see the logic in doing so. I can blow the cash on other things without a problem.
Unless Wizards fells that some of these apps really have no retail value, and so they hide them inside the package with other items, I see no loss of value to doing it this way. Hell, you can even keep your 3mo and 12mo packages for a "complete" set.
I'd still rather pay $7.85/mo for the three items I want.
Browncoats Unite...
|
|
|
|
5 years ago ::
Aug 18, 2008 - 8:55AM
#264
|
Date Joined:
Mar 31, 2008
|
I think I speak for many when I say: thanks for nothing.
P.S. I doubt WotC is going to pay much attention to your angry rantings. And yet even though I am sure I am on most of thw WotC staff ignore list as anti-WotC as I am I have still seen my own quotes in every report Gamer_Zer0 has posted to the public as PART of what he sends in to his superiors.
I simply am bold and unafraid to speak my mind, and don't take bull about what software or people can or cannot do. The cannot does not exist most times like people claim, it is the choice not to do something, or lack of ability for a software designer to know how to do it.
Also funny the a-la-carte method I was a big component in forcing through came through in a fashion to many people's approval in that there is now a web-content only model that you can pay for.
They don't have to take ANY of my ideas, but it would behoove them to listen, because unlike many running around here...I know a good deal about the consumer, and the programs they are offering. And if for no other reason, I am one of their customers as much as I hate the stupid little DDM game changes for 2.0 I still buy them if even only through the secondary market, so they are still getting sales on current items due to me.
So maybe your opinion about other users is not so high as you would want it to be.
The point is things are being done in a bad way and many people can see it and will not accept it. See the new GSL when it comes out if you don't believe that. The only way WotC will know what the customers will accept is by listening to all of them from the most timid agreer to the loudest opposer. Because they are your range of acceptance for the product. That just means you must find the middle ground that will make the most people in between there happy.
I will keep my bar and expectations high even if i never use any of the software, so that other people do not get crap software.
|
|
|
|
5 years ago ::
Aug 18, 2008 - 11:03AM
#265
|
Date Joined:
Aug 21, 2007
|
Yes the two are not the same, however I would argue D&D is not the same either.
White book had three classes, Fighter, Cleric (perhaps Druid, as that is reported the genies of the fantasy RP concept) and Wizard (or magic man).
1st, 2nd and 3rd included classes like Paladin, Bard, Druid. 4th does not yet include Druid or Bard and redefined Paladin to be any alignment (thus making the Paladin a totally new class). Not only excluding traditional classes from D&D they add core classes of Warlock and Warlord. The Warlock under at least older rules needs to be Evil aligned. The Warlord was a splat class. (1)
Also the races have changed as to what are basic races. I was not happy to discover the Kobolds were Dragon-kin in 3rd, but now we have a new Dragon-kin in 4th as well, that are also evil tended.
It is a new game or it is only parts of the prior existing game.
*Splat* races and classes are now core as opposed to what was core last edition. It is only part of a D&D game for any that played any prior edition, it of course is a complete game if it stood on its own not branded D&D and fully playable.
(1) The gender nuetrality gone is an additional issue as far as I am concerned. Yes it's D&D 4th edition... It's not the same as the other editions. No edition has been exactly the same as the edition prior to it. That would be silly, and there would be no reason to add the new edition number to it.
If you'd rather play another edition, go play it... What's stopping you?
This guy?
|
|
|
|
5 years ago ::
Aug 18, 2008 - 2:12PM
#266
|
Date Joined:
Aug 19, 2002
|
Yes it's D&D 4th edition... It's not the same as the other editions. No edition has been exactly the same as the edition prior to it. That would be silly, and there would be no reason to add the new edition number to it. It is not about the new edition; it never has been. I like the new edition. I like what the game has become. It is a different game, yes, but I don't mind that. What I mind is having to pay for things that, so far as I am concerned, should have been available from the beginning.
Druids have been a part of the game from its beginning. As my favorite class, if I can't play one in the new edition without having to pay extra money for a supplement, my enjoyment is curtailed. Can I make adaptations, sure? But should I have to? Well, maybe. But it goes beyond that.
The Players Handbook II, from what I have seen, just converts old material to the new edition. And yet they will charge us... oh, let's say $35.00 for material that they know will sell because many of us want it and have wanted it from the first.
All I'm saying is that it is a blatant cash grab.
|
|
|
|
5 years ago ::
Aug 18, 2008 - 2:32PM
#267
|
Date Joined:
Aug 21, 2007
|
It is not about the new edition; it never has been. I like the new edition. I like what the game has become. It is a different game, yes, but I don't mind that. What I mind is having to pay for things that, so far as I am concerned, should have been available from the beginning. Ok I can understand an opinion, everyone is allowed one... Bust saying you HAVE to pay for soemthing is a bit of a stretch... This is a lieasure activity. You don't HAVE to pay for any of it.
What it really seems like you're saying is you're upset that WoTC has a product you want. :p
Druids have been a part of the game from its beginning. As my favorite class, if I can't play one in the new edition without having to pay extra money for a supplement, my enjoyment is curtailed. Can I make adaptations, sure? But should I have to? Well, maybe. But it goes beyond that.
The Players Handbook II, from what I have seen, just converts old material to the new edition. And yet they will charge us... oh, let's say $35.00 for material that they know will sell because many of us want it and have wanted it from the first.
All I'm saying is that it is a blatant cash grab. I guess I see it differently?
I see it as a space issue... The first book (in addition to presenting the rules) spends it's room on 3 power sources. Martial, Arcane, and Divine.
Sure, you can argue that they instead of putting in the warlord should have put in the druid, but you also in doing so, need to look at the other effects this would have had. More magic items dedicated to the new power source, more weapons deadicated to the new classes, more powers in the other classes designed to synergize with the new power source.
Plus you'd have to go back to the MM and start bringing in monsters that account for some of the new features and powers.
Overall the effect would have needed to be more space dedicated, or a half assed druid, bard, and barbarian.
I'd prefer that they let those classes come out later in a form that gives us more.
|
|
|
|
5 years ago ::
Aug 18, 2008 - 2:54PM
#268
|
Date Joined:
Mar 31, 2008
|
But if you only want the game table without the D&D-centric tools, you still have to pay for them. Granted that may only be one thing, but you still must pay for something you will never use.
|
|
|
|
5 years ago ::
Aug 18, 2008 - 3:29PM
#269
|
|
|
It is not about the new edition; it never has been. I like the new edition. I like what the game has become. It is a different game, yes, but I don't mind that. What I mind is having to pay for things that, so far as I am concerned, should have been available from the beginning.
Druids have been a part of the game from its beginning. As my favorite class, if I can't play one in the new edition without having to pay extra money for a supplement, my enjoyment is curtailed. Can I make adaptations, sure? But should I have to? Well, maybe. But it goes beyond that.
The Players Handbook II, from what I have seen, just converts old material to the new edition. And yet they will charge us... oh, let's say $35.00 for material that they know will sell because many of us want it and have wanted it from the first.
All I'm saying is that it is a blatant cash grab. If I had gotten an 80 page PHB with crappy art and a loose binding then yeah I would agree with you.
Smudge issues aside, I cannot complain about the PHB. There are simply too many new mechanics and crunch involved with the new system to include everything without making the book dictionary sized, and if that was so we'd probably still be waiting for release and have to pay $100 for it, which would provoke more complaints I'm sure.
The only way I think they could have squeezed the other classes in was to cut out the epic and paragon tier abilities and release them later. From a selfish standpoint that would have been great since my group is only 4th level so far but for fast-moving, play-every-day groups or for folks who want to dive right in to paragon or epic play, that would be disastrous as instead of certain classes entire campaigns or adventures would be shut down.
While on the surface the prospect of paying another $35 for design materials that were included before is a negative, what it comes down to is the new material worth the money? For me it's a yes. I get a balanced system that's robust enough to see my players through for the next year or more up to level 30. I get a system that is more fun for my players (that's the feedback I get), and I get a system that makes prep work much less of a pain. If the downside of all that is I have to pay an extra $35 because all the extra material requires two books, sign me up.
On a personal note, I've been doing my fair share to keep WOTC, Paizo, and my FLGS in business by shelling out about $400 for minis, $100 for the new books and DM screen, and another $150 in flip-maps, dungeon tiles, and other map accessories. I suppose I could complain about "having" to spend all that money but fact of the matter is my time is precious. I don't have time to draw detailed battle and world maps or paint pewter minis, so for me that money is all well spent (though I would like WOTC to sell lines of commons like Orcs, Kobolds and Goblins so I don't have to deal with E-bay to get a bunch of them)
|
|
|
|
5 years ago ::
Aug 18, 2008 - 4:11PM
#270
|
Date Joined:
Aug 19, 2002
|
Ok I can understand an opinion, everyone is allowed one... Bust saying you HAVE to pay for soemthing is a bit of a stretch... This is a lieasure activity. You don't HAVE to pay for any of it.
What it really seems like you're saying is you're upset that WoTC has a product you want. :p No, I'm saying that I'm upset because I have to wait so long for that product.
As for having to purchase it, short of pirating the book, if I want the material, then yes, I HAVE to purchase it. And they know that I will want the material.
|
|
|