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Switch to Forum Live View 08/12 - Digital Insider #2
5 years ago  ::  Aug 16, 2008 - 10:14PM #111
Dralenan
Date Joined: Aug 22, 2007
Posts: 773
Well that wouldn't be a household setting then...but there are plans for "guest passes" to handle that kind of thing, where you can join with your DM, just no one else. It's not free, but it's better than everyone buying a DDi subscription.
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5 years ago  ::  Aug 17, 2008 - 7:33AM #112
hellmute
Date Joined: Mar 31, 2008
Posts: 4,431

Dralenan wrote:

Well that wouldn't be a household setting then...but there are plans for "guest passes" to handle that kind of thing, where you can join with your DM, just no one else. It's not free, but it's better than everyone buying a DDi subscription.


That depends on the price of the 24-hour use guest pass. 24 hours meaning from the time you buy it you have 24 hours until it expires.

If a subscription is $10 per month, how much will a guest pass be?

$10 / 30 = $0.34

That is what a yearly subscriber pays to use Game Table. That is a discount price.

$15 / 30 = $0.50

That is what a monthly subscriber pays to use game table for that same 24 hours.

A guest pass will cost more than that. $1 would be too small an amount and WotC would most likely lose ALL profits in transaction fees.

I would wager to guess that these guest passes will cost roughly $5 each for a 24 hour span to use Game Table.

If you only play with your group for 4 hours during that time you have the other 20 hours lost. Better make sure you game ends before your pass expires also.

At that rate you also might as well just subscribe.

I wonder how they plan to make payments for people who cannot pay online for things?

Mac is already out, are they going to refuse service to other people as well?

Maybe there should be some sort of D&D Insider gift cards that can take a number and input it for $X like all those other companies do. Works like a credit card for DDI only, or maybe for ANY WotC online purchases.

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5 years ago  ::  Aug 17, 2008 - 9:05AM #113
Dralenan
Date Joined: Aug 22, 2007
Posts: 773
Hmm, they never did announce what they plan to charge for the passes. $5 is way too much though. My group, for instance, plays every week, that's $20 a month. Honestly, $2 for a day isn't too bad, and it would come out as $4-$8 a month for an average group.
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5 years ago  ::  Aug 17, 2008 - 11:35AM #114
AsmodeusLore
  • D&DI News Guide
Date Joined: Aug 24, 2005
Posts: 3,874

hellmute wrote:

Maybe there should be some sort of D&D Insider gift cards that can take a number and input it for $X like all those other companies do. Works like a credit card for DDI only, or maybe for ANY WotC online purchases.


Hey Hellmute, that actually is good constructive criticism. Thats a pretty good idea to get people who are not able to pay through normal online methods, but interested in DDI able to participate.

I knew you actually had good suggestions to make, once all the negativity was stripped away. Keep it up man.

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5 years ago  ::  Aug 17, 2008 - 12:22PM #115
hellmute
Date Joined: Mar 31, 2008
Posts: 4,431

AsmodeusLore wrote:

Hey Hellmute, that actually is good constructive criticism. Thats a pretty good idea to get people who are not able to pay through normal online methods, but interested in DDI able to participate.

I knew you actually had good suggestions to make, once all the negativity was stripped away. Keep it up man.


Maybe that is why I am still allowed to skulk in the shadows and pop out every once in a while from my dank dark hole. :P

It was not my idea originally, well someone posted it prior to me posting it, and i just read it in the old C&C forums after having the idea, prior to posting it. Makes the most sense to me to both gain more money from people who would not otherwise be able to use the service, and to allow more people access since Macs are just SOL unless they pay big $$$$ for some emulator or do it illegally (which WotC has suggested in a way for people TO do).

Gift cards always make good non-denominational holiday stocking stuffers. They would just need to have more to buy directly from WotC than DDi and MTGO like books and DDM and SWM/etc, etc to make them good sellers.

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5 years ago  ::  Aug 17, 2008 - 1:08PM #116
Dralenan
Date Joined: Aug 22, 2007
Posts: 773

AsmodeusLore wrote:

I knew you actually had good suggestions to make, once all the negativity was stripped away. Keep it up man.


Hellmute's had some interesting ideas, it's merely his delivery that makes it so abrasive...people would be less likely to ignore his comments if he wasn't at war with WotC.

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5 years ago  ::  Aug 17, 2008 - 6:34PM #117
DocRyder
Date Joined: Aug 17, 2007
Posts: 27

Kentinal wrote:

Err a household only needs one account, if playing in the same game.


Quote a source, please. I haven't seen anything to that effect. It all seems to be "one player/one character/one account."

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5 years ago  ::  Aug 17, 2008 - 6:37PM #118
hellmute
Date Joined: Mar 31, 2008
Posts: 4,431

DocRyder wrote:

Quote a source, please. I haven't seen anything to that effect. It all seems to be "one player/one character/one account."


In so much as the DM needs control over more than one "NPC" at a time, the entire game can be run through one computer with the DM controlling all the minis for a small enough group, and that could be shown on an auxiliary monitor for the players. You will have to check this forum for a source, or maybe the sticky by Carl Sprinter.

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5 years ago  ::  Aug 17, 2008 - 7:34PM #119
Kentinal
Date Joined: Aug 2, 2005
Posts: 1,390

DocRyder wrote:

Quote a source, please. I haven't seen anything to that effect. It all seems to be "one player/one character/one account."


If you read everything you should have seen this.

WotC_DM wrote:

One subscription.
The D&D Game Table has a feature where you can display the player's view to a secondary monitor. You will still need to be able to connect online, but in that configuration you can run the game session with only one subscription, and the DM can handle the characters movement and keep the "DM only" information on his computer screen and out of the second monitor.


Glad to hear that...


This answer does require all players of household in the same house, however guest passes might allow a remote access for household on road.

Plans are always subject to change.
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5 years ago  ::  Aug 18, 2008 - 5:24AM #120
WolfStar76
  • Senior Volunteer Community Lead
  • Dragon Slayer
  • D&DI News Guide
Date Joined: Aug 31, 2005
Posts: 5,322

Scotch_and_Dice wrote:

Now, for my question, and please tell me to go somewhere else if it's already been answered.

With DDi, will there be any kind of "facebook" style site to find players and groups? Maybe places to create gaming guilds? Or will it just be a few forums with posts of people looking to play as there is now?

Thanks for any info.


If I understand correctly, Gleemax was to be a social website for gamers (ala Facebook/Myspace). That plan is currently scrapped so they can focus on D&Di - or at least, such is my impression. (I also wouldn't be surprised if, at the completion of the D&Di tools they pick gleemax back up at some point in the future - or at least the concept behind it, depending on how much of gleemax can/can't be salvaged).

That said, as for getting DMs and players together in the game table, there's actually a very robust game table lobby that WotC_DM showed me at GenCon. I wrote about it here, but I'll give everyone the shortlist:


  • The Game Table opens to a lobby.
  • The DM can create as many/few seats as she wants in her game.
  • The DM can reserve seats for players with individual passwords on individual seats.
  • Seats can be left "open" for anyone, or filtered by role (Defender, Striker, Controller, Leader).
  • The GM can go into the Game Table while the players are still in the lobby to tweak/load/check the map(s).
  • The GM controls if/when the players are allowed into the table itself from the lobby.


[EDIT] Bah, this was old and already answered. THIS is what I get for going to GenCon. It'll take me all day to get caught up. . . *grumbles*
WolfStar76
Community Advocate (SVCL) for D&D Organized Play, Avalon Hill, and the DCI/WPN
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