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6 years ago ::
Aug 16, 2007 - 4:23PM
#11
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Date Joined:
Jun 17, 2003
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Will D&D Insider be marketed as 'necessary' for the play and enjoyment of the game? Will it in fact be necessary, having within it's digital folds important rules referenced no where else? It had better not; that kind of tactic is a massive barrier to entry. Since day one, the game has only required the Core set and no other pre-purchased material.
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6 years ago ::
Aug 16, 2007 - 4:52PM
#12
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Date Joined:
Mar 14, 2006
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Please ensure that any software components support the Mac OS.[/quote] Agreed; I would love to play my favorite game with my favorite computer.
Also, mapper and NPC builder are pretty straight-forward... but adventure builder? This one has me stumped.
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6 years ago ::
Aug 16, 2007 - 5:13PM
#13
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Yes, Mac support is a must for me. Same here.
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6 years ago ::
Aug 16, 2007 - 5:56PM
#14
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Date Joined:
May 23, 2003
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Will D&D Insider be marketed as 'necessary' for the play and enjoyment of the game? Will it in fact be necessary, having within it's digital folds important rules referenced no where else? David Noonan has stated the higest tech tools his playtest group uses is a 3 ring binder.
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6 years ago ::
Aug 16, 2007 - 6:37PM
#15
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Date Joined:
Mar 30, 2003
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The WoTC "standard" stat blocks are all well and good, but after running my own games for decades I find them lacking in many ways - not the least of which is readability. What I would love to see is a character generator with a user-definable output that can create stock NPCs, supporting NPCs, and major players with equal ease. Export functionality to HTML, Word, Excel, and even OneNote would be heavenly. This tool would ideally have the ability to "batch process" characters based on a variety of criteria, including but not limited to race, class (or multiclass), character level, wealth, alignment, and general purpose. Pre-designed "template" characters for common NPCs like merchants, blacksmiths, servants, nobles, etc would also be nice. Automatic name generation is a must. In terms of adventure generation, I'd rather have a tool that makes it easier to track the process than one which actually generates adventures. Possible items for inclusion: - Something that gives a visual representation of various plot lines, major plot points of each plot line, and the intersection of different plots.
- A library of easily-editable stock maps for everything from a campsite to a merchant caravel to castles to continents would be wonderful.
- "Drag and drop" interfacing with the character generator. That is, the ability to create NPCs with the generator and easily place them into my adventure or campaign in a variety of ways.
- A shop generator able to create lists of goods both normal and magical based on town size and shop type. The ability to tie this list to an edited map and applicable NPCs.
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6 years ago ::
Aug 16, 2007 - 7:23PM
#16
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I'm curious as to whether or not D&D Insider (and the various tools) will be implemented fully online. It's about as good as you can get with platform-independent compatibility.
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6 years ago ::
Aug 16, 2007 - 7:42PM
#17
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I want to see a CD come with the DM guide that has useful programs for dungeon building and NPC building. For instance the Random barrel generator that Wizards released a couple months ago.
The Dungeon tools would be great, and I have gone through too many crappy DM Dungeon tools that not only take a degree in computer science to use properly but also suck something aweful.
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6 years ago ::
Aug 16, 2007 - 9:17PM
#18
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This sounds cool - I've been using Dundjinni on and off, but there is soooo much room for improvement in that program.
Please ensure that any software components support the Mac OS. And not just OS 10.5, there are still users with OS 10.3 out there. I would really like to know what your using for the base with those programs. Flash, Java, C#, C++? Platform-independent compatibility is a priority for anything you do digitally, it should be your top priority.
Also will any of this be available for offline use for those of us don't play online but use digital enhanced game tables. The newer mini-projects and lower cost DPL systems that are starting to come to market it would be very nice for your tools to be available offline.
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6 years ago ::
Aug 16, 2007 - 9:35PM
#19
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Date Joined:
Aug 31, 2003
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Miss-post. Too many tabs open in Firefox. Please ignore.
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6 years ago ::
Aug 17, 2007 - 12:30AM
#20
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I just can't believe how much people still thinks that D&D will be a "must have" for playing. As it has a subscription there is NO WAY and WotC is not that stupid to force people to subscribe it. The Insider is just an optional feature for DMs/players where they can play online and/or using the tools to make gaming easier (in case if you believe that digital tools can help you with that).
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