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Switch to Forum Live View Dungeon 157: Depths of Avarice
5 years ago  ::  Aug 27, 2008 - 6:54PM #1
AsmodeusLore
  • D&DI News Guide
Date Joined: Aug 24, 2005
Posts: 3,874
Depths of Avarice
by Tim Hitchcock

[INDENT]An inheritance should be something you enjoy, but not for Valmour Tessount. His father’s mine stopped producing long ago, and only an unexpected discovery in his father’s papers has the estranged son eager to explore his new acquisition. But then miners went missing, and Valmour is doing anything he can to salvage the situation. But more importantly, what lurks in the depths of Tessount’s Folly, were it to get loose, could cause problems for more than the mine’s owner.[/INDENT]

This adventure is designed for PCs of level 13.
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5 years ago  ::  Aug 27, 2008 - 9:09PM #2
Greyson
Date Joined: Aug 27, 2003
Posts: 846
Good background and a good story, I think. Why can't this kind of attention to detail go into Scales of War? I'll finish reading through the encounters of the adventure. But, so far I like the idea and theme of the story.
-------- Don (Greyson) --------
Non-smoker, White, Non-golfer, U.S. American
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5 years ago  ::  Aug 28, 2008 - 3:45AM #3
PSchirf
Date Joined: Jan 3, 2004
Posts: 378
Given the level of the adventure the DC levels for most of the perception checks seem extremely low. Level 13 characters vs. DC 10? Or worse yet... DC 5? There are a lot of these. Why even have the check?

The Errata has DC levels as follows:
13th–15th Easy: 11 Moderate: 18 Hard: 23

A DC of 5 is funny, given the mechanic. Who fails these? Started with an 8 and haven't adjusted it toons? They're looking at a positive value in their skill +X by level 13 due to the +6 from leveling.
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5 years ago  ::  Aug 28, 2008 - 10:20AM #4
Kryptonian_Scion
Date Joined: Apr 20, 2004
Posts: 171
Mediocre at best.

Almost feels like the whole thing was built around the idea of an Indiana Jones-esque mine cart chase.

IMO one of the weakest offerings so far in the 4th Edition online Dungeon magazines.
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5 years ago  ::  Aug 28, 2008 - 12:08PM #5
Morior
Date Joined: Feb 14, 2008
Posts: 427
/completely disagrees with the above poster.

One of the best offerings from the new Dungeon. I just love the twist in the story- the PC's aren't stopping the villain, they're fixing his mistake.
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5 years ago  ::  Aug 28, 2008 - 12:09PM #6
fodigg
Date Joined: Jun 13, 2007
Posts: 3,871
I liked it a lot. How many adventures are about putting the stolen loot back in the dungeon?
fo diggity
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5 years ago  ::  Aug 28, 2008 - 8:18PM #7
John_Paul_Stoddard
Date Joined: Jun 21, 2003
Posts: 401
Thats Weird




Not available from the Table of Content
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5 years ago  ::  Aug 28, 2008 - 11:10PM #8
chryx
Date Joined: Aug 16, 2007
Posts: 48
Something about this module just says that it started off as a low level adventure, and then the encounters got beefed up to 13th level. That might also explain the low DCs.

Still, I think busting up cultists in a mine is a little low-level for 13th level paragons. Whatever happened to the fate of nations?
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5 years ago  ::  Aug 29, 2008 - 6:16AM #9
AsmodeusLore
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Date Joined: Aug 24, 2005
Posts: 3,874

Kryptonian Scion wrote:

Almost feels like the whole thing was built around the idea of an Indiana Jones-esque mine cart chase.


That is exactly the impression I got when I was looking at it. I think I'll pull that aspect out and add it to a custom game at some point.

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5 years ago  ::  Aug 29, 2008 - 7:25AM #10
Keenath
Date Joined: Jul 24, 2001
Posts: 1,123
First, yeah, theme-wise this is a heroic, not paragon, adventure.

I like the concept, and I disagree that it's all about the minecarts, but this one could've used another shot with the old editor pen. Here's what I noticed:

As noted, the check DCs are often out of whack for the level.

The sidebar showing the disease effects of Twisted Domination has the flavor text from Cackle Fever.

The Ossuary encounter claims that the map shows where the 5 foot and 10 foot pits are, but it doesn't.

The Ossuary treasure list includes a +3 Pact Blade Falchion. That's not possible, because a Pact Blade can only be a light blade, and falchions are heavy blades.
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