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6 years ago ::
Aug 14, 2007 - 11:18AM
#1
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Date Joined:
Apr 17, 2007
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Here’s the thread to talk about the online magazines, Dungeon and Dragon, the article submission process, and online editorial content in general.
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6 years ago ::
Aug 15, 2007 - 7:30PM
#2
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Date Joined:
Aug 15, 2007
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How does the coming of 4th Edition effect the current submissions to Dungeon and Dragon?
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6 years ago ::
Aug 15, 2007 - 7:38PM
#3
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Date Joined:
Jul 21, 2003
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I'm hopeful that content from the new online versions of the magazines will be printable in some form as I love having a magazine in my hand.
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6 years ago ::
Aug 16, 2007 - 4:09PM
#4
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Date Joined:
Nov 16, 2004
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I've run online D&D for a couple of years now. You have three problems. One, a game run in text-chat is slow. I expect I've explained the reasons for this over at my blog (dig around, it's somewhere there). Combat takes forever. Slow games are dull. Two, with voice chat in any system you lack the visual cues of a face-to-face meeting, and you tend to interrupt each other. Three, there's little really good software out there for online roleplaying. Thankfully, D&D Insider seems likely to tackle this.
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6 years ago ::
Aug 16, 2007 - 4:11PM
#5
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There needs to be an offline printed publication even if it's an annual or bi-annual recap of the digital content. By Recap I mean all of the content. Make a few books. Setting based stuff, Core stuff, Adventure stuff. Above all else there needs to be a printed hardcopy and bound form.
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6 years ago ::
Aug 16, 2007 - 4:15PM
#6
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Date Joined:
May 10, 2003
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An annual "Best Of 20XX" in hardcover would be cool.
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6 years ago ::
Aug 16, 2007 - 4:26PM
#7
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Date Joined:
May 24, 2007
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I would buy a complete "map of mystery" book that had all the maps from the past magazine.
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6 years ago ::
Aug 16, 2007 - 4:27PM
#8
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Date Joined:
Jul 25, 2001
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Three, there's little really good software out there for online roleplaying. Thankfully, D&D Insider seems likely to tackle this. I don't agree. The folks at RPTools.net have done a great job so far on MapTool and InitTool. They are not complete gaming tools, but they do the "virtual table top" (VTT) gaming pretty well and they are under active development. And I mean, "ACTIVE". This is something I don't expect WotC to be able to match. In addition, they perform quite well even cross-platform (yes, Mac OSX and Linux).
I also expect that the WotC tool will be useful just for 4E and nothing else. Folks who play other game systems or are interested in exploring other game systems will probably want to stick with another VTT as well.
From a personal perspective, I don't plan to be checking D&D Insider much at all, if ever. I have enough $$$ invested in 3E/3.5E that I have content on my bookshelf to last years -- decades, even. I've been so busy lately, I even have the last 7 issues of Dungeon still in cellophane waiting to be unwrapped!
And I think they have an uphill battle trying to convince the techie crowd that they are now competent in the software business (Core Rules, CharGen (was that the name?), e-Tools).
For all that, I wish them luck. They'll need it.
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6 years ago ::
Aug 16, 2007 - 4:30PM
#9
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Date Joined:
Mar 14, 2006
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As much as I love reading something on paper, being able to search an e-zine would be great; no more searching through a stack of magazines for 30 minutes to find that one feat you read about 6 months ago.
Not that I wouldn't love more volumes of the Dragon Compendium to come out; I really enjoyed the first.
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6 years ago ::
Aug 16, 2007 - 5:29PM
#10
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Date Joined:
Dec 16, 2003
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There needs to be an offline printed publication even if it's an annual or bi-annual recap of the digital content. By Recap I mean all of the content. Make a few books. Setting based stuff, Core stuff, Adventure stuff. Above all else there needs to be a printed hardcopy and bound form. Yes, will it be available in paper format?
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