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Switch to Forum Live View Quarterstaffs as Implements
4 years ago  ::  May 08, 2009 - 8:08PM #41
Wyld_Mutation
Date Joined: Mar 28, 2007
Posts: 4,336
Sorceror's with daggers include properties as well...

Anyway... "Staff" is a keyword... The weapon "Quarterstaff" has the "Staff" keyword. The implement "Staff" has the "Staff" keyword. A Wizard may use a "Staff" as an implement.

If it has the keyword you can use it.

This is why you DO NOT REUSE KEYWORDS. If WotC says a "Quarterstaff" doesn't have the same "Staff" keyword as a "Staff" implement then they need errata. Until then there is no listing "Staff (implement)" in the Wizard implements block, only "Staff" therefoe they may use any "Staff" keyword item.

VERY simple True/False test.
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4 years ago  ::  May 08, 2009 - 8:42PM #42
deathmaster35
Date Joined: Jul 19, 2004
Posts: 737

Wyld_Mutation wrote:

Anyway... "Staff" is a keyword... The weapon "Quarterstaff" has the "Staff" keyword. The implement "Staff" has the "Staff" keyword. A Wizard may use a "Staff" as an implement.


Staff is not a keyword, please see PH2 for a current keyword list.

Wyld_Mutation wrote:

This is why you DO NOT REUSE KEYWORDS. If WotC says a "Quarterstaff" doesn't have the same "Staff" keyword as a "Staff" implement then they need errata. Until then there is no listing "Staff (implement)" in the Wizard implements block, only "Staff" therefoe they may use any "Staff" keyword item.


Staff is an implement type listed in the PH1, see the equipment section. The wizard class is clearly refering to the implement type, not the weapon group.
Wizards of the Coast has bad editors and has for a long time. Their books end up being printed with re-used game terms. For example there is a weapon group called 'mace' and a weapon called 'mace' these are clearly not the same thing. The weapon group 'staff' and arcane implement 'staff' are also clearly not the same thing.
There is no need to write an errata for something that clearly is not something else even though it has the same name.




I am not sure why there is a new thread started up on this, there was like a 5-6 page thread about this a few months back. The people claiming the weapon was the same as the arcane implement had every point refuted and were unable to counter multiple arguments that proved them wrong. If you think you can prove a quarterstaff is the staff implement go hunt down that thread, read it and then post if you havent already had your argument posted and countered.

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4 years ago  ::  May 08, 2009 - 8:54PM #43
Ishida_Ide
Date Joined: Apr 3, 2009
Posts: 231
Frankly, in this instance I just don't give a hoot. Its way to much of a pain to remember that "staff = quarterstaff, quarterstaff != staff."
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4 years ago  ::  May 08, 2009 - 10:12PM #44
Wyld_Mutation
Date Joined: Mar 28, 2007
Posts: 4,336

deathmaster35 wrote:

Staff is not a keyword, please see PH2 for a current keyword list.


I use "keyword" as a generic term to refer to a reference word. That is any word with specific rules meaning. And "Staff" has specific rules meaning.

Staff is an implement type listed in the PH1, see the equipment section. The wizard class is clearly refering to the implement type, not the weapon group.
Wizards of the Coast has bad editors and has for a long time. Their books end up being printed with re-used game terms. For example there is a weapon group called 'mace' and a weapon called 'mace' these are clearly not the same thing. The weapon group 'staff' and arcane implement 'staff' are also clearly not the same thing.
There is no need to write an errata for something that clearly is not something else even though it has the same name.


The reason it needs errata is to clarify taht it is indeed a difference reference. Look at it this way... Can you save two 'txt files with the same name on your desktop? No. Having the same reference ID for two different objects doesn't work. Sure a HUMAN can tell the difference because they have different colors... But the RULES are blind. Anything you do beyond the mechanical rules (in which both a Quarterstaff and a Staff are a "staff" object, and therefore equivalent for anthing which ONLY references a staff... hint wizards onlyu reference "staff") is a houserule.

Until there is errata there will be an argument around every corner.

I am not sure why there is a new thread started up on this, there was like a 5-6 page thread about this a few months back. The people claiming the weapon was the same as the arcane implement had every point refuted and were unable to counter multiple arguments that proved them wrong. If you think you can prove a quarterstaff is the staff implement go hunt down that thread, read it and then post if you havent already had your argument posted and countered.


The problem here is we are on the internet. On the internet everyone is wrong but the perswon making their post. As I've said... Staff=Staff, there is no way it can't.

If you don't like the word "keyword" used as a generic term for a literal keyword because it has rules baggage within the system... We'll call them reference ID's.

DO NOT REUSE THE SAME REFERENCE ID ON OBJECTS WITH MECHANICAL DIFFERENCE

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4 years ago  ::  May 08, 2009 - 11:01PM #45
supphs
Date Joined: Oct 26, 2008
Posts: 195
The PHB has a list of magic items.

One table is Magic Weapons (PHB p. 232-233), of which some can be enchanted as quarterstaffs.
One table is Staffs (PHB p. 242), conveniently listed after Holy Symbols, Orbs, Rods... and before Wands.

A different table on PHB p.218 shows all the different weapons. On it is the quarterstaff.

Is this really a question... or a hope?
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4 years ago  ::  May 08, 2009 - 11:31PM #46
Wyld_Mutation
Date Joined: Mar 28, 2007
Posts: 4,336
Staff comes from old english... It has a non-standard pluralization.

However BOTH plurals are acceptable.
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4 years ago  ::  May 09, 2009 - 7:55AM #47
Suoitidure
Date Joined: Jan 24, 2009
Posts: 3,652
FRPG 24 (on Swordmages):
Implements: Any light blade or heavy blade. Your
blade adds its enhancement bonus to attack rolls
and damage rolls and any extra damage granted by
a property (if applicable) when used as an implement.
You do not gain your weapon proficiency
bonus to the attack roll when using your blade as an
implement.

PH2 136 (on Sorcerers):
Implements: Daggers, staffs

PH 156 (on Wizards):
Implements: Orbs, staffs, wands

Either implements refer to strictly implements, in which case the poor swordmage cannot use an implement as there are no Implement (heavy blade) or Implement (light blade) implements and the sorcerer can only use a staff as an implement as there are no Implement (dagger) implements... or implements refer to items in the specified groups.
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4 years ago  ::  May 09, 2009 - 8:28AM #48
jetpack
Date Joined: Aug 20, 2007
Posts: 95
This is why I hate RAW. For the most part WOTC does not use a common backbone of terms to define their rules and as such things that mean the same are more commonly written differently because different people wrote them. Because of this, anyone can pour through the rule books and find half a dozen contradictions like the above. If WOTC expected us to pick apart the rules like that, then all the handbooks would have been written in lawyerese. As it is not, lets use some common sense when we interpret the rules.
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4 years ago  ::  May 09, 2009 - 8:28AM #49
Werrwaaa
Date Joined: Sep 10, 2001
Posts: 62
I fully expect WotC to reverse this eventually if it is ever brought to their attention, because of the double standard presented by the implement text for swordmages using a weapon group while wizards can't.

I understand the idea that a quarterstaff, not being built to channel magic, can't be used as an implement. However, the text on staff implements about functioning as quarterstaffs (indeed, being crafted as quarterstaffs), to me seems like it should allow them to be crafted with weapon enchants allowed to quarterstaffs (by virtue of 'functioning as' when targeted by the enchant magic weapon ritual).

What ever. Their ruling is made, though given the current environment and other such cases, is nonsensical (IMNSHO).
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4 years ago  ::  May 09, 2009 - 8:35AM #50
Zaistars
Date Joined: Oct 26, 2003
Posts: 72

Suoitidure wrote:

FRPG 24 (on Swordmages):
Implements: Any light blade or heavy blade. Your
blade adds its enhancement bonus to attack rolls
and damage rolls and any extra damage granted by
a property (if applicable) when used as an implement.
You do not gain your weapon proficiency
bonus to the attack roll when using your blade as an
implement.

PH2 136 (on Sorcerers):
Implements: Daggers, staffs

PH 156 (on Wizards):
Implements: Orbs, staffs, wands

Either implements refer to strictly implements, in which case the poor swordmage cannot use an implement as there are no Implement (heavy blade) or Implement (light blade) implements and the sorcerer can only use a staff as an implement as there are no Implement (dagger) implements... or implements refer to items in the specified groups.


I like this post because it does bring to light rediculousness that is: quarterstaff=not implement but Staff=Quarterstaff. Would you have to have a special longsword that is the same in cost and weight but is somehow crafted (nonmagically that is) to be an implement? I think not, just like quarterstalves. hehe, silly WoTC

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