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Switch to Forum Live View Of Course it's Not a Magic Missle, pfah!
2 years ago  ::  Jan 21, 2011 - 5:20AM #41
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,709

Jul 6, 2010 -- 3:32PM, androkguz wrote:

That's thanks to Garthanos linking it. I so loved reading this too. In fact, it might deserve to get a little updated with the new wizard at-wills.

Phantom Bolt
1- Imaginary Pitfall: "Whoa!" screamed the hobgoblin phalanx "What the hell? Why are you out of position?" replied his coleague "Are you kidding me? What I the only one who saw the giant pitfall opening below my feet?"
2- Deviated Balance: "So the victim then perceives all it's surroudings to be inclining about 45 degrees to the north, so naturally he inclines to the south. The spell doesn't last enought for the victim to fall but rest asure that he will tumble" 
3- That pesky mosquito: The target hears the winging of an unexistant, extremely annoying mosquito that flies very near his or her ears (might work for illusory ambush).
4- Acid Feets: The acid on the floor and the boots are illusions. The pain is not.
5- Moving obstacles: The near surroundings appear to move toward the target. As she dodges, she bounces on the real surroundings. [Against targets near conduntent objects]
6- Force of Will: Flash domination. [Only if there's no difference between an Illusion and a Charm]
7- Suicidial Toughts: "Just put the toughts there and they will unconciously start fighting dumber and less motivated to survive."




Thanks necromancy for fun and profit! For me the thread is damn near worth stickying...I have blogs where I am now doing and recording these kinds of things.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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2 years ago  ::  Jan 21, 2011 - 6:43AM #42
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,709
Okay... linky linky
Fighters and Swordmages

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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2 years ago  ::  Jan 24, 2011 - 9:41AM #43
warrl
Date Joined: Apr 16, 2009
Posts: 5,267
Hypnotism: Illusory Spider (or other small creature that the target will feel threatened by, even if a real creature would be no threat at all)

Storm Pillar: Stinging Swarm. Or a small tangle-tree. Or...

Melee Basic Attack: Static Electricity
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
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2 years ago  ::  Jan 26, 2011 - 7:29PM #44
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,709

Jan 24, 2011 -- 9:41AM, warrl wrote:

 
Melee Basic Attack: Static Electricity



Heheh I mentioned once that 4e wizards dont go to the bathroom without using magic..  

OK a contribution reflavoring Cantrips.

Lesser psychic exertions (cantrips)

Mind Speech (of course it isnt sound and it only really allows emotions to those who dont understand the same language as you and even that takes use bluff/intimidation/)
Lesser Telekinetic Expression  
Photon Aggrevation  
Unstable Etheric Plasma Manifestation 
(prestidigitation)

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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2 years ago  ::  Jan 28, 2011 - 4:45PM #45
chaosfang
Date Joined: May 1, 2009
Posts: 4,878

Jan 24, 2011 -- 9:41AM, warrl wrote:

Melee Basic Attack: Static Electricity


Hmm, I've actually gone back and played Icewind Dale 2, got Gedlee's Electric Loop and it was fun for a Close Burst 1 attack.  If I was to attach mechanics to this, I'd probably go...


Static Shock * Arcane, Implement, Lightning
Standard Action | Melee Touch
Target; One creature
Attack: Intelligence versus Reflex
Hit: Intelligence modifier lightning damage, and the target cannot take opportunity actions until the start of your next turn.
Special: This can be used in place of a melee basic attack.


[ Daze seems too powerful for an at-will, Stun even moreso, but given the original effects of Electric Loop, and converting it to an at-will... actually I was originally thinking of having this go "Close Burst 1, one creature in burst"... ]

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Oct 3, 2009 -- 12:36AM, MrCelsius wrote:


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2 years ago  ::  Jul 19, 2011 - 5:00AM #46
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,709
It occured to me that magic missile not having a to hit check supports many of the reflavorings slightly better...  

To add to the list.

Edmonds Enervating Energy Ecliption... I surrepticiously draw some of the targets energy out of them... for many normal folk this will drop them in to a energyless sleep like state ... though it does take but a slight adjustment if you wish to make it permanent.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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2 years ago  ::  Aug 05, 2011 - 8:30AM #47
Johnathan_Vagabond
  • Hero Artisan Gold Medalist
Date Joined: Sep 9, 2006
Posts: 3,800
And it raises from the dead once again.  This thread either needs it's own movie deal or a good solid headshot!  :D
Resident Shakespeare
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2 years ago  ::  Aug 12, 2011 - 11:16AM #48
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,709

Aug 5, 2011 -- 8:30AM, Johnathan_Vagabond wrote:

And it raises from the dead once again.  This thread either needs it's own movie deal or a good solid headshot!  :D




Shame on your for raising it with out contributing (more)
 
It isnt just powers that can flavor... try on white lotus feats..  The one which makes the ground dificult terrain be your spell making the subject tempting to earthspirits your magic has awakened ... grasping hands of the hinter gnomes.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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2 years ago  ::  Sep 01, 2011 - 4:33PM #49
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,709
When we reflavor we get ahem .... rather flexible ie we cheat.
So we allow changing of NADS at time of selection as well as re-energizing. 

So the sleep spell might become a unbreakable grasping ribbons a binding which targets reflexes  or a physical paralytic poison that targets fortitude technically the change isnt required but fits a little better with the new flavor ... 
 
If I have an at-will already targetting will I would rather my sleep be one of the others... (no taking sleep spell even re-nadded multiple times sorry I hear a small abuse meter chiming)

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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2 years ago  ::  Nov 12, 2011 - 7:02AM #50
Night_Falcon_02
Date Joined: Aug 30, 2005
Posts: 166
See if we can think of a few more...

Beguiling Strands

Spellbound Ribbon - From your outstreched hands ribbons come alive and snap towards your enemies.

Impish Ambush - A flourish of your cloak releases imps, indebted to you, rushing forward to attack your enemy with little pitchforks.




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