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Switch to Forum Live View Commander's Strike Issue
5 years ago  ::  Jul 06, 2008 - 1:25PM #21
Scion_of_Coldshard
Date Joined: Sep 3, 2003
Posts: 1,095
In a session a few nights ago I used this power to great effect.. telling people to attack is great, especially if they missed on their turn, it gives them a feeling of extra contribution

I really enjoyed one round where the rogue missed a critical attack and the fighter missed as well, we were in a corridor and surrounded and someone needed to kill some guys so that we could break free and get out of there.

So, on my turn I used commanders strike and told the fighter to attack his guy again, and he killed it. Then I spent an action point and told the rogue to attack again, and he killed his guy. Much fun!


Ravennus wrote:

Actually, you don't need to be adjacent. You just need to be able to target the enemy with a melee attack.


I dont even think this is true really. The power is put together oddly but I believe that the target is actually chosen by the ally and the target must be in melee range for him. To read the power otherwise is to 1) seriously underpin its potential in an unfun and unnecessary way, 2) can lead to confusion as to who needs to be standing where, and 3) goes against the flavor text.

I still havent seen any balance issues with my interpretation of the text, I'll be sure to speak up if I ever do

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5 years ago  ::  Jul 06, 2008 - 2:11PM #22
Harsgault
Date Joined: Jun 8, 2007
Posts: 293
I must say I really don't think the intent or rule of this power is to have Algred the Warlord shout, "Bob! Attack something!"

Rather, it is the Warlord who selects the target as implicated in the power's entry. Your Warlord targets an enemy, then an ally of your choice gets to make a basic melee attack against the target.
To err is human.
To fail a Fear save is unforgivable!
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5 years ago  ::  Jul 06, 2008 - 2:49PM #23
Scion_of_Coldshard
Date Joined: Sep 3, 2003
Posts: 1,095

Harsgault wrote:

I must say I really don't think the intent or rule of this power is to have Algred the Warlord shout, "Bob! Attack something!"


You might want to read the flavor text

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5 years ago  ::  Jul 06, 2008 - 3:32PM #24
Alficles
Date Joined: Aug 19, 2007
Posts: 248
The flavor I get from the power is that the Warlord creates an opening by threatening the target with his melee weapon. Then, instead of taking the opening himself, he calls out to his ally nearby to take the opening. By letting his ally take the strike, his ally can take advantage of the Warlord's insight -and- his own brute strength.
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5 years ago  ::  Jul 06, 2008 - 5:16PM #25
Ravennus
Date Joined: Jul 27, 2006
Posts: 342
Excellent!

I emailed CustServ earlier today about Commander's Strike, and how it works.
Specifically I asked if it would apply to any ally within Line of Sight, or if you had to threaten an enemy who was also adjacent to an ally in order to give that ally the basic attack. Well, here was the short and sweet answer...

Subject
Commander's Strike question

Discussion Thread
Response (Support Agent) 07/06/2008 02:00 PM
Brad,

Hello. You can grant the attack to an ally within your line of sight. You were reading it correctly.

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Customer (Brad Pitt) 07/06/2008 11:59 AM
Hello,

I'm curious about the ability of the Commander Strike Warlord at-will to give another character a basic attack.
Does the other party member just have to be within line of sight to me, or do we have to be engaging the same enemy in melee?
Or, alternatively, do I have to be able to reach my party member with a melee attack?

I believe that if I'm reading it as intended, I should just be able to grant a melee basic attack (and ONLY melee) to an ally within line of sight. However, I've heard different interpretations.
But if indeed I need to be within melee range of either the enemy they are attacking or even the ally him/herself, would a Reach weapon (like a Halberd) allow me to utilize the Commander's Strike ability without being adjacent?

Thanks for the help.

********************
Page Number: 145
Book Name: 4th Edition Player's Handbook




To be honest, this was how I first read the power and how I interpreted it.
It was only after reading these boards a lot that I assumed I was wrong.

Hmmm.... definitely worth taking, in my opinion.
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5 years ago  ::  Jul 06, 2008 - 5:29PM #26
Illithidbix
Date Joined: Jul 13, 2003
Posts: 90
It took us a few reads and currently our interpretation is:

If you can attack a target in melee, then you use your standard action to get an ally who is also able to attack that target, to make a basic melee attack instead of you.


I can see why people don't like it but personally I rather like the idea of yelling
"CRUSH HIM MY OVER-MUSCLED MINION!"
and getting your fighter mate to smack him one.

Certainly in one of the games I'm in I've been using it frequently to effectively replace my (still respectable) +6 vs AC, D10+3 bastardsword attack, with +7 vs AC, D12+4 highcrit from the Str: 18, greataxe wielding fighter

A few local DM's are also being a bit more liberal in allowing ranged attacks and/or the warlord not being in melee combat as well.

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5 years ago  ::  Jul 06, 2008 - 8:46PM #27
Kadaj13
Date Joined: Jun 15, 2006
Posts: 7
Does Commander's Strike's Ally’s basic attack damage include your ally's extra modifiers over his damage (Str/Dex, Flaming, Thundering, Sneak Attack, etc.)? Or is it just his "Basic" attack damage (d6, d8, d10)?
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5 years ago  ::  Jul 06, 2008 - 8:53PM #28
Ravennus
Date Joined: Jul 27, 2006
Posts: 342

Kadaj13 wrote:

Does Commander's Strike's Ally’s basic attack damage include your ally's extra modifiers over his damage (Str/Dex, Flaming, Thundering, Sneak Attack, etc.)? Or is it just his "Basic" attack damage (d6, d8, d10)?


Yeah, it includes all mods, plus bonus damage based on your intelligence mod.

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5 years ago  ::  Jul 07, 2008 - 11:32AM #29
Harsgault
Date Joined: Jun 8, 2007
Posts: 293

Scion of Coldshard wrote:

You might want to read the flavor text


I did, that and the rules both point to the Warlord deciding just who Bob should smack. Not simply a generic 'hit someone!' call.

To err is human.
To fail a Fear save is unforgivable!
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5 years ago  ::  Jul 07, 2008 - 1:31PM #30
Scion_of_Coldshard
Date Joined: Sep 3, 2003
Posts: 1,095

Harsgault wrote:

I did


Then you should know it basically is a 'hit someone' call.

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