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Switch to Forum Live View Commander's Strike Issue
5 years ago  ::  Jun 26, 2008 - 1:35PM #1
Tisner44
Date Joined: Feb 24, 2004
Posts: 50
I am a little confused by Commander's Strike and find it a little boring if I am reading right.

From my understanding, the warlord can use this ability to give another player a basic attack. Does the Warlord actually get to attack also, or does this mean he just stands there and tells them to attack?
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5 years ago  ::  Jun 26, 2008 - 1:38PM #2
Harsgault
Date Joined: Jun 8, 2007
Posts: 293
The Warlord does not get to make an attack as well no. He is giving up his own opportunity to strike in favor of giving another member of the party (who is in position) to make a basic melee attack. This kind of thing the Warlord would consider if the party's fighter has combat advantage over the enemy but the Warlord does not. Or if the fighter's basic melee attack has a significantly higher damage potential than the Warlord's.
To err is human.
To fail a Fear save is unforgivable!
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5 years ago  ::  Jun 26, 2008 - 1:42PM #3
Tisner44
Date Joined: Feb 24, 2004
Posts: 50
Okay, that is what I thought... it seems weird as an at will power and after awhile, sounds like it will just get boring for the player. Each round just picking who would get an attack...

Seems to lose the flavor of all the other at will powers that has an attack as well as giving an ally a benefit.
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5 years ago  ::  Jun 26, 2008 - 2:26PM #4
Lerysh
Date Joined: Feb 14, 2007
Posts: 435
Its for the warlord who's Int is higher than Str.
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5 years ago  ::  Jun 26, 2008 - 2:34PM #5
jimb
Date Joined: Oct 8, 2007
Posts: 143

Harsgault wrote:

This kind of thing the Warlord would . . . if the fighter's basic melee attack has a significantly higher damage potential than the Warlord's.


Presumably, the fighter's basic melee attack does have significantly higher damage potential than the warlord's. Moreover, the fighter gets to add the warlord's Intelligence modifier to the damage. Assuming the warlord has high intelligence, this is potentially huge damage for an at-will power.

By the way, you can increase this damage even further by buying bracers of mighty striking for other members of your party.

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5 years ago  ::  Jun 26, 2008 - 5:08PM #6
Luisjoey
Date Joined: Jul 11, 2005
Posts: 64
You are the leader so let the defenders do the dirty work!

when i first read about the warlord i understood that you don´t take the glory of killing enemies but to make other kill for a greater glory!
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5 years ago  ::  Jun 26, 2008 - 10:01PM #7
Tisner44
Date Joined: Feb 24, 2004
Posts: 50
Okay, I will probably have to see the power in action before making any decisions on it. Although the power make sense, I still think it will become kind of boring for the player to use. The player doesn't have to roll any dice, just chooses who attacks....

I see some advantages to this, but it seems weird as an at will power.
One of my players is thinking about creating one, so I might see the power played and see how it works out.
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5 years ago  ::  Jun 26, 2008 - 11:21PM #8
AgentOrangina
Date Joined: Mar 8, 2008
Posts: 129
Don't forget about the ability to set off a Rogue who has missed with a sneak attack before your turn.
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5 years ago  ::  Jun 27, 2008 - 7:17AM #9
Draelos
Date Joined: May 7, 2008
Posts: 95
Some powers allow a character to use them in place of a basic attack, like a wizard's magic missile. So sometimes, it's not just a basic attack, it's a power that also adds your INT mod. I am not sure if there are higher-level powers that have this property as well, but it would allow an ally to use an extra power this round.
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5 years ago  ::  Jun 27, 2008 - 7:43AM #10
KevinF
Date Joined: Sep 21, 2007
Posts: 124
It's a very cool power, though not the kind of power you want to take, if you perfer to be the "action hero".

Look at it this way, a typical fighter with a longsword is going to have an attack of something like

+8 (str:4, Weap:3, Talent:1) With a damage of D8+4

The warlord might have an attck of
+6(Str:3, Weap:3) With a damage of D8 + 3

using this attack allows the warlord to replace his attack with the fighter's attack, and then add his Int to the damage, so it ends up being...

+8; D8+8 (assuming the warlord has a +4 Int)

Nice!
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