Please check out the updated and much improved build after Primal Power came out here.This fellow starts shining in Paragon. Try this out if you like charging, pushing, knocking prone, dealing awful damage, and get free attacks all the time
Main features: REACH WEAPON Greatspear has +3 proficiency and reach Polearm Gamble grants free OA attacks OA have +1 on the attack roll (Combat Reflexes) Polearm Momentum knocks targets prone with Pressing Strike Spear fighter powers like "Rain of Blows" can (should!) be snatched, it's the best melee power you can get
CRITICAL HIT OPTIMIZATION - Scores a crit on 19 and 20 - Deals +1d10 on a crit (devastating critical) - Deals +3d12 on a crit (vicious weapon) - Gains free attack on a crit (Rampage class feature)
CHARGE ATTACK OPTIMIZATION - Charge into CA adds +1d10 (Surprising Charge) - Fey Charge allows to use fey step on a charge
PUSH EFFECT OPTIMIZATION - At-will "Pressing Strike" pushes 1 square after 2 shifts through enemies - Spear Push adds 1 square - Gauntlets of the Ram add 1 square (use either or to get to 2, or take both if you like to see them flying.) - After push target is automatically knocked prone ====== Created Using Wizards of the Coast D&DI Character Builder ====== Elwyndas, level 16 Eladrin, Barbarian, Draeven Marauder Feral Might: Rageblood Vigor FINAL ABILITY SCORES Str 22, Con 12, Dex 16, Int 13, Wis 16, Cha 9. Starting Ability Scores Str 18, Con 11, Dex 12, Int 10, Wis 13, Cha 8. AC: 31 Fort: 29 Reflex: 26 Will: 25 HP: 117 Surges: 9 Surge Value: 29 TRAINED SKILLS Thievery, Nature, Perception, Acrobatics, Athletics. FEATS 1: Eladrin Soldier 2: Battle Awareness 4: Novice Power 6: Weapon Expertise (Spear) 8: Deadly Rage 10: Powerful Charge 11: Polearm Momentum 12: Polearm Gamble 14: Fey Charge 16: Charging Rampage POWERS 1, At-Will: Howling Strike 1, At-Will: Pressing Strike 1, Encounter: Vault the Fallen 1, Daily: Swift Panther Rage 2, Utility: Tiger's Leap 3, Encounter: Daring Charge (retrained to Rain of Blows at Novice Power) 5, Daily: Thunder Hawk Rage 6, Utility: Combat Surge 7, Encounter: Curtain of Steel 9, Daily: Oak Hammer Rage 10, Utility: Wellspring of Renewal 13, Encounter: Blade Whirlwind (replaces Vault the Fallen) 15, Daily: Thunderfury Rage (replaces Swift Panther Rage) 16, Utility: Spur the Cycle ITEMS Iron Armbands of Power (heroic tier), Boots of Adept Charging (heroic tier), Gauntlets of the Ram (heroic tier), Horned Helm (heroic tier), Adventurer's Kit, Grasping Tratnyr +2, Baldric of Tactical Positioning (heroic tier), Vicious Greatspear +4, Summoned Darkhide Armor +4, Torc of Power Preservation +3 ====== Created Using Wizards of the Coast D&DI Character Builder ======